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-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs
index 1883b0a..57524a9 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs
@@ -60,18 +60,18 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
60 /// <summary> 60 /// <summary>
61 /// Where Stipends come from and Fees go to. 61 /// Where Stipends come from and Fees go to.
62 /// </summary> 62 /// </summary>
63 private LLUUID EconomyBaseAccount = LLUUID.Zero; 63 // private LLUUID EconomyBaseAccount = LLUUID.Zero;
64 64
65 private float EnergyEfficiency = 0f; 65 private float EnergyEfficiency = 0f;
66 private bool gridmode = false; 66 private bool gridmode = false;
67 private ObjectPaid handerOnObjectPaid; 67 // private ObjectPaid handerOnObjectPaid;
68 private bool m_enabled = true; 68 private bool m_enabled = true;
69 69
70 private IConfigSource m_gConfig; 70 private IConfigSource m_gConfig;
71 71
72 private bool m_keepMoneyAcrossLogins = true; 72 private bool m_keepMoneyAcrossLogins = true;
73 private Dictionary<LLUUID, int> m_KnownClientFunds = new Dictionary<LLUUID, int>(); 73 private Dictionary<LLUUID, int> m_KnownClientFunds = new Dictionary<LLUUID, int>();
74 private string m_LandAddress = String.Empty; 74 // private string m_LandAddress = String.Empty;
75 75
76 private int m_minFundsBeforeRefresh = 100; 76 private int m_minFundsBeforeRefresh = 100;
77 private string m_MoneyAddress = String.Empty; 77 private string m_MoneyAddress = String.Empty;
@@ -105,8 +105,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
105 private int TeleportMinPrice = 0; 105 private int TeleportMinPrice = 0;
106 106
107 private float TeleportPriceExponent = 0f; 107 private float TeleportPriceExponent = 0f;
108 private int UserLevelPaysFees = 2; 108 // private int UserLevelPaysFees = 2;
109 private Scene XMLRPCHandler; 109 // private Scene XMLRPCHandler;
110 110
111 #region IMoneyModule Members 111 #region IMoneyModule Members
112 112
@@ -136,7 +136,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
136 { 136 {
137 if (m_scenel.Count == 0) 137 if (m_scenel.Count == 0)
138 { 138 {
139 XMLRPCHandler = scene; 139 // XMLRPCHandler = scene;
140 140
141 // To use the following you need to add: 141 // To use the following you need to add:
142 // -helperuri <ADDRESS TO HERE OR grid MONEY SERVER> 142 // -helperuri <ADDRESS TO HERE OR grid MONEY SERVER>
@@ -250,15 +250,15 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
250 PriceObjectScaleFactor = startupConfig.GetFloat("PriceObjectScaleFactor", 10); 250 PriceObjectScaleFactor = startupConfig.GetFloat("PriceObjectScaleFactor", 10);
251 PriceParcelRent = startupConfig.GetInt("PriceParcelRent", 1); 251 PriceParcelRent = startupConfig.GetInt("PriceParcelRent", 1);
252 PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1); 252 PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1);
253 string EBA = startupConfig.GetString("EconomyBaseAccount", LLUUID.Zero.ToString()); 253 // string EBA = startupConfig.GetString("EconomyBaseAccount", LLUUID.Zero.ToString());
254 Helpers.TryParse(EBA, out EconomyBaseAccount); 254 // Helpers.TryParse(EBA, out EconomyBaseAccount);
255 255
256 UserLevelPaysFees = startupConfig.GetInt("UserLevelPaysFees", -1); 256 // UserLevelPaysFees = startupConfig.GetInt("UserLevelPaysFees", -1);
257 m_stipend = startupConfig.GetInt("UserStipend", 500); 257 m_stipend = startupConfig.GetInt("UserStipend", 500);
258 m_minFundsBeforeRefresh = startupConfig.GetInt("IssueStipendWhenClientIsBelowAmount", 10); 258 m_minFundsBeforeRefresh = startupConfig.GetInt("IssueStipendWhenClientIsBelowAmount", 10);
259 m_keepMoneyAcrossLogins = startupConfig.GetBoolean("KeepMoneyAcrossLogins", true); 259 m_keepMoneyAcrossLogins = startupConfig.GetBoolean("KeepMoneyAcrossLogins", true);
260 m_MoneyAddress = startupConfig.GetString("CurrencyServer", String.Empty); 260 m_MoneyAddress = startupConfig.GetString("CurrencyServer", String.Empty);
261 m_LandAddress = startupConfig.GetString("LandServer", String.Empty); 261 // m_LandAddress = startupConfig.GetString("LandServer", String.Empty);
262 } 262 }
263 263
264 // Send ObjectCapacity to Scene.. Which sends it to the SimStatsReporter. 264 // Send ObjectCapacity to Scene.. Which sends it to the SimStatsReporter.