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-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs
index 5414322..0e397d6 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs
@@ -105,7 +105,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
105 #endregion 105 #endregion
106 106
107 #region ISimChat Members 107 #region ISimChat Members
108 public void SimBroadcast(Object sender, ChatFromViewerArgs c) 108 public void SimBroadcast(Object sender, OSChatMessage c)
109 { 109 {
110 // We only want to relay stuff on channel 0 and on the debug channel 110 // We only want to relay stuff on channel 0 and on the debug channel
111 if (c.Channel != 0 && c.Channel != DEBUG_CHANNEL) return; 111 if (c.Channel != 0 && c.Channel != DEBUG_CHANNEL) return;
@@ -140,7 +140,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
140 }); 140 });
141 } 141 }
142 142
143 public void SimChat(Object sender, ChatFromViewerArgs e) 143 public void SimChat(Object sender, OSChatMessage e)
144 { 144 {
145 // early return if not on public or debug channel 145 // early return if not on public or debug channel
146 if (e.Channel != 0 && e.Channel != DEBUG_CHANNEL) return; 146 if (e.Channel != 0 && e.Channel != DEBUG_CHANNEL) return;