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-rw-r--r--OpenSim/Region/Environment/Modules/TextureDownloadModule.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs
index 98057f9..01a55fb 100644
--- a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs
+++ b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs
@@ -36,6 +36,10 @@ using OpenSim.Region.Environment.Scenes;
36 36
37namespace OpenSim.Region.Environment.Modules 37namespace OpenSim.Region.Environment.Modules
38{ 38{
39 //this is first attempt to start breaking the mess thats called the assetcache up.
40 // basically this should be the texture sending (to clients) code moved out of assetcache
41 //and some small clean up
42 // but on first tests it didn't seem to work very well so is currently not in use.
39 public class TextureDownloadModule : IRegionModule 43 public class TextureDownloadModule : IRegionModule
40 { 44 {
41 private Scene m_scene; 45 private Scene m_scene;