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Diffstat (limited to 'OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs14
1 files changed, 8 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs
index 93f4d1b..715dc4b 100644
--- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs
@@ -121,10 +121,12 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
121 } 121 }
122 else 122 else
123 { 123 {
124// m_log.DebugFormat("[TEXTURE]: Received a request for texture {0}", e.RequestedAssetID);
125
124 if (!foundTextureLimitStrategy.AllowRequest(e.RequestedAssetID)) 126 if (!foundTextureLimitStrategy.AllowRequest(e.RequestedAssetID))
125 { 127 {
126// m_log.DebugFormat( 128// m_log.DebugFormat(
127// "[USER TEXTURE DOWNLOAD SERVICE]: Refusing request for {0} from client {1}", 129// "[TEXTURE]: Refusing request for {0} from client {1}",
128// e.RequestedAssetID, m_client.AgentId); 130// e.RequestedAssetID, m_client.AgentId);
129 131
130 return; 132 return;
@@ -139,7 +141,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
139 // Commenting out this message for now as it causes too much noise with other 141 // Commenting out this message for now as it causes too much noise with other
140 // debug messages. 142 // debug messages.
141// m_log.DebugFormat( 143// m_log.DebugFormat(
142// "[USER TEXTURE DOWNLOAD SERVICE]: Dropping requests for notified missing texture {0} for client {1} since we have received more than {2} requests", 144// "[TEXTURE]: Dropping requests for notified missing texture {0} for client {1} since we have received more than {2} requests",
143// e.RequestedAssetID, m_client.AgentId, MAX_ALLOWED_TEXTURE_REQUESTS); 145// e.RequestedAssetID, m_client.AgentId, MAX_ALLOWED_TEXTURE_REQUESTS);
144 } 146 }
145 147
@@ -196,7 +198,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
196 missingTextureLimitStrategy.MonitorRequests(textureID); 198 missingTextureLimitStrategy.MonitorRequests(textureID);
197 199
198// m_log.DebugFormat( 200// m_log.DebugFormat(
199// "[USER TEXTURE DOWNLOAD SERVICE]: Queueing first TextureNotFoundSender for {0}, client {1}", 201// "[TEXTURE]: Queueing first TextureNotFoundSender for {0}, client {1}",
200// textureID, m_client.AgentId); 202// textureID, m_client.AgentId);
201 } 203 }
202 204
@@ -214,14 +216,14 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
214 } 216 }
215 } 217 }
216 218
217 //m_log.InfoFormat("[TEXTURE SENDER] Removing texture sender with uuid {0}", textureID); 219 //m_log.InfoFormat("[TEXTURE] Removing texture sender with uuid {0}", textureID);
218 m_textureSenders.Remove(textureID); 220 m_textureSenders.Remove(textureID);
219 //m_log.InfoFormat("[TEXTURE SENDER] Current texture senders in dictionary: {0}", m_textureSenders.Count); 221 //m_log.InfoFormat("[TEXTURE] Current texture senders in dictionary: {0}", m_textureSenders.Count);
220 } 222 }
221 else 223 else
222 { 224 {
223 m_log.WarnFormat( 225 m_log.WarnFormat(
224 "[USER TEXTURE DOWNLOAD SERVICE]: Got a texture uuid {0} with no sender object to handle it, this shouldn't happen", 226 "[TEXTURE]: Got a texture uuid {0} with no sender object to handle it, this shouldn't happen",
225 textureID); 227 textureID);
226 } 228 }
227 } 229 }