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Diffstat (limited to 'OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs
index b34f9b3..9e39088 100644
--- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs
+++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs
@@ -80,7 +80,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
80 //Scale size of particles to distance objects are apart (for better visibility) 80 //Scale size of particles to distance objects are apart (for better visibility)
81 LLVector3 FromPos = From.GetWorldPosition(); 81 LLVector3 FromPos = From.GetWorldPosition();
82 LLVector3 ToPos = From.GetWorldPosition(); 82 LLVector3 ToPos = From.GetWorldPosition();
83 LLUUID toUUID = To.UUID; 83// LLUUID toUUID = To.UUID;
84 float distance = (float) (Math.Sqrt(Math.Pow(FromPos.X-ToPos.X, 2) + 84 float distance = (float) (Math.Sqrt(Math.Pow(FromPos.X-ToPos.X, 2) +
85 Math.Pow(FromPos.X-ToPos.Y, 2) + 85 Math.Pow(FromPos.X-ToPos.Y, 2) +
86 Math.Pow(FromPos.X-ToPos.Z, 2) 86 Math.Pow(FromPos.X-ToPos.Z, 2)