diff options
Diffstat (limited to 'OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build')
-rw-r--r-- | OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build | 24 |
1 files changed, 11 insertions, 13 deletions
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build index fcfc623..2fa5e76 100644 --- a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build +++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build | |||
@@ -11,25 +11,24 @@ | |||
11 | <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="RegionManager.cs" /> | ||
15 | <include name="EstateManager.cs" /> | 14 | <include name="EstateManager.cs" /> |
16 | <include name="ParcelManager.cs" /> | 15 | <include name="ParcelManager.cs" /> |
17 | <include name="Scenes/ScenePresence.Body.cs" /> | 16 | <include name="RegionManager.cs" /> |
18 | <include name="Scenes/SceneEvents.cs" /> | ||
19 | <include name="Scenes/ScenePresence.Animations.cs" /> | ||
20 | <include name="Scenes/Scene.PacketHandlers.cs" /> | ||
21 | <include name="Scenes/SceneObject.cs" /> | ||
22 | <include name="Scenes/Primitive.cs" /> | ||
23 | <include name="Scenes/IScenePresenceBody.cs" /> | ||
24 | <include name="Scenes/Entity.cs" /> | 17 | <include name="Scenes/Entity.cs" /> |
18 | <include name="Scenes/IScenePresenceBody.cs" /> | ||
19 | <include name="Scenes/Primitive.cs" /> | ||
20 | <include name="Scenes/Scene.cs" /> | ||
21 | <include name="Scenes/Scene.PacketHandlers.cs" /> | ||
25 | <include name="Scenes/SceneBase.cs" /> | 22 | <include name="Scenes/SceneBase.cs" /> |
23 | <include name="Scenes/SceneEvents.cs" /> | ||
24 | <include name="Scenes/SceneObject.cs" /> | ||
25 | <include name="Scenes/ScenePresence.Animations.cs" /> | ||
26 | <include name="Scenes/ScenePresence.Body.cs" /> | ||
26 | <include name="Scenes/ScenePresence.cs" /> | 27 | <include name="Scenes/ScenePresence.cs" /> |
27 | <include name="Scenes/Scene.cs" /> | ||
28 | <include name="Scenes/scripting/ScriptManager.cs" /> | ||
29 | <include name="Scenes/scripting/ScriptInfo.cs" /> | ||
30 | <include name="Scenes/scripting/Script.cs" /> | 28 | <include name="Scenes/scripting/Script.cs" /> |
29 | <include name="Scenes/scripting/ScriptInfo.cs" /> | ||
30 | <include name="Scenes/scripting/ScriptManager.cs" /> | ||
31 | <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> | 31 | <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> |
32 | <include name="Scenes/scripting/Engines/JSharpScriptEngine.cs" /> | ||
33 | <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> | 32 | <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> |
34 | </sources> | 33 | </sources> |
35 | <references basedir="${project::get-base-directory()}"> | 34 | <references basedir="${project::get-base-directory()}"> |
@@ -52,7 +51,6 @@ | |||
52 | <include name="../../../bin/OpenSim.Region.Terrain.BasicTerrain.dll" /> | 51 | <include name="../../../bin/OpenSim.Region.Terrain.BasicTerrain.dll" /> |
53 | <include name="System.dll" /> | 52 | <include name="System.dll" /> |
54 | <include name="System.Xml.dll" /> | 53 | <include name="System.Xml.dll" /> |
55 | <include name="VJSharpCodeProvider.dll" /> | ||
56 | <include name="../../../bin/XMLRPC.dll" /> | 54 | <include name="../../../bin/XMLRPC.dll" /> |
57 | </references> | 55 | </references> |
58 | </csc> | 56 | </csc> |