diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/LandManagement/LandManager.cs | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/LandManagement/LandManager.cs b/OpenSim/Region/Environment/LandManagement/LandManager.cs index c0c1b73..09fa09b 100644 --- a/OpenSim/Region/Environment/LandManagement/LandManager.cs +++ b/OpenSim/Region/Environment/LandManagement/LandManager.cs | |||
@@ -25,6 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | |||
28 | using System; | 29 | using System; |
29 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
30 | using Axiom.Math; | 31 | using Axiom.Math; |
@@ -38,7 +39,6 @@ using OpenSim.Region.Physics.Manager; | |||
38 | 39 | ||
39 | namespace OpenSim.Region.Environment.LandManagement | 40 | namespace OpenSim.Region.Environment.LandManagement |
40 | { | 41 | { |
41 | |||
42 | #region LandManager Class | 42 | #region LandManager Class |
43 | 43 | ||
44 | /// <summary> | 44 | /// <summary> |
@@ -46,6 +46,8 @@ namespace OpenSim.Region.Environment.LandManagement | |||
46 | /// </summary> | 46 | /// </summary> |
47 | public class LandManager | 47 | public class LandManager |
48 | { | 48 | { |
49 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
50 | |||
49 | #region Constants | 51 | #region Constants |
50 | 52 | ||
51 | //Land types set with flags in ParcelOverlay. | 53 | //Land types set with flags in ParcelOverlay. |
@@ -57,7 +59,6 @@ namespace OpenSim.Region.Environment.LandManagement | |||
57 | public const byte LAND_TYPE_IS_FOR_SALE = (byte) 4; //Equals 00000100 | 59 | public const byte LAND_TYPE_IS_FOR_SALE = (byte) 4; //Equals 00000100 |
58 | public const byte LAND_TYPE_IS_BEING_AUCTIONED = (byte) 5; //Equals 00000101 | 60 | public const byte LAND_TYPE_IS_BEING_AUCTIONED = (byte) 5; //Equals 00000101 |
59 | 61 | ||
60 | |||
61 | //Flags that when set, a border on the given side will be placed | 62 | //Flags that when set, a border on the given side will be placed |
62 | //NOTE: North and East is assumable by the west and south sides (if land to east has a west border, then I have an east border; etc) | 63 | //NOTE: North and East is assumable by the west and south sides (if land to east has a west border, then I have an east border; etc) |
63 | //This took forever to figure out -- jeesh. /blame LL for even having to send these | 64 | //This took forever to figure out -- jeesh. /blame LL for even having to send these |
@@ -73,7 +74,6 @@ namespace OpenSim.Region.Environment.LandManagement | |||
73 | public const int LAND_SELECT_OBJECTS_GROUP = 4; | 74 | public const int LAND_SELECT_OBJECTS_GROUP = 4; |
74 | public const int LAND_SELECT_OBJECTS_OTHER = 8; | 75 | public const int LAND_SELECT_OBJECTS_OTHER = 8; |
75 | 76 | ||
76 | |||
77 | //These are other constants. Yay! | 77 | //These are other constants. Yay! |
78 | public const int START_LAND_LOCAL_ID = 1; | 78 | public const int START_LAND_LOCAL_ID = 1; |
79 | 79 | ||
@@ -127,7 +127,7 @@ namespace OpenSim.Region.Environment.LandManagement | |||
127 | //} | 127 | //} |
128 | //catch (Exception ex) | 128 | //catch (Exception ex) |
129 | //{ | 129 | //{ |
130 | //MainLog.Instance.Error("LandManager", "IncomingLandObjectsFromStorage: Exception: " + ex.ToString()); | 130 | //m_log.Error("[LandManager]: IncomingLandObjectsFromStorage: Exception: " + ex.ToString()); |
131 | //throw ex; | 131 | //throw ex; |
132 | //} | 132 | //} |
133 | } | 133 | } |
@@ -526,8 +526,7 @@ namespace OpenSim.Region.Environment.LandManagement | |||
526 | } | 526 | } |
527 | catch (Exception e) | 527 | catch (Exception e) |
528 | { | 528 | { |
529 | MainLog.Instance.Debug("LAND", | 529 | m_log.Debug("[LAND]: Skipped Land checks because avatar is out of bounds: " + e.Message); |
530 | "Skipped Land checks because avatar is out of bounds: " + e.Message); | ||
531 | } | 530 | } |
532 | } | 531 | } |
533 | } | 532 | } |