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-rw-r--r--OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs18
-rw-r--r--OpenSim/Region/Environment/Interfaces/IHttpRequests.cs4
-rw-r--r--OpenSim/Region/Environment/Interfaces/IRegionModule.cs4
-rw-r--r--OpenSim/Region/Environment/Interfaces/ISimChat.cs4
-rw-r--r--OpenSim/Region/Environment/Interfaces/ITerrain.cs14
5 files changed, 22 insertions, 22 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs b/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs
index 05cecf8..e91240a 100644
--- a/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs
+++ b/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs
@@ -1,17 +1,17 @@
1using System.IO; 1using System.IO;
2using libsecondlife; 2using libsecondlife;
3 3
4namespace OpenSim.Region.Environment.Interfaces 4namespace OpenSim.Region.Environment.Interfaces
5{ 5{
6 public interface IDynamicTextureManager 6 public interface IDynamicTextureManager
7 { 7 {
8 void RegisterRender(string handleType, IDynamicTextureRender render); 8 void RegisterRender(string handleType, IDynamicTextureRender render);
9 void ReturnData(LLUUID id, byte[] data); 9 void ReturnData(LLUUID id, byte[] data);
10 10
11 LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, string extraParams, 11 LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, string extraParams,
12 int updateTimer); 12 int updateTimer);
13 13
14 LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, string extraParams, 14 LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, string extraParams,
15 int updateTimer); 15 int updateTimer);
16 } 16 }
17 17
diff --git a/OpenSim/Region/Environment/Interfaces/IHttpRequests.cs b/OpenSim/Region/Environment/Interfaces/IHttpRequests.cs
index cb00b48..49b96d0 100644
--- a/OpenSim/Region/Environment/Interfaces/IHttpRequests.cs
+++ b/OpenSim/Region/Environment/Interfaces/IHttpRequests.cs
@@ -1,5 +1,5 @@
1using libsecondlife; 1using libsecondlife;
2 2
3namespace OpenSim.Region.Environment.Interfaces 3namespace OpenSim.Region.Environment.Interfaces
4{ 4{
5 public interface IHttpRequests 5 public interface IHttpRequests
diff --git a/OpenSim/Region/Environment/Interfaces/IRegionModule.cs b/OpenSim/Region/Environment/Interfaces/IRegionModule.cs
index 981b73f..2c7c742 100644
--- a/OpenSim/Region/Environment/Interfaces/IRegionModule.cs
+++ b/OpenSim/Region/Environment/Interfaces/IRegionModule.cs
@@ -1,5 +1,5 @@
1using OpenSim.Region.Environment.Scenes; 1using OpenSim.Region.Environment.Scenes;
2 2
3namespace OpenSim.Region.Environment.Interfaces 3namespace OpenSim.Region.Environment.Interfaces
4{ 4{
5 public interface IRegionModule 5 public interface IRegionModule
diff --git a/OpenSim/Region/Environment/Interfaces/ISimChat.cs b/OpenSim/Region/Environment/Interfaces/ISimChat.cs
index 5aa78ab..36ff1ad 100644
--- a/OpenSim/Region/Environment/Interfaces/ISimChat.cs
+++ b/OpenSim/Region/Environment/Interfaces/ISimChat.cs
@@ -1,5 +1,5 @@
1using libsecondlife; 1using libsecondlife;
2 2
3namespace OpenSim.Region.Environment.Interfaces 3namespace OpenSim.Region.Environment.Interfaces
4{ 4{
5 public interface ISimChat 5 public interface ISimChat
diff --git a/OpenSim/Region/Environment/Interfaces/ITerrain.cs b/OpenSim/Region/Environment/Interfaces/ITerrain.cs
index f9ff71a..3d0169a 100644
--- a/OpenSim/Region/Environment/Interfaces/ITerrain.cs
+++ b/OpenSim/Region/Environment/Interfaces/ITerrain.cs
@@ -1,16 +1,16 @@
1using OpenSim.Framework.Interfaces; 1using OpenSim.Framework.Interfaces;
2 2
3namespace OpenSim.Region.Environment.Interfaces 3namespace OpenSim.Region.Environment.Interfaces
4{ 4{
5 public interface ITerrain 5 public interface ITerrain
6 { 6 {
7 bool Tainted(); 7 bool Tainted();
8 bool Tainted(int x, int y); 8 bool Tainted(int x, int y);
9 void ResetTaint(); 9 void ResetTaint();
10 10
11 void ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west, 11 void ModifyTerrain(float height, float seconds, byte brushsize, byte action, float north, float west,
12 IClientAPI remoteUser); 12 IClientAPI remoteUser);
13 13
14 void CheckHeightValues(); 14 void CheckHeightValues();
15 float[] GetHeights1D(); 15 float[] GetHeights1D();
16 float[,] GetHeights2D(); 16 float[,] GetHeights2D();