diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs | 28 |
1 files changed, 13 insertions, 15 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs index cc60cff..fd77cd0 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs | |||
@@ -180,21 +180,19 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
180 | GetSceneObjectAssetUuids(sceneObject, assetUuids); | 180 | GetSceneObjectAssetUuids(sceneObject, assetUuids); |
181 | } | 181 | } |
182 | 182 | ||
183 | if (sceneObjects.Count > 0) | 183 | m_log.DebugFormat( |
184 | { | 184 | "[ARCHIVER]: {0} scene objects to serialize requiring save of {1} assets", |
185 | m_log.DebugFormat("[ARCHIVER]: Successfully got serialization for {0} scene objects", sceneObjects.Count); | 185 | sceneObjects.Count, assetUuids.Count); |
186 | m_log.DebugFormat("[ARCHIVER]: Requiring save of {0} assets", assetUuids.Count); | 186 | |
187 | 187 | // Asynchronously request all the assets required to perform this archive operation | |
188 | // Asynchronously request all the assets required to perform this archive operation | 188 | ArchiveWriteRequestExecution awre |
189 | ArchiveWriteRequestExecution awre | 189 | = new ArchiveWriteRequestExecution( |
190 | = new ArchiveWriteRequestExecution( | 190 | sceneObjects, |
191 | sceneObjects, | 191 | m_scene.RequestModuleInterface<ITerrainModule>(), |
192 | m_scene.RequestModuleInterface<ITerrainModule>(), | 192 | m_scene.RequestModuleInterface<IRegionSerialiser>(), |
193 | m_scene.RequestModuleInterface<IRegionSerialiser>(), | 193 | m_scene.RegionInfo.RegionName, |
194 | m_scene.RegionInfo.RegionName, | 194 | m_savePath); |
195 | m_savePath); | 195 | new AssetsRequest(assetUuids.Keys, m_scene.AssetCache, awre.ReceivedAllAssets).Execute(); |
196 | new AssetsRequest(assetUuids.Keys, m_scene.AssetCache, awre.ReceivedAllAssets).Execute(); | ||
197 | } | ||
198 | } | 196 | } |
199 | } | 197 | } |
200 | } | 198 | } |