diff options
Diffstat (limited to 'OpenSim/Region/Environment/Interfaces')
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/ITerrain.cs | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/ITerrain.cs b/OpenSim/Region/Environment/Interfaces/ITerrain.cs new file mode 100644 index 0000000..a07168e --- /dev/null +++ b/OpenSim/Region/Environment/Interfaces/ITerrain.cs | |||
@@ -0,0 +1,46 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework.Interfaces; | ||
5 | |||
6 | namespace OpenSim.Region.Environment.Interfaces | ||
7 | { | ||
8 | public interface ITerrain | ||
9 | { | ||
10 | bool Tainted(); | ||
11 | bool Tainted(int x, int y); | ||
12 | void ResetTaint(); | ||
13 | void ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west, IClientAPI remoteUser); | ||
14 | void CheckHeightValues(); | ||
15 | float[] GetHeights1D(); | ||
16 | float[,] GetHeights2D(); | ||
17 | double[,] GetHeights2DD(); | ||
18 | void GetHeights1D(float[] heights); | ||
19 | void SetHeights2D(float[,] heights); | ||
20 | void SetHeights2D(double[,] heights); | ||
21 | void SwapRevertMaps(); | ||
22 | void SaveRevertMap(); | ||
23 | bool RunTerrainCmd(string[] args, ref string resultText, string simName); | ||
24 | void SetRange(float min, float max); | ||
25 | void LoadFromFileF64(string filename); | ||
26 | void LoadFromFileF32(string filename); | ||
27 | void LoadFromFileF32(string filename, int dimensionX, int dimensionY, int lowerboundX, int lowerboundY); | ||
28 | void LoadFromFileIMG(string filename, int dimensionX, int dimensionY, int lowerboundX, int lowerboundY); | ||
29 | void LoadFromFileSLRAW(string filename); | ||
30 | void WriteToFileF64(string filename); | ||
31 | void WriteToFileF32(string filename); | ||
32 | void WriteToFileRAW(string filename); | ||
33 | void WriteToFileHiRAW(string filename); | ||
34 | void SetSeed(int val); | ||
35 | void RaiseTerrain(double rx, double ry, double size, double amount); | ||
36 | void LowerTerrain(double rx, double ry, double size, double amount); | ||
37 | void FlattenTerrain(double rx, double ry, double size, double amount); | ||
38 | void NoiseTerrain(double rx, double ry, double size, double amount); | ||
39 | void RevertTerrain(double rx, double ry, double size, double amount); | ||
40 | void SmoothTerrain(double rx, double ry, double size, double amount); | ||
41 | void HillsGenerator(); | ||
42 | double GetHeight(int x, int y); | ||
43 | void ExportImage(string filename, string gradientmap); | ||
44 | byte[] ExportJpegImage(string gradientmap); | ||
45 | } | ||
46 | } | ||