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-rw-r--r--OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs26
1 files changed, 26 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs b/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs
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1using System;
2using System.Collections.Generic;
3using System.Text;
4using System.IO;
5using libsecondlife;
6
7namespace OpenSim.Region.Environment.Interfaces
8{
9 public interface IDynamicTextureManager
10 {
11 void RegisterRender(string handleType, IDynamicTextureRender render);
12 void ReturnData(LLUUID id, byte[] data);
13 LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, string extraParams, int updateTimer);
14 }
15
16 public interface IDynamicTextureRender
17 {
18 string GetName();
19 string GetContentType();
20 bool SupportsAsynchronous();
21 byte[] ConvertUrl(string url, string extraParams);
22 byte[] ConvertStream(Stream data, string extraParams);
23 bool AsyncConvertUrl(LLUUID id, string url, string extraParams);
24 bool AsyncConvertStream(LLUUID id, Stream data, string extraParams);
25 }
26}