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-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs8
1 files changed, 6 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
index c4c1718..e79b2bd 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
@@ -75,6 +75,10 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
75 private Queue m_pendingQ; 75 private Queue m_pendingQ;
76 private Scene m_scene; 76 private Scene m_scene;
77 77
78 public WorldCommModule()
79 {
80 }
81
78 #region IRegionModule Members 82 #region IRegionModule Members
79 83
80 public void Initialise(Scene scene, IConfigSource config) 84 public void Initialise(Scene scene, IConfigSource config)
@@ -320,8 +324,8 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
320 public class ListenerManager 324 public class ListenerManager
321 { 325 {
322 //private Dictionary<int, ListenerInfo> m_listeners; 326 //private Dictionary<int, ListenerInfo> m_listeners;
323 private readonly Hashtable m_listeners = Hashtable.Synchronized(new Hashtable());
324 private object ListenersLock = new object(); 327 private object ListenersLock = new object();
328 private Hashtable m_listeners = Hashtable.Synchronized(new Hashtable());
325 private int m_MaxListeners = 100; 329 private int m_MaxListeners = 100;
326 330
327 public int AddListener(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, string id, string msg) 331 public int AddListener(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, string id, string msg)
@@ -481,7 +485,6 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
481 485
482 public class ListenerInfo 486 public class ListenerInfo
483 { 487 {
484 private readonly LLUUID m_sourceItemID; // ID of the scenePart or avatar source of the message
485 private bool m_active; // Listener is active or not 488 private bool m_active; // Listener is active or not
486 private int m_channel; // Channel 489 private int m_channel; // Channel
487 private int m_handle; // Assigned handle of this listener 490 private int m_handle; // Assigned handle of this listener
@@ -491,6 +494,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
491 private uint m_localID; // Local ID from script engine 494 private uint m_localID; // Local ID from script engine
492 private string m_message; // The message 495 private string m_message; // The message
493 private string m_name; // Object name to filter messages from 496 private string m_name; // Object name to filter messages from
497 private LLUUID m_sourceItemID; // ID of the scenePart or avatar source of the message
494 498
495 public ListenerInfo(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name, LLUUID id, string message) 499 public ListenerInfo(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name, LLUUID id, string message)
496 { 500 {