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-rw-r--r--OpenSim/Region/Environment/ParcelManager.cs16
1 files changed, 15 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/ParcelManager.cs b/OpenSim/Region/Environment/ParcelManager.cs
index e413650..31b9b1d 100644
--- a/OpenSim/Region/Environment/ParcelManager.cs
+++ b/OpenSim/Region/Environment/ParcelManager.cs
@@ -1024,6 +1024,7 @@ namespace OpenSim.Region.Environment
1024 } 1024 }
1025 #endregion 1025 #endregion
1026 1026
1027 #region Object Select and Object Owner Listing
1027 public void sendForceObjectSelect(int local_id, int request_type, IClientAPI remote_client) 1028 public void sendForceObjectSelect(int local_id, int request_type, IClientAPI remote_client)
1028 { 1029 {
1029 List<uint> resultLocalIDs = new List<uint>(); 1030 List<uint> resultLocalIDs = new List<uint>();
@@ -1123,6 +1124,19 @@ namespace OpenSim.Region.Environment
1123 remote_client.OutPacket(pack); 1124 remote_client.OutPacket(pack);
1124 } 1125 }
1125 } 1126 }
1127 #endregion
1128
1129 #region Object Returning
1130 public void returnObject(SceneObject obj)
1131 {
1132 }
1133 public void returnParcelObjects(int type, LLUUID owner)
1134 {
1135
1136 }
1137 #endregion
1138
1139 #region Object Adding/Removing from Parcel
1126 public void resetParcelPrimCounts() 1140 public void resetParcelPrimCounts()
1127 { 1141 {
1128 parcelData.groupPrims = 0; 1142 parcelData.groupPrims = 0;
@@ -1180,7 +1194,7 @@ namespace OpenSim.Region.Environment
1180 primsOverMe.Remove(obj); 1194 primsOverMe.Remove(obj);
1181 } 1195 }
1182 } 1196 }
1183 1197 #endregion
1184 1198
1185 #endregion 1199 #endregion
1186 1200