diff options
Diffstat (limited to 'OpenSim/Region/Environment/Modules')
6 files changed, 13 insertions, 135 deletions
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/FileSystemDatabase.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/FileSystemDatabase.cs index 607f6a9..3a8e374 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/FileSystemDatabase.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/FileSystemDatabase.cs | |||
@@ -69,7 +69,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
69 | 69 | ||
70 | private string m_repodir = null; | 70 | private string m_repodir = null; |
71 | private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>(); | 71 | private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>(); |
72 | private Dictionary<UUID, IRegionSerialiser> m_serialiser = new Dictionary<UUID, IRegionSerialiser>(); | 72 | private Dictionary<UUID, IRegionSerialiserModule> m_serialiser = new Dictionary<UUID, IRegionSerialiserModule>(); |
73 | 73 | ||
74 | #endregion Fields | 74 | #endregion Fields |
75 | 75 | ||
@@ -105,9 +105,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
105 | { | 105 | { |
106 | foreach (UUID region in m_scenes.Keys) | 106 | foreach (UUID region in m_scenes.Keys) |
107 | { | 107 | { |
108 | m_serialiser.Add(region, | 108 | m_serialiser.Add(region, m_scenes[region].RequestModuleInterface<IRegionSerialiserModule>()); |
109 | m_scenes[region].RequestModuleInterface<IRegionSerialiser>() | ||
110 | ); | ||
111 | } | 109 | } |
112 | } | 110 | } |
113 | } | 111 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs index 3cd0652..e04662f 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -25,11 +25,6 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using OpenSim.Framework; | ||
29 | using OpenSim.Region.Environment.Scenes; | ||
30 | using OpenSim.Region.Environment.Modules.World.Serialiser; | ||
31 | using OpenSim.Region.Environment.Modules.World.Terrain; | ||
32 | using OpenSim.Framework.Communications.Cache; | ||
33 | using System; | 28 | using System; |
34 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
35 | using System.IO; | 30 | using System.IO; |
@@ -39,6 +34,11 @@ using System.Xml; | |||
39 | using System.Net; | 34 | using System.Net; |
40 | using OpenMetaverse; | 35 | using OpenMetaverse; |
41 | using log4net; | 36 | using log4net; |
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Framework.Communications.Cache; | ||
39 | using OpenSim.Region.Environment.Interfaces; | ||
40 | using OpenSim.Region.Environment.Scenes; | ||
41 | using OpenSim.Region.Environment.Modules.World.Terrain; | ||
42 | 42 | ||
43 | namespace OpenSim.Region.Environment.Modules.World.Archiver | 43 | namespace OpenSim.Region.Environment.Modules.World.Archiver |
44 | { | 44 | { |
@@ -124,7 +124,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
124 | // Reload serialized prims | 124 | // Reload serialized prims |
125 | m_log.InfoFormat("[ARCHIVER]: Loading {0} scene objects. Please wait.", serialisedSceneObjects.Count); | 125 | m_log.InfoFormat("[ARCHIVER]: Loading {0} scene objects. Please wait.", serialisedSceneObjects.Count); |
126 | 126 | ||
127 | IRegionSerialiser serialiser = m_scene.RequestModuleInterface<IRegionSerialiser>(); | 127 | IRegionSerialiserModule serialiser = m_scene.RequestModuleInterface<IRegionSerialiserModule>(); |
128 | ICollection<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>(); | 128 | ICollection<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>(); |
129 | 129 | ||
130 | foreach (string serialisedSceneObject in serialisedSceneObjects) | 130 | foreach (string serialisedSceneObject in serialisedSceneObjects) |
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs index 5b4d9e5..73fa5d2 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs | |||
@@ -54,7 +54,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
54 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 54 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
55 | 55 | ||
56 | protected ITerrainModule m_terrainModule; | 56 | protected ITerrainModule m_terrainModule; |
57 | protected IRegionSerialiser m_serialiser; | 57 | protected IRegionSerialiserModule m_serialiser; |
58 | protected List<SceneObjectGroup> m_sceneObjects; | 58 | protected List<SceneObjectGroup> m_sceneObjects; |
59 | protected string m_sceneName; | 59 | protected string m_sceneName; |
60 | protected string m_savePath; | 60 | protected string m_savePath; |
@@ -62,7 +62,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
62 | public ArchiveWriteRequestExecution( | 62 | public ArchiveWriteRequestExecution( |
63 | List<SceneObjectGroup> sceneObjects, | 63 | List<SceneObjectGroup> sceneObjects, |
64 | ITerrainModule terrainModule, | 64 | ITerrainModule terrainModule, |
65 | IRegionSerialiser serialiser, | 65 | IRegionSerialiserModule serialiser, |
66 | string sceneName, | 66 | string sceneName, |
67 | string savePath) | 67 | string savePath) |
68 | { | 68 | { |
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs index bb3a18d..9cf6bf5 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs | |||
@@ -287,7 +287,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
287 | = new ArchiveWriteRequestExecution( | 287 | = new ArchiveWriteRequestExecution( |
288 | sceneObjects, | 288 | sceneObjects, |
289 | m_scene.RequestModuleInterface<ITerrainModule>(), | 289 | m_scene.RequestModuleInterface<ITerrainModule>(), |
290 | m_scene.RequestModuleInterface<IRegionSerialiser>(), | 290 | m_scene.RequestModuleInterface<IRegionSerialiserModule>(), |
291 | m_scene.RegionInfo.RegionName, | 291 | m_scene.RegionInfo.RegionName, |
292 | m_savePath); | 292 | m_savePath); |
293 | new AssetsRequest(assetUuids.Keys, m_scene.AssetCache, awre.ReceivedAllAssets).Execute(); | 293 | new AssetsRequest(assetUuids.Keys, m_scene.AssetCache, awre.ReceivedAllAssets).Execute(); |
diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs deleted file mode 100644 index bbc4acf..0000000 --- a/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs +++ /dev/null | |||
@@ -1,120 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenMetaverse; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using OpenSim.Region.Environment.Scenes; | ||
32 | |||
33 | namespace OpenSim.Region.Environment.Modules.World.Serialiser | ||
34 | { | ||
35 | public interface IRegionSerialiser | ||
36 | { | ||
37 | List<string> SerialiseRegion(Scene scene, string saveDir); | ||
38 | |||
39 | /// <summary> | ||
40 | /// Load prims from the xml format | ||
41 | /// </summary> | ||
42 | /// <param name="scene"></param> | ||
43 | /// <param name="fileName"></param> | ||
44 | /// <param name="newIDS"></param> | ||
45 | /// <param name="loadOffset"></param> | ||
46 | void LoadPrimsFromXml(Scene scene, string fileName, bool newIDS, Vector3 loadOffset); | ||
47 | |||
48 | /// <summary> | ||
49 | /// Save prims in the xml format | ||
50 | /// </summary> | ||
51 | /// <param name="scene"> </param> | ||
52 | /// <param name="fileName"></param> | ||
53 | void SavePrimsToXml(Scene scene, string fileName); | ||
54 | |||
55 | /// <summary> | ||
56 | /// Load prims from the xml2 format | ||
57 | /// </summary> | ||
58 | /// <param name="scene"></param> | ||
59 | /// <param name="fileName"></param> | ||
60 | void LoadPrimsFromXml2(Scene scene, string fileName); | ||
61 | |||
62 | /// <summary> | ||
63 | /// Load prims from the xml2 format | ||
64 | /// </summary> | ||
65 | /// <param name="scene"></param> | ||
66 | /// <param name="reader"></param> | ||
67 | /// <param name="startScripts"></param> | ||
68 | void LoadPrimsFromXml2(Scene scene, TextReader reader, bool startScripts); | ||
69 | |||
70 | /// <summary> | ||
71 | /// Save prims in the xml2 format | ||
72 | /// </summary> | ||
73 | /// <param name="scene"></param> | ||
74 | /// <param name="fileName"></param> | ||
75 | void SavePrimsToXml2(Scene scene, string fileName); | ||
76 | |||
77 | /// <summary> | ||
78 | /// Save prims in the xml2 format, optionally specifying a bounding box for which | ||
79 | /// prims should be saved. If both min and max vectors are Vector3.Zero, then all prims | ||
80 | /// are exported. | ||
81 | /// </summary> | ||
82 | /// <param name="scene"></param> | ||
83 | /// <param name="stream"></param> | ||
84 | /// <param name="min"></param> | ||
85 | /// <param name="max"></param> | ||
86 | void SavePrimsToXml2(Scene scene, TextWriter stream, Vector3 min, Vector3 max); | ||
87 | |||
88 | /// <summary> | ||
89 | /// Save a set of prims in the xml2 format | ||
90 | /// </summary> | ||
91 | /// <param name="entityList"></param> | ||
92 | /// <param name="fileName"></param> | ||
93 | void SavePrimListToXml2(List<EntityBase> entityList, string fileName); | ||
94 | |||
95 | /// <summary> | ||
96 | /// Save a set of prims in the xml2 format, optionally specifying a bounding box for which | ||
97 | /// prims should be saved. If both min and max vectors are Vector3.Zero, then all prims | ||
98 | /// are exported. | ||
99 | /// </summary> | ||
100 | /// <param name="entityList"></param> | ||
101 | /// <param name="stream"></param> | ||
102 | /// <param name="min"></param> | ||
103 | /// <param name="max"></param> | ||
104 | void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, Vector3 min, Vector3 max); | ||
105 | |||
106 | /// <summary> | ||
107 | /// Deserializes a scene object from its xml2 representation. This does not load the object into the scene. | ||
108 | /// </summary> | ||
109 | /// <param name="xmlString"></param> | ||
110 | /// <returns>The scene object created. null if the scene object already existed</returns> | ||
111 | SceneObjectGroup DeserializeGroupFromXml2(string xmlString); | ||
112 | |||
113 | /// <summary> | ||
114 | /// Serialize an individual scene object into the xml2 format | ||
115 | /// </summary> | ||
116 | /// <param name="grp"></param> | ||
117 | /// <returns></returns> | ||
118 | string SaveGroupToXml2(SceneObjectGroup grp); | ||
119 | } | ||
120 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs index e3eb377..8b5dd2c 100644 --- a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs | |||
@@ -36,7 +36,7 @@ using OpenSim.Region.Environment.Scenes; | |||
36 | 36 | ||
37 | namespace OpenSim.Region.Environment.Modules.World.Serialiser | 37 | namespace OpenSim.Region.Environment.Modules.World.Serialiser |
38 | { | 38 | { |
39 | public class SerialiserModule : IRegionModule, IRegionSerialiser | 39 | public class SerialiserModule : IRegionModule, IRegionSerialiserModule |
40 | { | 40 | { |
41 | private Commander m_commander = new Commander("Export"); | 41 | private Commander m_commander = new Commander("Export"); |
42 | private List<Scene> m_regions = new List<Scene>(); | 42 | private List<Scene> m_regions = new List<Scene>(); |
@@ -49,7 +49,7 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser | |||
49 | { | 49 | { |
50 | scene.RegisterModuleCommander("Export", m_commander); | 50 | scene.RegisterModuleCommander("Export", m_commander); |
51 | scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; | 51 | scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; |
52 | scene.RegisterModuleInterface<IRegionSerialiser>(this); | 52 | scene.RegisterModuleInterface<IRegionSerialiserModule>(this); |
53 | 53 | ||
54 | lock (m_regions) | 54 | lock (m_regions) |
55 | { | 55 | { |