diff options
Diffstat (limited to 'OpenSim/Region/Environment/Modules/ChatModule.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/ChatModule.cs | 432 |
1 files changed, 216 insertions, 216 deletions
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs index a46343b..8d3a553 100644 --- a/OpenSim/Region/Environment/Modules/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs | |||
@@ -1,216 +1,216 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using System.Net; | 4 | using System.Net; |
5 | using System.Net.Sockets; | 5 | using System.Net.Sockets; |
6 | using System.Threading; | 6 | using System.Threading; |
7 | using System.IO; | 7 | using System.IO; |
8 | using libsecondlife; | 8 | using libsecondlife; |
9 | using OpenSim.Region.Environment.Scenes; | 9 | using OpenSim.Region.Environment.Scenes; |
10 | using OpenSim.Region.Environment.Interfaces; | 10 | using OpenSim.Region.Environment.Interfaces; |
11 | using OpenSim.Framework.Interfaces; | 11 | using OpenSim.Framework.Interfaces; |
12 | using OpenSim.Framework.Utilities; | 12 | using OpenSim.Framework.Utilities; |
13 | using OpenSim.Framework.Console; | 13 | using OpenSim.Framework.Console; |
14 | 14 | ||
15 | namespace OpenSim.Region.Environment.Modules | 15 | namespace OpenSim.Region.Environment.Modules |
16 | { | 16 | { |
17 | public class ChatModule : IRegionModule, ISimChat | 17 | public class ChatModule : IRegionModule, ISimChat |
18 | { | 18 | { |
19 | private Scene m_scene; | 19 | private Scene m_scene; |
20 | 20 | ||
21 | private string m_server = "irc2.choopa.net"; | 21 | private string m_server = "irc2.choopa.net"; |
22 | 22 | ||
23 | // private int m_port = 6668; | 23 | // private int m_port = 6668; |
24 | //private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; | 24 | //private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; |
25 | private string m_nick = "OSimBot"; | 25 | private string m_nick = "OSimBot"; |
26 | private string m_channel = "#opensim"; | 26 | private string m_channel = "#opensim"; |
27 | 27 | ||
28 | // private NetworkStream m_stream; | 28 | // private NetworkStream m_stream; |
29 | private TcpClient m_irc; | 29 | private TcpClient m_irc; |
30 | private StreamWriter m_ircWriter; | 30 | private StreamWriter m_ircWriter; |
31 | private StreamReader m_ircReader; | 31 | private StreamReader m_ircReader; |
32 | 32 | ||
33 | // private Thread pingSender; | 33 | // private Thread pingSender; |
34 | // private Thread listener; | 34 | // private Thread listener; |
35 | 35 | ||
36 | private bool connected = false; | 36 | private bool connected = false; |
37 | 37 | ||
38 | public ChatModule() | 38 | public ChatModule() |
39 | { | 39 | { |
40 | m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); | 40 | m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); |
41 | m_irc = null; | 41 | m_irc = null; |
42 | m_ircWriter = null; | 42 | m_ircWriter = null; |
43 | m_ircReader = null; | 43 | m_ircReader = null; |
44 | } | 44 | } |
45 | 45 | ||
46 | public void Initialise(Scene scene) | 46 | public void Initialise(Scene scene) |
47 | { | 47 | { |
48 | m_scene = scene; | 48 | m_scene = scene; |
49 | m_scene.EventManager.OnNewClient += NewClient; | 49 | m_scene.EventManager.OnNewClient += NewClient; |
50 | 50 | ||
51 | m_scene.RegisterModuleInterface<ISimChat>(this); | 51 | m_scene.RegisterModuleInterface<ISimChat>(this); |
52 | } | 52 | } |
53 | 53 | ||
54 | public void PostInitialise() | 54 | public void PostInitialise() |
55 | { | 55 | { |
56 | /* | 56 | /* |
57 | try | 57 | try |
58 | { | 58 | { |
59 | m_irc = new TcpClient(m_server, m_port); | 59 | m_irc = new TcpClient(m_server, m_port); |
60 | m_stream = m_irc.GetStream(); | 60 | m_stream = m_irc.GetStream(); |
61 | m_ircReader = new StreamReader(m_stream); | 61 | m_ircReader = new StreamReader(m_stream); |
62 | m_ircWriter = new StreamWriter(m_stream); | 62 | m_ircWriter = new StreamWriter(m_stream); |
63 | 63 | ||
64 | pingSender = new Thread(new ThreadStart(this.PingRun)); | 64 | pingSender = new Thread(new ThreadStart(this.PingRun)); |
65 | pingSender.Start(); | 65 | pingSender.Start(); |
66 | 66 | ||
67 | listener = new Thread(new ThreadStart(this.ListenerRun)); | 67 | listener = new Thread(new ThreadStart(this.ListenerRun)); |
68 | listener.Start(); | 68 | listener.Start(); |
69 | 69 | ||
70 | m_ircWriter.WriteLine(m_user); | 70 | m_ircWriter.WriteLine(m_user); |
71 | m_ircWriter.Flush(); | 71 | m_ircWriter.Flush(); |
72 | m_ircWriter.WriteLine("NICK " + m_nick); | 72 | m_ircWriter.WriteLine("NICK " + m_nick); |
73 | m_ircWriter.Flush(); | 73 | m_ircWriter.Flush(); |
74 | m_ircWriter.WriteLine("JOIN " + m_channel); | 74 | m_ircWriter.WriteLine("JOIN " + m_channel); |
75 | m_ircWriter.Flush(); | 75 | m_ircWriter.Flush(); |
76 | connected = true; | 76 | connected = true; |
77 | } | 77 | } |
78 | catch (Exception e) | 78 | catch (Exception e) |
79 | { | 79 | { |
80 | Console.WriteLine(e.ToString()); | 80 | Console.WriteLine(e.ToString()); |
81 | } | 81 | } |
82 | */ | 82 | */ |
83 | } | 83 | } |
84 | 84 | ||
85 | public void CloseDown() | 85 | public void CloseDown() |
86 | { | 86 | { |
87 | m_ircWriter.Close(); | 87 | m_ircWriter.Close(); |
88 | m_ircReader.Close(); | 88 | m_ircReader.Close(); |
89 | m_irc.Close(); | 89 | m_irc.Close(); |
90 | } | 90 | } |
91 | 91 | ||
92 | public string GetName() | 92 | public string GetName() |
93 | { | 93 | { |
94 | return "ChatModule"; | 94 | return "ChatModule"; |
95 | } | 95 | } |
96 | 96 | ||
97 | public bool IsSharedModule() | 97 | public bool IsSharedModule() |
98 | { | 98 | { |
99 | return false; | 99 | return false; |
100 | } | 100 | } |
101 | 101 | ||
102 | public void NewClient(IClientAPI client) | 102 | public void NewClient(IClientAPI client) |
103 | { | 103 | { |
104 | client.OnChatFromViewer += SimChat; | 104 | client.OnChatFromViewer += SimChat; |
105 | } | 105 | } |
106 | 106 | ||
107 | public void PingRun() | 107 | public void PingRun() |
108 | { | 108 | { |
109 | while (true) | 109 | while (true) |
110 | { | 110 | { |
111 | m_ircWriter.WriteLine("PING :" + m_server); | 111 | m_ircWriter.WriteLine("PING :" + m_server); |
112 | m_ircWriter.Flush(); | 112 | m_ircWriter.Flush(); |
113 | Thread.Sleep(15000); | 113 | Thread.Sleep(15000); |
114 | } | 114 | } |
115 | } | 115 | } |
116 | 116 | ||
117 | public void ListenerRun() | 117 | public void ListenerRun() |
118 | { | 118 | { |
119 | string inputLine; | 119 | string inputLine; |
120 | LLVector3 pos = new LLVector3(128, 128, 20); | 120 | LLVector3 pos = new LLVector3(128, 128, 20); |
121 | while (true) | 121 | while (true) |
122 | { | 122 | { |
123 | while ((inputLine = m_ircReader.ReadLine()) != null) | 123 | while ((inputLine = m_ircReader.ReadLine()) != null) |
124 | { | 124 | { |
125 | Console.WriteLine(inputLine); | 125 | Console.WriteLine(inputLine); |
126 | if (inputLine.Contains(m_channel)) | 126 | if (inputLine.Contains(m_channel)) |
127 | { | 127 | { |
128 | string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); | 128 | string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); |
129 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) | 129 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) |
130 | { | 130 | { |
131 | presence.ControllingClient.SendChatMessage(Helpers.StringToField(mess), 255, pos, "IRC:", | 131 | presence.ControllingClient.SendChatMessage(Helpers.StringToField(mess), 255, pos, "IRC:", |
132 | LLUUID.Zero); | 132 | LLUUID.Zero); |
133 | }); | 133 | }); |
134 | } | 134 | } |
135 | } | 135 | } |
136 | } | 136 | } |
137 | } | 137 | } |
138 | 138 | ||
139 | public void SimChat(byte[] message, byte type, int channel, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | 139 | public void SimChat(byte[] message, byte type, int channel, LLVector3 fromPos, string fromName, LLUUID fromAgentID) |
140 | { | 140 | { |
141 | ScenePresence avatar = null; | 141 | ScenePresence avatar = null; |
142 | avatar = m_scene.RequestAvatar(fromAgentID); | 142 | avatar = m_scene.RequestAvatar(fromAgentID); |
143 | if (avatar != null) | 143 | if (avatar != null) |
144 | { | 144 | { |
145 | fromPos = avatar.AbsolutePosition; | 145 | fromPos = avatar.AbsolutePosition; |
146 | fromName = avatar.Firstname + " " + avatar.Lastname; | 146 | fromName = avatar.Firstname + " " + avatar.Lastname; |
147 | avatar = null; | 147 | avatar = null; |
148 | } | 148 | } |
149 | 149 | ||
150 | if (connected) | 150 | if (connected) |
151 | { | 151 | { |
152 | m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + ">: " + | 152 | m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + ">: " + |
153 | Util.FieldToString(message)); | 153 | Util.FieldToString(message)); |
154 | m_ircWriter.Flush(); | 154 | m_ircWriter.Flush(); |
155 | } | 155 | } |
156 | 156 | ||
157 | if (channel == 0) | 157 | if (channel == 0) |
158 | { | 158 | { |
159 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) | 159 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) |
160 | { | 160 | { |
161 | int dis = -1000; | 161 | int dis = -1000; |
162 | 162 | ||
163 | //err ??? the following code seems to be request a scenePresence when it already has a ref to it | 163 | //err ??? the following code seems to be request a scenePresence when it already has a ref to it |
164 | avatar = m_scene.RequestAvatar(presence.ControllingClient.AgentId); | 164 | avatar = m_scene.RequestAvatar(presence.ControllingClient.AgentId); |
165 | if (avatar != null) | 165 | if (avatar != null) |
166 | { | 166 | { |
167 | dis = (int) avatar.AbsolutePosition.GetDistanceTo(fromPos); | 167 | dis = (int) avatar.AbsolutePosition.GetDistanceTo(fromPos); |
168 | } | 168 | } |
169 | 169 | ||
170 | switch (type) | 170 | switch (type) |
171 | { | 171 | { |
172 | case 0: // Whisper | 172 | case 0: // Whisper |
173 | if ((dis < 10) && (dis > -10)) | 173 | if ((dis < 10) && (dis > -10)) |
174 | { | 174 | { |
175 | //should change so the message is sent through the avatar rather than direct to the ClientView | 175 | //should change so the message is sent through the avatar rather than direct to the ClientView |
176 | presence.ControllingClient.SendChatMessage(message, | 176 | presence.ControllingClient.SendChatMessage(message, |
177 | type, | 177 | type, |
178 | fromPos, | 178 | fromPos, |
179 | fromName, | 179 | fromName, |
180 | fromAgentID); | 180 | fromAgentID); |
181 | } | 181 | } |
182 | break; | 182 | break; |
183 | case 1: // Say | 183 | case 1: // Say |
184 | if ((dis < 30) && (dis > -30)) | 184 | if ((dis < 30) && (dis > -30)) |
185 | { | 185 | { |
186 | //Console.WriteLine("sending chat"); | 186 | //Console.WriteLine("sending chat"); |
187 | presence.ControllingClient.SendChatMessage(message, | 187 | presence.ControllingClient.SendChatMessage(message, |
188 | type, | 188 | type, |
189 | fromPos, | 189 | fromPos, |
190 | fromName, | 190 | fromName, |
191 | fromAgentID); | 191 | fromAgentID); |
192 | } | 192 | } |
193 | break; | 193 | break; |
194 | case 2: // Shout | 194 | case 2: // Shout |
195 | if ((dis < 100) && (dis > -100)) | 195 | if ((dis < 100) && (dis > -100)) |
196 | { | 196 | { |
197 | presence.ControllingClient.SendChatMessage(message, | 197 | presence.ControllingClient.SendChatMessage(message, |
198 | type, | 198 | type, |
199 | fromPos, | 199 | fromPos, |
200 | fromName, | 200 | fromName, |
201 | fromAgentID); | 201 | fromAgentID); |
202 | } | 202 | } |
203 | break; | 203 | break; |
204 | 204 | ||
205 | case 0xff: // Broadcast | 205 | case 0xff: // Broadcast |
206 | presence.ControllingClient.SendChatMessage(message, type, | 206 | presence.ControllingClient.SendChatMessage(message, type, |
207 | fromPos, | 207 | fromPos, |
208 | fromName, | 208 | fromName, |
209 | fromAgentID); | 209 | fromAgentID); |
210 | break; | 210 | break; |
211 | } | 211 | } |
212 | }); | 212 | }); |
213 | } | 213 | } |
214 | } | 214 | } |
215 | } | 215 | } |
216 | } | 216 | } |