diff options
Diffstat (limited to 'OpenSim/Region/Environment/LandManagement/LandManager.cs')
-rw-r--r-- | OpenSim/Region/Environment/LandManagement/LandManager.cs | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/Environment/LandManagement/LandManager.cs b/OpenSim/Region/Environment/LandManagement/LandManager.cs index be2913b..8c359fc 100644 --- a/OpenSim/Region/Environment/LandManagement/LandManager.cs +++ b/OpenSim/Region/Environment/LandManagement/LandManager.cs | |||
@@ -85,16 +85,16 @@ namespace OpenSim.Region.Environment.LandManagement | |||
85 | /// </summary> | 85 | /// </summary> |
86 | public bool landPrimCountTainted = false; | 86 | public bool landPrimCountTainted = false; |
87 | 87 | ||
88 | private Scene m_world; | 88 | private Scene m_scene; |
89 | private RegionInfo m_regInfo; | 89 | private RegionInfo m_regInfo; |
90 | 90 | ||
91 | #endregion | 91 | #endregion |
92 | 92 | ||
93 | #region Constructors | 93 | #region Constructors |
94 | public LandManager(Scene world, RegionInfo reginfo) | 94 | public LandManager(Scene scene, RegionInfo reginfo) |
95 | { | 95 | { |
96 | 96 | ||
97 | m_world = world; | 97 | m_scene = scene; |
98 | m_regInfo = reginfo; | 98 | m_regInfo = reginfo; |
99 | landIDList.Initialize(); | 99 | landIDList.Initialize(); |
100 | 100 | ||
@@ -106,7 +106,7 @@ namespace OpenSim.Region.Environment.LandManagement | |||
106 | #region Parcel From Storage Functions | 106 | #region Parcel From Storage Functions |
107 | public void LandFromStorage(LandData data) | 107 | public void LandFromStorage(LandData data) |
108 | { | 108 | { |
109 | Land new_land = new Land(data.ownerID, data.isGroupOwned, m_world); | 109 | Land new_land = new Land(data.ownerID, data.isGroupOwned, m_scene); |
110 | new_land.landData = data.Copy(); | 110 | new_land.landData = data.Copy(); |
111 | new_land.setLandBitmapFromByteArray(); | 111 | new_land.setLandBitmapFromByteArray(); |
112 | addLandObject(new_land); | 112 | addLandObject(new_land); |
@@ -126,7 +126,7 @@ namespace OpenSim.Region.Environment.LandManagement | |||
126 | /// <returns></returns> | 126 | /// <returns></returns> |
127 | public Land createBaseLand() | 127 | public Land createBaseLand() |
128 | { | 128 | { |
129 | return new Land(new LLUUID(), false, m_world); | 129 | return new Land(new LLUUID(), false, m_scene); |
130 | } | 130 | } |
131 | 131 | ||
132 | /// <summary> | 132 | /// <summary> |
@@ -517,7 +517,7 @@ namespace OpenSim.Region.Environment.LandManagement | |||
517 | lastLandLocalID = START_LAND_LOCAL_ID - 1; | 517 | lastLandLocalID = START_LAND_LOCAL_ID - 1; |
518 | landIDList.Initialize(); | 518 | landIDList.Initialize(); |
519 | 519 | ||
520 | Land fullSimParcel = new Land(LLUUID.Zero, false, m_world); | 520 | Land fullSimParcel = new Land(LLUUID.Zero, false, m_scene); |
521 | 521 | ||
522 | fullSimParcel.setLandBitmap(Land.getSquareLandBitmap(0, 0, 256, 256)); | 522 | fullSimParcel.setLandBitmap(Land.getSquareLandBitmap(0, 0, 256, 256)); |
523 | fullSimParcel.landData.ownerID = m_regInfo.MasterAvatarAssignedUUID; | 523 | fullSimParcel.landData.ownerID = m_regInfo.MasterAvatarAssignedUUID; |
@@ -529,7 +529,7 @@ namespace OpenSim.Region.Environment.LandManagement | |||
529 | 529 | ||
530 | public void handleSignificantClientMovement(IClientAPI remote_client) | 530 | public void handleSignificantClientMovement(IClientAPI remote_client) |
531 | { | 531 | { |
532 | ScenePresence clientAvatar = m_world.RequestAvatar(remote_client.AgentId); | 532 | ScenePresence clientAvatar = m_scene.RequestAvatar(remote_client.AgentId); |
533 | if (clientAvatar != null) | 533 | if (clientAvatar != null) |
534 | { | 534 | { |
535 | Land over = getLandObject(clientAvatar.Pos.X,clientAvatar.Pos.Y); | 535 | Land over = getLandObject(clientAvatar.Pos.X,clientAvatar.Pos.Y); |