diff options
Diffstat (limited to 'OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build')
-rw-r--r-- | OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build index 2fa5e76..eb26ea0 100644 --- a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build +++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build | |||
@@ -11,23 +11,23 @@ | |||
11 | <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="RegionManager.cs" /> | ||
14 | <include name="EstateManager.cs" /> | 15 | <include name="EstateManager.cs" /> |
15 | <include name="ParcelManager.cs" /> | 16 | <include name="ParcelManager.cs" /> |
16 | <include name="RegionManager.cs" /> | ||
17 | <include name="Scenes/Entity.cs" /> | 17 | <include name="Scenes/Entity.cs" /> |
18 | <include name="Scenes/IScenePresenceBody.cs" /> | ||
19 | <include name="Scenes/Primitive.cs" /> | ||
20 | <include name="Scenes/Scene.cs" /> | 18 | <include name="Scenes/Scene.cs" /> |
21 | <include name="Scenes/Scene.PacketHandlers.cs" /> | ||
22 | <include name="Scenes/SceneBase.cs" /> | ||
23 | <include name="Scenes/SceneEvents.cs" /> | ||
24 | <include name="Scenes/SceneObject.cs" /> | ||
25 | <include name="Scenes/ScenePresence.Animations.cs" /> | ||
26 | <include name="Scenes/ScenePresence.Body.cs" /> | 19 | <include name="Scenes/ScenePresence.Body.cs" /> |
20 | <include name="Scenes/SceneEvents.cs" /> | ||
27 | <include name="Scenes/ScenePresence.cs" /> | 21 | <include name="Scenes/ScenePresence.cs" /> |
28 | <include name="Scenes/scripting/Script.cs" /> | 22 | <include name="Scenes/ScenePresence.Animations.cs" /> |
29 | <include name="Scenes/scripting/ScriptInfo.cs" /> | 23 | <include name="Scenes/Scene.PacketHandlers.cs" /> |
24 | <include name="Scenes/SceneObject.cs" /> | ||
25 | <include name="Scenes/Primitive.cs" /> | ||
26 | <include name="Scenes/SceneBase.cs" /> | ||
27 | <include name="Scenes/IScenePresenceBody.cs" /> | ||
30 | <include name="Scenes/scripting/ScriptManager.cs" /> | 28 | <include name="Scenes/scripting/ScriptManager.cs" /> |
29 | <include name="Scenes/scripting/ScriptInfo.cs" /> | ||
30 | <include name="Scenes/scripting/Script.cs" /> | ||
31 | <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> | 31 | <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> |
32 | <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> | 32 | <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> |
33 | </sources> | 33 | </sources> |