diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs index 153ecca..a0a579c 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs | |||
@@ -135,14 +135,14 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
135 | if (null != scriptAsset) | 135 | if (null != scriptAsset) |
136 | { | 136 | { |
137 | string script = Helpers.FieldToUTF8String(scriptAsset.Data); | 137 | string script = Helpers.FieldToUTF8String(scriptAsset.Data); |
138 | m_log.DebugFormat("[ARCHIVER]: Script {0}", script); | 138 | //m_log.DebugFormat("[ARCHIVER]: Script {0}", script); |
139 | MatchCollection uuidMatches = m_uuidRegex.Matches(script); | 139 | MatchCollection uuidMatches = m_uuidRegex.Matches(script); |
140 | m_log.DebugFormat("[ARCHIVER]: Found {0} matches in script", uuidMatches.Count); | 140 | //m_log.DebugFormat("[ARCHIVER]: Found {0} matches in script", uuidMatches.Count); |
141 | 141 | ||
142 | foreach (Match uuidMatch in uuidMatches) | 142 | foreach (Match uuidMatch in uuidMatches) |
143 | { | 143 | { |
144 | LLUUID uuid = new LLUUID(uuidMatch.Value); | 144 | LLUUID uuid = new LLUUID(uuidMatch.Value); |
145 | m_log.DebugFormat("[ARCHIVER]: Recording {0} in script", uuid); | 145 | //m_log.DebugFormat("[ARCHIVER]: Recording {0} in script", uuid); |
146 | assetUuids[uuid] = 1; | 146 | assetUuids[uuid] = 1; |
147 | } | 147 | } |
148 | } | 148 | } |
@@ -160,8 +160,8 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
160 | AssetWearable wearableAsset = new AssetBodypart(assetBase.Data); | 160 | AssetWearable wearableAsset = new AssetBodypart(assetBase.Data); |
161 | wearableAsset.Decode(); | 161 | wearableAsset.Decode(); |
162 | 162 | ||
163 | m_log.DebugFormat( | 163 | //m_log.DebugFormat( |
164 | "[ARCHIVER]: Wearable asset {0} references {1} assets", wearableAssetUuid, wearableAsset.Textures.Count); | 164 | // "[ARCHIVER]: Wearable asset {0} references {1} assets", wearableAssetUuid, wearableAsset.Textures.Count); |
165 | 165 | ||
166 | foreach (LLUUID uuid in wearableAsset.Textures.Values) | 166 | foreach (LLUUID uuid in wearableAsset.Textures.Values) |
167 | { | 167 | { |
@@ -203,8 +203,8 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
203 | 203 | ||
204 | foreach (SceneObjectPart part in sceneObject.GetParts()) | 204 | foreach (SceneObjectPart part in sceneObject.GetParts()) |
205 | { | 205 | { |
206 | m_log.DebugFormat( | 206 | //m_log.DebugFormat( |
207 | "[ARCHIVER]: Getting part {0}, {1} for object {2}", part.Name, part.UUID, sceneObject.UUID); | 207 | // "[ARCHIVER]: Getting part {0}, {1} for object {2}", part.Name, part.UUID, sceneObject.UUID); |
208 | 208 | ||
209 | try | 209 | try |
210 | { | 210 | { |
@@ -220,14 +220,14 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
220 | { | 220 | { |
221 | if (texture != null) | 221 | if (texture != null) |
222 | { | 222 | { |
223 | m_log.DebugFormat("[ARCHIVER]: Got face {0}", i++); | 223 | //m_log.DebugFormat("[ARCHIVER]: Got face {0}", i++); |
224 | assetUuids[texture.TextureID] = 1; | 224 | assetUuids[texture.TextureID] = 1; |
225 | } | 225 | } |
226 | } | 226 | } |
227 | 227 | ||
228 | foreach (TaskInventoryItem tii in part.TaskInventory.Values) | 228 | foreach (TaskInventoryItem tii in part.TaskInventory.Values) |
229 | { | 229 | { |
230 | m_log.DebugFormat("[ARCHIVER]: Analysing item asset type {0}", tii.Type); | 230 | //m_log.DebugFormat("[ARCHIVER]: Analysing item asset type {0}", tii.Type); |
231 | 231 | ||
232 | if (!assetUuids.ContainsKey(tii.AssetID)) | 232 | if (!assetUuids.ContainsKey(tii.AssetID)) |
233 | { | 233 | { |
@@ -247,7 +247,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
247 | } | 247 | } |
248 | else | 248 | else |
249 | { | 249 | { |
250 | m_log.DebugFormat("[ARCHIVER]: Recording asset {0} in object {1}", tii.AssetID, part.UUID); | 250 | //m_log.DebugFormat("[ARCHIVER]: Recording asset {0} in object {1}", tii.AssetID, part.UUID); |
251 | } | 251 | } |
252 | } | 252 | } |
253 | } | 253 | } |