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-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs11
1 files changed, 10 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index 2189670..435ce77 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -542,12 +542,21 @@ namespace OpenSim.Region.Environment.Scenes
542 } 542 }
543 543
544 group.SetAttachmentPoint(Convert.ToByte(AttachmentPt)); 544 group.SetAttachmentPoint(Convert.ToByte(AttachmentPt));
545 group.AbsolutePosition = attachPos;
545 546
546 // Saves and gets assetID 547 // Saves and gets assetID
548 UUID itemId;
547 if (group.GetFromAssetID() == UUID.Zero) 549 if (group.GetFromAssetID() == UUID.Zero)
548 { 550 {
549 m_parentScene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId); 551 m_parentScene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemId);
550 } 552 }
553 else
554 {
555 itemId = group.GetFromAssetID();
556 }
557
558 m_parentScene.AttachObject(remoteClient, AttachmentPt, itemId, group);
559
551 group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos); 560 group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos);
552 // In case it is later dropped again, don't let 561 // In case it is later dropped again, don't let
553 // it get cleaned up 562 // it get cleaned up