diff options
Diffstat (limited to 'OpenSim/Region/Environment/OpenSim.Region.Environment.csproj')
-rw-r--r-- | OpenSim/Region/Environment/OpenSim.Region.Environment.csproj | 39 |
1 files changed, 16 insertions, 23 deletions
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj b/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj index 0cfeda9..428f381 100644 --- a/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj +++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj | |||
@@ -82,10 +82,6 @@ | |||
82 | <HintPath>System.Xml.dll</HintPath> | 82 | <HintPath>System.Xml.dll</HintPath> |
83 | <Private>False</Private> | 83 | <Private>False</Private> |
84 | </Reference> | 84 | </Reference> |
85 | <Reference Include="VJSharpCodeProvider" > | ||
86 | <HintPath>VJSharpCodeProvider.dll</HintPath> | ||
87 | <Private>False</Private> | ||
88 | </Reference> | ||
89 | <Reference Include="XMLRPC.dll" > | 85 | <Reference Include="XMLRPC.dll" > |
90 | <HintPath>..\..\..\bin\XMLRPC.dll</HintPath> | 86 | <HintPath>..\..\..\bin\XMLRPC.dll</HintPath> |
91 | <Private>False</Private> | 87 | <Private>False</Private> |
@@ -148,61 +144,58 @@ | |||
148 | </ProjectReference> | 144 | </ProjectReference> |
149 | </ItemGroup> | 145 | </ItemGroup> |
150 | <ItemGroup> | 146 | <ItemGroup> |
151 | <Compile Include="RegionManager.cs"> | ||
152 | <SubType>Code</SubType> | ||
153 | </Compile> | ||
154 | <Compile Include="EstateManager.cs"> | 147 | <Compile Include="EstateManager.cs"> |
155 | <SubType>Code</SubType> | 148 | <SubType>Code</SubType> |
156 | </Compile> | 149 | </Compile> |
157 | <Compile Include="ParcelManager.cs"> | 150 | <Compile Include="ParcelManager.cs"> |
158 | <SubType>Code</SubType> | 151 | <SubType>Code</SubType> |
159 | </Compile> | 152 | </Compile> |
160 | <Compile Include="Scenes\ScenePresence.Body.cs"> | 153 | <Compile Include="RegionManager.cs"> |
161 | <SubType>Code</SubType> | 154 | <SubType>Code</SubType> |
162 | </Compile> | 155 | </Compile> |
163 | <Compile Include="Scenes\SceneEvents.cs"> | 156 | <Compile Include="Scenes\Entity.cs"> |
164 | <SubType>Code</SubType> | 157 | <SubType>Code</SubType> |
165 | </Compile> | 158 | </Compile> |
166 | <Compile Include="Scenes\ScenePresence.Animations.cs"> | 159 | <Compile Include="Scenes\IScenePresenceBody.cs"> |
167 | <SubType>Code</SubType> | 160 | <SubType>Code</SubType> |
168 | </Compile> | 161 | </Compile> |
169 | <Compile Include="Scenes\Scene.PacketHandlers.cs"> | 162 | <Compile Include="Scenes\Primitive.cs"> |
170 | <SubType>Code</SubType> | 163 | <SubType>Code</SubType> |
171 | </Compile> | 164 | </Compile> |
172 | <Compile Include="Scenes\SceneObject.cs"> | 165 | <Compile Include="Scenes\Scene.cs"> |
173 | <SubType>Code</SubType> | 166 | <SubType>Code</SubType> |
174 | </Compile> | 167 | </Compile> |
175 | <Compile Include="Scenes\Primitive.cs"> | 168 | <Compile Include="Scenes\Scene.PacketHandlers.cs"> |
176 | <SubType>Code</SubType> | 169 | <SubType>Code</SubType> |
177 | </Compile> | 170 | </Compile> |
178 | <Compile Include="Scenes\IScenePresenceBody.cs"> | 171 | <Compile Include="Scenes\SceneBase.cs"> |
179 | <SubType>Code</SubType> | 172 | <SubType>Code</SubType> |
180 | </Compile> | 173 | </Compile> |
181 | <Compile Include="Scenes\Entity.cs"> | 174 | <Compile Include="Scenes\SceneEvents.cs"> |
182 | <SubType>Code</SubType> | 175 | <SubType>Code</SubType> |
183 | </Compile> | 176 | </Compile> |
184 | <Compile Include="Scenes\SceneBase.cs"> | 177 | <Compile Include="Scenes\SceneObject.cs"> |
185 | <SubType>Code</SubType> | 178 | <SubType>Code</SubType> |
186 | </Compile> | 179 | </Compile> |
187 | <Compile Include="Scenes\ScenePresence.cs"> | 180 | <Compile Include="Scenes\ScenePresence.Animations.cs"> |
188 | <SubType>Code</SubType> | 181 | <SubType>Code</SubType> |
189 | </Compile> | 182 | </Compile> |
190 | <Compile Include="Scenes\Scene.cs"> | 183 | <Compile Include="Scenes\ScenePresence.Body.cs"> |
191 | <SubType>Code</SubType> | 184 | <SubType>Code</SubType> |
192 | </Compile> | 185 | </Compile> |
193 | <Compile Include="Scenes\scripting\ScriptManager.cs"> | 186 | <Compile Include="Scenes\ScenePresence.cs"> |
194 | <SubType>Code</SubType> | 187 | <SubType>Code</SubType> |
195 | </Compile> | 188 | </Compile> |
196 | <Compile Include="Scenes\scripting\ScriptInfo.cs"> | 189 | <Compile Include="Scenes\scripting\Script.cs"> |
197 | <SubType>Code</SubType> | 190 | <SubType>Code</SubType> |
198 | </Compile> | 191 | </Compile> |
199 | <Compile Include="Scenes\scripting\Script.cs"> | 192 | <Compile Include="Scenes\scripting\ScriptInfo.cs"> |
200 | <SubType>Code</SubType> | 193 | <SubType>Code</SubType> |
201 | </Compile> | 194 | </Compile> |
202 | <Compile Include="Scenes\scripting\Engines\CSharpScriptEngine.cs"> | 195 | <Compile Include="Scenes\scripting\ScriptManager.cs"> |
203 | <SubType>Code</SubType> | 196 | <SubType>Code</SubType> |
204 | </Compile> | 197 | </Compile> |
205 | <Compile Include="Scenes\scripting\Engines\JSharpScriptEngine.cs"> | 198 | <Compile Include="Scenes\scripting\Engines\CSharpScriptEngine.cs"> |
206 | <SubType>Code</SubType> | 199 | <SubType>Code</SubType> |
207 | </Compile> | 200 | </Compile> |
208 | <Compile Include="Scenes\scripting\Engines\JScriptEngine.cs"> | 201 | <Compile Include="Scenes\scripting\Engines\JScriptEngine.cs"> |