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-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs11
1 files changed, 8 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs
index 23f7bc5..0824efd 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs
@@ -35,17 +35,22 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
35 { 35 {
36 #region ITerrainPaintableEffect Members 36 #region ITerrainPaintableEffect Members
37 37
38 public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) 38 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
39 { 39 {
40 strength = TerrainUtil.MetersToSphericalStrength(strength); 40 strength = TerrainUtil.MetersToSphericalStrength(strength);
41 41
42 int x; 42 int x;
43 for (x = 0; x < map.Width; x++) 43 for (x = 0; x < map.Width; x++)
44 { 44 {
45 // Skip everything unlikely to be affected
46 if (Math.Abs(x - rx) > strength * 1.1)
47 continue;
48
45 int y; 49 int y;
46 for (y = 0; y < map.Height; y++) 50 for (y = 0; y < map.Height; y++)
47 { 51 {
48 if (!mask[x,y]) 52 // Skip everything unlikely to be affected
53 if (Math.Abs(y - ry) > strength * 1.1)
49 continue; 54 continue;
50 55
51 // Calculate a sphere and add it to the heighmap 56 // Calculate a sphere and add it to the heighmap
@@ -63,4 +68,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
63 68
64 #endregion 69 #endregion
65 } 70 }
66} 71} \ No newline at end of file