diff options
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs index d722d68..e3eb377 100644 --- a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | 30 | using System.IO; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenSim.Region.Environment.Interfaces; | 33 | using OpenSim.Region.Environment.Interfaces; |
34 | using OpenSim.Region.Environment.Modules.Framework.InterfaceCommander; | 34 | using OpenSim.Region.Environment.Modules.Framework.InterfaceCommander; |
@@ -87,7 +87,7 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser | |||
87 | 87 | ||
88 | #region IRegionSerialiser Members | 88 | #region IRegionSerialiser Members |
89 | 89 | ||
90 | public void LoadPrimsFromXml(Scene scene, string fileName, bool newIDS, LLVector3 loadOffset) | 90 | public void LoadPrimsFromXml(Scene scene, string fileName, bool newIDS, Vector3 loadOffset) |
91 | { | 91 | { |
92 | SceneXmlLoader.LoadPrimsFromXml(scene, fileName, newIDS, loadOffset); | 92 | SceneXmlLoader.LoadPrimsFromXml(scene, fileName, newIDS, loadOffset); |
93 | } | 93 | } |
@@ -112,7 +112,7 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser | |||
112 | SceneXmlLoader.SavePrimsToXml2(scene, fileName); | 112 | SceneXmlLoader.SavePrimsToXml2(scene, fileName); |
113 | } | 113 | } |
114 | 114 | ||
115 | public void SavePrimsToXml2(Scene scene, TextWriter stream, LLVector3 min, LLVector3 max) | 115 | public void SavePrimsToXml2(Scene scene, TextWriter stream, Vector3 min, Vector3 max) |
116 | { | 116 | { |
117 | SceneXmlLoader.SavePrimsToXml2(scene, stream, min, max); | 117 | SceneXmlLoader.SavePrimsToXml2(scene, stream, min, max); |
118 | } | 118 | } |
@@ -132,7 +132,7 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser | |||
132 | SceneXmlLoader.SavePrimListToXml2(entityList, fileName); | 132 | SceneXmlLoader.SavePrimListToXml2(entityList, fileName); |
133 | } | 133 | } |
134 | 134 | ||
135 | public void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, LLVector3 min, LLVector3 max) | 135 | public void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, Vector3 min, Vector3 max) |
136 | { | 136 | { |
137 | SceneXmlLoader.SavePrimListToXml2(entityList, stream, min, max); | 137 | SceneXmlLoader.SavePrimListToXml2(entityList, stream, min, max); |
138 | } | 138 | } |