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-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs6
-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs10
2 files changed, 6 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs
index c5a4a96..4a98622 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs
@@ -186,7 +186,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
186 client.OnTerminateFriendship += OnTerminateFriendship; 186 client.OnTerminateFriendship += OnTerminateFriendship;
187 187
188 doFriendListUpdateOnline(client.AgentId); 188 doFriendListUpdateOnline(client.AgentId);
189 189
190 } 190 }
191 191
192 private void doFriendListUpdateOnline(LLUUID AgentId) 192 private void doFriendListUpdateOnline(LLUUID AgentId)
@@ -386,7 +386,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
386 { 386 {
387 m_rootAgents.Add(avatar.UUID, avatar.RegionHandle); 387 m_rootAgents.Add(avatar.UUID, avatar.RegionHandle);
388 m_log.Info("[FRIEND]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + "."); 388 m_log.Info("[FRIEND]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + ".");
389 389
390 List<StoredFriendListUpdate> updateme = new List<StoredFriendListUpdate>(); 390 List<StoredFriendListUpdate> updateme = new List<StoredFriendListUpdate>();
391 lock (StoredFriendListUpdates) 391 lock (StoredFriendListUpdates)
392 { 392 {
@@ -546,7 +546,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
546 546
547 SceneAgentIn.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); 547 SceneAgentIn.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule);
548 SceneAgentIn.StoreAddFriendship(m_pendingFriendRequests[transactionID], agentID, (uint) 1); 548 SceneAgentIn.StoreAddFriendship(m_pendingFriendRequests[transactionID], agentID, (uint) 1);
549 549
550 550
551 //LLUUID[] Agents = new LLUUID[1]; 551 //LLUUID[] Agents = new LLUUID[1];
552 //Agents[0] = msg.toAgentID; 552 //Agents[0] = msg.toAgentID;
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs
index a83730e..eaa5013 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs
@@ -62,7 +62,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
62 scene.EventManager.OnGridInstantMessageToGroupsModule += OnGridInstantMessage; 62 scene.EventManager.OnGridInstantMessageToGroupsModule += OnGridInstantMessage;
63 lock (m_groupUUIDGroup) 63 lock (m_groupUUIDGroup)
64 { 64 {
65 65
66 GroupData OpenSimulatorGroup = new GroupData(); 66 GroupData OpenSimulatorGroup = new GroupData();
67 OpenSimulatorGroup.ActiveGroupTitle = "OpenSimulator Tester"; 67 OpenSimulatorGroup.ActiveGroupTitle = "OpenSimulator Tester";
68 OpenSimulatorGroup.GroupID = opensimulatorGroupID; 68 OpenSimulatorGroup.GroupID = opensimulatorGroupID;
@@ -136,7 +136,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
136 } 136 }
137 137
138 } 138 }
139 139
140 lock (m_groupmap) 140 lock (m_groupmap)
141 { 141 {
142 if (!m_groupmap.ContainsKey(client.AgentId)) 142 if (!m_groupmap.ContainsKey(client.AgentId))
@@ -159,8 +159,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
159 updateGroups[0] = OpenSimulatorGroup; 159 updateGroups[0] = OpenSimulatorGroup;
160 160
161 client.SendGroupMembership(updateGroups); 161 client.SendGroupMembership(updateGroups);
162
163
164 } 162 }
165 163
166 private void OnAgentDataUpdateRequest(IClientAPI remoteClient, LLUUID AgentID, LLUUID SessionID) 164 private void OnAgentDataUpdateRequest(IClientAPI remoteClient, LLUUID AgentID, LLUUID SessionID)
@@ -275,6 +273,4 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
275 GC.Collect(); 273 GC.Collect();
276 } 274 }
277 } 275 }
278 276}
279
280} \ No newline at end of file