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-rw-r--r--OpenSim/Region/Environment/ModuleLoader.cs406
1 files changed, 203 insertions, 203 deletions
diff --git a/OpenSim/Region/Environment/ModuleLoader.cs b/OpenSim/Region/Environment/ModuleLoader.cs
index c13bd13..4c66d2e 100644
--- a/OpenSim/Region/Environment/ModuleLoader.cs
+++ b/OpenSim/Region/Environment/ModuleLoader.cs
@@ -1,214 +1,214 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28 28
29using System; 29using System;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.IO; 31using System.IO;
32using System.Reflection; 32using System.Reflection;
33using OpenSim.Framework.Console; 33using OpenSim.Framework.Console;
34using OpenSim.Region.Environment.Interfaces; 34using OpenSim.Region.Environment.Interfaces;
35using OpenSim.Region.Environment.Modules; 35using OpenSim.Region.Environment.Modules;
36using OpenSim.Region.Environment.Scenes; 36using OpenSim.Region.Environment.Scenes;
37using Nini.Config; 37using Nini.Config;
38 38
39namespace OpenSim.Region.Environment 39namespace OpenSim.Region.Environment
40{ 40{
41 public class ModuleLoader 41 public class ModuleLoader
42 { 42 {
43 public Dictionary<string, Assembly> LoadedAssemblys = new Dictionary<string, Assembly>(); 43 public Dictionary<string, Assembly> LoadedAssemblys = new Dictionary<string, Assembly>();
44 44
45 public List<IRegionModule> LoadedModules = new List<IRegionModule>(); 45 public List<IRegionModule> LoadedModules = new List<IRegionModule>();
46 public Dictionary<string, IRegionModule> LoadedSharedModules = new Dictionary<string, IRegionModule>(); 46 public Dictionary<string, IRegionModule> LoadedSharedModules = new Dictionary<string, IRegionModule>();
47 private readonly LogBase m_log; 47 private readonly LogBase m_log;
48 private IConfigSource m_config; 48 private IConfigSource m_config;
49 49
50 public ModuleLoader(LogBase log, IConfigSource config) 50 public ModuleLoader(LogBase log, IConfigSource config)
51 { 51 {
52 m_log = log; 52 m_log = log;
53 m_config = config; 53 m_config = config;
54 } 54 }
55 55
56 public void PickupModules(Scene scene, string moduleDir) 56 public void PickupModules(Scene scene, string moduleDir)
57 { 57 {
58 DirectoryInfo dir = new DirectoryInfo(moduleDir); 58 DirectoryInfo dir = new DirectoryInfo(moduleDir);
59 59
60 foreach (FileInfo fileInfo in dir.GetFiles("*.dll")) 60 foreach (FileInfo fileInfo in dir.GetFiles("*.dll"))
61 { 61 {
62 LoadRegionModules(fileInfo.FullName, scene); 62 LoadRegionModules(fileInfo.FullName, scene);
63 } 63 }
64 } 64 }
65 65
66 public void LoadDefaultSharedModules() 66 public void LoadDefaultSharedModules()
67 { 67 {
68 DynamicTextureModule dynamicModule = new DynamicTextureModule(); 68 DynamicTextureModule dynamicModule = new DynamicTextureModule();
69 LoadedSharedModules.Add(dynamicModule.Name, dynamicModule); 69 LoadedSharedModules.Add(dynamicModule.Name, dynamicModule);
70 ChatModule chat = new ChatModule(); 70 ChatModule chat = new ChatModule();
71 LoadedSharedModules.Add(chat.Name, chat); 71 LoadedSharedModules.Add(chat.Name, chat);
72 InstantMessageModule imMod = new InstantMessageModule(); 72 InstantMessageModule imMod = new InstantMessageModule();
73 LoadedSharedModules.Add(imMod.Name, imMod); 73 LoadedSharedModules.Add(imMod.Name, imMod);
74 LoadImageURLModule loadMod = new LoadImageURLModule(); 74 LoadImageURLModule loadMod = new LoadImageURLModule();
75 LoadedSharedModules.Add(loadMod.Name, loadMod); 75 LoadedSharedModules.Add(loadMod.Name, loadMod);
76 } 76 }
77 77
78 public void InitialiseSharedModules(Scene scene) 78 public void InitialiseSharedModules(Scene scene)
79 { 79 {
80 foreach (IRegionModule module in LoadedSharedModules.Values) 80 foreach (IRegionModule module in LoadedSharedModules.Values)
81 { 81 {
82 module.Initialise(scene, m_config); 82 module.Initialise(scene, m_config);
83 scene.AddModule(module.Name, module); //should be doing this? 83 scene.AddModule(module.Name, module); //should be doing this?
84 } 84 }
85 } 85 }
86 86
87 public void InitializeModule(IRegionModule module, Scene scene) 87 public void InitializeModule(IRegionModule module, Scene scene)
88 { 88 {
89 module.Initialise(scene, m_config); 89 module.Initialise(scene, m_config);
90 scene.AddModule(module.Name, module); 90 scene.AddModule(module.Name, module);
91 LoadedModules.Add(module); 91 LoadedModules.Add(module);
92 } 92 }
93 93
94 /// <summary> 94 /// <summary>
95 /// Loads/initialises a Module instance that can be used by mutliple Regions 95 /// Loads/initialises a Module instance that can be used by mutliple Regions
96 /// </summary> 96 /// </summary>
97 /// <param name="dllName"></param> 97 /// <param name="dllName"></param>
98 /// <param name="moduleName"></param> 98 /// <param name="moduleName"></param>
99 /// <param name="scene"></param> 99 /// <param name="scene"></param>
100 public void LoadSharedModule(string dllName, string moduleName) 100 public void LoadSharedModule(string dllName, string moduleName)
101 { 101 {
102 IRegionModule module = LoadModule(dllName, moduleName); 102 IRegionModule module = LoadModule(dllName, moduleName);
103 if (module != null) 103 if (module != null)
104 { 104 {
105 LoadedSharedModules.Add(module.Name, module); 105 LoadedSharedModules.Add(module.Name, module);
106 } 106 }
107 } 107 }
108 108
109 public void LoadRegionModules(string dllName, Scene scene) 109 public void LoadRegionModules(string dllName, Scene scene)
110 { 110 {
111 IRegionModule[] modules = LoadModules(dllName); 111 IRegionModule[] modules = LoadModules(dllName);
112 112
113 if (modules.Length > 0) 113 if (modules.Length > 0)
114 { 114 {
115 m_log.Verbose("MODULES", "Found Module Library [{0}]", dllName ); 115 m_log.Verbose("MODULES", "Found Module Library [{0}]", dllName );
116 foreach (IRegionModule module in modules) 116 foreach (IRegionModule module in modules)
117 { 117 {
118 if (!module.IsSharedModule) 118 if (!module.IsSharedModule)
119 { 119 {
120 m_log.Verbose("MODULES", " [{0}]: Initializing.", module.Name); 120 m_log.Verbose("MODULES", " [{0}]: Initializing.", module.Name);
121 InitializeModule(module, scene); 121 InitializeModule(module, scene);
122 } 122 }
123 } 123 }
124 } 124 }
125 } 125 }
126 126
127 public void LoadRegionModule(string dllName, string moduleName, Scene scene) 127 public void LoadRegionModule(string dllName, string moduleName, Scene scene)
128 { 128 {
129 IRegionModule module = LoadModule(dllName, moduleName); 129 IRegionModule module = LoadModule(dllName, moduleName);
130 if (module != null) 130 if (module != null)
131 { 131 {
132 InitializeModule(module, scene); 132 InitializeModule(module, scene);
133 } 133 }
134 } 134 }
135 135
136 /// <summary> 136 /// <summary>
137 /// Loads a external Module (if not already loaded) and creates a new instance of it. 137 /// Loads a external Module (if not already loaded) and creates a new instance of it.
138 /// </summary> 138 /// </summary>
139 /// <param name="dllName"></param> 139 /// <param name="dllName"></param>
140 /// <param name="moduleName"></param> 140 /// <param name="moduleName"></param>
141 /// <param name="scene"></param> 141 /// <param name="scene"></param>
142 public IRegionModule LoadModule(string dllName, string moduleName) 142 public IRegionModule LoadModule(string dllName, string moduleName)
143 { 143 {
144 IRegionModule[] modules = LoadModules(dllName); 144 IRegionModule[] modules = LoadModules(dllName);
145 145
146 foreach (IRegionModule module in modules) 146 foreach (IRegionModule module in modules)
147 { 147 {
148 if ((module != null) && (module.Name == moduleName)) 148 if ((module != null) && (module.Name == moduleName))
149 { 149 {
150 return module; 150 return module;
151 } 151 }
152 } 152 }
153 153
154 return null; 154 return null;
155 } 155 }
156 156
157 public IRegionModule[] LoadModules(string dllName) 157 public IRegionModule[] LoadModules(string dllName)
158 { 158 {
159 List<IRegionModule> modules = new List<IRegionModule>(); 159 List<IRegionModule> modules = new List<IRegionModule>();
160 160
161 Assembly pluginAssembly; 161 Assembly pluginAssembly;
162 if (!LoadedAssemblys.TryGetValue(dllName, out pluginAssembly )) 162 if (!LoadedAssemblys.TryGetValue(dllName, out pluginAssembly ))
163 { 163 {
164 try 164 try
165 { 165 {
166 pluginAssembly = Assembly.LoadFrom(dllName); 166 pluginAssembly = Assembly.LoadFrom(dllName);
167 LoadedAssemblys.Add(dllName, pluginAssembly); 167 LoadedAssemblys.Add(dllName, pluginAssembly);
168 } 168 }
169 catch( BadImageFormatException e ) 169 catch( BadImageFormatException e )
170 { 170 {
171 m_log.Warn( "MODULES", "The file [{0}] is not a module assembly.", e.FileName ); 171 m_log.Warn( "MODULES", "The file [{0}] is not a module assembly.", e.FileName );
172 } 172 }
173 } 173 }
174 174
175 175
176 if (pluginAssembly != null) 176 if (pluginAssembly != null)
177 { 177 {
178 foreach (Type pluginType in pluginAssembly.GetTypes()) 178 foreach (Type pluginType in pluginAssembly.GetTypes())
179 { 179 {
180 if (pluginType.IsPublic) 180 if (pluginType.IsPublic)
181 { 181 {
182 if (!pluginType.IsAbstract) 182 if (!pluginType.IsAbstract)
183 { 183 {
184 if( pluginType.GetInterface("IRegionModule") != null ) 184 if( pluginType.GetInterface("IRegionModule") != null )
185 { 185 {
186 modules.Add((IRegionModule) Activator.CreateInstance(pluginType)); 186 modules.Add((IRegionModule) Activator.CreateInstance(pluginType));
187 } 187 }
188 } 188 }
189 } 189 }
190 } 190 }
191 } 191 }
192 192
193 return modules.ToArray(); 193 return modules.ToArray();
194 } 194 }
195 195
196 public void PostInitialise() 196 public void PostInitialise()
197 { 197 {
198 foreach (IRegionModule module in LoadedSharedModules.Values) 198 foreach (IRegionModule module in LoadedSharedModules.Values)
199 { 199 {
200 module.PostInitialise(); 200 module.PostInitialise();
201 } 201 }
202 202
203 foreach (IRegionModule module in LoadedModules) 203 foreach (IRegionModule module in LoadedModules)
204 { 204 {
205 module.PostInitialise(); 205 module.PostInitialise();
206 } 206 }
207 } 207 }
208 208
209 public void ClearCache() 209 public void ClearCache()
210 { 210 {
211 LoadedAssemblys.Clear(); 211 LoadedAssemblys.Clear();
212 } 212 }
213 } 213 }
214} 214}