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-rw-r--r--OpenSim/Region/Environment/Modules/World/Land/LandObject.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs
index 89d7b69..14f43b4 100644
--- a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs
+++ b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs
@@ -294,8 +294,8 @@ namespace OpenSim.Region.Environment.Modules.World.Land
294 try 294 try
295 { 295 {
296 over = 296 over =
297 m_scene.LandChannel.GetLandObject((int) Math.Max(255, Math.Min(0, Math.Round(avatars[i].AbsolutePosition.X))), 297 m_scene.LandChannel.GetLandObject(Util.Clamp<int>((int)Math.Round(avatars[i].AbsolutePosition.X), 0, 255),
298 (int) Math.Max(255, Math.Min(0, Math.Round(avatars[i].AbsolutePosition.Y)))); 298 Util.Clamp<int>((int)Math.Round(avatars[i].AbsolutePosition.Y), 0, 255));
299 } 299 }
300 catch (Exception) 300 catch (Exception)
301 { 301 {