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-rw-r--r--OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementEntity.cs650
1 files changed, 343 insertions, 307 deletions
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementEntity.cs
index fb9df8f..bdf8560 100644
--- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementEntity.cs
+++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementEntity.cs
@@ -1,326 +1,362 @@
1#region Header
2
1// ContentManagementEntity.cs 3// ContentManagementEntity.cs
2// User: bongiojp 4// User: bongiojp
3// 5//
4// 6//
5 7
8#endregion Header
9
6using System; 10using System;
7using System.Collections.Generic; 11using System.Collections.Generic;
8using System.Drawing; 12using System.Drawing;
13
9using libsecondlife; 14using libsecondlife;
15
10using Nini.Config; 16using Nini.Config;
17
11using OpenSim.Framework; 18using OpenSim.Framework;
12using OpenSim.Region.Environment.Interfaces; 19using OpenSim.Region.Environment.Interfaces;
13using OpenSim.Region.Environment.Scenes; 20using OpenSim.Region.Environment.Scenes;
14using log4net;
15using OpenSim.Region.Physics.Manager; 21using OpenSim.Region.Physics.Manager;
22
23using log4net;
24
16using Axiom.Math; 25using Axiom.Math;
17 26
18namespace OpenSim.Region.Environment.Modules.ContentManagement 27namespace OpenSim.Region.Environment.Modules.ContentManagement
19{ 28{
20 public class ContentManagementEntity : MetaEntity 29 public class ContentManagementEntity : MetaEntity
21 { 30 {
22 static float TimeToDiff = 0; 31 #region Static Fields
23 static float TimeToCreateEntities = 0; 32
24 33 static float TimeToDiff = 0;
25 // The LinkNum of parts in m_Entity and m_UnchangedEntity are the same though UUID and LocalId are different. 34 static float TimeToCreateEntities = 0;
26 // This can come in handy. 35
27 protected SceneObjectGroup m_UnchangedEntity = null; 36 #endregion Static Fields
28 protected Dictionary<LLUUID, BeamMetaEntity> m_BeamEntities = new Dictionary<LLUUID, BeamMetaEntity>(); 37
29 protected Dictionary<LLUUID, AuraMetaEntity> m_AuraEntities = new Dictionary<LLUUID, AuraMetaEntity>(); 38 #region Fields
30 39
31 /// <value> 40 protected Dictionary<LLUUID, AuraMetaEntity> m_AuraEntities = new Dictionary<LLUUID, AuraMetaEntity>();
32 /// Should be set to true when there is a difference between m_UnchangedEntity and the corresponding scene object group in the scene entity list. 41 protected Dictionary<LLUUID, BeamMetaEntity> m_BeamEntities = new Dictionary<LLUUID, BeamMetaEntity>();
33 /// </value> 42
34 bool DiffersFromSceneGroup = false; 43 // The LinkNum of parts in m_Entity and m_UnchangedEntity are the same though UUID and LocalId are different.
35 44 // This can come in handy.
36 public SceneObjectGroup UnchangedEntity 45 protected SceneObjectGroup m_UnchangedEntity = null;
37 { 46
38 get { return m_UnchangedEntity; } 47 /// <value>
39 } 48 /// Should be set to true when there is a difference between m_UnchangedEntity and the corresponding scene object group in the scene entity list.
40 49 /// </value>
41 public ContentManagementEntity(SceneObjectGroup Unchanged, bool physics) : base(Unchanged, false) 50 bool DiffersFromSceneGroup = false;
42 { 51
43 m_UnchangedEntity = Unchanged.Copy(Unchanged.RootPart.OwnerID, Unchanged.RootPart.GroupID, false); 52 #endregion Fields
44 } 53
45 54 #region Constructors
46 public ContentManagementEntity(string objectXML, Scene scene, bool physics) : base(objectXML, scene, false) 55
47 { 56 public ContentManagementEntity(SceneObjectGroup Unchanged, bool physics)
48 m_UnchangedEntity = new SceneObjectGroup(objectXML); 57 : base(Unchanged, false)
49 } 58 {
50 59 m_UnchangedEntity = Unchanged.Copy(Unchanged.RootPart.OwnerID, Unchanged.RootPart.GroupID, false);
51 public override void Hide(IClientAPI client) 60 }
52 { 61
53 base.Hide(client); 62 public ContentManagementEntity(string objectXML, Scene scene, bool physics)
54 foreach(MetaEntity group in m_AuraEntities.Values) 63 : base(objectXML, scene, false)
55 group.Hide(client); 64 {
56 foreach(MetaEntity group in m_BeamEntities.Values) 65 m_UnchangedEntity = new SceneObjectGroup(objectXML);
57 group.Hide(client); 66 }
58 } 67
59 68 #endregion Constructors
60 public override void HideFromAll() 69
61 { 70 #region Public Properties
62 base.HideFromAll(); 71
63 foreach(MetaEntity group in m_AuraEntities.Values) 72 public SceneObjectGroup UnchangedEntity
64 group.HideFromAll(); 73 {
65 foreach(MetaEntity group in m_BeamEntities.Values) 74 get { return m_UnchangedEntity; }
66 group.HideFromAll(); 75 }
67 } 76
68 77 #endregion Public Properties
69 public void SendFullDiffUpdateToAll() 78
70 { 79 #region Private Methods
71 FindDifferences(); 80
72 if (DiffersFromSceneGroup) 81 /// <summary>
73 { 82 /// Check if an entitybase list (like that returned by scene.GetEntities() ) contains a group with the rootpart uuid that matches the current uuid.
74 SendFullUpdateToAll(); 83 /// </summary>
75 SendFullAuraUpdateToAll(); 84 private bool ContainsKey(List<EntityBase> list, LLUUID uuid)
76 SendFullBeamUpdateToAll(); 85 {
77 } 86 foreach( EntityBase part in list)
78 } 87 if (part.UUID == uuid)
79 88 return true;
80 public void SendFullDiffUpdate(IClientAPI client) 89 return false;
81 { 90 }
82 FindDifferences(); 91
83 if (DiffersFromSceneGroup) 92 private SceneObjectGroup GetGroupByUUID(System.Collections.Generic.List<EntityBase> list, LLUUID uuid)
84 { 93 {
85 SendFullUpdate(client); 94 foreach (EntityBase ent in list)
86 SendFullAuraUpdate(client); 95 {
87 SendFullBeamUpdate(client); 96 if (ent is SceneObjectGroup)
88 } 97 if (ent.UUID == uuid)
89 } 98 return (SceneObjectGroup)ent;
90 99 }
91 public void SendFullBeamUpdate(IClientAPI client) 100 return null;
92 { 101 }
93 if (DiffersFromSceneGroup) 102
94 { 103 #endregion Private Methods
95 foreach(BeamMetaEntity group in m_BeamEntities.Values) 104
96 group.SendFullUpdate(client); 105 #region Public Methods
97 } 106
98 } 107 /// <summary>
99 108 /// Search for a corresponding group UUID in the scene. If not found, then the revisioned group this CMEntity represents has been deleted. Mark the metaentity appropriately.
100 public void SendFullAuraUpdate(IClientAPI client) 109 /// If a matching UUID is found in a scene object group, compare the two for differences. If differences exist, Mark the metaentity appropriately.
101 { 110 /// </summary>
102 if (DiffersFromSceneGroup) 111 public void FindDifferences()
103 { 112 {
104 foreach(AuraMetaEntity group in m_AuraEntities.Values) 113 System.Collections.Generic.List<EntityBase> sceneEntityList = m_Entity.Scene.GetEntities();
105 group.SendFullUpdate(client); 114 DiffersFromSceneGroup = false;
106 } 115 // if group is not contained in scene's list
107 } 116 if(!ContainsKey(sceneEntityList, m_UnchangedEntity.UUID))
108 117 {
109 public void SendFullBeamUpdateToAll() 118 foreach(SceneObjectPart part in m_UnchangedEntity.Children.Values)
110 { 119 {
111 if (DiffersFromSceneGroup) 120 // if scene list no longer contains this part, display translucent part and mark with red aura
112 { 121 if(! ContainsKey(sceneEntityList, part.UUID))
113 foreach(BeamMetaEntity group in m_BeamEntities.Values) 122 {
114 group.SendFullUpdateToAll(); 123 // if already displaying a red aura over part, make sure its red
115 } 124 if (m_AuraEntities.ContainsKey(part.UUID))
116 } 125 {
117 126 m_AuraEntities[part.UUID].SetAura(new LLVector3(254,0,0), part.Scale);
118 public void SendFullAuraUpdateToAll() 127 }
119 { 128 else
120 if (DiffersFromSceneGroup) 129 {
121 { 130 AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene,
122 foreach(AuraMetaEntity group in m_AuraEntities.Values) 131 m_Entity.Scene.PrimIDAllocate(),
123 group.SendFullUpdateToAll(); 132 part.GetWorldPosition(),
124 } 133 MetaEntity.TRANSLUCENT,
125 } 134 new LLVector3(254,0,0),
126 135 part.Scale
127 /// <summary> 136 );
128 /// Search for a corresponding group UUID in the scene. If not found, then the revisioned group this CMEntity represents has been deleted. Mark the metaentity appropriately. 137 m_AuraEntities.Add(part.UUID, auraGroup);
129 /// If a matching UUID is found in a scene object group, compare the two for differences. If differences exist, Mark the metaentity appropriately. 138 }
130 /// </summary> 139 SceneObjectPart metaPart = m_Entity.GetLinkNumPart(part.LinkNum);
131 public void FindDifferences() 140 SetPartTransparency(metaPart, MetaEntity.TRANSLUCENT);
132 { 141 }
133 System.Collections.Generic.List<EntityBase> sceneEntityList = m_Entity.Scene.GetEntities(); 142 // otherwise, scene will not contain the part. note: a group can not remove a part without changing group id
134 DiffersFromSceneGroup = false; 143 }
135 // if group is not contained in scene's list 144
136 if(!ContainsKey(sceneEntityList, m_UnchangedEntity.UUID)) 145 // a deleted part has no where to point a beam particle system,
137 { 146 // if a metapart had a particle system (maybe it represented a moved part) remove it
138 foreach(SceneObjectPart part in m_UnchangedEntity.Children.Values) 147 if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID))
139 { 148 {
140 // if scene list no longer contains this part, display translucent part and mark with red aura 149 m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll();
141 if(! ContainsKey(sceneEntityList, part.UUID)) 150 m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID);
142 { 151 }
143 // if already displaying a red aura over part, make sure its red 152
144 if (m_AuraEntities.ContainsKey(part.UUID)) 153 DiffersFromSceneGroup = true;
145 { 154 }
146 m_AuraEntities[part.UUID].SetAura(new LLVector3(254,0,0), part.Scale); 155 // if scene list does contain group, compare each part in group for differences and display beams and auras appropriately
147 } 156 else
148 else 157 {
149 { 158 MarkWithDifferences((SceneObjectGroup)GetGroupByUUID(sceneEntityList, m_UnchangedEntity.UUID));
150 AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, 159 }
151 m_Entity.Scene.PrimIDAllocate(), 160 }
152 part.GetWorldPosition(), 161
153 MetaEntity.TRANSLUCENT, 162 /// <summary>
154 new LLVector3(254,0,0), 163 /// Check if the revisioned scene object group that this CMEntity is based off of contains a child with the given UUID.
155 part.Scale 164 /// </summary>
156 ); 165 public bool HasChildPrim(LLUUID uuid)
157 m_AuraEntities.Add(part.UUID, auraGroup); 166 {
158 } 167 if (m_UnchangedEntity.Children.ContainsKey(uuid))
159 SceneObjectPart metaPart = m_Entity.GetLinkNumPart(part.LinkNum); 168 return true;
160 SetPartTransparency(metaPart, MetaEntity.TRANSLUCENT); 169 return false;
161 } 170 }
162 // otherwise, scene will not contain the part. note: a group can not remove a part without changing group id 171
163 } 172 /// <summary>
164 173 /// Check if the revisioned scene object group that this CMEntity is based off of contains a child with the given LocalId.
165 // a deleted part has no where to point a beam particle system, 174 /// </summary>
166 // if a metapart had a particle system (maybe it represented a moved part) remove it 175 public bool HasChildPrim(uint localID)
167 if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID)) 176 {
168 { 177 foreach( SceneObjectPart part in m_UnchangedEntity.Children.Values)
169 m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll(); 178 if ( part.LocalId == localID )
170 m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID); 179 return true;
171 } 180 return false;
172 181 }
173 DiffersFromSceneGroup = true; 182
174 } 183 public override void Hide(IClientAPI client)
175 // if scene list does contain group, compare each part in group for differences and display beams and auras appropriately 184 {
176 else 185 base.Hide(client);
177 { 186 foreach(MetaEntity group in m_AuraEntities.Values)
178 MarkWithDifferences((SceneObjectGroup)GetGroupByUUID(sceneEntityList, m_UnchangedEntity.UUID)); 187 group.Hide(client);
179 } 188 foreach(MetaEntity group in m_BeamEntities.Values)
180 } 189 group.Hide(client);
181 190 }
182 /// <summary> 191
183 /// Returns true if there was a change between meta entity and the entity group, false otherwise. 192 public override void HideFromAll()
184 /// If true is returned, it is assumed the metaentity's appearance has changed to reflect the difference (though clients haven't been updated). 193 {
185 /// </summary> 194 base.HideFromAll();
186 public bool MarkWithDifferences(SceneObjectGroup sceneEntityGroup) 195 foreach(MetaEntity group in m_AuraEntities.Values)
187 { 196 group.HideFromAll();
188 SceneObjectPart sceneEntityPart; 197 foreach(MetaEntity group in m_BeamEntities.Values)
189 SceneObjectPart metaEntityPart; 198 group.HideFromAll();
190 Diff differences; 199 }
191 bool changed = false; 200
192 201 /// <summary>
193 // Use "UnchangedEntity" to do comparisons because its text, transparency, and other attributes will be just as the user 202 /// Returns true if there was a change between meta entity and the entity group, false otherwise.
194 // had originally saved. 203 /// If true is returned, it is assumed the metaentity's appearance has changed to reflect the difference (though clients haven't been updated).
195 // m_Entity will NOT necessarily be the same entity as the user had saved. 204 /// </summary>
196 foreach(SceneObjectPart UnchangedPart in m_UnchangedEntity.Children.Values) 205 public bool MarkWithDifferences(SceneObjectGroup sceneEntityGroup)
197 {
198 //This is the part that we use to show changes.
199 metaEntityPart = m_Entity.GetLinkNumPart(UnchangedPart.LinkNum);
200 if (sceneEntityGroup.Children.ContainsKey(UnchangedPart.UUID))
201 {
202 sceneEntityPart = sceneEntityGroup.Children[UnchangedPart.UUID];
203 differences = Difference.FindDifferences(UnchangedPart, sceneEntityPart);
204 if (differences != Diff.NONE)
205 metaEntityPart.Text = "CHANGE: " + differences.ToString();
206 if (differences != 0)
207 {
208 // Root Part that has been modified
209 if ((differences&Diff.POSITION) > 0)
210 {
211 // If the position of any part has changed, make sure the RootPart of the
212 // meta entity is pointing with a beam particle system
213 if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID))
214 {
215 m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll();
216 m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID);
217 }
218 BeamMetaEntity beamGroup = new BeamMetaEntity(m_Entity.Scene,
219 m_Entity.Scene.PrimIDAllocate(),
220 m_UnchangedEntity.RootPart.GetWorldPosition(),
221 MetaEntity.TRANSLUCENT,
222 sceneEntityPart,
223 new LLVector3(0,0,254)
224 );
225 m_BeamEntities.Add(m_UnchangedEntity.RootPart.UUID, beamGroup);
226 }
227
228 if (m_AuraEntities.ContainsKey(UnchangedPart.UUID))
229 {
230 m_AuraEntities[UnchangedPart.UUID].HideFromAll();
231 m_AuraEntities.Remove(UnchangedPart.UUID);
232 }
233 AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene,
234 m_Entity.Scene.PrimIDAllocate(),
235 UnchangedPart.GetWorldPosition(),
236 MetaEntity.TRANSLUCENT,
237 new LLVector3(0,0,254),
238 UnchangedPart.Scale
239 );
240 m_AuraEntities.Add(UnchangedPart.UUID, auraGroup);
241 SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT);
242
243 DiffersFromSceneGroup = true;
244 }
245 else // no differences between scene part and meta part
246 {
247 if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID))
248 {
249 m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll();
250 m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID);
251 }
252 if (m_AuraEntities.ContainsKey(UnchangedPart.UUID))
253 {
254 m_AuraEntities[UnchangedPart.UUID].HideFromAll();
255 m_AuraEntities.Remove(UnchangedPart.UUID);
256 }
257 SetPartTransparency(metaEntityPart, MetaEntity.NONE);
258 }
259 }
260 else //The entity currently in the scene is missing parts from the metaentity saved, so mark parts red as deleted.
261 {
262 if (m_AuraEntities.ContainsKey(UnchangedPart.UUID))
263 {
264 m_AuraEntities[UnchangedPart.UUID].HideFromAll();
265 m_AuraEntities.Remove(UnchangedPart.UUID);
266 }
267 AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene,
268 m_Entity.Scene.PrimIDAllocate(),
269 UnchangedPart.GetWorldPosition(),
270 MetaEntity.TRANSLUCENT,
271 new LLVector3(254,0,0),
272 UnchangedPart.Scale
273 );
274 m_AuraEntities.Add(UnchangedPart.UUID, auraGroup);
275 SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT);
276
277 DiffersFromSceneGroup = true;
278 }
279 }
280 return changed;
281 }
282
283 private SceneObjectGroup GetGroupByUUID(System.Collections.Generic.List<EntityBase> list, LLUUID uuid)
284 { 206 {
285 foreach (EntityBase ent in list) 207 SceneObjectPart sceneEntityPart;
286 { 208 SceneObjectPart metaEntityPart;
287 if (ent is SceneObjectGroup) 209 Diff differences;
288 if (ent.UUID == uuid) 210 bool changed = false;
289 return (SceneObjectGroup)ent; 211
290 } 212 // Use "UnchangedEntity" to do comparisons because its text, transparency, and other attributes will be just as the user
291 return null; 213 // had originally saved.
292 } 214 // m_Entity will NOT necessarily be the same entity as the user had saved.
293 215 foreach(SceneObjectPart UnchangedPart in m_UnchangedEntity.Children.Values)
294 /// <summary> 216 {
295 /// Check if the revisioned scene object group that this CMEntity is based off of contains a child with the given UUID. 217 //This is the part that we use to show changes.
296 /// </summary> 218 metaEntityPart = m_Entity.GetLinkNumPart(UnchangedPart.LinkNum);
297 public bool HasChildPrim(LLUUID uuid) 219 if (sceneEntityGroup.Children.ContainsKey(UnchangedPart.UUID))
298 { 220 {
299 if (m_UnchangedEntity.Children.ContainsKey(uuid)) 221 sceneEntityPart = sceneEntityGroup.Children[UnchangedPart.UUID];
300 return true; 222 differences = Difference.FindDifferences(UnchangedPart, sceneEntityPart);
301 return false; 223 if (differences != Diff.NONE)
302 } 224 metaEntityPart.Text = "CHANGE: " + differences.ToString();
303 225 if (differences != 0)
304 /// <summary> 226 {
305 /// Check if the revisioned scene object group that this CMEntity is based off of contains a child with the given LocalId. 227 // Root Part that has been modified
306 /// </summary> 228 if ((differences&Diff.POSITION) > 0)
307 public bool HasChildPrim(uint localID) 229 {
308 { 230 // If the position of any part has changed, make sure the RootPart of the
309 foreach( SceneObjectPart part in m_UnchangedEntity.Children.Values) 231 // meta entity is pointing with a beam particle system
310 if ( part.LocalId == localID ) 232 if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID))
311 return true; 233 {
312 return false; 234 m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll();
313 } 235 m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID);
314 236 }
315 /// <summary> 237 BeamMetaEntity beamGroup = new BeamMetaEntity(m_Entity.Scene,
316 /// Check if an entitybase list (like that returned by scene.GetEntities() ) contains a group with the rootpart uuid that matches the current uuid. 238 m_Entity.Scene.PrimIDAllocate(),
317 /// </summary> 239 m_UnchangedEntity.RootPart.GetWorldPosition(),
318 private bool ContainsKey(List<EntityBase> list, LLUUID uuid) 240 MetaEntity.TRANSLUCENT,
319 { 241 sceneEntityPart,
320 foreach( EntityBase part in list) 242 new LLVector3(0,0,254)
321 if (part.UUID == uuid) 243 );
322 return true; 244 m_BeamEntities.Add(m_UnchangedEntity.RootPart.UUID, beamGroup);
323 return false; 245 }
324 } 246
325 } 247 if (m_AuraEntities.ContainsKey(UnchangedPart.UUID))
326} 248 {
249 m_AuraEntities[UnchangedPart.UUID].HideFromAll();
250 m_AuraEntities.Remove(UnchangedPart.UUID);
251 }
252 AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene,
253 m_Entity.Scene.PrimIDAllocate(),
254 UnchangedPart.GetWorldPosition(),
255 MetaEntity.TRANSLUCENT,
256 new LLVector3(0,0,254),
257 UnchangedPart.Scale
258 );
259 m_AuraEntities.Add(UnchangedPart.UUID, auraGroup);
260 SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT);
261
262 DiffersFromSceneGroup = true;
263 }
264 else // no differences between scene part and meta part
265 {
266 if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID))
267 {
268 m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll();
269 m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID);
270 }
271 if (m_AuraEntities.ContainsKey(UnchangedPart.UUID))
272 {
273 m_AuraEntities[UnchangedPart.UUID].HideFromAll();
274 m_AuraEntities.Remove(UnchangedPart.UUID);
275 }
276 SetPartTransparency(metaEntityPart, MetaEntity.NONE);
277 }
278 }
279 else //The entity currently in the scene is missing parts from the metaentity saved, so mark parts red as deleted.
280 {
281 if (m_AuraEntities.ContainsKey(UnchangedPart.UUID))
282 {
283 m_AuraEntities[UnchangedPart.UUID].HideFromAll();
284 m_AuraEntities.Remove(UnchangedPart.UUID);
285 }
286 AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene,
287 m_Entity.Scene.PrimIDAllocate(),
288 UnchangedPart.GetWorldPosition(),
289 MetaEntity.TRANSLUCENT,
290 new LLVector3(254,0,0),
291 UnchangedPart.Scale
292 );
293 m_AuraEntities.Add(UnchangedPart.UUID, auraGroup);
294 SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT);
295
296 DiffersFromSceneGroup = true;
297 }
298 }
299 return changed;
300 }
301
302 public void SendFullAuraUpdate(IClientAPI client)
303 {
304 if (DiffersFromSceneGroup)
305 {
306 foreach(AuraMetaEntity group in m_AuraEntities.Values)
307 group.SendFullUpdate(client);
308 }
309 }
310
311 public void SendFullAuraUpdateToAll()
312 {
313 if (DiffersFromSceneGroup)
314 {
315 foreach(AuraMetaEntity group in m_AuraEntities.Values)
316 group.SendFullUpdateToAll();
317 }
318 }
319
320 public void SendFullBeamUpdate(IClientAPI client)
321 {
322 if (DiffersFromSceneGroup)
323 {
324 foreach(BeamMetaEntity group in m_BeamEntities.Values)
325 group.SendFullUpdate(client);
326 }
327 }
328
329 public void SendFullBeamUpdateToAll()
330 {
331 if (DiffersFromSceneGroup)
332 {
333 foreach(BeamMetaEntity group in m_BeamEntities.Values)
334 group.SendFullUpdateToAll();
335 }
336 }
337
338 public void SendFullDiffUpdate(IClientAPI client)
339 {
340 FindDifferences();
341 if (DiffersFromSceneGroup)
342 {
343 SendFullUpdate(client);
344 SendFullAuraUpdate(client);
345 SendFullBeamUpdate(client);
346 }
347 }
348
349 public void SendFullDiffUpdateToAll()
350 {
351 FindDifferences();
352 if (DiffersFromSceneGroup)
353 {
354 SendFullUpdateToAll();
355 SendFullAuraUpdateToAll();
356 SendFullBeamUpdateToAll();
357 }
358 }
359
360 #endregion Public Methods
361 }
362} \ No newline at end of file