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-rw-r--r--OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs204
1 files changed, 102 insertions, 102 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
index c1f5566..541ca18 100644
--- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
@@ -28,8 +28,8 @@
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Net; 30using System.Net;
31using libsecondlife; 31using OpenMetaverse;
32using libsecondlife.Packets; 32using OpenMetaverse.Packets;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Region.Environment.Scenes; 34using OpenSim.Region.Environment.Scenes;
35 35
@@ -39,12 +39,12 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
39 { 39 {
40 private readonly string m_firstname; 40 private readonly string m_firstname;
41 private readonly string m_lastname; 41 private readonly string m_lastname;
42 private readonly LLVector3 m_startPos; 42 private readonly Vector3 m_startPos;
43 private readonly LLUUID m_uuid = LLUUID.Random(); 43 private readonly UUID m_uuid = UUID.Random();
44 private readonly Scene m_scene; 44 private readonly Scene m_scene;
45 45
46 46
47 public NPCAvatar(string firstname, string lastname, LLVector3 position, Scene scene) 47 public NPCAvatar(string firstname, string lastname, Vector3 position, Scene scene)
48 { 48 {
49 m_firstname = firstname; 49 m_firstname = firstname;
50 m_lastname = lastname; 50 m_lastname = lastname;
@@ -77,34 +77,34 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
77 SendOnChatFromViewer(message, ChatTypeEnum.Broadcast); 77 SendOnChatFromViewer(message, ChatTypeEnum.Broadcast);
78 } 78 }
79 79
80 public void GiveMoney(LLUUID target, int amount) 80 public void GiveMoney(UUID target, int amount)
81 { 81 {
82 OnMoneyTransferRequest(m_uuid, target, amount, 1, "Payment"); 82 OnMoneyTransferRequest(m_uuid, target, amount, 1, "Payment");
83 } 83 }
84 84
85 public void InstantMessage(LLUUID target, string message) 85 public void InstantMessage(UUID target, string message)
86 { 86 {
87 OnInstantMessage(this, m_uuid, SessionId, target, LLUUID.Combine(m_uuid, target), 87 OnInstantMessage(this, m_uuid, SessionId, target, UUID.Combine(m_uuid, target),
88 (uint) Util.UnixTimeSinceEpoch(), Name, message, 0, false, 0, 0, 88 (uint) Util.UnixTimeSinceEpoch(), Name, message, 0, false, 0, 0,
89 Position, m_scene.RegionInfo.RegionID, new byte[0]); 89 Position, m_scene.RegionInfo.RegionID, new byte[0]);
90 } 90 }
91 91
92 public void SendAgentOffline(LLUUID[] agentIDs) 92 public void SendAgentOffline(UUID[] agentIDs)
93 { 93 {
94 94
95 } 95 }
96 96
97 public void SendAgentOnline(LLUUID[] agentIDs) 97 public void SendAgentOnline(UUID[] agentIDs)
98 { 98 {
99 99
100 } 100 }
101 public void SendSitResponse(LLUUID TargetID, LLVector3 OffsetPos, LLQuaternion SitOrientation, bool autopilot, 101 public void SendSitResponse(UUID TargetID, Vector3 OffsetPos, Quaternion SitOrientation, bool autopilot,
102 LLVector3 CameraAtOffset, LLVector3 CameraEyeOffset, bool ForceMouseLook) 102 Vector3 CameraAtOffset, Vector3 CameraEyeOffset, bool ForceMouseLook)
103 { 103 {
104 104
105 } 105 }
106 106
107 public void SendAdminResponse(LLUUID Token, uint AdminLevel) 107 public void SendAdminResponse(UUID Token, uint AdminLevel)
108 { 108 {
109 109
110 } 110 }
@@ -114,12 +114,12 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
114 114
115 } 115 }
116 116
117 public LLUUID GetDefaultAnimation(string name) 117 public UUID GetDefaultAnimation(string name)
118 { 118 {
119 return LLUUID.Zero; 119 return UUID.Zero;
120 } 120 }
121 121
122 public LLVector3 Position 122 public Vector3 Position
123 { 123 {
124 get { return m_scene.Entities[m_uuid].AbsolutePosition; } 124 get { return m_scene.Entities[m_uuid].AbsolutePosition; }
125 set { m_scene.Entities[m_uuid].AbsolutePosition = value; } 125 set { m_scene.Entities[m_uuid].AbsolutePosition = value; }
@@ -222,7 +222,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
222 public event UpdateVector OnUpdatePrimGroupScale; 222 public event UpdateVector OnUpdatePrimGroupScale;
223 public event StatusChange OnChildAgentStatus; 223 public event StatusChange OnChildAgentStatus;
224 public event GenericCall2 OnStopMovement; 224 public event GenericCall2 OnStopMovement;
225 public event Action<LLUUID> OnRemoveAvatar; 225 public event Action<UUID> OnRemoveAvatar;
226 226
227 public event CreateNewInventoryItem OnCreateNewInventoryItem; 227 public event CreateNewInventoryItem OnCreateNewInventoryItem;
228 public event CreateInventoryFolder OnCreateNewInventoryFolder; 228 public event CreateInventoryFolder OnCreateNewInventoryFolder;
@@ -322,34 +322,34 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
322 322
323 #endregion 323 #endregion
324 324
325 public void ActivateGesture(LLUUID assetId, LLUUID gestureId) 325 public void ActivateGesture(UUID assetId, UUID gestureId)
326 { 326 {
327 } 327 }
328 public void DeactivateGesture(LLUUID assetId, LLUUID gestureId) 328 public void DeactivateGesture(UUID assetId, UUID gestureId)
329 { 329 {
330 } 330 }
331 331
332 #region Overrriden Methods IGNORE 332 #region Overrriden Methods IGNORE
333 333
334 public virtual LLVector3 StartPos 334 public virtual Vector3 StartPos
335 { 335 {
336 get { return m_startPos; } 336 get { return m_startPos; }
337 set { } 337 set { }
338 } 338 }
339 339
340 public virtual LLUUID AgentId 340 public virtual UUID AgentId
341 { 341 {
342 get { return m_uuid; } 342 get { return m_uuid; }
343 } 343 }
344 344
345 public LLUUID SessionId 345 public UUID SessionId
346 { 346 {
347 get { return LLUUID.Zero; } 347 get { return UUID.Zero; }
348 } 348 }
349 349
350 public LLUUID SecureSessionId 350 public UUID SecureSessionId
351 { 351 {
352 get { return LLUUID.Zero; } 352 get { return UUID.Zero; }
353 } 353 }
354 354
355 public virtual string FirstName 355 public virtual string FirstName
@@ -373,9 +373,9 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
373 set { } 373 set { }
374 } 374 }
375 375
376 public LLUUID ActiveGroupId 376 public UUID ActiveGroupId
377 { 377 {
378 get { return LLUUID.Zero; } 378 get { return UUID.Zero; }
379 } 379 }
380 380
381 public string ActiveGroupName 381 public string ActiveGroupName
@@ -388,10 +388,10 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
388 get { return 0; } 388 get { return 0; }
389 } 389 }
390 390
391 public ulong GetGroupPowers(LLUUID groupID) 391 public ulong GetGroupPowers(UUID groupID)
392 { 392 {
393 return 0; 393 return 0;
394 } 394 }
395 395
396 public virtual int NextAnimationSequenceNumber 396 public virtual int NextAnimationSequenceNumber
397 { 397 {
@@ -406,7 +406,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
406 { 406 {
407 } 407 }
408 408
409 public virtual void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) 409 public virtual void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry)
410 { 410 {
411 } 411 }
412 412
@@ -422,12 +422,12 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
422 { 422 {
423 } 423 }
424 424
425 public virtual void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle) 425 public virtual void SendAgentDataUpdate(UUID agentid, UUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle)
426 { 426 {
427 427
428 } 428 }
429 429
430 public virtual void SendKillObject(ulong regionHandle, uint localID) 430 public virtual void SendKiPrimitive(ulong regionHandle, uint localID)
431 { 431 {
432 } 432 }
433 433
@@ -440,27 +440,27 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
440 } 440 }
441 441
442 442
443 public virtual void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) 443 public virtual void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId)
444 { 444 {
445 } 445 }
446 446
447 public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, 447 public virtual void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName,
448 LLUUID fromAgentID, byte source, byte audible) 448 UUID fromAgentID, byte source, byte audible)
449 { 449 {
450 } 450 }
451 451
452 public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, 452 public virtual void SendChatMessage(byte[] message, byte type, Vector3 fromPos, string fromName,
453 LLUUID fromAgentID, byte source, byte audible) 453 UUID fromAgentID, byte source, byte audible)
454 { 454 {
455 } 455 }
456 456
457 public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, 457 public virtual void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent,
458 LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) 458 UUID imSessionID, string fromName, byte dialog, uint timeStamp)
459 { 459 {
460 } 460 }
461 461
462 public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, 462 public virtual void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent,
463 LLUUID imSessionID, string fromName, byte dialog, uint timeStamp, 463 UUID imSessionID, string fromName, byte dialog, uint timeStamp,
464 byte[] binaryBucket) 464 byte[] binaryBucket)
465 { 465 {
466 } 466 }
@@ -476,7 +476,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
476 { 476 {
477 } 477 }
478 478
479 public virtual void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) 479 public virtual void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look)
480 { 480 {
481 } 481 }
482 482
@@ -489,7 +489,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
489 return new AgentCircuitData(); 489 return new AgentCircuitData();
490 } 490 }
491 491
492 public virtual void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, 492 public virtual void CrossRegion(ulong newRegionHandle, Vector3 pos, Vector3 lookAt,
493 IPEndPoint newRegionExternalEndPoint, string capsURL) 493 IPEndPoint newRegionExternalEndPoint, string capsURL)
494 { 494 {
495 } 495 }
@@ -498,7 +498,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
498 { 498 {
499 } 499 }
500 500
501 public virtual void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) 501 public virtual void SendLocalTeleport(Vector3 position, Vector3 lookAt, uint flags)
502 { 502 {
503 } 503 }
504 504
@@ -515,66 +515,66 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
515 { 515 {
516 } 516 }
517 517
518 public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) 518 public virtual void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance)
519 { 519 {
520 } 520 }
521 521
522 public virtual void SendPayPrice(LLUUID objectID, int[] payPrice) 522 public virtual void SendPayPrice(UUID objectID, int[] payPrice)
523 { 523 {
524 } 524 }
525 525
526 public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, 526 public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, UUID avatarID,
527 uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID, LLQuaternion rotation) 527 uint avatarLocalID, Vector3 Pos, byte[] textureEntry, uint parentID, Quaternion rotation)
528 { 528 {
529 } 529 }
530 530
531 public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, 531 public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID,
532 LLVector3 position, LLVector3 velocity, LLQuaternion rotation) 532 Vector3 position, Vector3 velocity, Quaternion rotation)
533 { 533 {
534 } 534 }
535 535
536 public virtual void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) 536 public virtual void SendCoarseLocationUpdate(List<Vector3> CoarseLocations)
537 { 537 {
538 } 538 }
539 539
540 public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) 540 public virtual void AttachObject(uint localID, Quaternion rotation, byte attachPoint)
541 { 541 {
542 } 542 }
543 543
544 public virtual void SendDialog(string objectname, LLUUID objectID, LLUUID ownerID, string msg, LLUUID textureID, int ch, string[] buttonlabels) 544 public virtual void SendDialog(string objectname, UUID objectID, UUID ownerID, string msg, UUID textureID, int ch, string[] buttonlabels)
545 { 545 {
546 } 546 }
547 547
548 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, 548 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID,
549 PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel, 549 PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel,
550 LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags, 550 Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags,
551 LLUUID objectID, LLUUID ownerID, string text, byte[] color, 551 UUID objectID, UUID ownerID, string text, byte[] color,
552 uint parentID, 552 uint parentID,
553 byte[] particleSystem, byte clickAction) 553 byte[] particleSystem, byte clickAction)
554 { 554 {
555 } 555 }
556 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, 556 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID,
557 PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel, 557 PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel,
558 LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags, 558 Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags,
559 LLUUID objectID, LLUUID ownerID, string text, byte[] color, 559 UUID objectID, UUID ownerID, string text, byte[] color,
560 uint parentID, 560 uint parentID,
561 byte[] particleSystem, byte clickAction, byte[] textureanimation, 561 byte[] particleSystem, byte clickAction, byte[] textureanimation,
562 bool attachment, uint AttachmentPoint, LLUUID AssetId, LLUUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius) 562 bool attachment, uint AttachmentPoint, UUID AssetId, UUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius)
563 { 563 {
564 } 564 }
565 public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, 565 public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID,
566 LLVector3 position, LLQuaternion rotation, LLVector3 velocity, 566 Vector3 position, Quaternion rotation, Vector3 velocity,
567 LLVector3 rotationalvelocity, byte state, LLUUID AssetId) 567 Vector3 rotationalvelocity, byte state, UUID AssetId)
568 { 568 {
569 } 569 }
570 570
571 public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, 571 public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID,
572 LLVector3 position, LLQuaternion rotation, LLVector3 velocity, 572 Vector3 position, Quaternion rotation, Vector3 velocity,
573 LLVector3 rotationalvelocity) 573 Vector3 rotationalvelocity)
574 { 574 {
575 } 575 }
576 576
577 public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, 577 public virtual void SendInventoryFolderDetails(UUID ownerID, UUID folderID,
578 List<InventoryItemBase> items, 578 List<InventoryItemBase> items,
579 List<InventoryFolderBase> folders, 579 List<InventoryFolderBase> folders,
580 bool fetchFolders, 580 bool fetchFolders,
@@ -582,7 +582,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
582 { 582 {
583 } 583 }
584 584
585 public virtual void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item) 585 public virtual void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item)
586 { 586 {
587 } 587 }
588 588
@@ -590,7 +590,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
590 { 590 {
591 } 591 }
592 592
593 public virtual void SendRemoveInventoryItem(LLUUID itemID) 593 public virtual void SendRemoveInventoryItem(UUID itemID)
594 { 594 {
595 } 595 }
596 596
@@ -603,7 +603,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
603 { 603 {
604 } 604 }
605 605
606 public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) 606 public virtual void SendTaskInventory(UUID taskID, short serial, byte[] fileName)
607 { 607 {
608 } 608 }
609 609
@@ -618,24 +618,24 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
618 { 618 {
619 619
620 } 620 }
621 public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname) 621 public virtual void SendNameReply(UUID profileId, string firstname, string lastname)
622 { 622 {
623 } 623 }
624 624
625 public virtual void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID) 625 public virtual void SendPreLoadSound(UUID objectID, UUID ownerID, UUID soundID)
626 { 626 {
627 } 627 }
628 628
629 public virtual void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, 629 public virtual void SendPlayAttachedSound(UUID soundID, UUID objectID, UUID ownerID, float gain,
630 byte flags) 630 byte flags)
631 { 631 {
632 } 632 }
633 633
634 public void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain) 634 public void SendTriggeredSound(UUID soundID, UUID ownerID, UUID objectID, UUID parentID, ulong handle, Vector3 position, float gain)
635 { 635 {
636 } 636 }
637 637
638 public void SendAttachedSoundGainChange(LLUUID objectID, float gain) 638 public void SendAttachedSoundGainChange(UUID objectID, float gain)
639 { 639 {
640 640
641 } 641 }
@@ -652,7 +652,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
652 { 652 {
653 } 653 }
654 654
655 public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, 655 public void SendLoadURL(string objectname, UUID objectID, UUID ownerID, bool groupOwned, string message,
656 string url) 656 string url)
657 { 657 {
658 } 658 }
@@ -669,7 +669,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
669 OnCompleteMovementToRegion(); 669 OnCompleteMovementToRegion();
670 } 670 }
671 } 671 }
672 public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID) 672 public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID)
673 { 673 {
674 } 674 }
675 675
@@ -677,11 +677,11 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
677 { 677 {
678 } 678 }
679 679
680 public void SendXferRequest(ulong XferID, short AssetType, LLUUID vFileID, byte FilePath, byte[] FileName) 680 public void SendXferRequest(ulong XferID, short AssetType, UUID vFileID, byte FilePath, byte[] FileName)
681 { 681 {
682 } 682 }
683 683
684 public void SendImagePart(ushort numParts, LLUUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec) 684 public void SendImagePart(ushort numParts, UUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec)
685 { 685 {
686 } 686 }
687 687
@@ -693,16 +693,16 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
693 { 693 {
694 } 694 }
695 695
696 public void SendObjectPropertiesFamilyData(uint RequestFlags, LLUUID ObjectUUID, LLUUID OwnerID, LLUUID GroupID, 696 public void SendObjectPropertiesFamilyData(uint RequestFlags, UUID ObjectUUID, UUID OwnerID, UUID GroupID,
697 uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask, 697 uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask,
698 uint NextOwnerMask, int OwnershipCost, byte SaleType, int SalePrice, uint Category, 698 uint NextOwnerMask, int OwnershipCost, byte SaleType, int SalePrice, uint Category,
699 LLUUID LastOwnerID, string ObjectName, string Description) 699 UUID LastOwnerID, string ObjectName, string Description)
700 { 700 {
701 } 701 }
702 702
703 public void SendObjectPropertiesReply(LLUUID ItemID, ulong CreationDate, LLUUID CreatorUUID, LLUUID FolderUUID, LLUUID FromTaskUUID, 703 public void SendObjectPropertiesReply(UUID ItemID, ulong CreationDate, UUID CreatorUUID, UUID FolderUUID, UUID FromTaskUUID,
704 LLUUID GroupUUID, short InventorySerial, LLUUID LastOwnerUUID, LLUUID ObjectUUID, 704 UUID GroupUUID, short InventorySerial, UUID LastOwnerUUID, UUID ObjectUUID,
705 LLUUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName, 705 UUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName,
706 string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask, 706 string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask,
707 uint BaseMask, byte saleType, int salePrice) 707 uint BaseMask, byte saleType, int salePrice)
708 { 708 {
@@ -713,7 +713,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
713 return false; 713 return false;
714 } 714 }
715 715
716 public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel, ulong time, uint dlen, uint ylen, float phase) 716 public void SendSunPos(Vector3 sunPos, Vector3 sunVel, ulong time, uint dlen, uint ylen, float phase)
717 { 717 {
718 } 718 }
719 719
@@ -721,9 +721,9 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
721 { 721 {
722 } 722 }
723 723
724 public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, Byte[] charterMember, 724 public void SendAvatarProperties(UUID avatarID, string aboutText, string bornOn, Byte[] charterMember,
725 string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, 725 string flAbout, uint flags, UUID flImageID, UUID imageID, string profileURL,
726 LLUUID partnerID) 726 UUID partnerID)
727 { 727 {
728 } 728 }
729 729
@@ -762,7 +762,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
762 get { return m_circuitCode; } 762 get { return m_circuitCode; }
763 set { m_circuitCode = value; } 763 set { m_circuitCode = value; }
764 } 764 }
765 public void SendBlueBoxMessage(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message) 765 public void SendBlueBoxMessage(UUID FromAvatarID, UUID fromSessionID, String FromAvatarName, String Message)
766 { 766 {
767 767
768 } 768 }
@@ -783,52 +783,52 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
783 { 783 {
784 } 784 }
785 785
786 public void SendScriptQuestion(LLUUID objectID, string taskName, string ownerName, LLUUID itemID, int question) 786 public void SendScriptQuestion(UUID objectID, string taskName, string ownerName, UUID itemID, int question)
787 { 787 {
788 } 788 }
789 public void SendHealth(float health) 789 public void SendHealth(float health)
790 { 790 {
791 } 791 }
792 792
793 public void SendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID) 793 public void SendEstateManagersList(UUID invoice, UUID[] EstateManagers, uint estateID)
794 { 794 {
795 } 795 }
796 796
797 public void SendBannedUserList(LLUUID invoice, EstateBan[] banlist, uint estateID) 797 public void SendBannedUserList(UUID invoice, EstateBan[] banlist, uint estateID)
798 { 798 {
799 } 799 }
800 800
801 public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) 801 public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args)
802 { 802 {
803 } 803 }
804 public void SendEstateCovenantInformation(LLUUID covenant) 804 public void SendEstateCovenantInformation(UUID covenant)
805 { 805 {
806 } 806 }
807 public void SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, LLUUID covenant, string abuseEmail) 807 public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail)
808 { 808 {
809 } 809 }
810 810
811 public void SendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor,int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) 811 public void SendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor,int parcelObjectCapacity, int simObjectCapacity, uint regionFlags)
812 { 812 {
813 } 813 }
814 public void SendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID) 814 public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID)
815 { 815 {
816 } 816 }
817 public void SendForceClientSelectObjects(List<uint> objectIDs) 817 public void SendForceClientSelectObjects(List<uint> objectIDs)
818 { 818 {
819 } 819 }
820 public void SendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount) 820 public void SendLandObjectOwners(Dictionary<UUID, int> ownersAndCount)
821 { 821 {
822 } 822 }
823 public void SendLandParcelOverlay(byte[] data, int sequence_id) 823 public void SendLandParcelOverlay(byte[] data, int sequence_id)
824 { 824 {
825 } 825 }
826 826
827 public void SendGroupNameReply(LLUUID groupLLUID, string GroupName) 827 public void SendGroupNameReply(UUID groupLLUID, string GroupName)
828 { 828 {
829 } 829 }
830 830
831 public void SendScriptRunningReply(LLUUID objectID, LLUUID itemID, bool running) 831 public void SendScriptRunningReply(UUID objectID, UUID itemID, bool running)
832 { 832 {
833 } 833 }
834 834
@@ -842,25 +842,25 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
842 { 842 {
843 } 843 }
844 844
845 public void SendParcelMediaUpdate(string mediaUrl, LLUUID mediaTextureID, 845 public void SendParcelMediaUpdate(string mediaUrl, UUID mediaTextureID,
846 byte autoScale, string mediaType, string mediaDesc, int mediaWidth, int mediaHeight, 846 byte autoScale, string mediaType, string mediaDesc, int mediaWidth, int mediaHeight,
847 byte mediaLoop) 847 byte mediaLoop)
848 { 848 {
849 } 849 }
850 850
851 public void SendSetFollowCamProperties (LLUUID objectID, SortedDictionary<int, float> parameters) 851 public void SendSetFollowCamProperties (UUID objectID, SortedDictionary<int, float> parameters)
852 { 852 {
853 } 853 }
854 854
855 public void SendClearFollowCamProperties (LLUUID objectID) 855 public void SendClearFollowCamProperties (UUID objectID)
856 { 856 {
857 } 857 }
858 858
859 public void SendRegionHandle (LLUUID regoinID, ulong handle) 859 public void SendRegionHandle (UUID regoinID, ulong handle)
860 { 860 {
861 } 861 }
862 862
863 public void SendParcelInfo (RegionInfo info, LandData land, LLUUID parcelID, uint x, uint y) 863 public void SendParcelInfo (RegionInfo info, LandData land, UUID parcelID, uint x, uint y)
864 { 864 {
865 } 865 }
866 866