diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs (renamed from OpenSim/Region/Environment/Modules/InventoryModule.cs) | 432 |
1 files changed, 216 insertions, 216 deletions
diff --git a/OpenSim/Region/Environment/Modules/InventoryModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs index ff5a02c..42c6238 100644 --- a/OpenSim/Region/Environment/Modules/InventoryModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs | |||
@@ -1,216 +1,216 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | using log4net; | 31 | using log4net; |
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Region.Environment.Interfaces; | 34 | using OpenSim.Region.Environment.Interfaces; |
35 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
36 | 36 | ||
37 | namespace OpenSim.Region.Environment.Modules | 37 | namespace OpenSim.Region.Environment.Modules.Avatar.Inventory |
38 | { | 38 | { |
39 | public class InventoryModule : IRegionModule | 39 | public class InventoryModule : IRegionModule |
40 | { | 40 | { |
41 | private static readonly ILog m_log | 41 | private static readonly ILog m_log |
42 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 42 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
43 | 43 | ||
44 | private Scene m_scene; | 44 | private Scene m_scene; |
45 | 45 | ||
46 | /// <summary> | 46 | /// <summary> |
47 | /// We need to keep track of the pending item offers between clients since the itemId offered only | 47 | /// We need to keep track of the pending item offers between clients since the itemId offered only |
48 | /// occurs in the initial offer message, not the accept message. So this dictionary links | 48 | /// occurs in the initial offer message, not the accept message. So this dictionary links |
49 | /// IM Session Ids to ItemIds | 49 | /// IM Session Ids to ItemIds |
50 | /// </summary> | 50 | /// </summary> |
51 | private IDictionary<LLUUID, LLUUID> m_pendingOffers = new Dictionary<LLUUID, LLUUID>(); | 51 | private IDictionary<LLUUID, LLUUID> m_pendingOffers = new Dictionary<LLUUID, LLUUID>(); |
52 | 52 | ||
53 | public void Initialise(Scene scene, IConfigSource config) | 53 | public void Initialise(Scene scene, IConfigSource config) |
54 | { | 54 | { |
55 | m_scene = scene; | 55 | m_scene = scene; |
56 | scene.EventManager.OnNewClient += OnNewClient; | 56 | scene.EventManager.OnNewClient += OnNewClient; |
57 | } | 57 | } |
58 | 58 | ||
59 | public void PostInitialise() | 59 | public void PostInitialise() |
60 | { | 60 | { |
61 | } | 61 | } |
62 | 62 | ||
63 | public void Close() | 63 | public void Close() |
64 | { | 64 | { |
65 | } | 65 | } |
66 | 66 | ||
67 | public string Name | 67 | public string Name |
68 | { | 68 | { |
69 | get { return "InventoryModule"; } | 69 | get { return "InventoryModule"; } |
70 | } | 70 | } |
71 | 71 | ||
72 | public bool IsSharedModule | 72 | public bool IsSharedModule |
73 | { | 73 | { |
74 | get { return false; } | 74 | get { return false; } |
75 | } | 75 | } |
76 | 76 | ||
77 | private void OnNewClient(IClientAPI client) | 77 | private void OnNewClient(IClientAPI client) |
78 | { | 78 | { |
79 | // Inventory giving is conducted via instant message | 79 | // Inventory giving is conducted via instant message |
80 | client.OnInstantMessage += OnInstantMessage; | 80 | client.OnInstantMessage += OnInstantMessage; |
81 | } | 81 | } |
82 | 82 | ||
83 | private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, | 83 | private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, |
84 | LLUUID fromAgentSession, LLUUID toAgentID, | 84 | LLUUID fromAgentSession, LLUUID toAgentID, |
85 | LLUUID imSessionID, uint timestamp, string fromAgentName, | 85 | LLUUID imSessionID, uint timestamp, string fromAgentName, |
86 | string message, byte dialog, bool fromGroup, byte offline, | 86 | string message, byte dialog, bool fromGroup, byte offline, |
87 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, | 87 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, |
88 | byte[] binaryBucket) | 88 | byte[] binaryBucket) |
89 | { | 89 | { |
90 | if (dialog == (byte)InstantMessageDialog.InventoryOffered) | 90 | if (dialog == (byte)InstantMessageDialog.InventoryOffered) |
91 | { | 91 | { |
92 | m_log.DebugFormat( | 92 | m_log.DebugFormat( |
93 | "[AGENT INVENTORY]: Routing inventory offering message from {0}, {1} to {2}", | 93 | "[AGENT INVENTORY]: Routing inventory offering message from {0}, {1} to {2}", |
94 | client.AgentId, client.Name, toAgentID); | 94 | client.AgentId, client.Name, toAgentID); |
95 | 95 | ||
96 | if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) | 96 | if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) |
97 | { | 97 | { |
98 | ScenePresence user = (ScenePresence)m_scene.Entities[toAgentID]; | 98 | ScenePresence user = (ScenePresence)m_scene.Entities[toAgentID]; |
99 | 99 | ||
100 | if (!user.IsChildAgent) | 100 | if (!user.IsChildAgent) |
101 | { | 101 | { |
102 | //byte[] rawId = new byte[16]; | 102 | //byte[] rawId = new byte[16]; |
103 | 103 | ||
104 | // First byte of the array is probably the item type | 104 | // First byte of the array is probably the item type |
105 | // Next 16 bytes are the UUID | 105 | // Next 16 bytes are the UUID |
106 | //Array.Copy(binaryBucket, 1, rawId, 0, 16); | 106 | //Array.Copy(binaryBucket, 1, rawId, 0, 16); |
107 | 107 | ||
108 | //LLUUID itemId = new LLUUID(new Guid(rawId)); | 108 | //LLUUID itemId = new LLUUID(new Guid(rawId)); |
109 | LLUUID itemId = new LLUUID(binaryBucket, 1); | 109 | LLUUID itemId = new LLUUID(binaryBucket, 1); |
110 | 110 | ||
111 | m_log.DebugFormat( | 111 | m_log.DebugFormat( |
112 | "[AGENT INVENTORY]: ItemId for giving is {0}", itemId); | 112 | "[AGENT INVENTORY]: ItemId for giving is {0}", itemId); |
113 | 113 | ||
114 | m_pendingOffers[imSessionID] = itemId; | 114 | m_pendingOffers[imSessionID] = itemId; |
115 | 115 | ||
116 | user.ControllingClient.SendInstantMessage( | 116 | user.ControllingClient.SendInstantMessage( |
117 | fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, | 117 | fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, |
118 | dialog, timestamp, binaryBucket); | 118 | dialog, timestamp, binaryBucket); |
119 | 119 | ||
120 | return; | 120 | return; |
121 | } | 121 | } |
122 | else | 122 | else |
123 | { | 123 | { |
124 | m_log.WarnFormat( | 124 | m_log.WarnFormat( |
125 | "[AGENT INVENTORY]: Agent {0} targeted for inventory give by {1}, {2} of {3} was a child agent!", | 125 | "[AGENT INVENTORY]: Agent {0} targeted for inventory give by {1}, {2} of {3} was a child agent!", |
126 | toAgentID, client.AgentId, client.Name, message); | 126 | toAgentID, client.AgentId, client.Name, message); |
127 | } | 127 | } |
128 | } | 128 | } |
129 | else | 129 | else |
130 | { | 130 | { |
131 | m_log.WarnFormat( | 131 | m_log.WarnFormat( |
132 | "[AGENT INVENTORY]: Could not find agent {0} for user {1}, {2} to give {3}", | 132 | "[AGENT INVENTORY]: Could not find agent {0} for user {1}, {2} to give {3}", |
133 | toAgentID, client.AgentId, client.Name, message); | 133 | toAgentID, client.AgentId, client.Name, message); |
134 | } | 134 | } |
135 | } | 135 | } |
136 | else if (dialog == (byte)InstantMessageDialog.InventoryAccepted) | 136 | else if (dialog == (byte)InstantMessageDialog.InventoryAccepted) |
137 | { | 137 | { |
138 | m_log.DebugFormat( | 138 | m_log.DebugFormat( |
139 | "[AGENT INVENTORY]: Routing inventory accepted message from {0}, {1} to {2}", | 139 | "[AGENT INVENTORY]: Routing inventory accepted message from {0}, {1} to {2}", |
140 | client.AgentId, client.Name, toAgentID); | 140 | client.AgentId, client.Name, toAgentID); |
141 | 141 | ||
142 | if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) | 142 | if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) |
143 | { | 143 | { |
144 | ScenePresence user = (ScenePresence)m_scene.Entities[toAgentID]; | 144 | ScenePresence user = (ScenePresence)m_scene.Entities[toAgentID]; |
145 | 145 | ||
146 | if (!user.IsChildAgent) | 146 | if (!user.IsChildAgent) |
147 | { | 147 | { |
148 | user.ControllingClient.SendInstantMessage( | 148 | user.ControllingClient.SendInstantMessage( |
149 | fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, | 149 | fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, |
150 | dialog, timestamp, binaryBucket); | 150 | dialog, timestamp, binaryBucket); |
151 | 151 | ||
152 | if (m_pendingOffers.ContainsKey(imSessionID)) | 152 | if (m_pendingOffers.ContainsKey(imSessionID)) |
153 | { | 153 | { |
154 | m_log.DebugFormat( | 154 | m_log.DebugFormat( |
155 | "[AGENT INVENTORY]: Accepted item id {0}", m_pendingOffers[imSessionID]); | 155 | "[AGENT INVENTORY]: Accepted item id {0}", m_pendingOffers[imSessionID]); |
156 | 156 | ||
157 | // Since the message originates from the accepting client, the toAgentID is | 157 | // Since the message originates from the accepting client, the toAgentID is |
158 | // the agent giving the item. | 158 | // the agent giving the item. |
159 | m_scene.GiveInventoryItem(client, toAgentID, m_pendingOffers[imSessionID]); | 159 | m_scene.GiveInventoryItem(client, toAgentID, m_pendingOffers[imSessionID]); |
160 | 160 | ||
161 | m_pendingOffers.Remove(imSessionID); | 161 | m_pendingOffers.Remove(imSessionID); |
162 | } | 162 | } |
163 | else | 163 | else |
164 | { | 164 | { |
165 | m_log.ErrorFormat( | 165 | m_log.ErrorFormat( |
166 | "[AGENT INVENTORY]: Could not find an item associated with session id {0} to accept", | 166 | "[AGENT INVENTORY]: Could not find an item associated with session id {0} to accept", |
167 | imSessionID); | 167 | imSessionID); |
168 | } | 168 | } |
169 | 169 | ||
170 | return; | 170 | return; |
171 | } | 171 | } |
172 | else | 172 | else |
173 | { | 173 | { |
174 | m_log.WarnFormat( | 174 | m_log.WarnFormat( |
175 | "[AGENT INVENTORY]: Agent {0} targeted for inventory give by {1}, {2} of {3} was a child agent!", | 175 | "[AGENT INVENTORY]: Agent {0} targeted for inventory give by {1}, {2} of {3} was a child agent!", |
176 | toAgentID, client.AgentId, client.Name, message); | 176 | toAgentID, client.AgentId, client.Name, message); |
177 | } | 177 | } |
178 | } | 178 | } |
179 | else | 179 | else |
180 | { | 180 | { |
181 | m_log.WarnFormat( | 181 | m_log.WarnFormat( |
182 | "[AGENT INVENTORY]: Could not find agent {0} for user {1}, {2} to give {3}", | 182 | "[AGENT INVENTORY]: Could not find agent {0} for user {1}, {2} to give {3}", |
183 | toAgentID, client.AgentId, client.Name, message); | 183 | toAgentID, client.AgentId, client.Name, message); |
184 | } | 184 | } |
185 | } | 185 | } |
186 | else if (dialog == (byte)InstantMessageDialog.InventoryDeclined) | 186 | else if (dialog == (byte)InstantMessageDialog.InventoryDeclined) |
187 | { | 187 | { |
188 | if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) | 188 | if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) |
189 | { | 189 | { |
190 | ScenePresence user = (ScenePresence)m_scene.Entities[toAgentID]; | 190 | ScenePresence user = (ScenePresence)m_scene.Entities[toAgentID]; |
191 | 191 | ||
192 | if (!user.IsChildAgent) | 192 | if (!user.IsChildAgent) |
193 | { | 193 | { |
194 | user.ControllingClient.SendInstantMessage( | 194 | user.ControllingClient.SendInstantMessage( |
195 | fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, | 195 | fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromAgentName, |
196 | dialog, timestamp, binaryBucket); | 196 | dialog, timestamp, binaryBucket); |
197 | 197 | ||
198 | if (m_pendingOffers.ContainsKey(imSessionID)) | 198 | if (m_pendingOffers.ContainsKey(imSessionID)) |
199 | { | 199 | { |
200 | m_log.DebugFormat( | 200 | m_log.DebugFormat( |
201 | "[AGENT INVENTORY]: Declined item id {0}", m_pendingOffers[imSessionID]); | 201 | "[AGENT INVENTORY]: Declined item id {0}", m_pendingOffers[imSessionID]); |
202 | 202 | ||
203 | m_pendingOffers.Remove(imSessionID); | 203 | m_pendingOffers.Remove(imSessionID); |
204 | } | 204 | } |
205 | else | 205 | else |
206 | { | 206 | { |
207 | m_log.ErrorFormat( | 207 | m_log.ErrorFormat( |
208 | "[AGENT INVENTORY]: Could not find an item associated with session id {0} to decline", | 208 | "[AGENT INVENTORY]: Could not find an item associated with session id {0} to decline", |
209 | imSessionID); | 209 | imSessionID); |
210 | } | 210 | } |
211 | } | 211 | } |
212 | } | 212 | } |
213 | } | 213 | } |
214 | } | 214 | } |
215 | } | 215 | } |
216 | } | 216 | } \ No newline at end of file |