diff options
Diffstat (limited to 'OpenSim/Region/Environment/ModuleLoader.cs')
-rw-r--r-- | OpenSim/Region/Environment/ModuleLoader.cs | 327 |
1 files changed, 0 insertions, 327 deletions
diff --git a/OpenSim/Region/Environment/ModuleLoader.cs b/OpenSim/Region/Environment/ModuleLoader.cs deleted file mode 100644 index f06fa0f..0000000 --- a/OpenSim/Region/Environment/ModuleLoader.cs +++ /dev/null | |||
@@ -1,327 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using log4net; | ||
33 | using Nini.Config; | ||
34 | using OpenSim.Region.Environment.Interfaces; | ||
35 | using OpenSim.Region.Environment.Modules.Agent.AssetTransaction; | ||
36 | using OpenSim.Region.Environment.Modules.Avatar.Chat; | ||
37 | using OpenSim.Region.Environment.Modules.Avatar.InstantMessage; | ||
38 | using OpenSim.Region.Environment.Modules.Scripting.DynamicTexture; | ||
39 | using OpenSim.Region.Environment.Modules.Scripting.LoadImageURL; | ||
40 | using OpenSim.Region.Environment.Modules.Scripting.XMLRPC; | ||
41 | using OpenSim.Region.Environment.Scenes; | ||
42 | |||
43 | //TODO: Why do we reference InstantMessageModule here? | ||
44 | |||
45 | namespace OpenSim.Region.Environment | ||
46 | { | ||
47 | public class ModuleLoader | ||
48 | { | ||
49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
50 | |||
51 | public Dictionary<string, Assembly> LoadedAssemblys = new Dictionary<string, Assembly>(); | ||
52 | |||
53 | private readonly List<IRegionModule> m_loadedModules = new List<IRegionModule>(); | ||
54 | private readonly Dictionary<string, IRegionModule> m_loadedSharedModules = new Dictionary<string, IRegionModule>(); | ||
55 | private readonly IConfigSource m_config; | ||
56 | |||
57 | public ModuleLoader(IConfigSource config) | ||
58 | { | ||
59 | m_config = config; | ||
60 | } | ||
61 | |||
62 | public IRegionModule[] GetLoadedSharedModules | ||
63 | { | ||
64 | get | ||
65 | { | ||
66 | IRegionModule[] regionModules = new IRegionModule[m_loadedSharedModules.Count]; | ||
67 | m_loadedSharedModules.Values.CopyTo(regionModules, 0); | ||
68 | return regionModules; | ||
69 | } | ||
70 | } | ||
71 | |||
72 | public List<IRegionModule> PickupModules(Scene scene, string moduleDir) | ||
73 | { | ||
74 | DirectoryInfo dir = new DirectoryInfo(moduleDir); | ||
75 | List<IRegionModule> modules = new List<IRegionModule>(); | ||
76 | |||
77 | foreach (FileInfo fileInfo in dir.GetFiles("*.dll")) | ||
78 | { | ||
79 | modules.AddRange(LoadRegionModules(fileInfo.FullName, scene)); | ||
80 | } | ||
81 | return modules; | ||
82 | } | ||
83 | |||
84 | public void LoadDefaultSharedModules() | ||
85 | { | ||
86 | DynamicTextureModule dynamicModule = new DynamicTextureModule(); | ||
87 | if (m_loadedSharedModules.ContainsKey(dynamicModule.Name)) | ||
88 | { | ||
89 | m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", dynamicModule.Name, "DynamicTextureModule"); | ||
90 | } | ||
91 | else | ||
92 | { | ||
93 | m_loadedSharedModules.Add(dynamicModule.Name, dynamicModule); | ||
94 | } | ||
95 | |||
96 | // ChatModule chat = new ChatModule(); | ||
97 | // if (m_loadedSharedModules.ContainsKey(chat.Name)) | ||
98 | // { | ||
99 | // m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", chat.Name, "ChatModule"); | ||
100 | // } | ||
101 | // else | ||
102 | // { | ||
103 | // m_loadedSharedModules.Add(chat.Name, chat); | ||
104 | // } | ||
105 | |||
106 | InstantMessageModule imMod = new InstantMessageModule(); | ||
107 | if (m_loadedSharedModules.ContainsKey(imMod.Name)) | ||
108 | { | ||
109 | m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", imMod.Name, "InstantMessageModule"); | ||
110 | } | ||
111 | else | ||
112 | { | ||
113 | m_loadedSharedModules.Add(imMod.Name, imMod); | ||
114 | } | ||
115 | |||
116 | LoadImageURLModule loadMod = new LoadImageURLModule(); | ||
117 | if (m_loadedSharedModules.ContainsKey(loadMod.Name)) | ||
118 | { | ||
119 | m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", loadMod.Name, "LoadImageURLModule"); | ||
120 | } | ||
121 | else | ||
122 | { | ||
123 | m_loadedSharedModules.Add(loadMod.Name, loadMod); | ||
124 | } | ||
125 | |||
126 | // AvatarFactoryModule avatarFactory = new AvatarFactoryModule(); | ||
127 | // if (m_loadedSharedModules.ContainsKey(avatarFactory.Name)) | ||
128 | // { | ||
129 | // m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", avatarFactory.Name, "AvarFactoryModule"); | ||
130 | // } | ||
131 | // else | ||
132 | // { | ||
133 | // m_loadedSharedModules.Add(avatarFactory.Name, avatarFactory); | ||
134 | // } | ||
135 | |||
136 | XMLRPCModule xmlRpcMod = new XMLRPCModule(); | ||
137 | if (m_loadedSharedModules.ContainsKey(xmlRpcMod.Name)) | ||
138 | { | ||
139 | m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", xmlRpcMod.Name, "XMLRPCModule"); | ||
140 | } | ||
141 | else | ||
142 | { | ||
143 | m_loadedSharedModules.Add(xmlRpcMod.Name, xmlRpcMod); | ||
144 | } | ||
145 | //TextureDownloadModule textureModule = new TextureDownloadModule(); | ||
146 | |||
147 | //LoadedSharedModules.Add(textureModule.Name, textureModule); | ||
148 | |||
149 | AssetTransactionModule transactionsModule = new AssetTransactionModule(); | ||
150 | if (m_loadedSharedModules.ContainsKey(transactionsModule.Name)) | ||
151 | { | ||
152 | m_log.ErrorFormat("[MODULES]: Module name \"{0}\" already exists in module list. Module type {1} not added!", transactionsModule.Name, "TransactionModule"); | ||
153 | } | ||
154 | else | ||
155 | { | ||
156 | m_loadedSharedModules.Add(transactionsModule.Name, transactionsModule); | ||
157 | } | ||
158 | |||
159 | } | ||
160 | |||
161 | public void InitialiseSharedModules(Scene scene) | ||
162 | { | ||
163 | foreach (IRegionModule module in m_loadedSharedModules.Values) | ||
164 | { | ||
165 | module.Initialise(scene, m_config); | ||
166 | scene.AddModule(module.Name, module); //should be doing this? | ||
167 | } | ||
168 | } | ||
169 | |||
170 | public void InitializeModule(IRegionModule module, Scene scene) | ||
171 | { | ||
172 | module.Initialise(scene, m_config); | ||
173 | scene.AddModule(module.Name, module); | ||
174 | m_loadedModules.Add(module); | ||
175 | } | ||
176 | |||
177 | /// <summary> | ||
178 | /// Loads/initialises a Module instance that can be used by multiple Regions | ||
179 | /// </summary> | ||
180 | /// <param name="dllName"></param> | ||
181 | /// <param name="moduleName"></param> | ||
182 | public void LoadSharedModule(string dllName, string moduleName) | ||
183 | { | ||
184 | IRegionModule module = LoadModule(dllName, moduleName); | ||
185 | |||
186 | if (module != null) | ||
187 | LoadSharedModule(module); | ||
188 | } | ||
189 | |||
190 | /// <summary> | ||
191 | /// Loads/initialises a Module instance that can be used by multiple Regions | ||
192 | /// </summary> | ||
193 | /// <param name="module"></param> | ||
194 | public void LoadSharedModule(IRegionModule module) | ||
195 | { | ||
196 | if (!m_loadedSharedModules.ContainsKey(module.Name)) | ||
197 | { | ||
198 | m_loadedSharedModules.Add(module.Name, module); | ||
199 | } | ||
200 | } | ||
201 | |||
202 | public List<IRegionModule> LoadRegionModules(string dllName, Scene scene) | ||
203 | { | ||
204 | IRegionModule[] modules = LoadModules(dllName); | ||
205 | List<IRegionModule> initializedModules = new List<IRegionModule>(); | ||
206 | |||
207 | if (modules.Length > 0) | ||
208 | { | ||
209 | m_log.InfoFormat("[MODULES]: Found Module Library [{0}]", dllName); | ||
210 | foreach (IRegionModule module in modules) | ||
211 | { | ||
212 | if (!module.IsSharedModule) | ||
213 | { | ||
214 | m_log.InfoFormat("[MODULES]: [{0}]: Initializing.", module.Name); | ||
215 | InitializeModule(module, scene); | ||
216 | initializedModules.Add(module); | ||
217 | } | ||
218 | else | ||
219 | { | ||
220 | m_log.InfoFormat("[MODULES]: [{0}]: Loading Shared Module.", module.Name); | ||
221 | LoadSharedModule(module); | ||
222 | } | ||
223 | } | ||
224 | } | ||
225 | return initializedModules; | ||
226 | } | ||
227 | |||
228 | public void LoadRegionModule(string dllName, string moduleName, Scene scene) | ||
229 | { | ||
230 | IRegionModule module = LoadModule(dllName, moduleName); | ||
231 | if (module != null) | ||
232 | { | ||
233 | InitializeModule(module, scene); | ||
234 | } | ||
235 | } | ||
236 | |||
237 | /// <summary> | ||
238 | /// Loads a external Module (if not already loaded) and creates a new instance of it. | ||
239 | /// </summary> | ||
240 | /// <param name="dllName"></param> | ||
241 | /// <param name="moduleName"></param> | ||
242 | public IRegionModule LoadModule(string dllName, string moduleName) | ||
243 | { | ||
244 | IRegionModule[] modules = LoadModules(dllName); | ||
245 | |||
246 | foreach (IRegionModule module in modules) | ||
247 | { | ||
248 | if ((module != null) && (module.Name == moduleName)) | ||
249 | { | ||
250 | return module; | ||
251 | } | ||
252 | } | ||
253 | |||
254 | return null; | ||
255 | } | ||
256 | |||
257 | public IRegionModule[] LoadModules(string dllName) | ||
258 | { | ||
259 | List<IRegionModule> modules = new List<IRegionModule>(); | ||
260 | |||
261 | Assembly pluginAssembly; | ||
262 | if (!LoadedAssemblys.TryGetValue(dllName, out pluginAssembly)) | ||
263 | { | ||
264 | try | ||
265 | { | ||
266 | pluginAssembly = Assembly.LoadFrom(dllName); | ||
267 | LoadedAssemblys.Add(dllName, pluginAssembly); | ||
268 | } | ||
269 | catch (BadImageFormatException) | ||
270 | { | ||
271 | //m_log.InfoFormat("[MODULES]: The file [{0}] is not a module assembly.", e.FileName); | ||
272 | } | ||
273 | } | ||
274 | |||
275 | if (pluginAssembly != null) | ||
276 | { | ||
277 | try | ||
278 | { | ||
279 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
280 | { | ||
281 | if (pluginType.IsPublic) | ||
282 | { | ||
283 | if (!pluginType.IsAbstract) | ||
284 | { | ||
285 | if (pluginType.GetInterface("IRegionModule") != null) | ||
286 | { | ||
287 | modules.Add((IRegionModule)Activator.CreateInstance(pluginType)); | ||
288 | } | ||
289 | } | ||
290 | } | ||
291 | } | ||
292 | } | ||
293 | catch (ReflectionTypeLoadException) | ||
294 | { | ||
295 | m_log.InfoFormat("[MODULES]: Could not load types for [{0}].", pluginAssembly.FullName); | ||
296 | } | ||
297 | } | ||
298 | |||
299 | return modules.ToArray(); | ||
300 | } | ||
301 | |||
302 | public void PostInitialise() | ||
303 | { | ||
304 | foreach (IRegionModule module in m_loadedSharedModules.Values) | ||
305 | { | ||
306 | module.PostInitialise(); | ||
307 | } | ||
308 | |||
309 | foreach (IRegionModule module in m_loadedModules) | ||
310 | { | ||
311 | module.PostInitialise(); | ||
312 | } | ||
313 | } | ||
314 | |||
315 | public void ClearCache() | ||
316 | { | ||
317 | LoadedAssemblys.Clear(); | ||
318 | } | ||
319 | |||
320 | public void UnloadModule(IRegionModule rm) | ||
321 | { | ||
322 | rm.Close(); | ||
323 | |||
324 | m_loadedModules.Remove(rm); | ||
325 | } | ||
326 | } | ||
327 | } | ||