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Diffstat (limited to 'OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build')
-rw-r--r--OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build97
1 files changed, 0 insertions, 97 deletions
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build
deleted file mode 100644
index bba3266..0000000
--- a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build
+++ /dev/null
@@ -1,97 +0,0 @@
1<?xml version="1.0" ?>
2<project name="OpenSim.Region.Environment" default="build">
3 <target name="build">
4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
5 <mkdir dir="${project::get-base-directory()}/${build.dir}" />
6 <copy todir="${project::get-base-directory()}/${build.dir}">
7 <fileset basedir="${project::get-base-directory()}">
8 </fileset>
9 </copy>
10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
11 <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" >
12 </resources>
13 <sources failonempty="true">
14 <include name="EstateManager.cs" />
15 <include name="ParcelManager.cs" />
16 <include name="RegionManager.cs" />
17 <include name="Scenes/Entity.cs" />
18 <include name="Scenes/EntityBase.cs" />
19 <include name="Scenes/IScenePresenceBody.cs" />
20 <include name="Scenes/Primitive.cs" />
21 <include name="Scenes/PrimitiveOld.cs" />
22 <include name="Scenes/Scene.cs" />
23 <include name="Scenes/Scene.PacketHandlers.cs" />
24 <include name="Scenes/SceneBase.cs" />
25 <include name="Scenes/SceneEvents.cs" />
26 <include name="Scenes/SceneObject.cs" />
27 <include name="Scenes/ScenePresence.Animations.cs" />
28 <include name="Scenes/ScenePresence.Body.cs" />
29 <include name="Scenes/ScenePresence.cs" />
30 <include name="Scenes/scripting/Script.cs" />
31 <include name="Scenes/scripting/ScriptAPI.cs" />
32 <include name="Scenes/scripting/ScriptInfo.cs" />
33 <include name="Scenes/scripting/ScriptManager.cs" />
34 <include name="Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs" />
35 <include name="Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs" />
36 <include name="Scenes/scripting/Engines/JVMEngine/ClassInstance.cs" />
37 <include name="Scenes/scripting/Engines/JVMEngine/ClassRecord.cs" />
38 <include name="Scenes/scripting/Engines/JVMEngine/Heap.cs" />
39 <include name="Scenes/scripting/Engines/JVMEngine/Interpreter.cs" />
40 <include name="Scenes/scripting/Engines/JVMEngine/InterpreterLogic.cs" />
41 <include name="Scenes/scripting/Engines/JVMEngine/InterpreterMethods.cs" />
42 <include name="Scenes/scripting/Engines/JVMEngine/InterpreterReturn.cs" />
43 <include name="Scenes/scripting/Engines/JVMEngine/JavaEngine.cs" />
44 <include name="Scenes/scripting/Engines/JVMEngine/MainMemory.cs" />
45 <include name="Scenes/scripting/Engines/JVMEngine/MethodMemory.cs" />
46 <include name="Scenes/scripting/Engines/JVMEngine/Object.cs" />
47 <include name="Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs" />
48 <include name="Scenes/scripting/Engines/JVMEngine/Stack.cs" />
49 <include name="Scenes/scripting/Engines/JVMEngine/StackFrame.cs" />
50 <include name="Scenes/scripting/Engines/JVMEngine/Thread.cs" />
51 <include name="Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs" />
52 <include name="Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs" />
53 <include name="Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs" />
54 <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs" />
55 <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs" />
56 <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs" />
57 <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs" />
58 </sources>
59 <references basedir="${project::get-base-directory()}">
60 <lib>
61 <include name="${project::get-base-directory()}" />
62 <include name="${project::get-base-directory()}/${build.dir}" />
63 </lib>
64 <include name="../../../bin/Axiom.MathLib.dll" />
65 <include name="../../../bin/Db4objects.Db4o.dll" />
66 <include name="../../../bin/libsecondlife.dll" />
67 <include name="Microsoft.JScript.dll" />
68 <include name="../../../bin/OpenSim.Framework.dll" />
69 <include name="../../../bin/OpenSim.Framework.Communications.dll" />
70 <include name="../../../bin/OpenSim.Framework.Console.dll" />
71 <include name="../../../bin/OpenSim.Framework.GenericConfig.Xml.dll" />
72 <include name="../../../bin/OpenSim.Framework.Servers.dll" />
73 <include name="../../../bin/OpenSim.Region.Caches.dll" />
74 <include name="../../../bin/OpenSim.Region.Capabilities.dll" />
75 <include name="../../../bin/OpenSim.Region.Physics.Manager.dll" />
76 <include name="../../../bin/OpenSim.Region.Terrain.BasicTerrain.dll" />
77 <include name="System.dll" />
78 <include name="System.Xml.dll" />
79 <include name="../../../bin/XMLRPC.dll" />
80 </references>
81 </csc>
82 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
83 <mkdir dir="${project::get-base-directory()}/../../../bin/"/>
84 <copy todir="${project::get-base-directory()}/../../../bin/">
85 <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
86 <include name="*.dll"/>
87 <include name="*.exe"/>
88 </fileset>
89 </copy>
90 </target>
91 <target name="clean">
92 <delete dir="${bin.dir}" failonerror="false" />
93 <delete dir="${obj.dir}" failonerror="false" />
94 </target>
95 <target name="doc" description="Creates documentation.">
96 </target>
97</project>