diff options
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Hypergrid')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs | 87 |
1 files changed, 56 insertions, 31 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs index 7505c75..4e94c52 100644 --- a/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/Hypergrid/HGSceneCommunicationService.cs | |||
@@ -108,6 +108,12 @@ namespace OpenSim.Region.Environment.Scenes.Hypergrid | |||
108 | RegionInfo reg = RequestNeighbouringRegionInfo(regionHandle); | 108 | RegionInfo reg = RequestNeighbouringRegionInfo(regionHandle); |
109 | if (reg != null) | 109 | if (reg != null) |
110 | { | 110 | { |
111 | |||
112 | uint newRegionX = (uint)(reg.RegionHandle >> 40); | ||
113 | uint newRegionY = (((uint)(reg.RegionHandle)) >> 8); | ||
114 | uint oldRegionX = (uint)(m_regionInfo.RegionHandle >> 40); | ||
115 | uint oldRegionY = (((uint)(m_regionInfo.RegionHandle)) >> 8); | ||
116 | |||
111 | /// | 117 | /// |
112 | /// Hypergrid mod start | 118 | /// Hypergrid mod start |
113 | /// | 119 | /// |
@@ -130,11 +136,6 @@ namespace OpenSim.Region.Environment.Scenes.Hypergrid | |||
130 | if (eq == null) | 136 | if (eq == null) |
131 | avatar.ControllingClient.SendTeleportLocationStart(); | 137 | avatar.ControllingClient.SendTeleportLocationStart(); |
132 | 138 | ||
133 | AgentCircuitData agent = avatar.ControllingClient.RequestClientInfo(); | ||
134 | agent.BaseFolder = UUID.Zero; | ||
135 | agent.InventoryFolder = UUID.Zero; | ||
136 | agent.startpos = position; | ||
137 | agent.child = true; | ||
138 | 139 | ||
139 | if (reg.RemotingAddress != "" && reg.RemotingPort != 0) | 140 | if (reg.RemotingAddress != "" && reg.RemotingPort != 0) |
140 | { | 141 | { |
@@ -166,14 +167,42 @@ namespace OpenSim.Region.Environment.Scenes.Hypergrid | |||
166 | // Compared to ScenePresence.CrossToNewRegion(), there's no obvious code to handle a teleport | 167 | // Compared to ScenePresence.CrossToNewRegion(), there's no obvious code to handle a teleport |
167 | // failure at this point (unlike a border crossing failure). So perhaps this can never fail | 168 | // failure at this point (unlike a border crossing failure). So perhaps this can never fail |
168 | // once we reach here... | 169 | // once we reach here... |
169 | avatar.Scene.RemoveCapsHandler(avatar.UUID); | 170 | //avatar.Scene.RemoveCapsHandler(avatar.UUID); |
170 | agent.child = false; | 171 | |
171 | m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, agent); | 172 | AgentCircuitData agent = avatar.ControllingClient.RequestClientInfo(); |
173 | agent.BaseFolder = UUID.Zero; | ||
174 | agent.InventoryFolder = UUID.Zero; | ||
175 | agent.startpos = position; | ||
176 | agent.child = true; | ||
177 | if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY)) | ||
178 | { | ||
179 | // brand new agent | ||
180 | agent.CapsPath = Util.GetRandomCapsPath(); | ||
181 | } | ||
182 | else | ||
183 | { | ||
184 | // child agent already there | ||
185 | agent.CapsPath = avatar.Scene.GetChildSeed(avatar.UUID, reg.RegionHandle); | ||
186 | } | ||
187 | |||
188 | if (!m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, agent)) | ||
189 | { | ||
190 | avatar.ControllingClient.SendTeleportFailed("Destination is not accepting teleports."); | ||
191 | return; | ||
192 | } | ||
193 | |||
194 | // TODO Should construct this behind a method | ||
195 | string capsPath = | ||
196 | "http://" + reg.ExternalHostName + ":" + reg.HttpPort | ||
197 | + "/CAPS/" + agent.CapsPath + "0000/"; | ||
172 | 198 | ||
173 | if (eq != null) | 199 | if (eq != null) |
174 | { | 200 | { |
175 | OSD Item = EventQueueHelper.EnableSimulator(realHandle, reg.ExternalEndPoint); | 201 | OSD Item = EventQueueHelper.EnableSimulator(realHandle, reg.ExternalEndPoint); |
176 | eq.Enqueue(Item, avatar.UUID); | 202 | eq.Enqueue(Item, avatar.UUID); |
203 | |||
204 | Item = EventQueueHelper.EstablishAgentCommunication(avatar.UUID, reg.ExternalEndPoint.ToString(), capsPath); | ||
205 | eq.Enqueue(Item, avatar.UUID); | ||
177 | } | 206 | } |
178 | else | 207 | else |
179 | { | 208 | { |
@@ -181,18 +210,21 @@ namespace OpenSim.Region.Environment.Scenes.Hypergrid | |||
181 | // TODO: make Event Queue disablable! | 210 | // TODO: make Event Queue disablable! |
182 | } | 211 | } |
183 | 212 | ||
184 | m_commsProvider.InterRegion.ExpectAvatarCrossing(reg.RegionHandle, avatar.ControllingClient.AgentId, | 213 | if (!m_commsProvider.InterRegion.ExpectAvatarCrossing(reg.RegionHandle, avatar.ControllingClient.AgentId, |
185 | position, false); | 214 | position, false)) |
186 | Thread.Sleep(2000); | 215 | { |
187 | AgentCircuitData circuitdata = avatar.ControllingClient.RequestClientInfo(); | 216 | avatar.ControllingClient.SendTeleportFailed("Problem with destination."); |
217 | // We should close that agent we just created over at destination... | ||
218 | List<ulong> lst = new List<ulong>(); | ||
219 | lst.Add(reg.RegionHandle); | ||
220 | SendCloseChildAgentAsync(avatar.UUID, lst); | ||
221 | return; | ||
222 | } | ||
188 | 223 | ||
189 | // TODO Should construct this behind a method | 224 | Thread.Sleep(2000); |
190 | string capsPath = | ||
191 | "http://" + reg.ExternalHostName + ":" + reg.HttpPort | ||
192 | + "/CAPS/" + circuitdata.CapsPath + "0000/"; | ||
193 | 225 | ||
194 | m_log.DebugFormat( | 226 | m_log.DebugFormat( |
195 | "[CAPS]: Sending new CAPS seed url {0} to client {1}", capsPath, avatar.UUID); | 227 | "[CAPS]: Sending new CAPS seed url {0} to client {1}", agent.CapsPath, avatar.UUID); |
196 | 228 | ||
197 | 229 | ||
198 | /// | 230 | /// |
@@ -215,7 +247,7 @@ namespace OpenSim.Region.Environment.Scenes.Hypergrid | |||
215 | /// | 247 | /// |
216 | 248 | ||
217 | avatar.MakeChildAgent(); | 249 | avatar.MakeChildAgent(); |
218 | Thread.Sleep(7000); | 250 | Thread.Sleep(5000); |
219 | avatar.CrossAttachmentsIntoNewRegion(reg.RegionHandle, true); | 251 | avatar.CrossAttachmentsIntoNewRegion(reg.RegionHandle, true); |
220 | if (KiPrimitive != null) | 252 | if (KiPrimitive != null) |
221 | { | 253 | { |
@@ -223,29 +255,22 @@ namespace OpenSim.Region.Environment.Scenes.Hypergrid | |||
223 | } | 255 | } |
224 | 256 | ||
225 | 257 | ||
226 | uint newRegionX = (uint)(reg.RegionHandle >> 40); | ||
227 | uint newRegionY = (((uint)(reg.RegionHandle)) >> 8); | ||
228 | uint oldRegionX = (uint)(m_regionInfo.RegionHandle >> 40); | ||
229 | uint oldRegionY = (((uint)(m_regionInfo.RegionHandle)) >> 8); | ||
230 | |||
231 | // Let's close some children agents | 258 | // Let's close some children agents |
232 | if (isHyperLink) // close them all | 259 | if (isHyperLink) // close them all |
233 | SendCloseChildAgentConnections(avatar.UUID, avatar.GetKnownRegionList()); | 260 | SendCloseChildAgentConnections(avatar.UUID, avatar.KnownChildRegionHandles); |
234 | else // close just a few | 261 | else // close just a few |
235 | avatar.CloseChildAgents(newRegionX, newRegionY); | 262 | avatar.CloseChildAgents(newRegionX, newRegionY); |
236 | 263 | ||
237 | avatar.Close(); | 264 | //avatar.Close(); |
238 | 265 | ||
239 | // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone | 266 | // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone |
240 | /// | 267 | /// |
241 | /// Hypergrid mod: extra check for isHyperLink | 268 | /// Hypergrid mod: extra check for isHyperLink |
242 | /// | 269 | /// |
243 | //if ((Util.fast_distance2d((int)(newRegionX - oldRegionX), (int)(newRegionY - oldRegionY)) > 1) || isHyperLink) | 270 | //if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY)) |
244 | //if (((int)Math.Abs((int)(newRegionX - oldRegionX)) > 1) || ((int)Math.Abs((int)(newRegionY - oldRegionY)) > 1) || isHyperLink) | 271 | //{ |
245 | if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY)) | 272 | // CloseConnection(avatar.UUID); |
246 | { | 273 | //} |
247 | CloseConnection(avatar.UUID); | ||
248 | } | ||
249 | // if (teleport success) // seems to be always success here | 274 | // if (teleport success) // seems to be always success here |
250 | // the user may change their profile information in other region, | 275 | // the user may change their profile information in other region, |
251 | // so the userinfo in UserProfileCache is not reliable any more, delete it | 276 | // so the userinfo in UserProfileCache is not reliable any more, delete it |