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diff --git a/OpenSim/Region/Environment/Modules/AgentAssetsTransactions.cs b/OpenSim/Region/Environment/Modules/AgentAssetsTransactions.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.IO;
31using libsecondlife;
32using libsecondlife.Packets;
33using OpenSim.Framework;
34using OpenSim.Framework.Communications.Cache;
35
36namespace OpenSim.Region.Environment.Modules
37{
38
39 /// <summary>
40 /// Manage asset transactions for a single agent.
41 /// </summary>
42 public class AgentAssetTransactions
43 {
44 //private static readonly log4net.ILog m_log
45 // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
46
47 // Fields
48 public LLUUID UserID;
49 public Dictionary<LLUUID, AssetXferUploader> XferUploaders = new Dictionary<LLUUID, AssetXferUploader>();
50 public AgentAssetTransactionsManager Manager;
51 private bool m_dumpAssetsToFile;
52
53 // Methods
54 public AgentAssetTransactions(LLUUID agentID, AgentAssetTransactionsManager manager, bool dumpAssetsToFile)
55 {
56 UserID = agentID;
57 Manager = manager;
58 m_dumpAssetsToFile = dumpAssetsToFile;
59 }
60
61 public AssetXferUploader RequestXferUploader(LLUUID transactionID)
62 {
63 if (!XferUploaders.ContainsKey(transactionID))
64 {
65 AssetXferUploader uploader = new AssetXferUploader(this, m_dumpAssetsToFile);
66
67 lock (XferUploaders)
68 {
69 XferUploaders.Add(transactionID, uploader);
70 }
71
72 return uploader;
73 }
74 return null;
75 }
76
77 public void HandleXfer(ulong xferID, uint packetID, byte[] data)
78 {
79 // AssetXferUploader uploaderFound = null;
80
81 lock (XferUploaders)
82 {
83 foreach (AssetXferUploader uploader in XferUploaders.Values)
84 {
85 if (uploader.XferID == xferID)
86 {
87 uploader.HandleXferPacket(xferID, packetID, data);
88 break;
89 }
90 }
91 }
92 }
93
94 public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID,
95 uint callbackID, string description, string name, sbyte invType,
96 sbyte type, byte wearableType, uint nextOwnerMask)
97 {
98 if (XferUploaders.ContainsKey(transactionID))
99 {
100 XferUploaders[transactionID].RequestCreateInventoryItem(remoteClient, transactionID, folderID,
101 callbackID, description, name, invType, type,
102 wearableType, nextOwnerMask);
103 }
104 }
105
106 public void RequestUpdateInventoryItem(IClientAPI remoteClient, LLUUID transactionID,
107 InventoryItemBase item)
108 {
109 if (XferUploaders.ContainsKey(transactionID))
110 {
111 XferUploaders[transactionID].RequestUpdateInventoryItem(remoteClient, transactionID, item);
112 }
113 }
114
115 /// <summary>
116 /// Get an uploaded asset. If the data is successfully retrieved, the transaction will be removed.
117 /// </summary>
118 /// <param name="transactionID"></param>
119 /// <returns>The asset if the upload has completed, null if it has not.</returns>
120 public AssetBase GetTransactionAsset(LLUUID transactionID)
121 {
122 if (XferUploaders.ContainsKey(transactionID))
123 {
124 AssetXferUploader uploader = XferUploaders[transactionID];
125 AssetBase asset = uploader.GetAssetData();
126
127 lock (XferUploaders)
128 {
129 XferUploaders.Remove(transactionID);
130 }
131
132 return asset;
133 }
134
135 return null;
136 }
137
138 // Nested Types
139 public class AssetXferUploader
140 {
141 // Fields
142 public bool AddToInventory;
143 public AssetBase Asset;
144 public LLUUID InventFolder = LLUUID.Zero;
145 private IClientAPI ourClient;
146 public LLUUID TransactionID = LLUUID.Zero;
147 public bool UploadComplete;
148 public ulong XferID;
149 private string m_name = String.Empty;
150 private string m_description = String.Empty;
151 private sbyte type = 0;
152 private sbyte invType = 0;
153 private byte wearableType = 0;
154 private uint nextPerm = 0;
155 private bool m_finished = false;
156 private bool m_createItem = false;
157 private AgentAssetTransactions m_userTransactions;
158 private bool m_storeLocal;
159 private bool m_dumpAssetToFile;
160
161 public AssetXferUploader(AgentAssetTransactions transactions, bool dumpAssetToFile)
162 {
163 m_userTransactions = transactions;
164 m_dumpAssetToFile = dumpAssetToFile;
165 }
166
167 /// <summary>
168 /// Process transfer data received from the client.
169 /// </summary>
170 /// <param name="xferID"></param>
171 /// <param name="packetID"></param>
172 /// <param name="data"></param>
173 /// <returns>True if the transfer is complete, false otherwise or if the xferID was not valid</returns>
174 public bool HandleXferPacket(ulong xferID, uint packetID, byte[] data)
175 {
176 if (XferID == xferID)
177 {
178 if (Asset.Data.Length > 1)
179 {
180 byte[] destinationArray = new byte[Asset.Data.Length + data.Length];
181 Array.Copy(Asset.Data, 0, destinationArray, 0, Asset.Data.Length);
182 Array.Copy(data, 0, destinationArray, Asset.Data.Length, data.Length);
183 Asset.Data = destinationArray;
184 }
185 else
186 {
187 byte[] buffer2 = new byte[data.Length - 4];
188 Array.Copy(data, 4, buffer2, 0, data.Length - 4);
189 Asset.Data = buffer2;
190 }
191 ConfirmXferPacketPacket newPack = new ConfirmXferPacketPacket();
192 newPack.XferID.ID = xferID;
193 newPack.XferID.Packet = packetID;
194 ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset);
195 if ((packetID & 0x80000000) != 0)
196 {
197 SendCompleteMessage();
198 return true;
199 }
200 }
201
202 return false;
203 }
204
205 /// <summary>
206 /// Initialise asset transfer from the client
207 /// </summary>
208 /// <param name="xferID"></param>
209 /// <param name="packetID"></param>
210 /// <param name="data"></param>
211 /// <returns>True if the transfer is complete, false otherwise</returns>
212 public bool Initialise(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data,
213 bool storeLocal, bool tempFile)
214 {
215 ourClient = remoteClient;
216 Asset = new AssetBase();
217 Asset.FullID = assetID;
218 Asset.InvType = type;
219 Asset.Type = type;
220 Asset.Data = data;
221 Asset.Name = "blank";
222 Asset.Description = "empty";
223 Asset.Local = storeLocal;
224 Asset.Temporary = tempFile;
225
226 TransactionID = transaction;
227 m_storeLocal = storeLocal;
228 if (Asset.Data.Length > 2)
229 {
230 SendCompleteMessage();
231 return true;
232 }
233 else
234 {
235 RequestStartXfer();
236 }
237
238 return false;
239 }
240
241 protected void RequestStartXfer()
242 {
243 UploadComplete = false;
244 XferID = Util.GetNextXferID();
245 RequestXferPacket newPack = new RequestXferPacket();
246 newPack.XferID.ID = XferID;
247 newPack.XferID.VFileType = Asset.Type;
248 newPack.XferID.VFileID = Asset.FullID;
249 newPack.XferID.FilePath = 0;
250 newPack.XferID.Filename = new byte[0];
251 ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset);
252 }
253
254 protected void SendCompleteMessage()
255 {
256 UploadComplete = true;
257 AssetUploadCompletePacket newPack = new AssetUploadCompletePacket();
258 newPack.AssetBlock.Type = Asset.Type;
259 newPack.AssetBlock.Success = true;
260 newPack.AssetBlock.UUID = Asset.FullID;
261 ourClient.OutPacket(newPack, ThrottleOutPacketType.Asset);
262 m_finished = true;
263 if (m_createItem)
264 {
265 DoCreateItem();
266 }
267 else if (m_storeLocal)
268 {
269 m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset);
270 }
271
272 // Console.WriteLine("upload complete "+ this.TransactionID);
273
274 if (m_dumpAssetToFile)
275 {
276 DateTime now = DateTime.Now;
277 string filename =
278 String.Format("{6}_{7}_{0:d2}{1:d2}{2:d2}_{3:d2}{4:d2}{5:d2}.dat", now.Year, now.Month, now.Day,
279 now.Hour, now.Minute, now.Second, Asset.Name, Asset.Type);
280 SaveAssetToFile(filename, Asset.Data);
281 }
282 }
283
284 ///Left this in and commented in case there are unforseen issues
285 //private void SaveAssetToFile(string filename, byte[] data)
286 //{
287 // FileStream fs = File.Create(filename);
288 // BinaryWriter bw = new BinaryWriter(fs);
289 // bw.Write(data);
290 // bw.Close();
291 // fs.Close();
292 //}
293 private void SaveAssetToFile(string filename, byte[] data)
294 {
295 string assetPath = "UserAssets";
296 if (!Directory.Exists(assetPath))
297 {
298 Directory.CreateDirectory(assetPath);
299 }
300 FileStream fs = File.Create(Path.Combine(assetPath, filename));
301 BinaryWriter bw = new BinaryWriter(fs);
302 bw.Write(data);
303 bw.Close();
304 fs.Close();
305 }
306
307 public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID,
308 uint callbackID, string description, string name, sbyte invType,
309 sbyte type, byte wearableType, uint nextOwnerMask)
310 {
311 if (TransactionID == transactionID)
312 {
313 InventFolder = folderID;
314 m_name = name;
315 m_description = description;
316 this.type = type;
317 this.invType = invType;
318 this.wearableType = wearableType;
319 nextPerm = nextOwnerMask;
320 Asset.Name = name;
321 Asset.Description = description;
322 Asset.Type = type;
323 Asset.InvType = invType;
324 m_createItem = true;
325 if (m_finished)
326 {
327 DoCreateItem();
328 }
329 }
330 }
331
332 public void RequestUpdateInventoryItem(IClientAPI remoteClient, LLUUID transactionID,
333 InventoryItemBase item)
334 {
335 if (TransactionID == transactionID)
336 {
337 CachedUserInfo userInfo =
338 m_userTransactions.Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails(
339 remoteClient.AgentId);
340
341 if (userInfo != null)
342 {
343 LLUUID assetID = LLUUID.Combine(transactionID, remoteClient.SecureSessionId);
344
345 AssetBase asset
346 = m_userTransactions.Manager.MyScene.CommsManager.AssetCache.GetAsset(
347 assetID, (item.AssetType == (int) AssetType.Texture ? true : false));
348
349 if (asset == null)
350 {
351 asset = m_userTransactions.GetTransactionAsset(transactionID);
352 }
353
354 if (asset != null && asset.FullID == assetID)
355 {
356 asset.Name = item.Name;
357 asset.Description = item.Description;
358 asset.InvType = (sbyte) item.InvType;
359 asset.Type = (sbyte) item.AssetType;
360 item.AssetID = asset.FullID;
361
362 m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset);
363 }
364
365 userInfo.UpdateItem(remoteClient.AgentId, item);
366 }
367 }
368 }
369
370 private void DoCreateItem()
371 {
372 //really need to fix this call, if lbsa71 saw this he would die.
373 m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset);
374 CachedUserInfo userInfo =
375 m_userTransactions.Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails(ourClient.AgentId);
376 if (userInfo != null)
377 {
378 InventoryItemBase item = new InventoryItemBase();
379 item.Owner = ourClient.AgentId;
380 item.Creator = ourClient.AgentId;
381 item.ID = LLUUID.Random();
382 item.AssetID = Asset.FullID;
383 item.Description = m_description;
384 item.Name = m_name;
385 item.AssetType = type;
386 item.InvType = invType;
387 item.Folder = InventFolder;
388 item.BasePermissions = 2147483647;
389 item.CurrentPermissions = 2147483647;
390 item.NextPermissions = nextPerm;
391 item.Flags = (uint)wearableType;
392
393 userInfo.AddItem(ourClient.AgentId, item);
394 ourClient.SendInventoryItemCreateUpdate(item);
395 }
396 }
397
398 public AssetBase GetAssetData()
399 {
400 if (m_finished)
401 {
402 return Asset;
403 }
404 return null;
405 }
406 }
407 }
408}