diff options
Diffstat (limited to 'OpenSim/Region/CoreModules')
40 files changed, 1871 insertions, 645 deletions
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs index ec4dfd0..4cedfe6 100644 --- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs +++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Collections.Generic; | ||
31 | using log4net; | 32 | using log4net; |
32 | using OpenMetaverse; | 33 | using OpenMetaverse; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
@@ -38,6 +39,13 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
38 | { | 39 | { |
39 | public class AssetXferUploader | 40 | public class AssetXferUploader |
40 | { | 41 | { |
42 | // Viewer's notion of the default texture | ||
43 | private List<UUID> defaultIDs = new List<UUID> { | ||
44 | new UUID("5748decc-f629-461c-9a36-a35a221fe21f"), | ||
45 | new UUID("7ca39b4c-bd19-4699-aff7-f93fd03d3e7b"), | ||
46 | new UUID("6522e74d-1660-4e7f-b601-6f48c1659a77"), | ||
47 | new UUID("c228d1cf-4b5d-4ba8-84f4-899a0796aa97") | ||
48 | }; | ||
41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
42 | 50 | ||
43 | /// <summary> | 51 | /// <summary> |
@@ -65,6 +73,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
65 | private UUID TransactionID = UUID.Zero; | 73 | private UUID TransactionID = UUID.Zero; |
66 | private sbyte type = 0; | 74 | private sbyte type = 0; |
67 | private byte wearableType = 0; | 75 | private byte wearableType = 0; |
76 | private byte[] m_oldData = null; | ||
68 | public ulong XferID; | 77 | public ulong XferID; |
69 | private Scene m_Scene; | 78 | private Scene m_Scene; |
70 | 79 | ||
@@ -302,6 +311,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
302 | 311 | ||
303 | private void DoCreateItem(uint callbackID) | 312 | private void DoCreateItem(uint callbackID) |
304 | { | 313 | { |
314 | ValidateAssets(); | ||
305 | m_Scene.AssetService.Store(m_asset); | 315 | m_Scene.AssetService.Store(m_asset); |
306 | 316 | ||
307 | InventoryItemBase item = new InventoryItemBase(); | 317 | InventoryItemBase item = new InventoryItemBase(); |
@@ -322,12 +332,84 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
322 | item.Flags = (uint) wearableType; | 332 | item.Flags = (uint) wearableType; |
323 | item.CreationDate = Util.UnixTimeSinceEpoch(); | 333 | item.CreationDate = Util.UnixTimeSinceEpoch(); |
324 | 334 | ||
335 | m_log.DebugFormat("[XFER]: Created item {0} with asset {1}", | ||
336 | item.ID, item.AssetID); | ||
337 | |||
325 | if (m_Scene.AddInventoryItem(item)) | 338 | if (m_Scene.AddInventoryItem(item)) |
326 | ourClient.SendInventoryItemCreateUpdate(item, callbackID); | 339 | ourClient.SendInventoryItemCreateUpdate(item, callbackID); |
327 | else | 340 | else |
328 | ourClient.SendAlertMessage("Unable to create inventory item"); | 341 | ourClient.SendAlertMessage("Unable to create inventory item"); |
329 | } | 342 | } |
330 | 343 | ||
344 | private void ValidateAssets() | ||
345 | { | ||
346 | if (m_asset.Type == (sbyte)AssetType.Clothing || | ||
347 | m_asset.Type == (sbyte)AssetType.Bodypart) | ||
348 | { | ||
349 | string content = System.Text.Encoding.ASCII.GetString(m_asset.Data); | ||
350 | string[] lines = content.Split(new char[] {'\n'}); | ||
351 | |||
352 | List<string> validated = new List<string>(); | ||
353 | |||
354 | Dictionary<int, UUID> allowed = ExtractTexturesFromOldData(); | ||
355 | |||
356 | int textures = 0; | ||
357 | |||
358 | foreach (string line in lines) | ||
359 | { | ||
360 | try | ||
361 | { | ||
362 | if (line.StartsWith("textures ")) | ||
363 | { | ||
364 | textures = Convert.ToInt32(line.Substring(9)); | ||
365 | validated.Add(line); | ||
366 | } | ||
367 | else if (textures > 0) | ||
368 | { | ||
369 | string[] parts = line.Split(new char[] {' '}); | ||
370 | |||
371 | UUID tx = new UUID(parts[1]); | ||
372 | int id = Convert.ToInt32(parts[0]); | ||
373 | |||
374 | if (defaultIDs.Contains(tx) || tx == UUID.Zero || | ||
375 | (allowed.ContainsKey(id) && allowed[id] == tx)) | ||
376 | { | ||
377 | validated.Add(parts[0] + " " + tx.ToString()); | ||
378 | } | ||
379 | else | ||
380 | { | ||
381 | int perms = m_Scene.InventoryService.GetAssetPermissions(ourClient.AgentId, tx); | ||
382 | int full = (int)(PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Copy); | ||
383 | |||
384 | if ((perms & full) != full) | ||
385 | { | ||
386 | m_log.ErrorFormat("[ASSET UPLOADER]: REJECTED update with texture {0} from {1} because they do not own the texture", tx, ourClient.AgentId); | ||
387 | validated.Add(parts[0] + " " + UUID.Zero.ToString()); | ||
388 | } | ||
389 | else | ||
390 | { | ||
391 | validated.Add(line); | ||
392 | } | ||
393 | } | ||
394 | textures--; | ||
395 | } | ||
396 | else | ||
397 | { | ||
398 | validated.Add(line); | ||
399 | } | ||
400 | } | ||
401 | catch | ||
402 | { | ||
403 | // If it's malformed, skip it | ||
404 | } | ||
405 | } | ||
406 | |||
407 | string final = String.Join("\n", validated.ToArray()); | ||
408 | |||
409 | m_asset.Data = System.Text.Encoding.ASCII.GetBytes(final); | ||
410 | } | ||
411 | } | ||
412 | |||
331 | /// <summary> | 413 | /// <summary> |
332 | /// Get the asset data uploaded in this transfer. | 414 | /// Get the asset data uploaded in this transfer. |
333 | /// </summary> | 415 | /// </summary> |
@@ -336,10 +418,55 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
336 | { | 418 | { |
337 | if (m_finished) | 419 | if (m_finished) |
338 | { | 420 | { |
421 | ValidateAssets(); | ||
339 | return m_asset; | 422 | return m_asset; |
340 | } | 423 | } |
341 | 424 | ||
342 | return null; | 425 | return null; |
343 | } | 426 | } |
427 | |||
428 | public void SetOldData(byte[] d) | ||
429 | { | ||
430 | m_oldData = d; | ||
431 | } | ||
432 | |||
433 | private Dictionary<int,UUID> ExtractTexturesFromOldData() | ||
434 | { | ||
435 | Dictionary<int,UUID> result = new Dictionary<int,UUID>(); | ||
436 | if (m_oldData == null) | ||
437 | return result; | ||
438 | |||
439 | string content = System.Text.Encoding.ASCII.GetString(m_oldData); | ||
440 | string[] lines = content.Split(new char[] {'\n'}); | ||
441 | |||
442 | int textures = 0; | ||
443 | |||
444 | foreach (string line in lines) | ||
445 | { | ||
446 | try | ||
447 | { | ||
448 | if (line.StartsWith("textures ")) | ||
449 | { | ||
450 | textures = Convert.ToInt32(line.Substring(9)); | ||
451 | } | ||
452 | else if (textures > 0) | ||
453 | { | ||
454 | string[] parts = line.Split(new char[] {' '}); | ||
455 | |||
456 | UUID tx = new UUID(parts[1]); | ||
457 | int id = Convert.ToInt32(parts[0]); | ||
458 | result[id] = tx; | ||
459 | textures--; | ||
460 | } | ||
461 | } | ||
462 | catch | ||
463 | { | ||
464 | // If it's malformed, skip it | ||
465 | } | ||
466 | } | ||
467 | |||
468 | return result; | ||
469 | } | ||
344 | } | 470 | } |
345 | } | 471 | } |
472 | |||
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index fab489d..7d7176f 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | |||
@@ -257,57 +257,70 @@ namespace Flotsam.RegionModules.AssetCache | |||
257 | 257 | ||
258 | private void UpdateFileCache(string key, AssetBase asset) | 258 | private void UpdateFileCache(string key, AssetBase asset) |
259 | { | 259 | { |
260 | string filename = GetFileName(asset.ID); | 260 | // TODO: Spawn this off to some seperate thread to do the actual writing |
261 | 261 | if (asset != null) | |
262 | try | ||
263 | { | 262 | { |
264 | // If the file is already cached just update access time. | 263 | string filename = GetFileName(key); |
265 | if (File.Exists(filename)) | 264 | |
266 | { | 265 | try |
267 | lock (m_CurrentlyWriting) | ||
268 | { | ||
269 | if (!m_CurrentlyWriting.Contains(filename)) | ||
270 | File.SetLastAccessTime(filename, DateTime.Now); | ||
271 | } | ||
272 | } | ||
273 | else | ||
274 | { | 266 | { |
275 | // Once we start writing, make sure we flag that we're writing | 267 | // If the file is already cached, don't cache it, just touch it so access time is updated |
276 | // that object to the cache so that we don't try to write the | 268 | if (File.Exists(filename)) |
277 | // same file multiple times. | ||
278 | lock (m_CurrentlyWriting) | ||
279 | { | 269 | { |
280 | #if WAIT_ON_INPROGRESS_REQUESTS | 270 | // We don't really want to know about sharing |
281 | if (m_CurrentlyWriting.ContainsKey(filename)) | 271 | // violations here. If the file is locked, then |
272 | // the other thread has updated the time for us. | ||
273 | try | ||
282 | { | 274 | { |
283 | return; | 275 | lock (m_CurrentlyWriting) |
276 | { | ||
277 | if (!m_CurrentlyWriting.Contains(filename)) | ||
278 | File.SetLastAccessTime(filename, DateTime.Now); | ||
279 | } | ||
284 | } | 280 | } |
285 | else | 281 | catch |
286 | { | ||
287 | m_CurrentlyWriting.Add(filename, new ManualResetEvent(false)); | ||
288 | } | ||
289 | |||
290 | #else | ||
291 | if (m_CurrentlyWriting.Contains(filename)) | ||
292 | { | 282 | { |
293 | return; | ||
294 | } | 283 | } |
295 | else | 284 | } else { |
285 | |||
286 | // Once we start writing, make sure we flag that we're writing | ||
287 | // that object to the cache so that we don't try to write the | ||
288 | // same file multiple times. | ||
289 | lock (m_CurrentlyWriting) | ||
296 | { | 290 | { |
297 | m_CurrentlyWriting.Add(filename); | 291 | #if WAIT_ON_INPROGRESS_REQUESTS |
298 | } | 292 | if (m_CurrentlyWriting.ContainsKey(filename)) |
293 | { | ||
294 | return; | ||
295 | } | ||
296 | else | ||
297 | { | ||
298 | m_CurrentlyWriting.Add(filename, new ManualResetEvent(false)); | ||
299 | } | ||
300 | |||
301 | #else | ||
302 | if (m_CurrentlyWriting.Contains(filename)) | ||
303 | { | ||
304 | return; | ||
305 | } | ||
306 | else | ||
307 | { | ||
308 | m_CurrentlyWriting.Add(filename); | ||
309 | } | ||
299 | #endif | 310 | #endif |
300 | } | ||
301 | 311 | ||
302 | Util.FireAndForget( | 312 | } |
303 | delegate { WriteFileCache(filename, asset); }); | 313 | |
314 | Util.FireAndForget( | ||
315 | delegate { WriteFileCache(filename, asset); }); | ||
316 | } | ||
317 | } | ||
318 | catch (Exception e) | ||
319 | { | ||
320 | m_log.ErrorFormat( | ||
321 | "[FLOTSAM ASSET CACHE]: Failed to update cache for asset {0}. Exception {1} {2}", | ||
322 | asset.ID, e.Message, e.StackTrace); | ||
304 | } | 323 | } |
305 | } | ||
306 | catch (Exception e) | ||
307 | { | ||
308 | m_log.ErrorFormat( | ||
309 | "[FLOTSAM ASSET CACHE]: Failed to update cache for asset {0}. Exception {1} {2}", | ||
310 | asset.ID, e.Message, e.StackTrace); | ||
311 | } | 324 | } |
312 | } | 325 | } |
313 | 326 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index b74c0ba..c05ef3c 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Xml; | ||
31 | using log4net; | 32 | using log4net; |
32 | using Mono.Addins; | 33 | using Mono.Addins; |
33 | using Nini.Config; | 34 | using Nini.Config; |
@@ -38,6 +39,7 @@ using OpenSim.Region.Framework; | |||
38 | using OpenSim.Region.Framework.Interfaces; | 39 | using OpenSim.Region.Framework.Interfaces; |
39 | using OpenSim.Region.Framework.Scenes; | 40 | using OpenSim.Region.Framework.Scenes; |
40 | using OpenSim.Region.Framework.Scenes.Serialization; | 41 | using OpenSim.Region.Framework.Scenes.Serialization; |
42 | using OpenSim.Services.Interfaces; | ||
41 | 43 | ||
42 | namespace OpenSim.Region.CoreModules.Avatar.Attachments | 44 | namespace OpenSim.Region.CoreModules.Avatar.Attachments |
43 | { | 45 | { |
@@ -117,6 +119,40 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
117 | 119 | ||
118 | // m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing any attachments for {0}", sp.Name); | 120 | // m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing any attachments for {0}", sp.Name); |
119 | 121 | ||
122 | XmlDocument doc = new XmlDocument(); | ||
123 | string stateData = String.Empty; | ||
124 | |||
125 | IAttachmentsService attServ = m_scene.RequestModuleInterface<IAttachmentsService>(); | ||
126 | if (attServ != null) | ||
127 | { | ||
128 | m_log.DebugFormat("[ATTACHMENT]: Loading attachment data from attachment service"); | ||
129 | stateData = attServ.Get(sp.UUID.ToString()); | ||
130 | if (stateData != String.Empty) | ||
131 | { | ||
132 | try | ||
133 | { | ||
134 | doc.LoadXml(stateData); | ||
135 | } | ||
136 | catch { } | ||
137 | } | ||
138 | } | ||
139 | |||
140 | Dictionary<UUID, string> itemData = new Dictionary<UUID, string>(); | ||
141 | |||
142 | XmlNodeList nodes = doc.GetElementsByTagName("Attachment"); | ||
143 | if (nodes.Count > 0) | ||
144 | { | ||
145 | foreach (XmlNode n in nodes) | ||
146 | { | ||
147 | XmlElement elem = (XmlElement)n; | ||
148 | string itemID = elem.GetAttribute("ItemID"); | ||
149 | string xml = elem.InnerXml; | ||
150 | |||
151 | itemData[new UUID(itemID)] = xml; | ||
152 | } | ||
153 | } | ||
154 | |||
155 | |||
120 | List<AvatarAttachment> attachments = sp.Appearance.GetAttachments(); | 156 | List<AvatarAttachment> attachments = sp.Appearance.GetAttachments(); |
121 | foreach (AvatarAttachment attach in attachments) | 157 | foreach (AvatarAttachment attach in attachments) |
122 | { | 158 | { |
@@ -136,12 +172,22 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
136 | 172 | ||
137 | try | 173 | try |
138 | { | 174 | { |
175 | string xmlData; | ||
176 | XmlDocument d = null; | ||
177 | UUID asset; | ||
178 | if (itemData.TryGetValue(attach.ItemID, out xmlData)) | ||
179 | { | ||
180 | d = new XmlDocument(); | ||
181 | d.LoadXml(xmlData); | ||
182 | m_log.InfoFormat("[ATTACHMENT]: Found saved state for item {0}, loading it", attach.ItemID); | ||
183 | } | ||
184 | |||
139 | // If we're an NPC then skip all the item checks and manipulations since we don't have an | 185 | // If we're an NPC then skip all the item checks and manipulations since we don't have an |
140 | // inventory right now. | 186 | // inventory right now. |
141 | if (sp.PresenceType == PresenceType.Npc) | 187 | if (sp.PresenceType == PresenceType.Npc) |
142 | RezSingleAttachmentFromInventoryInternal(sp, UUID.Zero, attach.AssetID, p); | 188 | RezSingleAttachmentFromInventoryInternal(sp, UUID.Zero, attach.AssetID, p, null); |
143 | else | 189 | else |
144 | RezSingleAttachmentFromInventory(sp, attach.ItemID, p); | 190 | RezSingleAttachmentFromInventory(sp, attach.ItemID, p, true, d); |
145 | } | 191 | } |
146 | catch (Exception e) | 192 | catch (Exception e) |
147 | { | 193 | { |
@@ -185,7 +231,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
185 | sp.ClearAttachments(); | 231 | sp.ClearAttachments(); |
186 | } | 232 | } |
187 | 233 | ||
188 | public bool AttachObject(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool silent) | 234 | public bool AttachObject(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool silent, bool useAttachData) |
189 | { | 235 | { |
190 | lock (sp.AttachmentsSyncLock) | 236 | lock (sp.AttachmentsSyncLock) |
191 | { | 237 | { |
@@ -231,9 +277,27 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
231 | attachPos = Vector3.Zero; | 277 | attachPos = Vector3.Zero; |
232 | } | 278 | } |
233 | 279 | ||
280 | if (useAttachData) | ||
281 | { | ||
282 | group.RootPart.RotationOffset = group.RootPart.AttachRotation; | ||
283 | attachPos = group.RootPart.AttachOffset; | ||
284 | if (attachmentPt == 0) | ||
285 | { | ||
286 | attachmentPt = group.RootPart.AttachPoint; | ||
287 | if (attachmentPt == 0) | ||
288 | { | ||
289 | attachmentPt = (uint)AttachmentPoint.LeftHand; | ||
290 | attachPos = Vector3.Zero; | ||
291 | } | ||
292 | } | ||
293 | else if (group.RootPart.AttachPoint != attachmentPt) | ||
294 | { | ||
295 | attachPos = Vector3.Zero; | ||
296 | } | ||
297 | } | ||
234 | group.AttachmentPoint = attachmentPt; | 298 | group.AttachmentPoint = attachmentPt; |
235 | group.AbsolutePosition = attachPos; | 299 | group.AbsolutePosition = attachPos; |
236 | 300 | ||
237 | // We also don't want to do any of the inventory operations for an NPC. | 301 | // We also don't want to do any of the inventory operations for an NPC. |
238 | if (sp.PresenceType != PresenceType.Npc) | 302 | if (sp.PresenceType != PresenceType.Npc) |
239 | { | 303 | { |
@@ -268,6 +332,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
268 | } | 332 | } |
269 | 333 | ||
270 | public ISceneEntity RezSingleAttachmentFromInventory(IScenePresence sp, UUID itemID, uint AttachmentPt) | 334 | public ISceneEntity RezSingleAttachmentFromInventory(IScenePresence sp, UUID itemID, uint AttachmentPt) |
335 | { | ||
336 | return RezSingleAttachmentFromInventory(sp, itemID, AttachmentPt, true, null); | ||
337 | } | ||
338 | |||
339 | public ISceneEntity RezSingleAttachmentFromInventory(IScenePresence sp, UUID itemID, uint AttachmentPt, bool updateInventoryStatus, XmlDocument doc) | ||
271 | { | 340 | { |
272 | if (!Enabled) | 341 | if (!Enabled) |
273 | return null; | 342 | return null; |
@@ -306,7 +375,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
306 | return null; | 375 | return null; |
307 | } | 376 | } |
308 | 377 | ||
309 | SceneObjectGroup att = RezSingleAttachmentFromInventoryInternal(sp, itemID, UUID.Zero, AttachmentPt); | 378 | SceneObjectGroup att = RezSingleAttachmentFromInventoryInternal(sp, itemID, UUID.Zero, AttachmentPt, doc); |
310 | 379 | ||
311 | if (att == null) | 380 | if (att == null) |
312 | DetachSingleAttachmentToInv(sp, itemID); | 381 | DetachSingleAttachmentToInv(sp, itemID); |
@@ -370,7 +439,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
370 | so.AttachedAvatar = UUID.Zero; | 439 | so.AttachedAvatar = UUID.Zero; |
371 | rootPart.SetParentLocalId(0); | 440 | rootPart.SetParentLocalId(0); |
372 | so.ClearPartAttachmentData(); | 441 | so.ClearPartAttachmentData(); |
373 | rootPart.ApplyPhysics(rootPart.GetEffectiveObjectFlags(), rootPart.VolumeDetectActive); | 442 | rootPart.ApplyPhysics(rootPart.GetEffectiveObjectFlags(), rootPart.VolumeDetectActive,false); |
374 | so.HasGroupChanged = true; | 443 | so.HasGroupChanged = true; |
375 | rootPart.Rezzed = DateTime.Now; | 444 | rootPart.Rezzed = DateTime.Now; |
376 | rootPart.RemFlag(PrimFlags.TemporaryOnRez); | 445 | rootPart.RemFlag(PrimFlags.TemporaryOnRez); |
@@ -601,16 +670,79 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
601 | // "[ATTACHMENTS MODULE]: Called AddSceneObjectAsAttachment for object {0} {1} for {2}", | 670 | // "[ATTACHMENTS MODULE]: Called AddSceneObjectAsAttachment for object {0} {1} for {2}", |
602 | // grp.Name, grp.LocalId, remoteClient.Name); | 671 | // grp.Name, grp.LocalId, remoteClient.Name); |
603 | 672 | ||
604 | InventoryItemBase newItem = m_invAccessModule.CopyToInventory( | 673 | // Vector3 inventoryStoredPosition = new Vector3 |
605 | DeRezAction.TakeCopy, | 674 | // (((grp.AbsolutePosition.X > (int)Constants.RegionSize) |
606 | m_scene.InventoryService.GetFolderForType(sp.UUID, AssetType.Object).ID, | 675 | // ? (float)Constants.RegionSize - 6 |
607 | new List<SceneObjectGroup> { grp }, | 676 | // : grp.AbsolutePosition.X) |
608 | sp.ControllingClient, true)[0]; | 677 | // , |
678 | // (grp.AbsolutePosition.Y > (int)Constants.RegionSize) | ||
679 | // ? (float)Constants.RegionSize - 6 | ||
680 | // : grp.AbsolutePosition.Y, | ||
681 | // grp.AbsolutePosition.Z); | ||
682 | // | ||
683 | // Vector3 originalPosition = grp.AbsolutePosition; | ||
684 | // | ||
685 | // grp.AbsolutePosition = inventoryStoredPosition; | ||
686 | |||
687 | // If we're being called from a script, then trying to serialize that same script's state will not complete | ||
688 | // in any reasonable time period. Therefore, we'll avoid it. The worst that can happen is that if | ||
689 | // the client/server crashes rather than logging out normally, the attachment's scripts will resume | ||
690 | // without state on relog. Arguably, this is what we want anyway. | ||
691 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(grp, false); | ||
692 | |||
693 | // grp.AbsolutePosition = originalPosition; | ||
694 | |||
695 | AssetBase asset = m_scene.CreateAsset( | ||
696 | grp.GetPartName(grp.LocalId), | ||
697 | grp.GetPartDescription(grp.LocalId), | ||
698 | (sbyte)AssetType.Object, | ||
699 | Utils.StringToBytes(sceneObjectXml), | ||
700 | sp.UUID); | ||
701 | |||
702 | m_scene.AssetService.Store(asset); | ||
703 | |||
704 | InventoryItemBase item = new InventoryItemBase(); | ||
705 | item.CreatorId = grp.RootPart.CreatorID.ToString(); | ||
706 | item.CreatorData = grp.RootPart.CreatorData; | ||
707 | item.Owner = sp.UUID; | ||
708 | item.ID = UUID.Random(); | ||
709 | item.AssetID = asset.FullID; | ||
710 | item.Description = asset.Description; | ||
711 | item.Name = asset.Name; | ||
712 | item.AssetType = asset.Type; | ||
713 | item.InvType = (int)InventoryType.Object; | ||
714 | |||
715 | InventoryFolderBase folder = m_scene.InventoryService.GetFolderForType(sp.UUID, AssetType.Object); | ||
716 | if (folder != null) | ||
717 | item.Folder = folder.ID; | ||
718 | else // oopsies | ||
719 | item.Folder = UUID.Zero; | ||
720 | |||
721 | // Nix the special bits we used to use for slam and the folded perms | ||
722 | uint allowablePermissionsMask = (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify | PermissionMask.Move); | ||
723 | |||
724 | if ((sp.UUID != grp.RootPart.OwnerID) && m_scene.Permissions.PropagatePermissions()) | ||
725 | { | ||
726 | item.BasePermissions = grp.RootPart.BaseMask & grp.RootPart.NextOwnerMask & allowablePermissionsMask; | ||
727 | item.CurrentPermissions = grp.RootPart.BaseMask & grp.RootPart.NextOwnerMask & allowablePermissionsMask; | ||
728 | item.NextPermissions = grp.RootPart.NextOwnerMask & allowablePermissionsMask; | ||
729 | item.EveryOnePermissions = grp.RootPart.EveryoneMask & grp.RootPart.NextOwnerMask & allowablePermissionsMask; | ||
730 | item.GroupPermissions = grp.RootPart.GroupMask & grp.RootPart.NextOwnerMask & allowablePermissionsMask; | ||
731 | } | ||
732 | else | ||
733 | { | ||
734 | item.BasePermissions = grp.RootPart.BaseMask & allowablePermissionsMask; | ||
735 | item.CurrentPermissions = grp.RootPart.OwnerMask & allowablePermissionsMask; | ||
736 | item.NextPermissions = grp.RootPart.NextOwnerMask & allowablePermissionsMask; | ||
737 | item.EveryOnePermissions = grp.RootPart.EveryoneMask & allowablePermissionsMask; | ||
738 | item.GroupPermissions = grp.RootPart.GroupMask & allowablePermissionsMask; | ||
739 | } | ||
740 | item.CreationDate = Util.UnixTimeSinceEpoch(); | ||
609 | 741 | ||
610 | // sets itemID so client can show item as 'attached' in inventory | 742 | // sets itemID so client can show item as 'attached' in inventory |
611 | grp.FromItemID = newItem.ID; | 743 | grp.FromItemID = item.ID; |
612 | 744 | ||
613 | return newItem; | 745 | return item; |
614 | } | 746 | } |
615 | 747 | ||
616 | // What makes this method odd and unique is it tries to detach using an UUID.... Yay for standards. | 748 | // What makes this method odd and unique is it tries to detach using an UUID.... Yay for standards. |
@@ -655,8 +787,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
655 | } | 787 | } |
656 | } | 788 | } |
657 | 789 | ||
658 | private SceneObjectGroup RezSingleAttachmentFromInventoryInternal( | 790 | protected SceneObjectGroup RezSingleAttachmentFromInventoryInternal( |
659 | IScenePresence sp, UUID itemID, UUID assetID, uint attachmentPt) | 791 | IScenePresence sp, UUID itemID, UUID assetID, uint attachmentPt, XmlDocument doc) |
660 | { | 792 | { |
661 | if (m_invAccessModule == null) | 793 | if (m_invAccessModule == null) |
662 | return null; | 794 | return null; |
@@ -674,10 +806,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
674 | null, assetID, Vector3.Zero, Vector3.Zero, UUID.Zero, (byte)1, true, | 806 | null, assetID, Vector3.Zero, Vector3.Zero, UUID.Zero, (byte)1, true, |
675 | false, false, sp.UUID, true); | 807 | false, false, sp.UUID, true); |
676 | 808 | ||
677 | // m_log.DebugFormat( | 809 | // m_log.DebugFormat( |
678 | // "[ATTACHMENTS MODULE]: Retrieved single object {0} for attachment to {1} on point {2}", | 810 | // "[ATTACHMENTS MODULE]: Retrieved single object {0} for attachment to {1} on point {2}", |
679 | // objatt.Name, remoteClient.Name, AttachmentPt); | 811 | // objatt.Name, remoteClient.Name, AttachmentPt); |
680 | 812 | ||
681 | if (objatt != null) | 813 | if (objatt != null) |
682 | { | 814 | { |
683 | // HasGroupChanged is being set from within RezObject. Ideally it would be set by the caller. | 815 | // HasGroupChanged is being set from within RezObject. Ideally it would be set by the caller. |
@@ -689,7 +821,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
689 | // This will throw if the attachment fails | 821 | // This will throw if the attachment fails |
690 | try | 822 | try |
691 | { | 823 | { |
692 | AttachObject(sp, objatt, attachmentPt, false); | 824 | AttachObject(sp, objatt, attachmentPt, false, false); |
693 | } | 825 | } |
694 | catch (Exception e) | 826 | catch (Exception e) |
695 | { | 827 | { |
@@ -702,10 +834,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
702 | m_scene.DeleteSceneObject(objatt, false); | 834 | m_scene.DeleteSceneObject(objatt, false); |
703 | return null; | 835 | return null; |
704 | } | 836 | } |
705 | 837 | ||
706 | if (tainted) | 838 | if (tainted) |
707 | objatt.HasGroupChanged = true; | 839 | objatt.HasGroupChanged = true; |
708 | 840 | ||
841 | if (doc != null) | ||
842 | { | ||
843 | objatt.LoadScriptState(doc); | ||
844 | objatt.ResetOwnerChangeFlag(); | ||
845 | } | ||
846 | |||
709 | // Fire after attach, so we don't get messy perms dialogs | 847 | // Fire after attach, so we don't get messy perms dialogs |
710 | // 4 == AttachedRez | 848 | // 4 == AttachedRez |
711 | objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 4); | 849 | objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 4); |
@@ -723,7 +861,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
723 | itemID, sp.Name, attachmentPt); | 861 | itemID, sp.Name, attachmentPt); |
724 | } | 862 | } |
725 | } | 863 | } |
726 | 864 | ||
727 | return null; | 865 | return null; |
728 | } | 866 | } |
729 | 867 | ||
@@ -837,7 +975,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
837 | AttachmentPt &= 0x7f; | 975 | AttachmentPt &= 0x7f; |
838 | 976 | ||
839 | // Calls attach with a Zero position | 977 | // Calls attach with a Zero position |
840 | if (AttachObject(sp, part.ParentGroup, AttachmentPt, false)) | 978 | if (AttachObject(sp, part.ParentGroup, AttachmentPt, false, true)) |
841 | { | 979 | { |
842 | // m_log.Debug( | 980 | // m_log.Debug( |
843 | // "[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId | 981 | // "[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId |
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs index 5e89eec..acf0089 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | |||
@@ -106,7 +106,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
106 | 106 | ||
107 | SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, attName, m_presence.UUID).ParentGroup; | 107 | SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, attName, m_presence.UUID).ParentGroup; |
108 | 108 | ||
109 | m_attMod.AttachObject(m_presence, so, (uint)AttachmentPoint.Chest, false); | 109 | m_attMod.AttachObject(m_presence, so, (uint)AttachmentPoint.Chest, false, false); |
110 | 110 | ||
111 | // Check status on scene presence | 111 | // Check status on scene presence |
112 | Assert.That(m_presence.HasAttachments(), Is.True); | 112 | Assert.That(m_presence.HasAttachments(), Is.True); |
@@ -326,4 +326,4 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
326 | // Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects"); | 326 | // Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects"); |
327 | // } | 327 | // } |
328 | } | 328 | } |
329 | } \ No newline at end of file | 329 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 705233c..875c073 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -564,12 +564,17 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
564 | /// <param name="client"></param> | 564 | /// <param name="client"></param> |
565 | private void Client_OnRequestWearables(IClientAPI client) | 565 | private void Client_OnRequestWearables(IClientAPI client) |
566 | { | 566 | { |
567 | // m_log.DebugFormat("[AVFACTORY]: Client_OnRequestWearables called for {0} ({1})", client.Name, client.AgentId); | 567 | Util.FireAndForget(delegate(object x) |
568 | ScenePresence sp = m_scene.GetScenePresence(client.AgentId); | 568 | { |
569 | if (sp != null) | 569 | Thread.Sleep(4000); |
570 | client.SendWearables(sp.Appearance.Wearables, sp.Appearance.Serial++); | 570 | |
571 | else | 571 | // m_log.DebugFormat("[AVFACTORY]: Client_OnRequestWearables called for {0} ({1})", client.Name, client.AgentId); |
572 | m_log.WarnFormat("[AVFACTORY]: Client_OnRequestWearables unable to find presence for {0}", client.AgentId); | 572 | ScenePresence sp = m_scene.GetScenePresence(client.AgentId); |
573 | if (sp != null) | ||
574 | client.SendWearables(sp.Appearance.Wearables, sp.Appearance.Serial++); | ||
575 | else | ||
576 | m_log.WarnFormat("[AVFACTORY]: Client_OnRequestWearables unable to find presence for {0}", client.AgentId); | ||
577 | }); | ||
573 | } | 578 | } |
574 | 579 | ||
575 | /// <summary> | 580 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index e4452fb..6ffc7e6 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -49,7 +49,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
49 | private int m_shoutdistance = 100; | 49 | private int m_shoutdistance = 100; |
50 | private int m_whisperdistance = 10; | 50 | private int m_whisperdistance = 10; |
51 | private List<Scene> m_scenes = new List<Scene>(); | 51 | private List<Scene> m_scenes = new List<Scene>(); |
52 | 52 | private List<string> FreezeCache = new List<string>(); | |
53 | private string m_adminPrefix = ""; | ||
53 | internal object m_syncy = new object(); | 54 | internal object m_syncy = new object(); |
54 | 55 | ||
55 | internal IConfig m_config; | 56 | internal IConfig m_config; |
@@ -76,6 +77,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
76 | m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); | 77 | m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); |
77 | m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); | 78 | m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); |
78 | m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); | 79 | m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); |
80 | m_adminPrefix = config.Configs["Chat"].GetString("admin_prefix", ""); | ||
79 | } | 81 | } |
80 | 82 | ||
81 | public virtual void AddRegion(Scene scene) | 83 | public virtual void AddRegion(Scene scene) |
@@ -171,7 +173,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
171 | return; | 173 | return; |
172 | } | 174 | } |
173 | 175 | ||
174 | DeliverChatToAvatars(ChatSourceType.Agent, c); | 176 | if (FreezeCache.Contains(c.Sender.AgentId.ToString())) |
177 | { | ||
178 | if (c.Type != ChatTypeEnum.StartTyping || c.Type != ChatTypeEnum.StopTyping) | ||
179 | c.Sender.SendAgentAlertMessage("You may not talk as you are frozen.", false); | ||
180 | } | ||
181 | else | ||
182 | { | ||
183 | DeliverChatToAvatars(ChatSourceType.Agent, c); | ||
184 | } | ||
175 | } | 185 | } |
176 | 186 | ||
177 | public virtual void OnChatFromWorld(Object sender, OSChatMessage c) | 187 | public virtual void OnChatFromWorld(Object sender, OSChatMessage c) |
@@ -185,6 +195,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
185 | protected virtual void DeliverChatToAvatars(ChatSourceType sourceType, OSChatMessage c) | 195 | protected virtual void DeliverChatToAvatars(ChatSourceType sourceType, OSChatMessage c) |
186 | { | 196 | { |
187 | string fromName = c.From; | 197 | string fromName = c.From; |
198 | string fromNamePrefix = ""; | ||
188 | UUID fromID = UUID.Zero; | 199 | UUID fromID = UUID.Zero; |
189 | UUID targetID = c.TargetUUID; | 200 | UUID targetID = c.TargetUUID; |
190 | string message = c.Message; | 201 | string message = c.Message; |
@@ -208,7 +219,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
208 | fromPos = avatar.AbsolutePosition; | 219 | fromPos = avatar.AbsolutePosition; |
209 | fromName = avatar.Name; | 220 | fromName = avatar.Name; |
210 | fromID = c.Sender.AgentId; | 221 | fromID = c.Sender.AgentId; |
211 | 222 | if (avatar.GodLevel >= 200) | |
223 | { | ||
224 | fromNamePrefix = m_adminPrefix; | ||
225 | } | ||
212 | break; | 226 | break; |
213 | 227 | ||
214 | case ChatSourceType.Object: | 228 | case ChatSourceType.Object: |
@@ -248,8 +262,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
248 | ScenePresence presence = s.GetScenePresence(targetID); | 262 | ScenePresence presence = s.GetScenePresence(targetID); |
249 | if (presence != null && !presence.IsChildAgent) | 263 | if (presence != null && !presence.IsChildAgent) |
250 | { | 264 | { |
251 | if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, ChatTypeEnum.Say, message, sourceType, true)) | 265 | ILandObject Presencecheck = s.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y); |
252 | receiverIDs.Add(presence.UUID); | 266 | if (Presencecheck != null) |
267 | { | ||
268 | // This will pass all chat from objects. Not | ||
269 | // perfect, but it will do. For now. Better | ||
270 | // than the prior behavior of muting all | ||
271 | // objects on a parcel with access restrictions | ||
272 | if (c.Sender == null || Presencecheck.IsEitherBannedOrRestricted(c.Sender.AgentId) != true) | ||
273 | { | ||
274 | if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromNamePrefix + fromName, c.Type, message, sourceType, false)) | ||
275 | receiverIDs.Add(presence.UUID); | ||
276 | } | ||
277 | } | ||
253 | } | 278 | } |
254 | } | 279 | } |
255 | } | 280 | } |
@@ -293,26 +318,29 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
293 | } | 318 | } |
294 | 319 | ||
295 | // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); | 320 | // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); |
296 | |||
297 | HashSet<UUID> receiverIDs = new HashSet<UUID>(); | 321 | HashSet<UUID> receiverIDs = new HashSet<UUID>(); |
298 | 322 | ||
299 | ((Scene)c.Scene).ForEachRootClient( | 323 | if (c.Scene != null) |
300 | delegate(IClientAPI client) | 324 | { |
301 | { | 325 | ((Scene)c.Scene).ForEachRootClient |
302 | // don't forward SayOwner chat from objects to | 326 | ( |
303 | // non-owner agents | 327 | delegate(IClientAPI client) |
304 | if ((c.Type == ChatTypeEnum.Owner) && | 328 | { |
305 | (null != c.SenderObject) && | 329 | // don't forward SayOwner chat from objects to |
306 | (((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId)) | 330 | // non-owner agents |
307 | return; | 331 | if ((c.Type == ChatTypeEnum.Owner) && |
308 | 332 | (null != c.SenderObject) && | |
309 | client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, | 333 | (((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId)) |
310 | (byte)sourceType, (byte)ChatAudibleLevel.Fully); | 334 | return; |
311 | receiverIDs.Add(client.AgentId); | 335 | |
312 | }); | 336 | client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, |
313 | 337 | (byte)sourceType, (byte)ChatAudibleLevel.Fully); | |
314 | (c.Scene as Scene).EventManager.TriggerOnChatToClients( | 338 | receiverIDs.Add(client.AgentId); |
315 | fromID, receiverIDs, c.Message, cType, CenterOfRegion, fromName, sourceType, ChatAudibleLevel.Fully); | 339 | } |
340 | ); | ||
341 | (c.Scene as Scene).EventManager.TriggerOnChatToClients( | ||
342 | fromID, receiverIDs, c.Message, cType, CenterOfRegion, fromName, sourceType, ChatAudibleLevel.Fully); | ||
343 | } | ||
316 | } | 344 | } |
317 | 345 | ||
318 | /// <summary> | 346 | /// <summary> |
@@ -358,5 +386,35 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
358 | 386 | ||
359 | return true; | 387 | return true; |
360 | } | 388 | } |
389 | |||
390 | Dictionary<UUID, System.Threading.Timer> Timers = new Dictionary<UUID, System.Threading.Timer>(); | ||
391 | public void ParcelFreezeUser(IClientAPI client, UUID parcelowner, uint flags, UUID target) | ||
392 | { | ||
393 | System.Threading.Timer Timer; | ||
394 | if (flags == 0) | ||
395 | { | ||
396 | FreezeCache.Add(target.ToString()); | ||
397 | System.Threading.TimerCallback timeCB = new System.Threading.TimerCallback(OnEndParcelFrozen); | ||
398 | Timer = new System.Threading.Timer(timeCB, target, 30000, 0); | ||
399 | Timers.Add(target, Timer); | ||
400 | } | ||
401 | else | ||
402 | { | ||
403 | FreezeCache.Remove(target.ToString()); | ||
404 | Timers.TryGetValue(target, out Timer); | ||
405 | Timers.Remove(target); | ||
406 | Timer.Dispose(); | ||
407 | } | ||
408 | } | ||
409 | |||
410 | private void OnEndParcelFrozen(object avatar) | ||
411 | { | ||
412 | UUID target = (UUID)avatar; | ||
413 | FreezeCache.Remove(target.ToString()); | ||
414 | System.Threading.Timer Timer; | ||
415 | Timers.TryGetValue(target, out Timer); | ||
416 | Timers.Remove(target); | ||
417 | Timer.Dispose(); | ||
418 | } | ||
361 | } | 419 | } |
362 | } | 420 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs index 325067c..3c294bb 100644 --- a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs | |||
@@ -216,4 +216,4 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
216 | return result; | 216 | return result; |
217 | } | 217 | } |
218 | } | 218 | } |
219 | } \ No newline at end of file | 219 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs index 2e3312f..1492302 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs | |||
@@ -31,16 +31,40 @@ using OpenMetaverse; | |||
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Framework.Scenes; | 32 | using OpenSim.Region.Framework.Scenes; |
33 | using OpenSim.Region.Framework.Interfaces; | 33 | using OpenSim.Region.Framework.Interfaces; |
34 | using System; | ||
35 | using System.Reflection; | ||
36 | using System.Collections; | ||
37 | using System.Collections.Specialized; | ||
38 | using System.Reflection; | ||
39 | using System.IO; | ||
40 | using System.Web; | ||
41 | using System.Xml; | ||
42 | using log4net; | ||
43 | using Mono.Addins; | ||
44 | using OpenMetaverse.Messages.Linden; | ||
45 | using OpenMetaverse.StructuredData; | ||
46 | using OpenSim.Framework.Capabilities; | ||
47 | using OpenSim.Framework.Servers; | ||
48 | using OpenSim.Framework.Servers.HttpServer; | ||
49 | using Caps = OpenSim.Framework.Capabilities.Caps; | ||
50 | using OSDArray = OpenMetaverse.StructuredData.OSDArray; | ||
51 | using OSDMap = OpenMetaverse.StructuredData.OSDMap; | ||
34 | 52 | ||
35 | namespace OpenSim.Region.CoreModules.Avatar.Gods | 53 | namespace OpenSim.Region.CoreModules.Avatar.Gods |
36 | { | 54 | { |
37 | public class GodsModule : IRegionModule, IGodsModule | 55 | public class GodsModule : IRegionModule, IGodsModule |
38 | { | 56 | { |
57 | private static readonly ILog m_log = | ||
58 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
59 | |||
39 | /// <summary>Special UUID for actions that apply to all agents</summary> | 60 | /// <summary>Special UUID for actions that apply to all agents</summary> |
40 | private static readonly UUID ALL_AGENTS = new UUID("44e87126-e794-4ded-05b3-7c42da3d5cdb"); | 61 | private static readonly UUID ALL_AGENTS = new UUID("44e87126-e794-4ded-05b3-7c42da3d5cdb"); |
41 | 62 | ||
42 | protected Scene m_scene; | 63 | protected Scene m_scene; |
43 | protected IDialogModule m_dialogModule; | 64 | protected IDialogModule m_dialogModule; |
65 | |||
66 | protected Dictionary<UUID, string> m_capsDict = | ||
67 | new Dictionary<UUID, string>(); | ||
44 | 68 | ||
45 | public void Initialise(Scene scene, IConfigSource source) | 69 | public void Initialise(Scene scene, IConfigSource source) |
46 | { | 70 | { |
@@ -48,6 +72,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
48 | m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>(); | 72 | m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>(); |
49 | m_scene.RegisterModuleInterface<IGodsModule>(this); | 73 | m_scene.RegisterModuleInterface<IGodsModule>(this); |
50 | m_scene.EventManager.OnNewClient += SubscribeToClientEvents; | 74 | m_scene.EventManager.OnNewClient += SubscribeToClientEvents; |
75 | m_scene.EventManager.OnRegisterCaps += OnRegisterCaps; | ||
76 | m_scene.EventManager.OnClientClosed += OnClientClosed; | ||
77 | scene.EventManager.OnIncomingInstantMessage += | ||
78 | OnIncomingInstantMessage; | ||
51 | } | 79 | } |
52 | 80 | ||
53 | public void PostInitialise() {} | 81 | public void PostInitialise() {} |
@@ -67,6 +95,54 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
67 | client.OnRequestGodlikePowers -= RequestGodlikePowers; | 95 | client.OnRequestGodlikePowers -= RequestGodlikePowers; |
68 | } | 96 | } |
69 | 97 | ||
98 | private void OnClientClosed(UUID agentID, Scene scene) | ||
99 | { | ||
100 | m_capsDict.Remove(agentID); | ||
101 | } | ||
102 | |||
103 | private void OnRegisterCaps(UUID agentID, Caps caps) | ||
104 | { | ||
105 | string uri = "/CAPS/" + UUID.Random(); | ||
106 | m_capsDict[agentID] = uri; | ||
107 | |||
108 | caps.RegisterHandler("UntrustedSimulatorMessage", | ||
109 | new RestStreamHandler("POST", uri, | ||
110 | HandleUntrustedSimulatorMessage)); | ||
111 | } | ||
112 | |||
113 | private string HandleUntrustedSimulatorMessage(string request, | ||
114 | string path, string param, IOSHttpRequest httpRequest, | ||
115 | IOSHttpResponse httpResponse) | ||
116 | { | ||
117 | OSDMap osd = (OSDMap)OSDParser.DeserializeLLSDXml(request); | ||
118 | |||
119 | string message = osd["message"].AsString(); | ||
120 | |||
121 | if (message == "GodKickUser") | ||
122 | { | ||
123 | OSDMap body = (OSDMap)osd["body"]; | ||
124 | OSDArray userInfo = (OSDArray)body["UserInfo"]; | ||
125 | OSDMap userData = (OSDMap)userInfo[0]; | ||
126 | |||
127 | UUID agentID = userData["AgentID"].AsUUID(); | ||
128 | UUID godID = userData["GodID"].AsUUID(); | ||
129 | UUID godSessionID = userData["GodSessionID"].AsUUID(); | ||
130 | uint kickFlags = userData["KickFlags"].AsUInteger(); | ||
131 | string reason = userData["Reason"].AsString(); | ||
132 | |||
133 | ScenePresence god = m_scene.GetScenePresence(godID); | ||
134 | if (god == null || god.ControllingClient.SessionId != godSessionID) | ||
135 | return String.Empty; | ||
136 | |||
137 | KickUser(godID, godSessionID, agentID, kickFlags, Util.StringToBytes1024(reason)); | ||
138 | } | ||
139 | else | ||
140 | { | ||
141 | m_log.ErrorFormat("[GOD]: Unhandled UntrustedSimulatorMessage: {0}", message); | ||
142 | } | ||
143 | return String.Empty; | ||
144 | } | ||
145 | |||
70 | public void RequestGodlikePowers( | 146 | public void RequestGodlikePowers( |
71 | UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient) | 147 | UUID agentID, UUID sessionID, UUID token, bool godLike, IClientAPI controllingClient) |
72 | { | 148 | { |
@@ -115,69 +191,85 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
115 | /// <param name="reason">The message to send to the user after it's been turned into a field</param> | 191 | /// <param name="reason">The message to send to the user after it's been turned into a field</param> |
116 | public void KickUser(UUID godID, UUID sessionID, UUID agentID, uint kickflags, byte[] reason) | 192 | public void KickUser(UUID godID, UUID sessionID, UUID agentID, uint kickflags, byte[] reason) |
117 | { | 193 | { |
118 | UUID kickUserID = ALL_AGENTS; | 194 | if (!m_scene.Permissions.IsGod(godID)) |
119 | 195 | return; | |
196 | |||
120 | ScenePresence sp = m_scene.GetScenePresence(agentID); | 197 | ScenePresence sp = m_scene.GetScenePresence(agentID); |
121 | 198 | ||
122 | if (sp != null || agentID == kickUserID) | 199 | if (sp == null && agentID != ALL_AGENTS) |
123 | { | 200 | { |
124 | if (m_scene.Permissions.IsGod(godID)) | 201 | IMessageTransferModule transferModule = |
202 | m_scene.RequestModuleInterface<IMessageTransferModule>(); | ||
203 | if (transferModule != null) | ||
125 | { | 204 | { |
126 | if (kickflags == 0) | 205 | m_log.DebugFormat("[GODS]: Sending nonlocal kill for agent {0}", agentID); |
127 | { | 206 | transferModule.SendInstantMessage(new GridInstantMessage( |
128 | if (agentID == kickUserID) | 207 | m_scene, godID, "God", agentID, (byte)250, false, |
129 | { | 208 | Utils.BytesToString(reason), UUID.Zero, true, |
130 | string reasonStr = Utils.BytesToString(reason); | 209 | new Vector3(), new byte[] {(byte)kickflags}), |
131 | 210 | delegate(bool success) {} ); | |
132 | m_scene.ForEachClient( | 211 | } |
133 | delegate(IClientAPI controller) | 212 | return; |
134 | { | 213 | } |
135 | if (controller.AgentId != godID) | ||
136 | controller.Kick(reasonStr); | ||
137 | } | ||
138 | ); | ||
139 | |||
140 | // This is a bit crude. It seems the client will be null before it actually stops the thread | ||
141 | // The thread will kill itself eventually :/ | ||
142 | // Is there another way to make sure *all* clients get this 'inter region' message? | ||
143 | m_scene.ForEachRootClient( | ||
144 | delegate(IClientAPI client) | ||
145 | { | ||
146 | if (client.AgentId != godID) | ||
147 | { | ||
148 | client.Close(); | ||
149 | } | ||
150 | } | ||
151 | ); | ||
152 | } | ||
153 | else | ||
154 | { | ||
155 | m_scene.SceneGraph.removeUserCount(!sp.IsChildAgent); | ||
156 | 214 | ||
157 | sp.ControllingClient.Kick(Utils.BytesToString(reason)); | 215 | switch (kickflags) |
158 | sp.ControllingClient.Close(); | 216 | { |
159 | } | 217 | case 0: |
160 | } | 218 | if (sp != null) |
161 | 219 | { | |
162 | if (kickflags == 1) | 220 | KickPresence(sp, Utils.BytesToString(reason)); |
163 | { | ||
164 | sp.AllowMovement = false; | ||
165 | m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason)); | ||
166 | m_dialogModule.SendAlertToUser(godID, "User Frozen"); | ||
167 | } | ||
168 | |||
169 | if (kickflags == 2) | ||
170 | { | ||
171 | sp.AllowMovement = true; | ||
172 | m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason)); | ||
173 | m_dialogModule.SendAlertToUser(godID, "User Unfrozen"); | ||
174 | } | ||
175 | } | 221 | } |
176 | else | 222 | else if (agentID == ALL_AGENTS) |
177 | { | 223 | { |
178 | m_dialogModule.SendAlertToUser(godID, "Kick request denied"); | 224 | m_scene.ForEachRootScenePresence( |
225 | delegate(ScenePresence p) | ||
226 | { | ||
227 | if (p.UUID != godID && (!m_scene.Permissions.IsGod(p.UUID))) | ||
228 | KickPresence(p, Utils.BytesToString(reason)); | ||
229 | } | ||
230 | ); | ||
179 | } | 231 | } |
232 | break; | ||
233 | case 1: | ||
234 | if (sp != null) | ||
235 | { | ||
236 | sp.AllowMovement = false; | ||
237 | m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason)); | ||
238 | m_dialogModule.SendAlertToUser(godID, "User Frozen"); | ||
239 | } | ||
240 | break; | ||
241 | case 2: | ||
242 | if (sp != null) | ||
243 | { | ||
244 | sp.AllowMovement = true; | ||
245 | m_dialogModule.SendAlertToUser(agentID, Utils.BytesToString(reason)); | ||
246 | m_dialogModule.SendAlertToUser(godID, "User Unfrozen"); | ||
247 | } | ||
248 | break; | ||
249 | default: | ||
250 | break; | ||
251 | } | ||
252 | } | ||
253 | |||
254 | private void KickPresence(ScenePresence sp, string reason) | ||
255 | { | ||
256 | if (sp.IsChildAgent) | ||
257 | return; | ||
258 | sp.ControllingClient.Kick(reason); | ||
259 | sp.Scene.IncomingCloseAgent(sp.UUID); | ||
260 | } | ||
261 | |||
262 | private void OnIncomingInstantMessage(GridInstantMessage msg) | ||
263 | { | ||
264 | if (msg.dialog == (uint)250) // Nonlocal kick | ||
265 | { | ||
266 | UUID agentID = new UUID(msg.toAgentID); | ||
267 | string reason = msg.message; | ||
268 | UUID godID = new UUID(msg.fromAgentID); | ||
269 | uint kickMode = (uint)msg.binaryBucket[0]; | ||
270 | |||
271 | KickUser(godID, UUID.Zero, agentID, kickMode, Util.StringToBytes1024(reason)); | ||
180 | } | 272 | } |
181 | } | 273 | } |
182 | } | 274 | } |
183 | } \ No newline at end of file | 275 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs index ca5d485..727f1c9 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | using System; | 27 | using System; |
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Timers; | ||
30 | using log4net; | 31 | using log4net; |
31 | using Nini.Config; | 32 | using Nini.Config; |
32 | using OpenMetaverse; | 33 | using OpenMetaverse; |
@@ -42,6 +43,10 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
42 | private static readonly ILog m_log = LogManager.GetLogger( | 43 | private static readonly ILog m_log = LogManager.GetLogger( |
43 | MethodBase.GetCurrentMethod().DeclaringType); | 44 | MethodBase.GetCurrentMethod().DeclaringType); |
44 | 45 | ||
46 | private Timer m_logTimer = new Timer(10000); | ||
47 | private List<GridInstantMessage> m_logData = new List<GridInstantMessage>(); | ||
48 | private string m_restUrl; | ||
49 | |||
45 | /// <value> | 50 | /// <value> |
46 | /// Is this module enabled? | 51 | /// Is this module enabled? |
47 | /// </value> | 52 | /// </value> |
@@ -61,9 +66,12 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
61 | "InstantMessageModule", "InstantMessageModule") != | 66 | "InstantMessageModule", "InstantMessageModule") != |
62 | "InstantMessageModule") | 67 | "InstantMessageModule") |
63 | return; | 68 | return; |
69 | m_restUrl = config.Configs["Messaging"].GetString("LogURL", String.Empty); | ||
64 | } | 70 | } |
65 | 71 | ||
66 | m_enabled = true; | 72 | m_enabled = true; |
73 | m_logTimer.AutoReset = false; | ||
74 | m_logTimer.Elapsed += LogTimerElapsed; | ||
67 | } | 75 | } |
68 | 76 | ||
69 | public void AddRegion(Scene scene) | 77 | public void AddRegion(Scene scene) |
@@ -148,6 +156,9 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
148 | { | 156 | { |
149 | byte dialog = im.dialog; | 157 | byte dialog = im.dialog; |
150 | 158 | ||
159 | if (client != null && dialog == (byte)InstantMessageDialog.MessageFromAgent) | ||
160 | LogInstantMesssage(im); | ||
161 | |||
151 | if (dialog != (byte)InstantMessageDialog.MessageFromAgent | 162 | if (dialog != (byte)InstantMessageDialog.MessageFromAgent |
152 | && dialog != (byte)InstantMessageDialog.StartTyping | 163 | && dialog != (byte)InstantMessageDialog.StartTyping |
153 | && dialog != (byte)InstantMessageDialog.StopTyping | 164 | && dialog != (byte)InstantMessageDialog.StopTyping |
@@ -157,6 +168,32 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
157 | return; | 168 | return; |
158 | } | 169 | } |
159 | 170 | ||
171 | //DateTime dt = DateTime.UtcNow; | ||
172 | |||
173 | // Ticks from UtcNow, but make it look like local. Evil, huh? | ||
174 | //dt = DateTime.SpecifyKind(dt, DateTimeKind.Local); | ||
175 | |||
176 | //try | ||
177 | //{ | ||
178 | // // Convert that to the PST timezone | ||
179 | // TimeZoneInfo timeZoneInfo = TimeZoneInfo.FindSystemTimeZoneById("America/Los_Angeles"); | ||
180 | // dt = TimeZoneInfo.ConvertTime(dt, timeZoneInfo); | ||
181 | //} | ||
182 | //catch | ||
183 | //{ | ||
184 | // //m_log.Info("[OFFLINE MESSAGING]: No PST timezone found on this machine. Saving with local timestamp."); | ||
185 | //} | ||
186 | |||
187 | //// And make it look local again to fool the unix time util | ||
188 | //dt = DateTime.SpecifyKind(dt, DateTimeKind.Utc); | ||
189 | |||
190 | // If client is null, this message comes from storage and IS offline | ||
191 | if (client != null) | ||
192 | im.offline = 0; | ||
193 | |||
194 | if (im.offline == 0) | ||
195 | im.timestamp = (uint)Util.UnixTimeSinceEpoch(); | ||
196 | |||
160 | if (m_TransferModule != null) | 197 | if (m_TransferModule != null) |
161 | { | 198 | { |
162 | if (client != null) | 199 | if (client != null) |
@@ -200,5 +237,35 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
200 | // | 237 | // |
201 | OnInstantMessage(null, msg); | 238 | OnInstantMessage(null, msg); |
202 | } | 239 | } |
240 | |||
241 | private void LogInstantMesssage(GridInstantMessage im) | ||
242 | { | ||
243 | if (m_logData.Count < 20) | ||
244 | { | ||
245 | // Restart the log write timer | ||
246 | m_logTimer.Stop(); | ||
247 | } | ||
248 | if (!m_logTimer.Enabled) | ||
249 | m_logTimer.Start(); | ||
250 | |||
251 | lock (m_logData) | ||
252 | { | ||
253 | m_logData.Add(im); | ||
254 | } | ||
255 | } | ||
256 | |||
257 | private void LogTimerElapsed(object source, ElapsedEventArgs e) | ||
258 | { | ||
259 | lock (m_logData) | ||
260 | { | ||
261 | if (m_restUrl != String.Empty && m_logData.Count > 0) | ||
262 | { | ||
263 | bool success = SynchronousRestObjectRequester.MakeRequest<List<GridInstantMessage>, bool>("POST", m_restUrl + "/LogMessages/", m_logData); | ||
264 | if (!success) | ||
265 | m_log.ErrorFormat("[INSTANT MESSAGE]: Failed to save log data"); | ||
266 | } | ||
267 | m_logData.Clear(); | ||
268 | } | ||
269 | } | ||
203 | } | 270 | } |
204 | } | 271 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs index 0dad3c4..6064ddc 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs | |||
@@ -48,6 +48,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 49 | ||
50 | private bool m_Enabled = false; | 50 | private bool m_Enabled = false; |
51 | protected string m_MessageKey = String.Empty; | ||
51 | protected List<Scene> m_Scenes = new List<Scene>(); | 52 | protected List<Scene> m_Scenes = new List<Scene>(); |
52 | protected Dictionary<UUID, UUID> m_UserRegionMap = new Dictionary<UUID, UUID>(); | 53 | protected Dictionary<UUID, UUID> m_UserRegionMap = new Dictionary<UUID, UUID>(); |
53 | 54 | ||
@@ -67,14 +68,17 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
67 | public virtual void Initialise(IConfigSource config) | 68 | public virtual void Initialise(IConfigSource config) |
68 | { | 69 | { |
69 | IConfig cnf = config.Configs["Messaging"]; | 70 | IConfig cnf = config.Configs["Messaging"]; |
70 | if (cnf != null && cnf.GetString( | 71 | if (cnf != null) |
71 | "MessageTransferModule", "MessageTransferModule") != | ||
72 | "MessageTransferModule") | ||
73 | { | 72 | { |
74 | m_log.Debug("[MESSAGE TRANSFER]: Disabled by configuration"); | 73 | if (cnf.GetString("MessageTransferModule", |
75 | return; | 74 | "MessageTransferModule") != "MessageTransferModule") |
76 | } | 75 | { |
76 | return; | ||
77 | } | ||
77 | 78 | ||
79 | m_MessageKey = cnf.GetString("MessageKey", String.Empty); | ||
80 | } | ||
81 | m_log.Debug("[MESSAGE TRANSFER]: Module enabled"); | ||
78 | m_Enabled = true; | 82 | m_Enabled = true; |
79 | } | 83 | } |
80 | 84 | ||
@@ -244,6 +248,19 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
244 | && requestData.ContainsKey("position_z") && requestData.ContainsKey("region_id") | 248 | && requestData.ContainsKey("position_z") && requestData.ContainsKey("region_id") |
245 | && requestData.ContainsKey("binary_bucket")) | 249 | && requestData.ContainsKey("binary_bucket")) |
246 | { | 250 | { |
251 | if (m_MessageKey != String.Empty) | ||
252 | { | ||
253 | XmlRpcResponse error_resp = new XmlRpcResponse(); | ||
254 | Hashtable error_respdata = new Hashtable(); | ||
255 | error_respdata["success"] = "FALSE"; | ||
256 | error_resp.Value = error_respdata; | ||
257 | |||
258 | if (!requestData.Contains("message_key")) | ||
259 | return error_resp; | ||
260 | if (m_MessageKey != (string)requestData["message_key"]) | ||
261 | return error_resp; | ||
262 | } | ||
263 | |||
247 | // Do the easy way of validating the UUIDs | 264 | // Do the easy way of validating the UUIDs |
248 | UUID.TryParse((string)requestData["from_agent_id"], out fromAgentID); | 265 | UUID.TryParse((string)requestData["from_agent_id"], out fromAgentID); |
249 | UUID.TryParse((string)requestData["to_agent_id"], out toAgentID); | 266 | UUID.TryParse((string)requestData["to_agent_id"], out toAgentID); |
@@ -420,24 +437,37 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
420 | return resp; | 437 | return resp; |
421 | } | 438 | } |
422 | 439 | ||
423 | /// <summary> | 440 | private delegate void GridInstantMessageDelegate(GridInstantMessage im, MessageResultNotification result); |
424 | /// delegate for sending a grid instant message asynchronously | ||
425 | /// </summary> | ||
426 | public delegate void GridInstantMessageDelegate(GridInstantMessage im, MessageResultNotification result, UUID prevRegionID); | ||
427 | 441 | ||
428 | protected virtual void GridInstantMessageCompleted(IAsyncResult iar) | 442 | private class GIM { |
429 | { | 443 | public GridInstantMessage im; |
430 | GridInstantMessageDelegate icon = | 444 | public MessageResultNotification result; |
431 | (GridInstantMessageDelegate)iar.AsyncState; | 445 | }; |
432 | icon.EndInvoke(iar); | ||
433 | } | ||
434 | 446 | ||
447 | private Queue<GIM> pendingInstantMessages = new Queue<GIM>(); | ||
448 | private int numInstantMessageThreads = 0; | ||
435 | 449 | ||
436 | protected virtual void SendGridInstantMessageViaXMLRPC(GridInstantMessage im, MessageResultNotification result) | 450 | private void SendGridInstantMessageViaXMLRPC(GridInstantMessage im, MessageResultNotification result) |
437 | { | 451 | { |
438 | GridInstantMessageDelegate d = SendGridInstantMessageViaXMLRPCAsync; | 452 | lock (pendingInstantMessages) { |
453 | if (numInstantMessageThreads >= 4) { | ||
454 | GIM gim = new GIM(); | ||
455 | gim.im = im; | ||
456 | gim.result = result; | ||
457 | pendingInstantMessages.Enqueue(gim); | ||
458 | } else { | ||
459 | ++ numInstantMessageThreads; | ||
460 | //m_log.DebugFormat("[SendGridInstantMessageViaXMLRPC]: ++numInstantMessageThreads={0}", numInstantMessageThreads); | ||
461 | GridInstantMessageDelegate d = SendGridInstantMessageViaXMLRPCAsyncMain; | ||
462 | d.BeginInvoke(im, result, GridInstantMessageCompleted, d); | ||
463 | } | ||
464 | } | ||
465 | } | ||
439 | 466 | ||
440 | d.BeginInvoke(im, result, UUID.Zero, GridInstantMessageCompleted, d); | 467 | private void GridInstantMessageCompleted(IAsyncResult iar) |
468 | { | ||
469 | GridInstantMessageDelegate d = (GridInstantMessageDelegate)iar.AsyncState; | ||
470 | d.EndInvoke(iar); | ||
441 | } | 471 | } |
442 | 472 | ||
443 | /// <summary> | 473 | /// <summary> |
@@ -452,8 +482,31 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
452 | /// Pass in 0 the first time this method is called. It will be called recursively with the last | 482 | /// Pass in 0 the first time this method is called. It will be called recursively with the last |
453 | /// regionhandle tried | 483 | /// regionhandle tried |
454 | /// </param> | 484 | /// </param> |
455 | protected virtual void SendGridInstantMessageViaXMLRPCAsync(GridInstantMessage im, MessageResultNotification result, UUID prevRegionID) | 485 | private void SendGridInstantMessageViaXMLRPCAsyncMain(GridInstantMessage im, MessageResultNotification result) |
456 | { | 486 | { |
487 | GIM gim; | ||
488 | do { | ||
489 | try { | ||
490 | SendGridInstantMessageViaXMLRPCAsync(im, result, UUID.Zero); | ||
491 | } catch (Exception e) { | ||
492 | m_log.Error("[SendGridInstantMessageViaXMLRPC]: exception " + e.Message); | ||
493 | } | ||
494 | lock (pendingInstantMessages) { | ||
495 | if (pendingInstantMessages.Count > 0) { | ||
496 | gim = pendingInstantMessages.Dequeue(); | ||
497 | im = gim.im; | ||
498 | result = gim.result; | ||
499 | } else { | ||
500 | gim = null; | ||
501 | -- numInstantMessageThreads; | ||
502 | //m_log.DebugFormat("[SendGridInstantMessageViaXMLRPC]: --numInstantMessageThreads={0}", numInstantMessageThreads); | ||
503 | } | ||
504 | } | ||
505 | } while (gim != null); | ||
506 | } | ||
507 | private void SendGridInstantMessageViaXMLRPCAsync(GridInstantMessage im, MessageResultNotification result, UUID prevRegionID) | ||
508 | { | ||
509 | |||
457 | UUID toAgentID = new UUID(im.toAgentID); | 510 | UUID toAgentID = new UUID(im.toAgentID); |
458 | 511 | ||
459 | PresenceInfo upd = null; | 512 | PresenceInfo upd = null; |
@@ -520,7 +573,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
520 | 573 | ||
521 | if (upd != null) | 574 | if (upd != null) |
522 | { | 575 | { |
523 | GridRegion reginfo = m_Scenes[0].GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, | 576 | GridRegion reginfo = m_Scenes[0].GridService.GetRegionByUUID(UUID.Zero, |
524 | upd.RegionID); | 577 | upd.RegionID); |
525 | if (reginfo != null) | 578 | if (reginfo != null) |
526 | { | 579 | { |
@@ -669,6 +722,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
669 | gim["position_z"] = msg.Position.Z.ToString(); | 722 | gim["position_z"] = msg.Position.Z.ToString(); |
670 | gim["region_id"] = msg.RegionID.ToString(); | 723 | gim["region_id"] = msg.RegionID.ToString(); |
671 | gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket,Base64FormattingOptions.None); | 724 | gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket,Base64FormattingOptions.None); |
725 | if (m_MessageKey != String.Empty) | ||
726 | gim["message_key"] = m_MessageKey; | ||
672 | return gim; | 727 | return gim; |
673 | } | 728 | } |
674 | 729 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs index de25048..b27b07d 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs | |||
@@ -171,7 +171,11 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
171 | 171 | ||
172 | private void RetrieveInstantMessages(IClientAPI client) | 172 | private void RetrieveInstantMessages(IClientAPI client) |
173 | { | 173 | { |
174 | if (m_RestURL != "") | 174 | if (m_RestURL == String.Empty) |
175 | { | ||
176 | return; | ||
177 | } | ||
178 | else | ||
175 | { | 179 | { |
176 | m_log.DebugFormat("[OFFLINE MESSAGING]: Retrieving stored messages for {0}", client.AgentId); | 180 | m_log.DebugFormat("[OFFLINE MESSAGING]: Retrieving stored messages for {0}", client.AgentId); |
177 | 181 | ||
@@ -179,22 +183,25 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
179 | = SynchronousRestObjectRequester.MakeRequest<UUID, List<GridInstantMessage>>( | 183 | = SynchronousRestObjectRequester.MakeRequest<UUID, List<GridInstantMessage>>( |
180 | "POST", m_RestURL + "/RetrieveMessages/", client.AgentId); | 184 | "POST", m_RestURL + "/RetrieveMessages/", client.AgentId); |
181 | 185 | ||
182 | if (msglist == null) | 186 | if (msglist != null) |
183 | m_log.WarnFormat("[OFFLINE MESSAGING]: WARNING null message list."); | ||
184 | |||
185 | foreach (GridInstantMessage im in msglist) | ||
186 | { | 187 | { |
187 | // client.SendInstantMessage(im); | 188 | foreach (GridInstantMessage im in msglist) |
188 | 189 | { | |
189 | // Send through scene event manager so all modules get a chance | 190 | // client.SendInstantMessage(im); |
190 | // to look at this message before it gets delivered. | 191 | |
191 | // | 192 | // Send through scene event manager so all modules get a chance |
192 | // Needed for proper state management for stored group | 193 | // to look at this message before it gets delivered. |
193 | // invitations | 194 | // |
194 | // | 195 | // Needed for proper state management for stored group |
195 | Scene s = FindScene(client.AgentId); | 196 | // invitations |
196 | if (s != null) | 197 | // |
197 | s.EventManager.TriggerIncomingInstantMessage(im); | 198 | |
199 | im.offline = 1; | ||
200 | |||
201 | Scene s = FindScene(client.AgentId); | ||
202 | if (s != null) | ||
203 | s.EventManager.TriggerIncomingInstantMessage(im); | ||
204 | } | ||
198 | } | 205 | } |
199 | } | 206 | } |
200 | } | 207 | } |
@@ -205,24 +212,19 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
205 | im.dialog != (byte)InstantMessageDialog.MessageFromAgent && | 212 | im.dialog != (byte)InstantMessageDialog.MessageFromAgent && |
206 | im.dialog != (byte)InstantMessageDialog.GroupNotice && | 213 | im.dialog != (byte)InstantMessageDialog.GroupNotice && |
207 | im.dialog != (byte)InstantMessageDialog.GroupInvitation && | 214 | im.dialog != (byte)InstantMessageDialog.GroupInvitation && |
208 | im.dialog != (byte)InstantMessageDialog.InventoryOffered) | 215 | im.dialog != (byte)InstantMessageDialog.InventoryOffered && |
216 | im.dialog != (byte)InstantMessageDialog.TaskInventoryOffered) | ||
209 | { | 217 | { |
210 | return; | 218 | return; |
211 | } | 219 | } |
212 | 220 | ||
213 | if (!m_ForwardOfflineGroupMessages) | ||
214 | { | ||
215 | if (im.dialog == (byte)InstantMessageDialog.GroupNotice || | ||
216 | im.dialog != (byte)InstantMessageDialog.GroupInvitation) | ||
217 | return; | ||
218 | } | ||
219 | |||
220 | Scene scene = FindScene(new UUID(im.fromAgentID)); | 221 | Scene scene = FindScene(new UUID(im.fromAgentID)); |
221 | if (scene == null) | 222 | if (scene == null) |
222 | scene = m_SceneList[0]; | 223 | scene = m_SceneList[0]; |
223 | 224 | ||
224 | bool success = SynchronousRestObjectRequester.MakeRequest<GridInstantMessage, bool>( | 225 | bool success = SynchronousRestObjectRequester.MakeRequest<GridInstantMessage, bool>( |
225 | "POST", m_RestURL+"/SaveMessage/", im); | 226 | "POST", m_RestURL+"/SaveMessage/?scope=" + |
227 | scene.RegionInfo.ScopeID.ToString(), im); | ||
226 | 228 | ||
227 | if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent) | 229 | if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent) |
228 | { | 230 | { |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index ee10d04..0833154 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -635,4 +635,4 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
635 | m_assetsLoaded = true; | 635 | m_assetsLoaded = true; |
636 | } | 636 | } |
637 | } | 637 | } |
638 | } \ No newline at end of file | 638 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index 19c774f..80554fb 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | |||
@@ -175,8 +175,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
175 | if (im.binaryBucket.Length < 17) // Invalid | 175 | if (im.binaryBucket.Length < 17) // Invalid |
176 | return; | 176 | return; |
177 | 177 | ||
178 | UUID receipientID = new UUID(im.toAgentID); | 178 | UUID recipientID = new UUID(im.toAgentID); |
179 | ScenePresence user = scene.GetScenePresence(receipientID); | 179 | ScenePresence user = scene.GetScenePresence(recipientID); |
180 | UUID copyID; | 180 | UUID copyID; |
181 | 181 | ||
182 | // First byte is the asset type | 182 | // First byte is the asset type |
@@ -191,7 +191,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
191 | folderID, new UUID(im.toAgentID)); | 191 | folderID, new UUID(im.toAgentID)); |
192 | 192 | ||
193 | InventoryFolderBase folderCopy | 193 | InventoryFolderBase folderCopy |
194 | = scene.GiveInventoryFolder(receipientID, client.AgentId, folderID, UUID.Zero); | 194 | = scene.GiveInventoryFolder(recipientID, client.AgentId, folderID, UUID.Zero); |
195 | 195 | ||
196 | if (folderCopy == null) | 196 | if (folderCopy == null) |
197 | { | 197 | { |
@@ -244,6 +244,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
244 | im.imSessionID = itemID.Guid; | 244 | im.imSessionID = itemID.Guid; |
245 | } | 245 | } |
246 | 246 | ||
247 | im.offline = 0; | ||
248 | |||
247 | // Send the IM to the recipient. The item is already | 249 | // Send the IM to the recipient. The item is already |
248 | // in their inventory, so it will not be lost if | 250 | // in their inventory, so it will not be lost if |
249 | // they are offline. | 251 | // they are offline. |
@@ -263,8 +265,42 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
263 | }); | 265 | }); |
264 | } | 266 | } |
265 | } | 267 | } |
266 | else if (im.dialog == (byte) InstantMessageDialog.InventoryAccepted) | 268 | else if (im.dialog == (byte) InstantMessageDialog.InventoryAccepted || |
269 | im.dialog == (byte) InstantMessageDialog.TaskInventoryAccepted) | ||
267 | { | 270 | { |
271 | UUID inventoryID = new UUID(im.imSessionID); // The inventory item/folder, back from it's trip | ||
272 | IInventoryService invService = scene.InventoryService; | ||
273 | |||
274 | // Special case: folder redirect. | ||
275 | // RLV uses this | ||
276 | if (im.dialog == (byte) InstantMessageDialog.TaskInventoryAccepted) | ||
277 | { | ||
278 | InventoryFolderBase folder = new InventoryFolderBase(inventoryID, client.AgentId); | ||
279 | folder = invService.GetFolder(folder); | ||
280 | |||
281 | if (folder != null) | ||
282 | { | ||
283 | if (im.binaryBucket.Length >= 16) | ||
284 | { | ||
285 | UUID destFolderID = new UUID(im.binaryBucket, 0); | ||
286 | if (destFolderID != UUID.Zero) | ||
287 | { | ||
288 | InventoryFolderBase destFolder = new InventoryFolderBase(destFolderID, client.AgentId); | ||
289 | destFolder = invService.GetFolder(destFolder); | ||
290 | if (destFolder != null) | ||
291 | { | ||
292 | if (folder.ParentID != destFolder.ID) | ||
293 | { | ||
294 | folder.ParentID = destFolder.ID; | ||
295 | invService.MoveFolder(folder); | ||
296 | client.SendBulkUpdateInventory(folder); | ||
297 | } | ||
298 | } | ||
299 | } | ||
300 | } | ||
301 | } | ||
302 | } | ||
303 | |||
268 | ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID)); | 304 | ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID)); |
269 | 305 | ||
270 | if (user != null) // Local | 306 | if (user != null) // Local |
@@ -274,30 +310,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
274 | else | 310 | else |
275 | { | 311 | { |
276 | if (m_TransferModule != null) | 312 | if (m_TransferModule != null) |
277 | m_TransferModule.SendInstantMessage(im, delegate(bool success) { | 313 | m_TransferModule.SendInstantMessage(im, delegate(bool success) {}); |
278 | |||
279 | // justincc - FIXME: Comment out for now. This code was added in commit db91044 Mon Aug 22 2011 | ||
280 | // and is apparently supposed to fix bulk inventory updates after accepting items. But | ||
281 | // instead it appears to cause two copies of an accepted folder for the receiving user in | ||
282 | // at least some cases. Folder/item update is already done when the offer is made (see code above) | ||
283 | |||
284 | // // Send BulkUpdateInventory | ||
285 | // IInventoryService invService = scene.InventoryService; | ||
286 | // UUID inventoryEntityID = new UUID(im.imSessionID); // The inventory item /folder, back from it's trip | ||
287 | // | ||
288 | // InventoryFolderBase folder = new InventoryFolderBase(inventoryEntityID, client.AgentId); | ||
289 | // folder = invService.GetFolder(folder); | ||
290 | // | ||
291 | // ScenePresence fromUser = scene.GetScenePresence(new UUID(im.fromAgentID)); | ||
292 | // | ||
293 | // // If the user has left the scene by the time the message comes back then we can't send | ||
294 | // // them the update. | ||
295 | // if (fromUser != null) | ||
296 | // fromUser.ControllingClient.SendBulkUpdateInventory(folder); | ||
297 | }); | ||
298 | } | 314 | } |
299 | } | 315 | } |
300 | else if (im.dialog == (byte) InstantMessageDialog.InventoryDeclined) | 316 | else if (im.dialog == (byte) InstantMessageDialog.InventoryDeclined || |
317 | im.dialog == (byte) InstantMessageDialog.TaskInventoryDeclined) | ||
301 | { | 318 | { |
302 | // Here, the recipient is local and we can assume that the | 319 | // Here, the recipient is local and we can assume that the |
303 | // inventory is loaded. Courtesy of the above bulk update, | 320 | // inventory is loaded. Courtesy of the above bulk update, |
@@ -333,6 +350,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
333 | { | 350 | { |
334 | folder.ParentID = trashFolder.ID; | 351 | folder.ParentID = trashFolder.ID; |
335 | invService.MoveFolder(folder); | 352 | invService.MoveFolder(folder); |
353 | client.SendBulkUpdateInventory(folder); | ||
336 | } | 354 | } |
337 | } | 355 | } |
338 | 356 | ||
@@ -433,22 +451,113 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
433 | /// | 451 | /// |
434 | /// </summary> | 452 | /// </summary> |
435 | /// <param name="msg"></param> | 453 | /// <param name="msg"></param> |
436 | private void OnGridInstantMessage(GridInstantMessage msg) | 454 | private void OnGridInstantMessage(GridInstantMessage im) |
437 | { | 455 | { |
438 | // Check if this is ours to handle | 456 | // Check if this is ours to handle |
439 | // | 457 | // |
440 | Scene scene = FindClientScene(new UUID(msg.toAgentID)); | 458 | Scene scene = FindClientScene(new UUID(im.toAgentID)); |
441 | 459 | ||
442 | if (scene == null) | 460 | if (scene == null) |
443 | return; | 461 | return; |
444 | 462 | ||
445 | // Find agent to deliver to | 463 | // Find agent to deliver to |
446 | // | 464 | // |
447 | ScenePresence user = scene.GetScenePresence(new UUID(msg.toAgentID)); | 465 | ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID)); |
466 | if (user == null) | ||
467 | return; | ||
468 | |||
469 | // This requires a little bit of processing because we have to make the | ||
470 | // new item visible in the recipient's inventory here | ||
471 | // | ||
472 | if (im.dialog == (byte) InstantMessageDialog.InventoryOffered) | ||
473 | { | ||
474 | if (im.binaryBucket.Length < 17) // Invalid | ||
475 | return; | ||
476 | |||
477 | UUID recipientID = new UUID(im.toAgentID); | ||
478 | |||
479 | // First byte is the asset type | ||
480 | AssetType assetType = (AssetType)im.binaryBucket[0]; | ||
481 | |||
482 | if (AssetType.Folder == assetType) | ||
483 | { | ||
484 | UUID folderID = new UUID(im.binaryBucket, 1); | ||
448 | 485 | ||
449 | // Just forward to local handling | 486 | InventoryFolderBase given = |
450 | OnInstantMessage(user.ControllingClient, msg); | 487 | new InventoryFolderBase(folderID, recipientID); |
488 | InventoryFolderBase folder = | ||
489 | scene.InventoryService.GetFolder(given); | ||
451 | 490 | ||
491 | if (folder != null) | ||
492 | user.ControllingClient.SendBulkUpdateInventory(folder); | ||
493 | } | ||
494 | else | ||
495 | { | ||
496 | UUID itemID = new UUID(im.binaryBucket, 1); | ||
497 | |||
498 | InventoryItemBase given = | ||
499 | new InventoryItemBase(itemID, recipientID); | ||
500 | InventoryItemBase item = | ||
501 | scene.InventoryService.GetItem(given); | ||
502 | |||
503 | if (item != null) | ||
504 | { | ||
505 | user.ControllingClient.SendBulkUpdateInventory(item); | ||
506 | } | ||
507 | } | ||
508 | user.ControllingClient.SendInstantMessage(im); | ||
509 | } | ||
510 | if (im.dialog == (byte) InstantMessageDialog.TaskInventoryOffered) | ||
511 | { | ||
512 | if (im.binaryBucket.Length < 1) // Invalid | ||
513 | return; | ||
514 | |||
515 | UUID recipientID = new UUID(im.toAgentID); | ||
516 | |||
517 | // Bucket is the asset type | ||
518 | AssetType assetType = (AssetType)im.binaryBucket[0]; | ||
519 | |||
520 | if (AssetType.Folder == assetType) | ||
521 | { | ||
522 | UUID folderID = new UUID(im.imSessionID); | ||
523 | |||
524 | InventoryFolderBase given = | ||
525 | new InventoryFolderBase(folderID, recipientID); | ||
526 | InventoryFolderBase folder = | ||
527 | scene.InventoryService.GetFolder(given); | ||
528 | |||
529 | if (folder != null) | ||
530 | user.ControllingClient.SendBulkUpdateInventory(folder); | ||
531 | } | ||
532 | else | ||
533 | { | ||
534 | UUID itemID = new UUID(im.imSessionID); | ||
535 | |||
536 | InventoryItemBase given = | ||
537 | new InventoryItemBase(itemID, recipientID); | ||
538 | InventoryItemBase item = | ||
539 | scene.InventoryService.GetItem(given); | ||
540 | |||
541 | if (item != null) | ||
542 | { | ||
543 | user.ControllingClient.SendBulkUpdateInventory(item); | ||
544 | } | ||
545 | } | ||
546 | |||
547 | // Fix up binary bucket since this may be 17 chars long here | ||
548 | Byte[] bucket = new Byte[1]; | ||
549 | bucket[0] = im.binaryBucket[0]; | ||
550 | im.binaryBucket = bucket; | ||
551 | |||
552 | user.ControllingClient.SendInstantMessage(im); | ||
553 | } | ||
554 | else if (im.dialog == (byte) InstantMessageDialog.InventoryAccepted || | ||
555 | im.dialog == (byte) InstantMessageDialog.InventoryDeclined || | ||
556 | im.dialog == (byte) InstantMessageDialog.TaskInventoryDeclined || | ||
557 | im.dialog == (byte) InstantMessageDialog.TaskInventoryAccepted) | ||
558 | { | ||
559 | user.ControllingClient.SendInstantMessage(im); | ||
560 | } | ||
452 | } | 561 | } |
453 | } | 562 | } |
454 | } | 563 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs index 2d4cffd..a889984 100644 --- a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs | |||
@@ -161,16 +161,29 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure | |||
161 | scene.RegionInfo.RegionHandle, | 161 | scene.RegionInfo.RegionHandle, |
162 | (uint)presence.AbsolutePosition.X, | 162 | (uint)presence.AbsolutePosition.X, |
163 | (uint)presence.AbsolutePosition.Y, | 163 | (uint)presence.AbsolutePosition.Y, |
164 | (uint)Math.Ceiling(presence.AbsolutePosition.Z)); | 164 | (uint)presence.AbsolutePosition.Z + 2); |
165 | 165 | ||
166 | m_log.DebugFormat("TP invite with message {0}", message); | 166 | m_log.DebugFormat("[LURE]: TP invite with message {0}", message); |
167 | |||
168 | GridInstantMessage m; | ||
169 | |||
170 | if (scene.Permissions.IsAdministrator(client.AgentId) && presence.GodLevel >= 200 && (!scene.Permissions.IsAdministrator(targetid))) | ||
171 | { | ||
172 | m = new GridInstantMessage(scene, client.AgentId, | ||
173 | client.FirstName+" "+client.LastName, targetid, | ||
174 | (byte)InstantMessageDialog.GodLikeRequestTeleport, false, | ||
175 | message, dest, false, presence.AbsolutePosition, | ||
176 | new Byte[0]); | ||
177 | } | ||
178 | else | ||
179 | { | ||
180 | m = new GridInstantMessage(scene, client.AgentId, | ||
181 | client.FirstName+" "+client.LastName, targetid, | ||
182 | (byte)InstantMessageDialog.RequestTeleport, false, | ||
183 | message, dest, false, presence.AbsolutePosition, | ||
184 | new Byte[0]); | ||
185 | } | ||
167 | 186 | ||
168 | GridInstantMessage m = new GridInstantMessage(scene, client.AgentId, | ||
169 | client.FirstName+" "+client.LastName, targetid, | ||
170 | (byte)InstantMessageDialog.RequestTeleport, false, | ||
171 | message, dest, false, presence.AbsolutePosition, | ||
172 | new Byte[0]); | ||
173 | |||
174 | if (m_TransferModule != null) | 187 | if (m_TransferModule != null) |
175 | { | 188 | { |
176 | m_TransferModule.SendInstantMessage(m, | 189 | m_TransferModule.SendInstantMessage(m, |
@@ -205,7 +218,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure | |||
205 | { | 218 | { |
206 | // Forward remote teleport requests | 219 | // Forward remote teleport requests |
207 | // | 220 | // |
208 | if (msg.dialog != 22) | 221 | if (msg.dialog != (byte)InstantMessageDialog.RequestTeleport && |
222 | msg.dialog != (byte)InstantMessageDialog.GodLikeRequestTeleport) | ||
209 | return; | 223 | return; |
210 | 224 | ||
211 | if (m_TransferModule != null) | 225 | if (m_TransferModule != null) |
diff --git a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs index 4ea85a8..dbe75b5 100644 --- a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs | |||
@@ -102,7 +102,8 @@ namespace OpenSim.Region.CoreModules.Framework | |||
102 | 102 | ||
103 | public void CreateCaps(UUID agentId) | 103 | public void CreateCaps(UUID agentId) |
104 | { | 104 | { |
105 | if (m_scene.RegionInfo.EstateSettings.IsBanned(agentId)) | 105 | int flags = m_scene.GetUserFlags(agentId); |
106 | if (m_scene.RegionInfo.EstateSettings.IsBanned(agentId, flags)) | ||
106 | return; | 107 | return; |
107 | 108 | ||
108 | String capsObjectPath = GetCapsPath(agentId); | 109 | String capsObjectPath = GetCapsPath(agentId); |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 7d82060..7b13213 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
146 | 146 | ||
147 | protected virtual void OnNewClient(IClientAPI client) | 147 | protected virtual void OnNewClient(IClientAPI client) |
148 | { | 148 | { |
149 | client.OnTeleportHomeRequest += TeleportHome; | 149 | client.OnTeleportHomeRequest += TriggerTeleportHome; |
150 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; | 150 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; |
151 | } | 151 | } |
152 | 152 | ||
@@ -269,6 +269,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
269 | sp.ControllingClient.SendTeleportStart(teleportFlags); | 269 | sp.ControllingClient.SendTeleportStart(teleportFlags); |
270 | 270 | ||
271 | sp.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags); | 271 | sp.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags); |
272 | sp.TeleportFlags = (Constants.TeleportFlags)teleportFlags; | ||
272 | sp.Velocity = Vector3.Zero; | 273 | sp.Velocity = Vector3.Zero; |
273 | sp.Teleport(position); | 274 | sp.Teleport(position); |
274 | 275 | ||
@@ -429,8 +430,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
429 | // This may be a costly operation. The reg.ExternalEndPoint field is not a passive field, | 430 | // This may be a costly operation. The reg.ExternalEndPoint field is not a passive field, |
430 | // it's actually doing a lot of work. | 431 | // it's actually doing a lot of work. |
431 | IPEndPoint endPoint = finalDestination.ExternalEndPoint; | 432 | IPEndPoint endPoint = finalDestination.ExternalEndPoint; |
432 | 433 | if (endPoint == null || endPoint.Address == null) | |
433 | if (endPoint.Address == null) | ||
434 | { | 434 | { |
435 | sp.ControllingClient.SendTeleportFailed("Remote Region appears to be down"); | 435 | sp.ControllingClient.SendTeleportFailed("Remote Region appears to be down"); |
436 | m_entityTransferStateMachine.ResetFromTransit(sp.UUID); | 436 | m_entityTransferStateMachine.ResetFromTransit(sp.UUID); |
@@ -776,7 +776,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
776 | 776 | ||
777 | #region Teleport Home | 777 | #region Teleport Home |
778 | 778 | ||
779 | public virtual void TeleportHome(UUID id, IClientAPI client) | 779 | public virtual void TriggerTeleportHome(UUID id, IClientAPI client) |
780 | { | ||
781 | TeleportHome(id, client); | ||
782 | } | ||
783 | |||
784 | public virtual bool TeleportHome(UUID id, IClientAPI client) | ||
780 | { | 785 | { |
781 | m_log.DebugFormat( | 786 | m_log.DebugFormat( |
782 | "[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.Name, client.AgentId); | 787 | "[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.Name, client.AgentId); |
@@ -786,12 +791,18 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
786 | 791 | ||
787 | if (uinfo != null) | 792 | if (uinfo != null) |
788 | { | 793 | { |
794 | if (uinfo.HomeRegionID == UUID.Zero) | ||
795 | { | ||
796 | // can't find the Home region: Tell viewer and abort | ||
797 | client.SendTeleportFailed("You don't have a home position set."); | ||
798 | return false; | ||
799 | } | ||
789 | GridRegion regionInfo = Scene.GridService.GetRegionByUUID(UUID.Zero, uinfo.HomeRegionID); | 800 | GridRegion regionInfo = Scene.GridService.GetRegionByUUID(UUID.Zero, uinfo.HomeRegionID); |
790 | if (regionInfo == null) | 801 | if (regionInfo == null) |
791 | { | 802 | { |
792 | // can't find the Home region: Tell viewer and abort | 803 | // can't find the Home region: Tell viewer and abort |
793 | client.SendTeleportFailed("Your home region could not be found."); | 804 | client.SendTeleportFailed("Your home region could not be found."); |
794 | return; | 805 | return false; |
795 | } | 806 | } |
796 | 807 | ||
797 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Home region of {0} is {1} ({2}-{3})", | 808 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Home region of {0} is {1} ({2}-{3})", |
@@ -804,10 +815,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
804 | } | 815 | } |
805 | else | 816 | else |
806 | { | 817 | { |
807 | m_log.ErrorFormat( | 818 | // can't find the Home region: Tell viewer and abort |
808 | "[ENTITY TRANSFER MODULE]: No grid user information found for {0} {1}. Cannot send home.", | 819 | client.SendTeleportFailed("Your home region could not be found."); |
809 | client.Name, client.AgentId); | 820 | return false; |
810 | } | 821 | } |
822 | return true; | ||
811 | } | 823 | } |
812 | 824 | ||
813 | #endregion | 825 | #endregion |
@@ -815,11 +827,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
815 | 827 | ||
816 | #region Agent Crossings | 828 | #region Agent Crossings |
817 | 829 | ||
818 | public bool Cross(ScenePresence agent, bool isFlying) | 830 | public GridRegion GetDestination(Scene scene, UUID agentID, Vector3 pos, out uint xDest, out uint yDest, out string version, out Vector3 newpos) |
819 | { | 831 | { |
820 | Scene scene = agent.Scene; | 832 | version = String.Empty; |
821 | Vector3 pos = agent.AbsolutePosition; | 833 | newpos = new Vector3(pos.X, pos.Y, pos.Z); |
822 | Vector3 newpos = new Vector3(pos.X, pos.Y, pos.Z); | ||
823 | uint neighbourx = scene.RegionInfo.RegionLocX; | 834 | uint neighbourx = scene.RegionInfo.RegionLocX; |
824 | uint neighboury = scene.RegionInfo.RegionLocY; | 835 | uint neighboury = scene.RegionInfo.RegionLocY; |
825 | const float boundaryDistance = 1.7f; | 836 | const float boundaryDistance = 1.7f; |
@@ -840,52 +851,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
840 | } | 851 | } |
841 | else if (scene.TestBorderCross(pos + southCross, Cardinals.S)) | 852 | else if (scene.TestBorderCross(pos + southCross, Cardinals.S)) |
842 | { | 853 | { |
843 | Border b = scene.GetCrossedBorder(pos + southCross, Cardinals.S); | 854 | neighboury--; |
844 | if (b.TriggerRegionX == 0 && b.TriggerRegionY == 0) | 855 | newpos.Y = Constants.RegionSize - enterDistance; |
845 | { | ||
846 | neighboury--; | ||
847 | newpos.Y = Constants.RegionSize - enterDistance; | ||
848 | } | ||
849 | else | ||
850 | { | ||
851 | agent.IsInTransit = true; | ||
852 | |||
853 | neighboury = b.TriggerRegionY; | ||
854 | neighbourx = b.TriggerRegionX; | ||
855 | |||
856 | Vector3 newposition = pos; | ||
857 | newposition.X += (scene.RegionInfo.RegionLocX - neighbourx) * Constants.RegionSize; | ||
858 | newposition.Y += (scene.RegionInfo.RegionLocY - neighboury) * Constants.RegionSize; | ||
859 | agent.ControllingClient.SendAgentAlertMessage( | ||
860 | String.Format("Moving you to region {0},{1}", neighbourx, neighboury), false); | ||
861 | InformClientToInitateTeleportToLocation(agent, neighbourx, neighboury, newposition, scene); | ||
862 | return true; | ||
863 | } | ||
864 | } | ||
865 | |||
866 | Border ba = scene.GetCrossedBorder(pos + westCross, Cardinals.W); | ||
867 | if (ba.TriggerRegionX == 0 && ba.TriggerRegionY == 0) | ||
868 | { | ||
869 | neighbourx--; | ||
870 | newpos.X = Constants.RegionSize - enterDistance; | ||
871 | } | ||
872 | else | ||
873 | { | ||
874 | agent.IsInTransit = true; | ||
875 | |||
876 | neighboury = ba.TriggerRegionY; | ||
877 | neighbourx = ba.TriggerRegionX; | ||
878 | |||
879 | Vector3 newposition = pos; | ||
880 | newposition.X += (scene.RegionInfo.RegionLocX - neighbourx) * Constants.RegionSize; | ||
881 | newposition.Y += (scene.RegionInfo.RegionLocY - neighboury) * Constants.RegionSize; | ||
882 | agent.ControllingClient.SendAgentAlertMessage( | ||
883 | String.Format("Moving you to region {0},{1}", neighbourx, neighboury), false); | ||
884 | InformClientToInitateTeleportToLocation(agent, neighbourx, neighboury, newposition, scene); | ||
885 | |||
886 | return true; | ||
887 | } | 856 | } |
888 | 857 | ||
858 | neighbourx--; | ||
859 | newpos.X = Constants.RegionSize - enterDistance; | ||
889 | } | 860 | } |
890 | else if (scene.TestBorderCross(pos + eastCross, Cardinals.E)) | 861 | else if (scene.TestBorderCross(pos + eastCross, Cardinals.E)) |
891 | { | 862 | { |
@@ -895,26 +866,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
895 | 866 | ||
896 | if (scene.TestBorderCross(pos + southCross, Cardinals.S)) | 867 | if (scene.TestBorderCross(pos + southCross, Cardinals.S)) |
897 | { | 868 | { |
898 | Border ba = scene.GetCrossedBorder(pos + southCross, Cardinals.S); | 869 | neighboury--; |
899 | if (ba.TriggerRegionX == 0 && ba.TriggerRegionY == 0) | 870 | newpos.Y = Constants.RegionSize - enterDistance; |
900 | { | ||
901 | neighboury--; | ||
902 | newpos.Y = Constants.RegionSize - enterDistance; | ||
903 | } | ||
904 | else | ||
905 | { | ||
906 | agent.IsInTransit = true; | ||
907 | |||
908 | neighboury = ba.TriggerRegionY; | ||
909 | neighbourx = ba.TriggerRegionX; | ||
910 | Vector3 newposition = pos; | ||
911 | newposition.X += (scene.RegionInfo.RegionLocX - neighbourx) * Constants.RegionSize; | ||
912 | newposition.Y += (scene.RegionInfo.RegionLocY - neighboury) * Constants.RegionSize; | ||
913 | agent.ControllingClient.SendAgentAlertMessage( | ||
914 | String.Format("Moving you to region {0},{1}", neighbourx, neighboury), false); | ||
915 | InformClientToInitateTeleportToLocation(agent, neighbourx, neighboury, newposition, scene); | ||
916 | return true; | ||
917 | } | ||
918 | } | 871 | } |
919 | else if (scene.TestBorderCross(pos + northCross, Cardinals.N)) | 872 | else if (scene.TestBorderCross(pos + northCross, Cardinals.N)) |
920 | { | 873 | { |
@@ -926,25 +879,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
926 | else if (scene.TestBorderCross(pos + southCross, Cardinals.S)) | 879 | else if (scene.TestBorderCross(pos + southCross, Cardinals.S)) |
927 | { | 880 | { |
928 | Border b = scene.GetCrossedBorder(pos + southCross, Cardinals.S); | 881 | Border b = scene.GetCrossedBorder(pos + southCross, Cardinals.S); |
929 | if (b.TriggerRegionX == 0 && b.TriggerRegionY == 0) | 882 | neighboury--; |
930 | { | 883 | newpos.Y = Constants.RegionSize - enterDistance; |
931 | neighboury--; | ||
932 | newpos.Y = Constants.RegionSize - enterDistance; | ||
933 | } | ||
934 | else | ||
935 | { | ||
936 | agent.IsInTransit = true; | ||
937 | |||
938 | neighboury = b.TriggerRegionY; | ||
939 | neighbourx = b.TriggerRegionX; | ||
940 | Vector3 newposition = pos; | ||
941 | newposition.X += (scene.RegionInfo.RegionLocX - neighbourx) * Constants.RegionSize; | ||
942 | newposition.Y += (scene.RegionInfo.RegionLocY - neighboury) * Constants.RegionSize; | ||
943 | agent.ControllingClient.SendAgentAlertMessage( | ||
944 | String.Format("Moving you to region {0},{1}", neighbourx, neighboury), false); | ||
945 | InformClientToInitateTeleportToLocation(agent, neighbourx, neighboury, newposition, scene); | ||
946 | return true; | ||
947 | } | ||
948 | } | 884 | } |
949 | else if (scene.TestBorderCross(pos + northCross, Cardinals.N)) | 885 | else if (scene.TestBorderCross(pos + northCross, Cardinals.N)) |
950 | { | 886 | { |
@@ -978,19 +914,22 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
978 | } | 914 | } |
979 | */ | 915 | */ |
980 | 916 | ||
981 | ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); | 917 | xDest = neighbourx; |
918 | yDest = neighboury; | ||
982 | 919 | ||
983 | int x = (int)(neighbourx * Constants.RegionSize), y = (int)(neighboury * Constants.RegionSize); | 920 | int x = (int)(neighbourx * Constants.RegionSize), y = (int)(neighboury * Constants.RegionSize); |
984 | 921 | ||
922 | ulong neighbourHandle = Utils.UIntsToLong((uint)x, (uint)y); | ||
923 | |||
985 | ExpiringCache<ulong, DateTime> r; | 924 | ExpiringCache<ulong, DateTime> r; |
986 | DateTime banUntil; | 925 | DateTime banUntil; |
987 | 926 | ||
988 | if (m_bannedRegions.TryGetValue(agent.ControllingClient.AgentId, out r)) | 927 | if (m_bannedRegions.TryGetValue(agentID, out r)) |
989 | { | 928 | { |
990 | if (r.TryGetValue(neighbourHandle, out banUntil)) | 929 | if (r.TryGetValue(neighbourHandle, out banUntil)) |
991 | { | 930 | { |
992 | if (DateTime.Now < banUntil) | 931 | if (DateTime.Now < banUntil) |
993 | return false; | 932 | return null; |
994 | r.Remove(neighbourHandle); | 933 | r.Remove(neighbourHandle); |
995 | } | 934 | } |
996 | } | 935 | } |
@@ -1002,28 +941,43 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1002 | GridRegion neighbourRegion = scene.GridService.GetRegionByPosition(scene.RegionInfo.ScopeID, (int)x, (int)y); | 941 | GridRegion neighbourRegion = scene.GridService.GetRegionByPosition(scene.RegionInfo.ScopeID, (int)x, (int)y); |
1003 | 942 | ||
1004 | string reason; | 943 | string reason; |
1005 | string version; | 944 | if (!scene.SimulationService.QueryAccess(neighbourRegion, agentID, newpos, out version, out reason)) |
1006 | if (!scene.SimulationService.QueryAccess(neighbourRegion, agent.ControllingClient.AgentId, newpos, out version, out reason)) | ||
1007 | { | 945 | { |
1008 | agent.ControllingClient.SendAlertMessage("Cannot region cross into banned parcel"); | ||
1009 | if (r == null) | 946 | if (r == null) |
1010 | { | 947 | { |
1011 | r = new ExpiringCache<ulong, DateTime>(); | 948 | r = new ExpiringCache<ulong, DateTime>(); |
1012 | r.Add(neighbourHandle, DateTime.Now + TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(15)); | 949 | r.Add(neighbourHandle, DateTime.Now + TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(15)); |
1013 | 950 | ||
1014 | m_bannedRegions.Add(agent.ControllingClient.AgentId, r, TimeSpan.FromSeconds(45)); | 951 | m_bannedRegions.Add(agentID, r, TimeSpan.FromSeconds(45)); |
1015 | } | 952 | } |
1016 | else | 953 | else |
1017 | { | 954 | { |
1018 | r.Add(neighbourHandle, DateTime.Now + TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(15)); | 955 | r.Add(neighbourHandle, DateTime.Now + TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(15)); |
1019 | } | 956 | } |
957 | return null; | ||
958 | } | ||
959 | |||
960 | return neighbourRegion; | ||
961 | } | ||
962 | |||
963 | public bool Cross(ScenePresence agent, bool isFlying) | ||
964 | { | ||
965 | uint x; | ||
966 | uint y; | ||
967 | Vector3 newpos; | ||
968 | string version; | ||
969 | |||
970 | GridRegion neighbourRegion = GetDestination(agent.Scene, agent.UUID, agent.AbsolutePosition, out x, out y, out version, out newpos); | ||
971 | if (neighbourRegion == null) | ||
972 | { | ||
973 | agent.ControllingClient.SendAlertMessage("Cannot region cross into banned parcel"); | ||
1020 | return false; | 974 | return false; |
1021 | } | 975 | } |
1022 | 976 | ||
1023 | agent.IsInTransit = true; | 977 | agent.IsInTransit = true; |
1024 | 978 | ||
1025 | CrossAgentToNewRegionDelegate d = CrossAgentToNewRegionAsync; | 979 | CrossAgentToNewRegionDelegate d = CrossAgentToNewRegionAsync; |
1026 | d.BeginInvoke(agent, newpos, neighbourx, neighboury, neighbourRegion, isFlying, version, CrossAgentToNewRegionCompleted, d); | 980 | d.BeginInvoke(agent, newpos, x, y, neighbourRegion, isFlying, version, CrossAgentToNewRegionCompleted, d); |
1027 | 981 | ||
1028 | return true; | 982 | return true; |
1029 | } | 983 | } |
@@ -1080,13 +1034,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1080 | icon.EndInvoke(iar); | 1034 | icon.EndInvoke(iar); |
1081 | } | 1035 | } |
1082 | 1036 | ||
1083 | public delegate ScenePresence CrossAgentToNewRegionDelegate(ScenePresence agent, Vector3 pos, uint neighbourx, uint neighboury, GridRegion neighbourRegion, bool isFlying, string version); | ||
1084 | |||
1085 | /// <summary> | 1037 | /// <summary> |
1086 | /// This Closes child agents on neighbouring regions | 1038 | /// This Closes child agents on neighbouring regions |
1087 | /// Calls an asynchronous method to do so.. so it doesn't lag the sim. | 1039 | /// Calls an asynchronous method to do so.. so it doesn't lag the sim. |
1088 | /// </summary> | 1040 | /// </summary> |
1089 | protected ScenePresence CrossAgentToNewRegionAsync( | 1041 | public ScenePresence CrossAgentToNewRegionAsync( |
1090 | ScenePresence agent, Vector3 pos, uint neighbourx, uint neighboury, GridRegion neighbourRegion, | 1042 | ScenePresence agent, Vector3 pos, uint neighbourx, uint neighboury, GridRegion neighbourRegion, |
1091 | bool isFlying, string version) | 1043 | bool isFlying, string version) |
1092 | { | 1044 | { |
@@ -1293,10 +1245,14 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1293 | agent.Id0 = currentAgentCircuit.Id0; | 1245 | agent.Id0 = currentAgentCircuit.Id0; |
1294 | } | 1246 | } |
1295 | 1247 | ||
1296 | InformClientOfNeighbourDelegate d = InformClientOfNeighbourAsync; | 1248 | IPEndPoint external = region.ExternalEndPoint; |
1297 | d.BeginInvoke(sp, agent, region, region.ExternalEndPoint, true, | 1249 | if (external != null) |
1250 | { | ||
1251 | InformClientOfNeighbourDelegate d = InformClientOfNeighbourAsync; | ||
1252 | d.BeginInvoke(sp, agent, region, external, true, | ||
1298 | InformClientOfNeighbourCompleted, | 1253 | InformClientOfNeighbourCompleted, |
1299 | d); | 1254 | d); |
1255 | } | ||
1300 | } | 1256 | } |
1301 | #endregion | 1257 | #endregion |
1302 | 1258 | ||
@@ -1876,27 +1832,28 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1876 | Utils.LongToUInts(newRegionHandle, out x, out y); | 1832 | Utils.LongToUInts(newRegionHandle, out x, out y); |
1877 | GridRegion destination = scene.GridService.GetRegionByPosition(scene.RegionInfo.ScopeID, (int)x, (int)y); | 1833 | GridRegion destination = scene.GridService.GetRegionByPosition(scene.RegionInfo.ScopeID, (int)x, (int)y); |
1878 | 1834 | ||
1879 | if (destination == null || !CrossPrimGroupIntoNewRegion(destination, pos, grp, silent)) | 1835 | if (destination != null) |
1880 | { | 1836 | { |
1881 | m_log.InfoFormat("[ENTITY TRANSFER MODULE] cross region transfer failed for object {0}",grp.UUID); | 1837 | if (CrossPrimGroupIntoNewRegion(destination, pos, grp, silent)) |
1838 | return; // we did it | ||
1839 | } | ||
1882 | 1840 | ||
1883 | // We are going to move the object back to the old position so long as the old position | 1841 | // no one or failed lets go back and tell physics to go on |
1884 | // is in the region | 1842 | oldGroupPosition.X = Util.Clamp<float>(oldGroupPosition.X, 0.5f, (float)Constants.RegionSize - 0.5f); |
1885 | oldGroupPosition.X = Util.Clamp<float>(oldGroupPosition.X,1.0f,(float)Constants.RegionSize-1); | 1843 | oldGroupPosition.Y = Util.Clamp<float>(oldGroupPosition.Y, 0.5f, (float)Constants.RegionSize - 0.5f); |
1886 | oldGroupPosition.Y = Util.Clamp<float>(oldGroupPosition.Y,1.0f,(float)Constants.RegionSize-1); | 1844 | oldGroupPosition.Z = Util.Clamp<float>(oldGroupPosition.Z, 0.5f, 4096.0f); |
1887 | oldGroupPosition.Z = Util.Clamp<float>(oldGroupPosition.Z,1.0f,4096.0f); | ||
1888 | 1845 | ||
1889 | grp.RootPart.GroupPosition = oldGroupPosition; | 1846 | grp.AbsolutePosition = oldGroupPosition; |
1847 | grp.Velocity = Vector3.Zero; | ||
1890 | 1848 | ||
1891 | // Need to turn off the physics flags, otherwise the object will continue to attempt to | 1849 | if (grp.RootPart.PhysActor != null) |
1892 | // move out of the region creating an infinite loop of failed attempts to cross | 1850 | grp.RootPart.PhysActor.CrossingFailure(); |
1893 | grp.UpdatePrimFlags(grp.RootPart.LocalId,false,grp.IsTemporary,grp.IsPhantom,false); | ||
1894 | 1851 | ||
1895 | grp.ScheduleGroupForFullUpdate(); | 1852 | grp.ScheduleGroupForFullUpdate(); |
1896 | } | ||
1897 | } | 1853 | } |
1898 | 1854 | ||
1899 | 1855 | ||
1856 | |||
1900 | /// <summary> | 1857 | /// <summary> |
1901 | /// Move the given scene object into a new region | 1858 | /// Move the given scene object into a new region |
1902 | /// </summary> | 1859 | /// </summary> |
@@ -1953,7 +1910,15 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1953 | { | 1910 | { |
1954 | PhysicsActor pa = grp.RootPart.PhysActor; | 1911 | PhysicsActor pa = grp.RootPart.PhysActor; |
1955 | if (pa != null) | 1912 | if (pa != null) |
1913 | { | ||
1956 | pa.CrossingFailure(); | 1914 | pa.CrossingFailure(); |
1915 | if (grp.RootPart.KeyframeMotion != null) | ||
1916 | { | ||
1917 | grp.RootPart.Velocity = Vector3.Zero; | ||
1918 | grp.RootPart.KeyframeMotion.CrossingFailure(); | ||
1919 | grp.SendGroupRootTerseUpdate(); | ||
1920 | } | ||
1921 | } | ||
1957 | } | 1922 | } |
1958 | 1923 | ||
1959 | m_log.ErrorFormat("[ENTITY TRANSFER MODULE]: Prim crossing failed for {0}", grp); | 1924 | m_log.ErrorFormat("[ENTITY TRANSFER MODULE]: Prim crossing failed for {0}", grp); |
@@ -2034,4 +1999,4 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
2034 | #endregion | 1999 | #endregion |
2035 | 2000 | ||
2036 | } | 2001 | } |
2037 | } \ No newline at end of file | 2002 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index 08863c2..3010b59 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | |||
@@ -90,7 +90,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
90 | 90 | ||
91 | protected override void OnNewClient(IClientAPI client) | 91 | protected override void OnNewClient(IClientAPI client) |
92 | { | 92 | { |
93 | client.OnTeleportHomeRequest += TeleportHome; | 93 | client.OnTeleportHomeRequest += TriggerTeleportHome; |
94 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; | 94 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; |
95 | client.OnConnectionClosed += new Action<IClientAPI>(OnConnectionClosed); | 95 | client.OnConnectionClosed += new Action<IClientAPI>(OnConnectionClosed); |
96 | } | 96 | } |
@@ -195,7 +195,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
195 | return base.CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, out reason, out logout); | 195 | return base.CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, out reason, out logout); |
196 | } | 196 | } |
197 | 197 | ||
198 | public override void TeleportHome(UUID id, IClientAPI client) | 198 | public void TriggerTeleportHome(UUID id, IClientAPI client) |
199 | { | ||
200 | TeleportHome(id, client); | ||
201 | } | ||
202 | |||
203 | public override bool TeleportHome(UUID id, IClientAPI client) | ||
199 | { | 204 | { |
200 | m_log.DebugFormat( | 205 | m_log.DebugFormat( |
201 | "[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.Name, client.AgentId); | 206 | "[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.Name, client.AgentId); |
@@ -206,8 +211,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
206 | { | 211 | { |
207 | // local grid user | 212 | // local grid user |
208 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: User is local"); | 213 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: User is local"); |
209 | base.TeleportHome(id, client); | 214 | return base.TeleportHome(id, client); |
210 | return; | ||
211 | } | 215 | } |
212 | 216 | ||
213 | // Foreign user wants to go home | 217 | // Foreign user wants to go home |
@@ -217,7 +221,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
217 | { | 221 | { |
218 | client.SendTeleportFailed("Your information has been lost"); | 222 | client.SendTeleportFailed("Your information has been lost"); |
219 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Unable to locate agent's gateway information"); | 223 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Unable to locate agent's gateway information"); |
220 | return; | 224 | return false; |
221 | } | 225 | } |
222 | 226 | ||
223 | IUserAgentService userAgentService = new UserAgentServiceConnector(aCircuit.ServiceURLs["HomeURI"].ToString()); | 227 | IUserAgentService userAgentService = new UserAgentServiceConnector(aCircuit.ServiceURLs["HomeURI"].ToString()); |
@@ -227,7 +231,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
227 | { | 231 | { |
228 | client.SendTeleportFailed("Your home region could not be found"); | 232 | client.SendTeleportFailed("Your home region could not be found"); |
229 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent's home region not found"); | 233 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent's home region not found"); |
230 | return; | 234 | return false; |
231 | } | 235 | } |
232 | 236 | ||
233 | ScenePresence sp = ((Scene)(client.Scene)).GetScenePresence(client.AgentId); | 237 | ScenePresence sp = ((Scene)(client.Scene)).GetScenePresence(client.AgentId); |
@@ -235,7 +239,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
235 | { | 239 | { |
236 | client.SendTeleportFailed("Internal error"); | 240 | client.SendTeleportFailed("Internal error"); |
237 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent not found in the scene where it is supposed to be"); | 241 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent not found in the scene where it is supposed to be"); |
238 | return; | 242 | return false; |
239 | } | 243 | } |
240 | 244 | ||
241 | GridRegion homeGatekeeper = MakeRegion(aCircuit); | 245 | GridRegion homeGatekeeper = MakeRegion(aCircuit); |
@@ -243,9 +247,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
243 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: teleporting user {0} {1} home to {2} via {3}:{4}", | 247 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: teleporting user {0} {1} home to {2} via {3}:{4}", |
244 | aCircuit.firstname, aCircuit.lastname, finalDestination.RegionName, homeGatekeeper.ServerURI, homeGatekeeper.RegionName); | 248 | aCircuit.firstname, aCircuit.lastname, finalDestination.RegionName, homeGatekeeper.ServerURI, homeGatekeeper.RegionName); |
245 | 249 | ||
246 | DoTeleport( | 250 | DoTeleport(sp, homeGatekeeper, finalDestination, position, lookAt, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome)); |
247 | sp, homeGatekeeper, finalDestination, | 251 | return true; |
248 | position, lookAt, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome)); | ||
249 | } | 252 | } |
250 | 253 | ||
251 | /// <summary> | 254 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 7d51eed..d30c2e2 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -359,6 +359,12 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
359 | 359 | ||
360 | foreach (SceneObjectGroup objectGroup in objlist) | 360 | foreach (SceneObjectGroup objectGroup in objlist) |
361 | { | 361 | { |
362 | if (objectGroup.RootPart.KeyframeMotion != null) | ||
363 | objectGroup.RootPart.KeyframeMotion.Stop(); | ||
364 | objectGroup.RootPart.SetForce(Vector3.Zero); | ||
365 | objectGroup.RootPart.SetAngularImpulse(Vector3.Zero, false); | ||
366 | objectGroup.RootPart.KeyframeMotion = null; | ||
367 | |||
362 | Vector3 inventoryStoredPosition = new Vector3 | 368 | Vector3 inventoryStoredPosition = new Vector3 |
363 | (((objectGroup.AbsolutePosition.X > (int)Constants.RegionSize) | 369 | (((objectGroup.AbsolutePosition.X > (int)Constants.RegionSize) |
364 | ? 250 | 370 | ? 250 |
@@ -369,9 +375,19 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
369 | : objectGroup.AbsolutePosition.Y, | 375 | : objectGroup.AbsolutePosition.Y, |
370 | objectGroup.AbsolutePosition.Z); | 376 | objectGroup.AbsolutePosition.Z); |
371 | 377 | ||
378 | Quaternion inventoryStoredRotation = objectGroup.GroupRotation; | ||
372 | originalPositions[objectGroup.UUID] = objectGroup.AbsolutePosition; | 379 | originalPositions[objectGroup.UUID] = objectGroup.AbsolutePosition; |
373 | 380 | ||
381 | // Restore attachment data after trip through the sim | ||
382 | if (objectGroup.RootPart.AttachPoint > 0) | ||
383 | { | ||
384 | inventoryStoredPosition = objectGroup.RootPart.AttachOffset; | ||
385 | inventoryStoredRotation = objectGroup.RootPart.AttachRotation; | ||
386 | } | ||
387 | objectGroup.RootPart.Shape.State = objectGroup.RootPart.AttachPoint; | ||
388 | |||
374 | objectGroup.AbsolutePosition = inventoryStoredPosition; | 389 | objectGroup.AbsolutePosition = inventoryStoredPosition; |
390 | objectGroup.RootPart.RotationOffset = inventoryStoredRotation; | ||
375 | 391 | ||
376 | // Make sure all bits but the ones we want are clear | 392 | // Make sure all bits but the ones we want are clear |
377 | // on take. | 393 | // on take. |
@@ -489,8 +505,17 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
489 | IClientAPI remoteClient) | 505 | IClientAPI remoteClient) |
490 | { | 506 | { |
491 | uint effectivePerms = (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify | PermissionMask.Move) | 7; | 507 | uint effectivePerms = (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify | PermissionMask.Move) | 7; |
508 | // For the porposes of inventory, an object is modify if the prims | ||
509 | // are modify. This allows renaming an object that contains no | ||
510 | // mod items. | ||
492 | foreach (SceneObjectGroup grp in objsForEffectivePermissions) | 511 | foreach (SceneObjectGroup grp in objsForEffectivePermissions) |
493 | effectivePerms &= grp.GetEffectivePermissions(); | 512 | { |
513 | uint groupPerms = grp.GetEffectivePermissions(true); | ||
514 | if ((grp.RootPart.BaseMask & (uint)PermissionMask.Modify) != 0) | ||
515 | groupPerms |= (uint)PermissionMask.Modify; | ||
516 | |||
517 | effectivePerms &= groupPerms; | ||
518 | } | ||
494 | effectivePerms |= (uint)PermissionMask.Move; | 519 | effectivePerms |= (uint)PermissionMask.Move; |
495 | 520 | ||
496 | if (remoteClient != null && (remoteClient.AgentId != so.RootPart.OwnerID) && m_Scene.Permissions.PropagatePermissions()) | 521 | if (remoteClient != null && (remoteClient.AgentId != so.RootPart.OwnerID) && m_Scene.Permissions.PropagatePermissions()) |
@@ -669,7 +694,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
669 | if (so.FromFolderID != UUID.Zero && userID == remoteClient.AgentId) | 694 | if (so.FromFolderID != UUID.Zero && userID == remoteClient.AgentId) |
670 | { | 695 | { |
671 | InventoryFolderBase f = new InventoryFolderBase(so.FromFolderID, userID); | 696 | InventoryFolderBase f = new InventoryFolderBase(so.FromFolderID, userID); |
672 | folder = m_Scene.InventoryService.GetFolder(f); | 697 | if (f != null) |
698 | folder = m_Scene.InventoryService.GetFolder(f); | ||
673 | } | 699 | } |
674 | } | 700 | } |
675 | 701 | ||
@@ -699,16 +725,11 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
699 | bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment) | 725 | bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment) |
700 | { | 726 | { |
701 | // m_log.DebugFormat("[INVENTORY ACCESS MODULE]: RezObject for {0}, item {1}", remoteClient.Name, itemID); | 727 | // m_log.DebugFormat("[INVENTORY ACCESS MODULE]: RezObject for {0}, item {1}", remoteClient.Name, itemID); |
702 | |||
703 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | 728 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
704 | item = m_Scene.InventoryService.GetItem(item); | 729 | item = m_Scene.InventoryService.GetItem(item); |
705 | 730 | ||
706 | if (item == null) | 731 | if (item == null) |
707 | { | 732 | { |
708 | m_log.WarnFormat( | ||
709 | "[INVENTORY ACCESS MODULE]: Could not find item {0} for {1} in RezObject()", | ||
710 | itemID, remoteClient.Name); | ||
711 | |||
712 | return null; | 733 | return null; |
713 | } | 734 | } |
714 | 735 | ||
@@ -759,6 +780,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
759 | if (e == null || attachment) // Single | 780 | if (e == null || attachment) // Single |
760 | { | 781 | { |
761 | SceneObjectGroup g = SceneObjectSerializer.FromOriginalXmlFormat(xmlData); | 782 | SceneObjectGroup g = SceneObjectSerializer.FromOriginalXmlFormat(xmlData); |
783 | if (!attachment) | ||
784 | { | ||
785 | g.RootPart.AttachPoint = g.RootPart.Shape.State; | ||
786 | g.RootPart.AttachOffset = g.AbsolutePosition; | ||
787 | g.RootPart.AttachRotation = g.GroupRotation; | ||
788 | g.RootPart.Shape.State = 0; | ||
789 | } | ||
762 | 790 | ||
763 | objlist.Add(g); | 791 | objlist.Add(g); |
764 | veclist.Add(new Vector3(0, 0, 0)); | 792 | veclist.Add(new Vector3(0, 0, 0)); |
@@ -788,6 +816,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
788 | foreach (XmlNode n in groups) | 816 | foreach (XmlNode n in groups) |
789 | { | 817 | { |
790 | SceneObjectGroup g = SceneObjectSerializer.FromOriginalXmlFormat(n.OuterXml); | 818 | SceneObjectGroup g = SceneObjectSerializer.FromOriginalXmlFormat(n.OuterXml); |
819 | g.RootPart.AttachPoint = g.RootPart.Shape.State; | ||
820 | g.RootPart.AttachOffset = g.AbsolutePosition; | ||
821 | g.RootPart.AttachRotation = g.GroupRotation; | ||
822 | g.RootPart.Shape.State = 0; | ||
791 | 823 | ||
792 | objlist.Add(g); | 824 | objlist.Add(g); |
793 | XmlElement el = (XmlElement)n; | 825 | XmlElement el = (XmlElement)n; |
@@ -807,12 +839,35 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
807 | } | 839 | } |
808 | } | 840 | } |
809 | 841 | ||
842 | int primcount = 0; | ||
843 | foreach (SceneObjectGroup g in objlist) | ||
844 | primcount += g.PrimCount; | ||
845 | |||
846 | if (!m_Scene.Permissions.CanRezObject( | ||
847 | primcount, remoteClient.AgentId, pos) | ||
848 | && !attachment) | ||
849 | { | ||
850 | // The client operates in no fail mode. It will | ||
851 | // have already removed the item from the folder | ||
852 | // if it's no copy. | ||
853 | // Put it back if it's not an attachment | ||
854 | // | ||
855 | if (item != null) | ||
856 | { | ||
857 | if (((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) && (!attachment)) | ||
858 | remoteClient.SendBulkUpdateInventory(item); | ||
859 | } | ||
860 | |||
861 | return null; | ||
862 | } | ||
863 | |||
810 | if (item != null && !DoPreRezWhenFromItem(remoteClient, item, objlist, pos, attachment)) | 864 | if (item != null && !DoPreRezWhenFromItem(remoteClient, item, objlist, pos, attachment)) |
811 | return null; | 865 | return null; |
812 | 866 | ||
813 | for (int i = 0; i < objlist.Count; i++) | 867 | for (int i = 0; i < objlist.Count; i++) |
814 | { | 868 | { |
815 | group = objlist[i]; | 869 | group = objlist[i]; |
870 | SceneObjectPart rootPart = group.RootPart; | ||
816 | 871 | ||
817 | // m_log.DebugFormat( | 872 | // m_log.DebugFormat( |
818 | // "[INVENTORY ACCESS MODULE]: Preparing to rez {0} {1} {2} ownermask={3:X} nextownermask={4:X} groupmask={5:X} everyonemask={6:X} for {7}", | 873 | // "[INVENTORY ACCESS MODULE]: Preparing to rez {0} {1} {2} ownermask={3:X} nextownermask={4:X} groupmask={5:X} everyonemask={6:X} for {7}", |
@@ -873,8 +928,6 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
873 | 928 | ||
874 | if (!attachment) | 929 | if (!attachment) |
875 | { | 930 | { |
876 | SceneObjectPart rootPart = group.RootPart; | ||
877 | |||
878 | if (rootPart.Shape.PCode == (byte)PCode.Prim) | 931 | if (rootPart.Shape.PCode == (byte)PCode.Prim) |
879 | group.ClearPartAttachmentData(); | 932 | group.ClearPartAttachmentData(); |
880 | 933 | ||
@@ -892,6 +945,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
892 | // remoteClient.Name); | 945 | // remoteClient.Name); |
893 | } | 946 | } |
894 | 947 | ||
948 | group.SetGroup(remoteClient.ActiveGroupId, remoteClient); | ||
949 | |||
895 | if (item != null) | 950 | if (item != null) |
896 | DoPostRezWhenFromItem(item, attachment); | 951 | DoPostRezWhenFromItem(item, attachment); |
897 | 952 | ||
@@ -970,8 +1025,11 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
970 | { | 1025 | { |
971 | rootPart.Name = item.Name; | 1026 | rootPart.Name = item.Name; |
972 | rootPart.Description = item.Description; | 1027 | rootPart.Description = item.Description; |
973 | rootPart.ObjectSaleType = item.SaleType; | 1028 | if ((item.Flags & (uint)InventoryItemFlags.ObjectSlamSale) != 0) |
974 | rootPart.SalePrice = item.SalePrice; | 1029 | { |
1030 | rootPart.ObjectSaleType = item.SaleType; | ||
1031 | rootPart.SalePrice = item.SalePrice; | ||
1032 | } | ||
975 | } | 1033 | } |
976 | 1034 | ||
977 | so.FromFolderID = item.Folder; | 1035 | so.FromFolderID = item.Folder; |
@@ -981,7 +1039,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
981 | // rootPart.OwnerID, item.Owner, item.CurrentPermissions); | 1039 | // rootPart.OwnerID, item.Owner, item.CurrentPermissions); |
982 | 1040 | ||
983 | if ((rootPart.OwnerID != item.Owner) || | 1041 | if ((rootPart.OwnerID != item.Owner) || |
984 | (item.CurrentPermissions & 16) != 0) | 1042 | (item.CurrentPermissions & 16) != 0 || |
1043 | (item.Flags & (uint)InventoryItemFlags.ObjectSlamPerm) != 0) | ||
985 | { | 1044 | { |
986 | //Need to kill the for sale here | 1045 | //Need to kill the for sale here |
987 | rootPart.ObjectSaleType = 0; | 1046 | rootPart.ObjectSaleType = 0; |
@@ -991,31 +1050,43 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
991 | { | 1050 | { |
992 | foreach (SceneObjectPart part in so.Parts) | 1051 | foreach (SceneObjectPart part in so.Parts) |
993 | { | 1052 | { |
994 | if ((item.Flags & (uint)InventoryItemFlags.ObjectHasMultipleItems) == 0) | ||
995 | { | ||
996 | part.EveryoneMask = item.EveryOnePermissions; | ||
997 | part.NextOwnerMask = item.NextPermissions; | ||
998 | } | ||
999 | part.GroupMask = 0; // DO NOT propagate here | 1053 | part.GroupMask = 0; // DO NOT propagate here |
1054 | |||
1055 | part.LastOwnerID = part.OwnerID; | ||
1056 | part.OwnerID = item.Owner; | ||
1057 | part.Inventory.ChangeInventoryOwner(item.Owner); | ||
1000 | } | 1058 | } |
1001 | 1059 | ||
1002 | so.ApplyNextOwnerPermissions(); | 1060 | so.ApplyNextOwnerPermissions(); |
1061 | |||
1062 | // In case the user has changed flags on a received item | ||
1063 | // we have to apply those changes after the slam. Else we | ||
1064 | // get a net loss of permissions | ||
1065 | foreach (SceneObjectPart part in so.Parts) | ||
1066 | { | ||
1067 | if ((item.Flags & (uint)InventoryItemFlags.ObjectHasMultipleItems) == 0) | ||
1068 | { | ||
1069 | if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteEveryone) != 0) | ||
1070 | part.EveryoneMask = item.EveryOnePermissions & part.BaseMask; | ||
1071 | if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteNextOwner) != 0) | ||
1072 | part.NextOwnerMask = item.NextPermissions & part.BaseMask; | ||
1073 | } | ||
1074 | } | ||
1003 | } | 1075 | } |
1004 | } | 1076 | } |
1005 | 1077 | else | |
1006 | foreach (SceneObjectPart part in so.Parts) | ||
1007 | { | 1078 | { |
1008 | part.FromUserInventoryItemID = fromUserInventoryItemId; | 1079 | foreach (SceneObjectPart part in so.Parts) |
1009 | |||
1010 | if ((part.OwnerID != item.Owner) || | ||
1011 | (item.CurrentPermissions & 16) != 0) | ||
1012 | { | 1080 | { |
1013 | part.Inventory.ChangeInventoryOwner(item.Owner); | 1081 | part.FromUserInventoryItemID = fromUserInventoryItemId; |
1014 | part.GroupMask = 0; // DO NOT propagate here | 1082 | |
1083 | if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteEveryone) != 0) | ||
1084 | part.EveryoneMask = item.EveryOnePermissions; | ||
1085 | if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteNextOwner) != 0) | ||
1086 | part.NextOwnerMask = item.NextPermissions; | ||
1087 | if ((item.Flags & (uint)InventoryItemFlags.ObjectOverwriteGroup) != 0) | ||
1088 | part.GroupMask = item.GroupPermissions; | ||
1015 | } | 1089 | } |
1016 | |||
1017 | part.EveryoneMask = item.EveryOnePermissions; | ||
1018 | part.NextOwnerMask = item.NextPermissions; | ||
1019 | } | 1090 | } |
1020 | 1091 | ||
1021 | rootPart.TrimPermissions(); | 1092 | rootPart.TrimPermissions(); |
@@ -1153,4 +1224,4 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
1153 | 1224 | ||
1154 | #endregion | 1225 | #endregion |
1155 | } | 1226 | } |
1156 | } \ No newline at end of file | 1227 | } |
diff --git a/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs b/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs index 16cbbf5..f49641f 100644 --- a/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs +++ b/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs | |||
@@ -170,7 +170,8 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
170 | 170 | ||
171 | private void EventManager_OnMakeRootAgent(ScenePresence presence) | 171 | private void EventManager_OnMakeRootAgent(ScenePresence presence) |
172 | { | 172 | { |
173 | m_log.Debug("[WINDLIGHT]: Sending windlight scene to new client"); | 173 | if (m_enableWindlight && m_scene.RegionInfo.WindlightSettings.valid) |
174 | m_log.Debug("[WINDLIGHT]: Sending windlight scene to new client"); | ||
174 | SendProfileToClient(presence.ControllingClient); | 175 | SendProfileToClient(presence.ControllingClient); |
175 | } | 176 | } |
176 | 177 | ||
diff --git a/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs b/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs index d328eb3..9dac6b9 100644 --- a/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs +++ b/OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs | |||
@@ -382,6 +382,10 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest | |||
382 | try | 382 | try |
383 | { | 383 | { |
384 | Request = (HttpWebRequest) WebRequest.Create(Url); | 384 | Request = (HttpWebRequest) WebRequest.Create(Url); |
385 | |||
386 | //This works around some buggy HTTP Servers like Lighttpd | ||
387 | Request.ServicePoint.Expect100Continue = false; | ||
388 | |||
385 | Request.Method = HttpMethod; | 389 | Request.Method = HttpMethod; |
386 | Request.ContentType = HttpMIMEType; | 390 | Request.ContentType = HttpMIMEType; |
387 | 391 | ||
@@ -458,15 +462,36 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest | |||
458 | 462 | ||
459 | // continue building the string | 463 | // continue building the string |
460 | sb.Append(tempString); | 464 | sb.Append(tempString); |
465 | if (sb.Length > 2048) | ||
466 | break; | ||
461 | } | 467 | } |
462 | } while (count > 0); // any more data to read? | 468 | } while (count > 0); // any more data to read? |
463 | 469 | ||
464 | ResponseBody = sb.ToString(); | 470 | ResponseBody = sb.ToString().Replace("\r", ""); |
465 | } | 471 | } |
466 | catch (Exception e) | 472 | catch (Exception e) |
467 | { | 473 | { |
468 | Status = (int)OSHttpStatusCode.ClientErrorJoker; | 474 | if (e is WebException && ((WebException)e).Status == WebExceptionStatus.ProtocolError) |
469 | ResponseBody = e.Message; | 475 | { |
476 | HttpWebResponse webRsp = (HttpWebResponse)((WebException)e).Response; | ||
477 | Status = (int)webRsp.StatusCode; | ||
478 | try | ||
479 | { | ||
480 | using (Stream responseStream = webRsp.GetResponseStream()) | ||
481 | { | ||
482 | ResponseBody = responseStream.GetStreamString(); | ||
483 | } | ||
484 | } | ||
485 | catch | ||
486 | { | ||
487 | ResponseBody = webRsp.StatusDescription; | ||
488 | } | ||
489 | } | ||
490 | else | ||
491 | { | ||
492 | Status = (int)OSHttpStatusCode.ClientErrorJoker; | ||
493 | ResponseBody = e.Message; | ||
494 | } | ||
470 | 495 | ||
471 | _finished = true; | 496 | _finished = true; |
472 | return; | 497 | return; |
diff --git a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs index 61afc76..56c3c7d 100644 --- a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs | |||
@@ -61,6 +61,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
61 | //public ManualResetEvent ev; | 61 | //public ManualResetEvent ev; |
62 | public bool requestDone; | 62 | public bool requestDone; |
63 | public int startTime; | 63 | public int startTime; |
64 | public bool responseSent; | ||
64 | public string uri; | 65 | public string uri; |
65 | } | 66 | } |
66 | 67 | ||
@@ -79,7 +80,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
79 | /// <summary> | 80 | /// <summary> |
80 | /// Maximum number of external urls that can be set up by this module. | 81 | /// Maximum number of external urls that can be set up by this module. |
81 | /// </summary> | 82 | /// </summary> |
82 | private int m_TotalUrls = 100; | 83 | private int m_TotalUrls = 5000; |
83 | 84 | ||
84 | private uint https_port = 0; | 85 | private uint https_port = 0; |
85 | private IHttpServer m_HttpServer = null; | 86 | private IHttpServer m_HttpServer = null; |
@@ -169,7 +170,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
169 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" }); | 170 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" }); |
170 | return urlcode; | 171 | return urlcode; |
171 | } | 172 | } |
172 | string url = "http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + "/lslhttp/" + urlcode.ToString() + "/"; | 173 | string url = "http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + "/lslhttp/" + urlcode.ToString(); |
173 | 174 | ||
174 | UrlData urlData = new UrlData(); | 175 | UrlData urlData = new UrlData(); |
175 | urlData.hostID = host.UUID; | 176 | urlData.hostID = host.UUID; |
@@ -178,10 +179,10 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
178 | urlData.url = url; | 179 | urlData.url = url; |
179 | urlData.urlcode = urlcode; | 180 | urlData.urlcode = urlcode; |
180 | urlData.requests = new Dictionary<UUID, RequestData>(); | 181 | urlData.requests = new Dictionary<UUID, RequestData>(); |
181 | 182 | ||
182 | m_UrlMap[url] = urlData; | 183 | m_UrlMap[url] = urlData; |
183 | 184 | ||
184 | string uri = "/lslhttp/" + urlcode.ToString() + "/"; | 185 | string uri = "/lslhttp/" + urlcode.ToString(); |
185 | 186 | ||
186 | m_HttpServer.AddPollServiceHTTPHandler( | 187 | m_HttpServer.AddPollServiceHTTPHandler( |
187 | uri, | 188 | uri, |
@@ -254,12 +255,15 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
254 | return; | 255 | return; |
255 | } | 256 | } |
256 | 257 | ||
257 | foreach (UUID req in data.requests.Keys) | 258 | lock (m_RequestMap) |
258 | m_RequestMap.Remove(req); | 259 | { |
259 | 260 | foreach (UUID req in data.requests.Keys) | |
260 | m_log.DebugFormat( | 261 | m_RequestMap.Remove(req); |
261 | "[URL MODULE]: Releasing url {0} for {1} in {2}", | 262 | } |
262 | url, data.itemID, data.hostID); | 263 | |
264 | // m_log.DebugFormat( | ||
265 | // "[URL MODULE]: Releasing url {0} for {1} in {2}", | ||
266 | // url, data.itemID, data.hostID); | ||
263 | 267 | ||
264 | RemoveUrl(data); | 268 | RemoveUrl(data); |
265 | m_UrlMap.Remove(url); | 269 | m_UrlMap.Remove(url); |
@@ -268,32 +272,42 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
268 | 272 | ||
269 | public void HttpResponse(UUID request, int status, string body) | 273 | public void HttpResponse(UUID request, int status, string body) |
270 | { | 274 | { |
271 | if (m_RequestMap.ContainsKey(request)) | 275 | lock (m_RequestMap) |
272 | { | ||
273 | UrlData urlData = m_RequestMap[request]; | ||
274 | urlData.requests[request].responseCode = status; | ||
275 | urlData.requests[request].responseBody = body; | ||
276 | //urlData.requests[request].ev.Set(); | ||
277 | urlData.requests[request].requestDone =true; | ||
278 | } | ||
279 | else | ||
280 | { | 276 | { |
281 | m_log.Info("[HttpRequestHandler] There is no http-in request with id " + request.ToString()); | 277 | if (m_RequestMap.ContainsKey(request)) |
278 | { | ||
279 | UrlData urlData = m_RequestMap[request]; | ||
280 | if (!urlData.requests[request].responseSent) | ||
281 | { | ||
282 | urlData.requests[request].responseCode = status; | ||
283 | urlData.requests[request].responseBody = body; | ||
284 | //urlData.requests[request].ev.Set(); | ||
285 | urlData.requests[request].requestDone = true; | ||
286 | urlData.requests[request].responseSent = true; | ||
287 | } | ||
288 | } | ||
289 | else | ||
290 | { | ||
291 | m_log.Info("[HttpRequestHandler] There is no http-in request with id " + request.ToString()); | ||
292 | } | ||
282 | } | 293 | } |
283 | } | 294 | } |
284 | 295 | ||
285 | public string GetHttpHeader(UUID requestId, string header) | 296 | public string GetHttpHeader(UUID requestId, string header) |
286 | { | 297 | { |
287 | if (m_RequestMap.ContainsKey(requestId)) | 298 | lock (m_RequestMap) |
288 | { | ||
289 | UrlData urlData=m_RequestMap[requestId]; | ||
290 | string value; | ||
291 | if (urlData.requests[requestId].headers.TryGetValue(header,out value)) | ||
292 | return value; | ||
293 | } | ||
294 | else | ||
295 | { | 299 | { |
296 | m_log.Warn("[HttpRequestHandler] There was no http-in request with id " + requestId); | 300 | if (m_RequestMap.ContainsKey(requestId)) |
301 | { | ||
302 | UrlData urlData = m_RequestMap[requestId]; | ||
303 | string value; | ||
304 | if (urlData.requests[requestId].headers.TryGetValue(header, out value)) | ||
305 | return value; | ||
306 | } | ||
307 | else | ||
308 | { | ||
309 | m_log.Warn("[HttpRequestHandler] There was no http-in request with id " + requestId); | ||
310 | } | ||
297 | } | 311 | } |
298 | return String.Empty; | 312 | return String.Empty; |
299 | } | 313 | } |
@@ -317,8 +331,11 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
317 | { | 331 | { |
318 | RemoveUrl(url.Value); | 332 | RemoveUrl(url.Value); |
319 | removeURLs.Add(url.Key); | 333 | removeURLs.Add(url.Key); |
320 | foreach (UUID req in url.Value.requests.Keys) | 334 | lock (m_RequestMap) |
321 | m_RequestMap.Remove(req); | 335 | { |
336 | foreach (UUID req in url.Value.requests.Keys) | ||
337 | m_RequestMap.Remove(req); | ||
338 | } | ||
322 | } | 339 | } |
323 | } | 340 | } |
324 | 341 | ||
@@ -339,8 +356,11 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
339 | { | 356 | { |
340 | RemoveUrl(url.Value); | 357 | RemoveUrl(url.Value); |
341 | removeURLs.Add(url.Key); | 358 | removeURLs.Add(url.Key); |
342 | foreach (UUID req in url.Value.requests.Keys) | 359 | lock (m_RequestMap) |
343 | m_RequestMap.Remove(req); | 360 | { |
361 | foreach (UUID req in url.Value.requests.Keys) | ||
362 | m_RequestMap.Remove(req); | ||
363 | } | ||
344 | } | 364 | } |
345 | } | 365 | } |
346 | 366 | ||
@@ -359,14 +379,16 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
359 | { | 379 | { |
360 | Hashtable response = new Hashtable(); | 380 | Hashtable response = new Hashtable(); |
361 | UrlData url; | 381 | UrlData url; |
382 | int startTime = 0; | ||
362 | lock (m_RequestMap) | 383 | lock (m_RequestMap) |
363 | { | 384 | { |
364 | if (!m_RequestMap.ContainsKey(requestID)) | 385 | if (!m_RequestMap.ContainsKey(requestID)) |
365 | return response; | 386 | return response; |
366 | url = m_RequestMap[requestID]; | 387 | url = m_RequestMap[requestID]; |
388 | startTime = url.requests[requestID].startTime; | ||
367 | } | 389 | } |
368 | 390 | ||
369 | if (System.Environment.TickCount - url.requests[requestID].startTime > 25000) | 391 | if (System.Environment.TickCount - startTime > 25000) |
370 | { | 392 | { |
371 | response["int_response_code"] = 500; | 393 | response["int_response_code"] = 500; |
372 | response["str_response_string"] = "Script timeout"; | 394 | response["str_response_string"] = "Script timeout"; |
@@ -375,9 +397,12 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
375 | response["reusecontext"] = false; | 397 | response["reusecontext"] = false; |
376 | 398 | ||
377 | //remove from map | 399 | //remove from map |
378 | lock (url) | 400 | lock (url.requests) |
379 | { | 401 | { |
380 | url.requests.Remove(requestID); | 402 | url.requests.Remove(requestID); |
403 | } | ||
404 | lock (m_RequestMap) | ||
405 | { | ||
381 | m_RequestMap.Remove(requestID); | 406 | m_RequestMap.Remove(requestID); |
382 | } | 407 | } |
383 | 408 | ||
@@ -399,22 +424,25 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
399 | return false; | 424 | return false; |
400 | } | 425 | } |
401 | url = m_RequestMap[requestID]; | 426 | url = m_RequestMap[requestID]; |
427 | } | ||
428 | lock (url.requests) | ||
429 | { | ||
402 | if (!url.requests.ContainsKey(requestID)) | 430 | if (!url.requests.ContainsKey(requestID)) |
403 | { | 431 | { |
404 | return false; | 432 | return false; |
405 | } | 433 | } |
434 | else | ||
435 | { | ||
436 | if (System.Environment.TickCount - url.requests[requestID].startTime > 25000) | ||
437 | { | ||
438 | return true; | ||
439 | } | ||
440 | if (url.requests[requestID].requestDone) | ||
441 | return true; | ||
442 | else | ||
443 | return false; | ||
444 | } | ||
406 | } | 445 | } |
407 | |||
408 | if (System.Environment.TickCount-url.requests[requestID].startTime>25000) | ||
409 | { | ||
410 | return true; | ||
411 | } | ||
412 | |||
413 | if (url.requests[requestID].requestDone) | ||
414 | return true; | ||
415 | else | ||
416 | return false; | ||
417 | |||
418 | } | 446 | } |
419 | private Hashtable GetEvents(UUID requestID, UUID sessionID, string request) | 447 | private Hashtable GetEvents(UUID requestID, UUID sessionID, string request) |
420 | { | 448 | { |
@@ -426,9 +454,12 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
426 | if (!m_RequestMap.ContainsKey(requestID)) | 454 | if (!m_RequestMap.ContainsKey(requestID)) |
427 | return NoEvents(requestID,sessionID); | 455 | return NoEvents(requestID,sessionID); |
428 | url = m_RequestMap[requestID]; | 456 | url = m_RequestMap[requestID]; |
457 | } | ||
458 | lock (url.requests) | ||
459 | { | ||
429 | requestData = url.requests[requestID]; | 460 | requestData = url.requests[requestID]; |
430 | } | 461 | } |
431 | 462 | ||
432 | if (!requestData.requestDone) | 463 | if (!requestData.requestDone) |
433 | return NoEvents(requestID,sessionID); | 464 | return NoEvents(requestID,sessionID); |
434 | 465 | ||
@@ -451,14 +482,18 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
451 | response["reusecontext"] = false; | 482 | response["reusecontext"] = false; |
452 | 483 | ||
453 | //remove from map | 484 | //remove from map |
454 | lock (url) | 485 | lock (url.requests) |
455 | { | 486 | { |
456 | url.requests.Remove(requestID); | 487 | url.requests.Remove(requestID); |
488 | } | ||
489 | lock (m_RequestMap) | ||
490 | { | ||
457 | m_RequestMap.Remove(requestID); | 491 | m_RequestMap.Remove(requestID); |
458 | } | 492 | } |
459 | 493 | ||
460 | return response; | 494 | return response; |
461 | } | 495 | } |
496 | |||
462 | public void HttpRequestHandler(UUID requestID, Hashtable request) | 497 | public void HttpRequestHandler(UUID requestID, Hashtable request) |
463 | { | 498 | { |
464 | lock (request) | 499 | lock (request) |
@@ -474,8 +509,8 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
474 | 509 | ||
475 | int pos1 = uri.IndexOf("/");// /lslhttp | 510 | int pos1 = uri.IndexOf("/");// /lslhttp |
476 | int pos2 = uri.IndexOf("/", pos1 + 1);// /lslhttp/ | 511 | int pos2 = uri.IndexOf("/", pos1 + 1);// /lslhttp/ |
477 | int pos3 = uri.IndexOf("/", pos2 + 1);// /lslhttp/<UUID>/ | 512 | int pos3 = pos2 + 37; // /lslhttp/urlcode |
478 | string uri_tmp = uri.Substring(0, pos3 + 1); | 513 | string uri_tmp = uri.Substring(0, pos3); |
479 | //HTTP server code doesn't provide us with QueryStrings | 514 | //HTTP server code doesn't provide us with QueryStrings |
480 | string pathInfo; | 515 | string pathInfo; |
481 | string queryString; | 516 | string queryString; |
@@ -484,10 +519,21 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
484 | pathInfo = uri.Substring(pos3); | 519 | pathInfo = uri.Substring(pos3); |
485 | 520 | ||
486 | UrlData url = null; | 521 | UrlData url = null; |
522 | string urlkey; | ||
487 | if (!is_ssl) | 523 | if (!is_ssl) |
488 | url = m_UrlMap["http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + uri_tmp]; | 524 | urlkey = "http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + uri_tmp; |
525 | //m_UrlMap[]; | ||
489 | else | 526 | else |
490 | url = m_UrlMap["https://" + m_ExternalHostNameForLSL + ":" + m_HttpsServer.Port.ToString() + uri_tmp]; | 527 | urlkey = "https://" + m_ExternalHostNameForLSL + ":" + m_HttpsServer.Port.ToString() + uri_tmp; |
528 | |||
529 | if (m_UrlMap.ContainsKey(urlkey)) | ||
530 | { | ||
531 | url = m_UrlMap[urlkey]; | ||
532 | } | ||
533 | else | ||
534 | { | ||
535 | m_log.Warn("[HttpRequestHandler]: http-in request failed; no such url: "+urlkey.ToString()); | ||
536 | } | ||
491 | 537 | ||
492 | //for llGetHttpHeader support we need to store original URI here | 538 | //for llGetHttpHeader support we need to store original URI here |
493 | //to make x-path-info / x-query-string / x-script-url / x-remote-ip headers | 539 | //to make x-path-info / x-query-string / x-script-url / x-remote-ip headers |
@@ -517,7 +563,14 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
517 | if (request.ContainsKey(key)) | 563 | if (request.ContainsKey(key)) |
518 | { | 564 | { |
519 | string val = (String)request[key]; | 565 | string val = (String)request[key]; |
520 | queryString = queryString + key + "=" + val + "&"; | 566 | if (key != "") |
567 | { | ||
568 | queryString = queryString + key + "=" + val + "&"; | ||
569 | } | ||
570 | else | ||
571 | { | ||
572 | queryString = queryString + val + "&"; | ||
573 | } | ||
521 | } | 574 | } |
522 | } | 575 | } |
523 | if (queryString.Length > 1) | 576 | if (queryString.Length > 1) |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs index 322a9f8..6cd077a 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/MapImage/MapImageServiceModule.cs | |||
@@ -93,8 +93,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage | |||
93 | if (config == null) | 93 | if (config == null) |
94 | return; | 94 | return; |
95 | 95 | ||
96 | int refreshminutes = Convert.ToInt32(config.GetString("RefreshTime")); | 96 | int refreshminutes = Convert.ToInt32(config.GetString("RefreshTime", "-1")); |
97 | if (refreshminutes <= 0) | 97 | if (refreshminutes < 0) |
98 | { | 98 | { |
99 | m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: No refresh time given in config. Module disabled."); | 99 | m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: No refresh time given in config. Module disabled."); |
100 | return; | 100 | return; |
@@ -117,12 +117,15 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage | |||
117 | return; | 117 | return; |
118 | } | 118 | } |
119 | 119 | ||
120 | m_refreshTimer.Enabled = true; | 120 | if (m_refreshtime > 0) |
121 | m_refreshTimer.AutoReset = true; | 121 | { |
122 | m_refreshTimer.Interval = m_refreshtime; | 122 | m_refreshTimer.Enabled = true; |
123 | m_refreshTimer.Elapsed += new ElapsedEventHandler(HandleMaptileRefresh); | 123 | m_refreshTimer.AutoReset = true; |
124 | m_refreshTimer.Interval = m_refreshtime; | ||
125 | m_refreshTimer.Elapsed += new ElapsedEventHandler(HandleMaptileRefresh); | ||
126 | } | ||
124 | 127 | ||
125 | m_log.InfoFormat("[MAP IMAGE SERVICE MODULE]: enabled with refresh time {0}min and service object {1}", | 128 | m_log.InfoFormat("[MAP IMAGE SERVICE MODULE]: enabled with refresh time {0} min and service object {1}", |
126 | refreshminutes, service); | 129 | refreshminutes, service); |
127 | 130 | ||
128 | m_enabled = true; | 131 | m_enabled = true; |
@@ -247,4 +250,4 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage | |||
247 | } | 250 | } |
248 | } | 251 | } |
249 | } | 252 | } |
250 | } \ No newline at end of file | 253 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs index 026c6c8..008992e 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs | |||
@@ -301,6 +301,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
301 | return false; | 301 | return false; |
302 | } | 302 | } |
303 | 303 | ||
304 | public bool CloseChildAgent(GridRegion destination, UUID id) | ||
305 | { | ||
306 | return CloseAgent(destination, id); | ||
307 | } | ||
308 | |||
304 | public bool CloseAgent(GridRegion destination, UUID id) | 309 | public bool CloseAgent(GridRegion destination, UUID id) |
305 | { | 310 | { |
306 | if (destination == null) | 311 | if (destination == null) |
@@ -308,14 +313,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
308 | 313 | ||
309 | if (m_scenes.ContainsKey(destination.RegionID)) | 314 | if (m_scenes.ContainsKey(destination.RegionID)) |
310 | { | 315 | { |
311 | // m_log.DebugFormat( | ||
312 | // "[LOCAL SIMULATION CONNECTOR]: Found region {0} {1} to send AgentUpdate", | ||
313 | // s.RegionInfo.RegionName, destination.RegionHandle); | ||
314 | |||
315 | Util.FireAndForget(delegate { m_scenes[destination.RegionID].IncomingCloseAgent(id); }); | 316 | Util.FireAndForget(delegate { m_scenes[destination.RegionID].IncomingCloseAgent(id); }); |
316 | return true; | 317 | return true; |
317 | } | 318 | } |
318 | |||
319 | //m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent"); | 319 | //m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent"); |
320 | return false; | 320 | return false; |
321 | } | 321 | } |
@@ -392,4 +392,4 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
392 | 392 | ||
393 | #endregion | 393 | #endregion |
394 | } | 394 | } |
395 | } \ No newline at end of file | 395 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs index f980f68..d395413 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs | |||
@@ -260,6 +260,21 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
260 | return false; | 260 | return false; |
261 | } | 261 | } |
262 | 262 | ||
263 | public bool CloseChildAgent(GridRegion destination, UUID id) | ||
264 | { | ||
265 | if (destination == null) | ||
266 | return false; | ||
267 | |||
268 | // Try local first | ||
269 | if (m_localBackend.CloseChildAgent(destination, id)) | ||
270 | return true; | ||
271 | |||
272 | // else do the remote thing | ||
273 | if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) | ||
274 | return m_remoteConnector.CloseChildAgent(destination, id); | ||
275 | |||
276 | return false; | ||
277 | } | ||
263 | 278 | ||
264 | public bool CloseAgent(GridRegion destination, UUID id) | 279 | public bool CloseAgent(GridRegion destination, UUID id) |
265 | { | 280 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs index 0a0ce3c..1ffd480 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs | |||
@@ -127,6 +127,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | |||
127 | // FIXME: Why do we bother setting this module and caching up if we just end up registering the inner | 127 | // FIXME: Why do we bother setting this module and caching up if we just end up registering the inner |
128 | // user account service?! | 128 | // user account service?! |
129 | scene.RegisterModuleInterface<IUserAccountService>(UserAccountService); | 129 | scene.RegisterModuleInterface<IUserAccountService>(UserAccountService); |
130 | scene.RegisterModuleInterface<IUserAccountCacheModule>(m_Cache); | ||
130 | } | 131 | } |
131 | 132 | ||
132 | public void RemoveRegion(Scene scene) | 133 | public void RemoveRegion(Scene scene) |
@@ -179,6 +180,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | |||
179 | return UserAccountService.GetUserAccount(scopeID, Email); | 180 | return UserAccountService.GetUserAccount(scopeID, Email); |
180 | } | 181 | } |
181 | 182 | ||
183 | public List<UserAccount> GetUserAccountsWhere(UUID scopeID, string query) | ||
184 | { | ||
185 | return null; | ||
186 | } | ||
187 | |||
182 | public List<UserAccount> GetUserAccounts(UUID scopeID, string query) | 188 | public List<UserAccount> GetUserAccounts(UUID scopeID, string query) |
183 | { | 189 | { |
184 | return UserAccountService.GetUserAccounts(scopeID, query); | 190 | return UserAccountService.GetUserAccounts(scopeID, query); |
@@ -193,4 +199,4 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | |||
193 | 199 | ||
194 | #endregion | 200 | #endregion |
195 | } | 201 | } |
196 | } \ No newline at end of file | 202 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/RemoteUserAccountServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/RemoteUserAccountServiceConnector.cs index 3321b38..f6b6aeb 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/RemoteUserAccountServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/RemoteUserAccountServiceConnector.cs | |||
@@ -33,6 +33,7 @@ using OpenSim.Region.Framework.Interfaces; | |||
33 | using OpenSim.Region.Framework.Scenes; | 33 | using OpenSim.Region.Framework.Scenes; |
34 | using OpenSim.Services.Interfaces; | 34 | using OpenSim.Services.Interfaces; |
35 | using OpenSim.Services.Connectors; | 35 | using OpenSim.Services.Connectors; |
36 | using OpenSim.Framework; | ||
36 | 37 | ||
37 | using OpenMetaverse; | 38 | using OpenMetaverse; |
38 | 39 | ||
@@ -101,6 +102,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | |||
101 | return; | 102 | return; |
102 | 103 | ||
103 | scene.RegisterModuleInterface<IUserAccountService>(this); | 104 | scene.RegisterModuleInterface<IUserAccountService>(this); |
105 | scene.RegisterModuleInterface<IUserAccountCacheModule>(m_Cache); | ||
106 | |||
107 | scene.EventManager.OnNewClient += OnNewClient; | ||
104 | } | 108 | } |
105 | 109 | ||
106 | public void RemoveRegion(Scene scene) | 110 | public void RemoveRegion(Scene scene) |
@@ -115,6 +119,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | |||
115 | return; | 119 | return; |
116 | } | 120 | } |
117 | 121 | ||
122 | // When a user actually enters the sim, clear them from | ||
123 | // cache so the sim will have the current values for | ||
124 | // flags, title, etc. And country, don't forget country! | ||
125 | private void OnNewClient(IClientAPI client) | ||
126 | { | ||
127 | m_Cache.Remove(client.Name); | ||
128 | } | ||
129 | |||
118 | #region Overwritten methods from IUserAccountService | 130 | #region Overwritten methods from IUserAccountService |
119 | 131 | ||
120 | public override UserAccount GetUserAccount(UUID scopeID, UUID userID) | 132 | public override UserAccount GetUserAccount(UUID scopeID, UUID userID) |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/UserAccountCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/UserAccountCache.cs index ddef75f..cbe2eaa 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/UserAccountCache.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/UserAccountCache.cs | |||
@@ -34,7 +34,7 @@ using log4net; | |||
34 | 34 | ||
35 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | 35 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts |
36 | { | 36 | { |
37 | public class UserAccountCache | 37 | public class UserAccountCache : IUserAccountCacheModule |
38 | { | 38 | { |
39 | private const double CACHE_EXPIRATION_SECONDS = 120000.0; // 33 hours! | 39 | private const double CACHE_EXPIRATION_SECONDS = 120000.0; // 33 hours! |
40 | 40 | ||
@@ -92,5 +92,18 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | |||
92 | 92 | ||
93 | return null; | 93 | return null; |
94 | } | 94 | } |
95 | |||
96 | public void Remove(string name) | ||
97 | { | ||
98 | if (!m_NameCache.Contains(name)) | ||
99 | return; | ||
100 | |||
101 | UUID uuid = UUID.Zero; | ||
102 | if (m_NameCache.TryGetValue(name, out uuid)) | ||
103 | { | ||
104 | m_NameCache.Remove(name); | ||
105 | m_UUIDCache.Remove(uuid); | ||
106 | } | ||
107 | } | ||
95 | } | 108 | } |
96 | } | 109 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index 2b61800..619550c 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -311,6 +311,23 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
311 | // being no copy/no mod for everyone | 311 | // being no copy/no mod for everyone |
312 | lock (part.TaskInventory) | 312 | lock (part.TaskInventory) |
313 | { | 313 | { |
314 | if (!ResolveUserUuid(part.CreatorID)) | ||
315 | part.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner; | ||
316 | |||
317 | if (!ResolveUserUuid(part.OwnerID)) | ||
318 | part.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | ||
319 | |||
320 | if (!ResolveUserUuid(part.LastOwnerID)) | ||
321 | part.LastOwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | ||
322 | |||
323 | // And zap any troublesome sit target information | ||
324 | part.SitTargetOrientation = new Quaternion(0, 0, 0, 1); | ||
325 | part.SitTargetPosition = new Vector3(0, 0, 0); | ||
326 | |||
327 | // Fix ownership/creator of inventory items | ||
328 | // Not doing so results in inventory items | ||
329 | // being no copy/no mod for everyone | ||
330 | part.TaskInventory.LockItemsForRead(true); | ||
314 | TaskInventoryDictionary inv = part.TaskInventory; | 331 | TaskInventoryDictionary inv = part.TaskInventory; |
315 | foreach (KeyValuePair<UUID, TaskInventoryItem> kvp in inv) | 332 | foreach (KeyValuePair<UUID, TaskInventoryItem> kvp in inv) |
316 | { | 333 | { |
@@ -326,6 +343,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
326 | if (UserManager != null) | 343 | if (UserManager != null) |
327 | UserManager.AddUser(kvp.Value.CreatorID, kvp.Value.CreatorData); | 344 | UserManager.AddUser(kvp.Value.CreatorID, kvp.Value.CreatorData); |
328 | } | 345 | } |
346 | part.TaskInventory.LockItemsForRead(false); | ||
329 | } | 347 | } |
330 | } | 348 | } |
331 | 349 | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs index 55110dc..1eb641d 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs | |||
@@ -253,18 +253,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
253 | 253 | ||
254 | if (asset != null) | 254 | if (asset != null) |
255 | { | 255 | { |
256 | if (m_options.ContainsKey("verbose")) | 256 | // m_log.DebugFormat("[ARCHIVER]: Writing asset {0}", id); |
257 | m_log.InfoFormat("[ARCHIVER]: Writing asset {0}", id); | ||
258 | |||
259 | m_foundAssetUuids.Add(asset.FullID); | 257 | m_foundAssetUuids.Add(asset.FullID); |
260 | 258 | ||
261 | m_assetsArchiver.WriteAsset(PostProcess(asset)); | 259 | m_assetsArchiver.WriteAsset(PostProcess(asset)); |
262 | } | 260 | } |
263 | else | 261 | else |
264 | { | 262 | { |
265 | if (m_options.ContainsKey("verbose")) | 263 | // m_log.DebugFormat("[ARCHIVER]: Recording asset {0} as not found", id); |
266 | m_log.InfoFormat("[ARCHIVER]: Recording asset {0} as not found", id); | ||
267 | |||
268 | m_notFoundAssetUuids.Add(new UUID(id)); | 264 | m_notFoundAssetUuids.Add(new UUID(id)); |
269 | } | 265 | } |
270 | 266 | ||
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 58bbd24..fdef9d8 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -32,6 +32,7 @@ using System.IO; | |||
32 | using System.Linq; | 32 | using System.Linq; |
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using System.Security; | 34 | using System.Security; |
35 | using System.Timers; | ||
35 | using log4net; | 36 | using log4net; |
36 | using Mono.Addins; | 37 | using Mono.Addins; |
37 | using Nini.Config; | 38 | using Nini.Config; |
@@ -47,6 +48,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
47 | { | 48 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 50 | ||
51 | private Timer m_regionChangeTimer = new Timer(); | ||
50 | public Scene Scene { get; private set; } | 52 | public Scene Scene { get; private set; } |
51 | public IUserManagement UserManager { get; private set; } | 53 | public IUserManagement UserManager { get; private set; } |
52 | 54 | ||
@@ -59,8 +61,16 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
59 | public event ChangeDelegate OnEstateInfoChange; | 61 | public event ChangeDelegate OnEstateInfoChange; |
60 | public event MessageDelegate OnEstateMessage; | 62 | public event MessageDelegate OnEstateMessage; |
61 | 63 | ||
64 | private int m_delayCount = 0; | ||
65 | |||
62 | #region Packet Data Responders | 66 | #region Packet Data Responders |
63 | 67 | ||
68 | private void clientSendDetailedEstateData(IClientAPI remote_client, UUID invoice) | ||
69 | { | ||
70 | sendDetailedEstateData(remote_client, invoice); | ||
71 | sendEstateLists(remote_client, invoice); | ||
72 | } | ||
73 | |||
64 | private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice) | 74 | private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice) |
65 | { | 75 | { |
66 | uint sun = 0; | 76 | uint sun = 0; |
@@ -83,7 +93,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
83 | (uint) Scene.RegionInfo.RegionSettings.CovenantChangedDateTime, | 93 | (uint) Scene.RegionInfo.RegionSettings.CovenantChangedDateTime, |
84 | Scene.RegionInfo.EstateSettings.AbuseEmail, | 94 | Scene.RegionInfo.EstateSettings.AbuseEmail, |
85 | estateOwner); | 95 | estateOwner); |
96 | } | ||
86 | 97 | ||
98 | private void sendEstateLists(IClientAPI remote_client, UUID invoice) | ||
99 | { | ||
87 | remote_client.SendEstateList(invoice, | 100 | remote_client.SendEstateList(invoice, |
88 | (int)Constants.EstateAccessCodex.EstateManagers, | 101 | (int)Constants.EstateAccessCodex.EstateManagers, |
89 | Scene.RegionInfo.EstateSettings.EstateManagers, | 102 | Scene.RegionInfo.EstateSettings.EstateManagers, |
@@ -257,6 +270,16 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
257 | IRestartModule restartModule = Scene.RequestModuleInterface<IRestartModule>(); | 270 | IRestartModule restartModule = Scene.RequestModuleInterface<IRestartModule>(); |
258 | if (restartModule != null) | 271 | if (restartModule != null) |
259 | { | 272 | { |
273 | if (timeInSeconds == -1) | ||
274 | { | ||
275 | m_delayCount++; | ||
276 | if (m_delayCount > 3) | ||
277 | return; | ||
278 | |||
279 | restartModule.DelayRestart(3600, "Restart delayed by region manager"); | ||
280 | return; | ||
281 | } | ||
282 | |||
260 | List<int> times = new List<int>(); | 283 | List<int> times = new List<int>(); |
261 | while (timeInSeconds > 0) | 284 | while (timeInSeconds > 0) |
262 | { | 285 | { |
@@ -269,7 +292,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
269 | timeInSeconds -= 15; | 292 | timeInSeconds -= 15; |
270 | } | 293 | } |
271 | 294 | ||
272 | restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true); | 295 | restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), false); |
273 | } | 296 | } |
274 | } | 297 | } |
275 | 298 | ||
@@ -477,7 +500,11 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
477 | { | 500 | { |
478 | if (!s.IsChildAgent) | 501 | if (!s.IsChildAgent) |
479 | { | 502 | { |
480 | Scene.TeleportClientHome(user, s.ControllingClient); | 503 | if (!Scene.TeleportClientHome(user, s.ControllingClient)) |
504 | { | ||
505 | s.ControllingClient.Kick("Your access to the region was revoked and TP home failed - you have been logged out."); | ||
506 | s.ControllingClient.Close(); | ||
507 | } | ||
481 | } | 508 | } |
482 | } | 509 | } |
483 | 510 | ||
@@ -486,7 +513,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
486 | { | 513 | { |
487 | remote_client.SendAlertMessage("User is already on the region ban list"); | 514 | remote_client.SendAlertMessage("User is already on the region ban list"); |
488 | } | 515 | } |
489 | //m_scene.RegionInfo.regionBanlist.Add(Manager(user); | 516 | //Scene.RegionInfo.regionBanlist.Add(Manager(user); |
490 | remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID); | 517 | remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID); |
491 | } | 518 | } |
492 | else | 519 | else |
@@ -541,7 +568,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
541 | remote_client.SendAlertMessage("User is not on the region ban list"); | 568 | remote_client.SendAlertMessage("User is not on the region ban list"); |
542 | } | 569 | } |
543 | 570 | ||
544 | //m_scene.RegionInfo.regionBanlist.Add(Manager(user); | 571 | //Scene.RegionInfo.regionBanlist.Add(Manager(user); |
545 | remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID); | 572 | remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID); |
546 | } | 573 | } |
547 | else | 574 | else |
@@ -700,7 +727,11 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
700 | ScenePresence s = Scene.GetScenePresence(prey); | 727 | ScenePresence s = Scene.GetScenePresence(prey); |
701 | if (s != null) | 728 | if (s != null) |
702 | { | 729 | { |
703 | Scene.TeleportClientHome(prey, s.ControllingClient); | 730 | if (!Scene.TeleportClientHome(prey, s.ControllingClient)) |
731 | { | ||
732 | s.ControllingClient.Kick("You were teleported home by the region owner, but the TP failed - you have been logged out."); | ||
733 | s.ControllingClient.Close(); | ||
734 | } | ||
704 | } | 735 | } |
705 | } | 736 | } |
706 | } | 737 | } |
@@ -718,7 +749,13 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
718 | // Also make sure they are actually in the region | 749 | // Also make sure they are actually in the region |
719 | ScenePresence p; | 750 | ScenePresence p; |
720 | if(Scene.TryGetScenePresence(client.AgentId, out p)) | 751 | if(Scene.TryGetScenePresence(client.AgentId, out p)) |
721 | Scene.TeleportClientHome(p.UUID, p.ControllingClient); | 752 | { |
753 | if (!Scene.TeleportClientHome(p.UUID, p.ControllingClient)) | ||
754 | { | ||
755 | p.ControllingClient.Kick("You were teleported home by the region owner, but the TP failed - you have been logged out."); | ||
756 | p.ControllingClient.Close(); | ||
757 | } | ||
758 | } | ||
722 | } | 759 | } |
723 | }); | 760 | }); |
724 | } | 761 | } |
@@ -1081,6 +1118,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1081 | 1118 | ||
1082 | public void AddRegion(Scene scene) | 1119 | public void AddRegion(Scene scene) |
1083 | { | 1120 | { |
1121 | m_regionChangeTimer.AutoReset = false; | ||
1122 | m_regionChangeTimer.Interval = 2000; | ||
1123 | m_regionChangeTimer.Elapsed += RaiseRegionInfoChange; | ||
1124 | |||
1084 | Scene = scene; | 1125 | Scene = scene; |
1085 | Scene.RegisterModuleInterface<IEstateModule>(this); | 1126 | Scene.RegisterModuleInterface<IEstateModule>(this); |
1086 | Scene.EventManager.OnNewClient += EventManager_OnNewClient; | 1127 | Scene.EventManager.OnNewClient += EventManager_OnNewClient; |
@@ -1131,7 +1172,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1131 | 1172 | ||
1132 | private void EventManager_OnNewClient(IClientAPI client) | 1173 | private void EventManager_OnNewClient(IClientAPI client) |
1133 | { | 1174 | { |
1134 | client.OnDetailedEstateDataRequest += sendDetailedEstateData; | 1175 | client.OnDetailedEstateDataRequest += clientSendDetailedEstateData; |
1135 | client.OnSetEstateFlagsRequest += estateSetRegionInfoHandler; | 1176 | client.OnSetEstateFlagsRequest += estateSetRegionInfoHandler; |
1136 | // client.OnSetEstateTerrainBaseTexture += setEstateTerrainBaseTexture; | 1177 | // client.OnSetEstateTerrainBaseTexture += setEstateTerrainBaseTexture; |
1137 | client.OnSetEstateTerrainDetailTexture += setEstateTerrainBaseTexture; | 1178 | client.OnSetEstateTerrainDetailTexture += setEstateTerrainBaseTexture; |
@@ -1183,6 +1224,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1183 | flags |= RegionFlags.AllowParcelChanges; | 1224 | flags |= RegionFlags.AllowParcelChanges; |
1184 | if (Scene.RegionInfo.RegionSettings.BlockShowInSearch) | 1225 | if (Scene.RegionInfo.RegionSettings.BlockShowInSearch) |
1185 | flags |= RegionFlags.BlockParcelSearch; | 1226 | flags |= RegionFlags.BlockParcelSearch; |
1227 | if (Scene.RegionInfo.RegionSettings.GodBlockSearch) | ||
1228 | flags |= (RegionFlags)(1 << 11); | ||
1229 | if (Scene.RegionInfo.RegionSettings.Casino) | ||
1230 | flags |= (RegionFlags)(1 << 10); | ||
1186 | 1231 | ||
1187 | if (Scene.RegionInfo.RegionSettings.FixedSun) | 1232 | if (Scene.RegionInfo.RegionSettings.FixedSun) |
1188 | flags |= RegionFlags.SunFixed; | 1233 | flags |= RegionFlags.SunFixed; |
@@ -1190,11 +1235,15 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1190 | flags |= RegionFlags.Sandbox; | 1235 | flags |= RegionFlags.Sandbox; |
1191 | if (Scene.RegionInfo.EstateSettings.AllowVoice) | 1236 | if (Scene.RegionInfo.EstateSettings.AllowVoice) |
1192 | flags |= RegionFlags.AllowVoice; | 1237 | flags |= RegionFlags.AllowVoice; |
1238 | if (Scene.RegionInfo.EstateSettings.AllowLandmark) | ||
1239 | flags |= RegionFlags.AllowLandmark; | ||
1240 | if (Scene.RegionInfo.EstateSettings.AllowSetHome) | ||
1241 | flags |= RegionFlags.AllowSetHome; | ||
1242 | if (Scene.RegionInfo.EstateSettings.BlockDwell) | ||
1243 | flags |= RegionFlags.BlockDwell; | ||
1244 | if (Scene.RegionInfo.EstateSettings.ResetHomeOnTeleport) | ||
1245 | flags |= RegionFlags.ResetHomeOnTeleport; | ||
1193 | 1246 | ||
1194 | // Fudge these to always on, so the menu options activate | ||
1195 | // | ||
1196 | flags |= RegionFlags.AllowLandmark; | ||
1197 | flags |= RegionFlags.AllowSetHome; | ||
1198 | 1247 | ||
1199 | // TODO: SkipUpdateInterestList | 1248 | // TODO: SkipUpdateInterestList |
1200 | 1249 | ||
@@ -1235,6 +1284,12 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1235 | flags |= RegionFlags.ResetHomeOnTeleport; | 1284 | flags |= RegionFlags.ResetHomeOnTeleport; |
1236 | if (Scene.RegionInfo.EstateSettings.TaxFree) | 1285 | if (Scene.RegionInfo.EstateSettings.TaxFree) |
1237 | flags |= RegionFlags.TaxFree; | 1286 | flags |= RegionFlags.TaxFree; |
1287 | if (Scene.RegionInfo.EstateSettings.AllowLandmark) | ||
1288 | flags |= RegionFlags.AllowLandmark; | ||
1289 | if (Scene.RegionInfo.EstateSettings.AllowParcelChanges) | ||
1290 | flags |= RegionFlags.AllowParcelChanges; | ||
1291 | if (Scene.RegionInfo.EstateSettings.AllowSetHome) | ||
1292 | flags |= RegionFlags.AllowSetHome; | ||
1238 | if (Scene.RegionInfo.EstateSettings.DenyMinors) | 1293 | if (Scene.RegionInfo.EstateSettings.DenyMinors) |
1239 | flags |= (RegionFlags)(1 << 30); | 1294 | flags |= (RegionFlags)(1 << 30); |
1240 | 1295 | ||
@@ -1255,6 +1310,12 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1255 | 1310 | ||
1256 | public void TriggerRegionInfoChange() | 1311 | public void TriggerRegionInfoChange() |
1257 | { | 1312 | { |
1313 | m_regionChangeTimer.Stop(); | ||
1314 | m_regionChangeTimer.Start(); | ||
1315 | } | ||
1316 | |||
1317 | protected void RaiseRegionInfoChange(object sender, ElapsedEventArgs e) | ||
1318 | { | ||
1258 | ChangeDelegate change = OnRegionInfoChange; | 1319 | ChangeDelegate change = OnRegionInfoChange; |
1259 | 1320 | ||
1260 | if (change != null) | 1321 | if (change != null) |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 8b7406d..51dcb67 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -91,14 +91,13 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
91 | private int m_lastLandLocalID = LandChannel.START_LAND_LOCAL_ID - 1; | 91 | private int m_lastLandLocalID = LandChannel.START_LAND_LOCAL_ID - 1; |
92 | 92 | ||
93 | private bool m_allowedForcefulBans = true; | 93 | private bool m_allowedForcefulBans = true; |
94 | private UUID DefaultGodParcelGroup; | ||
95 | private string DefaultGodParcelName; | ||
94 | 96 | ||
95 | // caches ExtendedLandData | 97 | // caches ExtendedLandData |
96 | private Cache parcelInfoCache; | 98 | private Cache parcelInfoCache; |
97 | 99 | private Dictionary<UUID, Vector3> forcedPosition = | |
98 | /// <summary> | 100 | new Dictionary<UUID, Vector3>(); |
99 | /// Record positions that avatar's are currently being forced to move to due to parcel entry restrictions. | ||
100 | /// </summary> | ||
101 | private Dictionary<UUID, Vector3> forcedPosition = new Dictionary<UUID, Vector3>(); | ||
102 | 101 | ||
103 | #region INonSharedRegionModule Members | 102 | #region INonSharedRegionModule Members |
104 | 103 | ||
@@ -109,6 +108,12 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
109 | 108 | ||
110 | public void Initialise(IConfigSource source) | 109 | public void Initialise(IConfigSource source) |
111 | { | 110 | { |
111 | IConfig cnf = source.Configs["LandManagement"]; | ||
112 | if (cnf != null) | ||
113 | { | ||
114 | DefaultGodParcelGroup = new UUID(cnf.GetString("DefaultAdministratorGroupUUID", UUID.Zero.ToString())); | ||
115 | DefaultGodParcelName = cnf.GetString("DefaultAdministratorParcelName", "Default Parcel"); | ||
116 | } | ||
112 | } | 117 | } |
113 | 118 | ||
114 | public void AddRegion(Scene scene) | 119 | public void AddRegion(Scene scene) |
@@ -160,13 +165,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
160 | m_scene.UnregisterModuleCommander(m_commander.Name); | 165 | m_scene.UnregisterModuleCommander(m_commander.Name); |
161 | } | 166 | } |
162 | 167 | ||
163 | // private bool OnVerifyUserConnection(ScenePresence scenePresence, out string reason) | ||
164 | // { | ||
165 | // ILandObject nearestParcel = m_scene.GetNearestAllowedParcel(scenePresence.UUID, scenePresence.AbsolutePosition.X, scenePresence.AbsolutePosition.Y); | ||
166 | // reason = "You are not allowed to enter this sim."; | ||
167 | // return nearestParcel != null; | ||
168 | // } | ||
169 | |||
170 | /// <summary> | 168 | /// <summary> |
171 | /// Processes commandline input. Do not call directly. | 169 | /// Processes commandline input. Do not call directly. |
172 | /// </summary> | 170 | /// </summary> |
@@ -207,6 +205,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
207 | client.OnParcelInfoRequest += ClientOnParcelInfoRequest; | 205 | client.OnParcelInfoRequest += ClientOnParcelInfoRequest; |
208 | client.OnParcelDeedToGroup += ClientOnParcelDeedToGroup; | 206 | client.OnParcelDeedToGroup += ClientOnParcelDeedToGroup; |
209 | client.OnPreAgentUpdate += ClientOnPreAgentUpdate; | 207 | client.OnPreAgentUpdate += ClientOnPreAgentUpdate; |
208 | client.OnParcelEjectUser += ClientOnParcelEjectUser; | ||
209 | client.OnParcelFreezeUser += ClientOnParcelFreezeUser; | ||
210 | 210 | ||
211 | EntityBase presenceEntity; | 211 | EntityBase presenceEntity; |
212 | if (m_scene.Entities.TryGetValue(client.AgentId, out presenceEntity) && presenceEntity is ScenePresence) | 212 | if (m_scene.Entities.TryGetValue(client.AgentId, out presenceEntity) && presenceEntity is ScenePresence) |
@@ -218,48 +218,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
218 | 218 | ||
219 | void ClientOnPreAgentUpdate(IClientAPI remoteClient, AgentUpdateArgs agentData) | 219 | void ClientOnPreAgentUpdate(IClientAPI remoteClient, AgentUpdateArgs agentData) |
220 | { | 220 | { |
221 | //If we are forcing a position for them to go | ||
222 | if (forcedPosition.ContainsKey(remoteClient.AgentId)) | ||
223 | { | ||
224 | ScenePresence clientAvatar = m_scene.GetScenePresence(remoteClient.AgentId); | ||
225 | |||
226 | //Putting the user into flying, both keeps the avatar in fligth when it bumps into something and stopped from going another direction AND | ||
227 | //When the avatar walks into a ban line on the ground, it prevents getting stuck | ||
228 | agentData.ControlFlags = (uint)AgentManager.ControlFlags.AGENT_CONTROL_FLY; | ||
229 | |||
230 | //Make sure we stop if they get about to the right place to prevent yoyo and prevents getting stuck on banlines | ||
231 | if (Vector3.Distance(clientAvatar.AbsolutePosition, forcedPosition[remoteClient.AgentId]) < .2) | ||
232 | { | ||
233 | // m_log.DebugFormat( | ||
234 | // "[LAND MANAGEMENT MODULE]: Stopping force position of {0} because {1} is close enough to {2}", | ||
235 | // clientAvatar.Name, clientAvatar.AbsolutePosition, forcedPosition[remoteClient.AgentId]); | ||
236 | |||
237 | forcedPosition.Remove(remoteClient.AgentId); | ||
238 | } | ||
239 | //if we are far away, teleport | ||
240 | else if (Vector3.Distance(clientAvatar.AbsolutePosition, forcedPosition[remoteClient.AgentId]) > 3) | ||
241 | { | ||
242 | Vector3 forcePosition = forcedPosition[remoteClient.AgentId]; | ||
243 | // m_log.DebugFormat( | ||
244 | // "[LAND MANAGEMENT MODULE]: Teleporting out {0} because {1} is too far from avatar position {2}", | ||
245 | // clientAvatar.Name, clientAvatar.AbsolutePosition, forcePosition); | ||
246 | |||
247 | m_scene.RequestTeleportLocation(remoteClient, m_scene.RegionInfo.RegionHandle, | ||
248 | forcePosition, clientAvatar.Lookat, (uint)Constants.TeleportFlags.ForceRedirect); | ||
249 | |||
250 | forcedPosition.Remove(remoteClient.AgentId); | ||
251 | } | ||
252 | else | ||
253 | { | ||
254 | // m_log.DebugFormat( | ||
255 | // "[LAND MANAGEMENT MODULE]: Forcing {0} from {1} to {2}", | ||
256 | // clientAvatar.Name, clientAvatar.AbsolutePosition, forcedPosition[remoteClient.AgentId]); | ||
257 | |||
258 | //Forces them toward the forced position we want if they aren't there yet | ||
259 | agentData.UseClientAgentPosition = true; | ||
260 | agentData.ClientAgentPosition = forcedPosition[remoteClient.AgentId]; | ||
261 | } | ||
262 | } | ||
263 | } | 221 | } |
264 | 222 | ||
265 | public void Close() | 223 | public void Close() |
@@ -378,10 +336,16 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
378 | private void ForceAvatarToPosition(ScenePresence avatar, Vector3? position) | 336 | private void ForceAvatarToPosition(ScenePresence avatar, Vector3? position) |
379 | { | 337 | { |
380 | if (m_scene.Permissions.IsGod(avatar.UUID)) return; | 338 | if (m_scene.Permissions.IsGod(avatar.UUID)) return; |
381 | if (position.HasValue) | 339 | |
382 | { | 340 | if (!position.HasValue) |
383 | forcedPosition[avatar.ControllingClient.AgentId] = (Vector3)position; | 341 | return; |
384 | } | 342 | |
343 | bool isFlying = avatar.PhysicsActor.Flying; | ||
344 | avatar.RemoveFromPhysicalScene(); | ||
345 | |||
346 | avatar.AbsolutePosition = (Vector3)position; | ||
347 | |||
348 | avatar.AddToPhysicalScene(isFlying); | ||
385 | } | 349 | } |
386 | 350 | ||
387 | public void SendYouAreRestrictedNotice(ScenePresence avatar) | 351 | public void SendYouAreRestrictedNotice(ScenePresence avatar) |
@@ -401,29 +365,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
401 | } | 365 | } |
402 | 366 | ||
403 | if (parcelAvatarIsEntering != null) | 367 | if (parcelAvatarIsEntering != null) |
404 | { | 368 | EnforceBans(parcelAvatarIsEntering, avatar); |
405 | if (avatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT) | ||
406 | { | ||
407 | if (parcelAvatarIsEntering.IsBannedFromLand(avatar.UUID)) | ||
408 | { | ||
409 | SendYouAreBannedNotice(avatar); | ||
410 | ForceAvatarToPosition(avatar, m_scene.GetNearestAllowedPosition(avatar)); | ||
411 | } | ||
412 | else if (parcelAvatarIsEntering.IsRestrictedFromLand(avatar.UUID)) | ||
413 | { | ||
414 | SendYouAreRestrictedNotice(avatar); | ||
415 | ForceAvatarToPosition(avatar, m_scene.GetNearestAllowedPosition(avatar)); | ||
416 | } | ||
417 | else | ||
418 | { | ||
419 | avatar.sentMessageAboutRestrictedParcelFlyingDown = true; | ||
420 | } | ||
421 | } | ||
422 | else | ||
423 | { | ||
424 | avatar.sentMessageAboutRestrictedParcelFlyingDown = true; | ||
425 | } | ||
426 | } | ||
427 | } | 369 | } |
428 | } | 370 | } |
429 | 371 | ||
@@ -527,6 +469,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
527 | //when we are finally in a safe place, lets release the forced position lock | 469 | //when we are finally in a safe place, lets release the forced position lock |
528 | forcedPosition.Remove(clientAvatar.ControllingClient.AgentId); | 470 | forcedPosition.Remove(clientAvatar.ControllingClient.AgentId); |
529 | } | 471 | } |
472 | EnforceBans(parcel, clientAvatar); | ||
530 | } | 473 | } |
531 | } | 474 | } |
532 | 475 | ||
@@ -735,7 +678,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
735 | int x; | 678 | int x; |
736 | int y; | 679 | int y; |
737 | 680 | ||
738 | if (x_float >= Constants.RegionSize || x_float < 0 || y_float >= Constants.RegionSize || y_float < 0) | 681 | if (x_float > Constants.RegionSize || x_float < 0 || y_float > Constants.RegionSize || y_float < 0) |
739 | return null; | 682 | return null; |
740 | 683 | ||
741 | try | 684 | try |
@@ -785,14 +728,13 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
785 | { | 728 | { |
786 | try | 729 | try |
787 | { | 730 | { |
788 | return m_landList[m_landIDList[x / 4, y / 4]]; | 731 | //if (m_landList.ContainsKey(m_landIDList[x / 4, y / 4])) |
732 | return m_landList[m_landIDList[x / 4, y / 4]]; | ||
733 | //else | ||
734 | // return null; | ||
789 | } | 735 | } |
790 | catch (IndexOutOfRangeException) | 736 | catch (IndexOutOfRangeException) |
791 | { | 737 | { |
792 | // m_log.WarnFormat( | ||
793 | // "[LAND MANAGEMENT MODULE]: Tried to retrieve land object from out of bounds co-ordinate ({0},{1}) in {2}", | ||
794 | // x, y, m_scene.RegionInfo.RegionName); | ||
795 | |||
796 | return null; | 738 | return null; |
797 | } | 739 | } |
798 | } | 740 | } |
@@ -1075,6 +1017,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1075 | //Owner Flag | 1017 | //Owner Flag |
1076 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_REQUESTER); | 1018 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_REQUESTER); |
1077 | } | 1019 | } |
1020 | else if (currentParcelBlock.LandData.IsGroupOwned && remote_client.IsGroupMember(currentParcelBlock.LandData.GroupID)) | ||
1021 | { | ||
1022 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_GROUP); | ||
1023 | } | ||
1078 | else if (currentParcelBlock.LandData.SalePrice > 0 && | 1024 | else if (currentParcelBlock.LandData.SalePrice > 0 && |
1079 | (currentParcelBlock.LandData.AuthBuyerID == UUID.Zero || | 1025 | (currentParcelBlock.LandData.AuthBuyerID == UUID.Zero || |
1080 | currentParcelBlock.LandData.AuthBuyerID == remote_client.AgentId)) | 1026 | currentParcelBlock.LandData.AuthBuyerID == remote_client.AgentId)) |
@@ -1155,8 +1101,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1155 | { | 1101 | { |
1156 | if (!temp.Contains(currentParcel)) | 1102 | if (!temp.Contains(currentParcel)) |
1157 | { | 1103 | { |
1158 | currentParcel.ForceUpdateLandInfo(); | 1104 | if (!currentParcel.IsEitherBannedOrRestricted(remote_client.AgentId)) |
1159 | temp.Add(currentParcel); | 1105 | { |
1106 | currentParcel.ForceUpdateLandInfo(); | ||
1107 | temp.Add(currentParcel); | ||
1108 | } | ||
1160 | } | 1109 | } |
1161 | } | 1110 | } |
1162 | } | 1111 | } |
@@ -1375,18 +1324,31 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1375 | 1324 | ||
1376 | public void EventManagerOnIncomingLandDataFromStorage(List<LandData> data) | 1325 | public void EventManagerOnIncomingLandDataFromStorage(List<LandData> data) |
1377 | { | 1326 | { |
1378 | for (int i = 0; i < data.Count; i++) | 1327 | lock (m_landList) |
1379 | { | 1328 | { |
1380 | IncomingLandObjectFromStorage(data[i]); | 1329 | //Remove all the land objects in the sim and then process our new data |
1330 | foreach (int n in m_landList.Keys) | ||
1331 | { | ||
1332 | m_scene.EventManager.TriggerLandObjectRemoved(m_landList[n].LandData.GlobalID); | ||
1333 | } | ||
1334 | m_landIDList.Initialize(); | ||
1335 | m_landList.Clear(); | ||
1336 | |||
1337 | for (int i = 0; i < data.Count; i++) | ||
1338 | { | ||
1339 | IncomingLandObjectFromStorage(data[i]); | ||
1340 | } | ||
1381 | } | 1341 | } |
1382 | } | 1342 | } |
1383 | 1343 | ||
1384 | public void IncomingLandObjectFromStorage(LandData data) | 1344 | public void IncomingLandObjectFromStorage(LandData data) |
1385 | { | 1345 | { |
1346 | |||
1386 | ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene); | 1347 | ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene); |
1387 | new_land.LandData = data.Copy(); | 1348 | new_land.LandData = data.Copy(); |
1388 | new_land.SetLandBitmapFromByteArray(); | 1349 | new_land.SetLandBitmapFromByteArray(); |
1389 | AddLandObject(new_land); | 1350 | AddLandObject(new_land); |
1351 | new_land.SendLandUpdateToAvatarsOverMe(); | ||
1390 | } | 1352 | } |
1391 | 1353 | ||
1392 | public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) | 1354 | public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) |
@@ -1669,6 +1631,168 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1669 | 1631 | ||
1670 | UpdateLandObject(localID, land.LandData); | 1632 | UpdateLandObject(localID, land.LandData); |
1671 | } | 1633 | } |
1634 | |||
1635 | public void ClientOnParcelGodMark(IClientAPI client, UUID god, int landID) | ||
1636 | { | ||
1637 | ILandObject land = null; | ||
1638 | List<ILandObject> Land = ((Scene)client.Scene).LandChannel.AllParcels(); | ||
1639 | foreach (ILandObject landObject in Land) | ||
1640 | { | ||
1641 | if (landObject.LandData.LocalID == landID) | ||
1642 | { | ||
1643 | land = landObject; | ||
1644 | } | ||
1645 | } | ||
1646 | land.DeedToGroup(DefaultGodParcelGroup); | ||
1647 | land.LandData.Name = DefaultGodParcelName; | ||
1648 | land.SendLandUpdateToAvatarsOverMe(); | ||
1649 | } | ||
1650 | |||
1651 | private void ClientOnSimWideDeletes(IClientAPI client, UUID agentID, int flags, UUID targetID) | ||
1652 | { | ||
1653 | ScenePresence SP; | ||
1654 | ((Scene)client.Scene).TryGetScenePresence(client.AgentId, out SP); | ||
1655 | List<SceneObjectGroup> returns = new List<SceneObjectGroup>(); | ||
1656 | if (SP.UserLevel != 0) | ||
1657 | { | ||
1658 | if (flags == 0) //All parcels, scripted or not | ||
1659 | { | ||
1660 | ((Scene)client.Scene).ForEachSOG(delegate(SceneObjectGroup e) | ||
1661 | { | ||
1662 | if (e.OwnerID == targetID) | ||
1663 | { | ||
1664 | returns.Add(e); | ||
1665 | } | ||
1666 | } | ||
1667 | ); | ||
1668 | } | ||
1669 | if (flags == 4) //All parcels, scripted object | ||
1670 | { | ||
1671 | ((Scene)client.Scene).ForEachSOG(delegate(SceneObjectGroup e) | ||
1672 | { | ||
1673 | if (e.OwnerID == targetID) | ||
1674 | { | ||
1675 | if (e.ContainsScripts()) | ||
1676 | { | ||
1677 | returns.Add(e); | ||
1678 | } | ||
1679 | } | ||
1680 | } | ||
1681 | ); | ||
1682 | } | ||
1683 | if (flags == 4) //not target parcel, scripted object | ||
1684 | { | ||
1685 | ((Scene)client.Scene).ForEachSOG(delegate(SceneObjectGroup e) | ||
1686 | { | ||
1687 | if (e.OwnerID == targetID) | ||
1688 | { | ||
1689 | ILandObject landobject = ((Scene)client.Scene).LandChannel.GetLandObject(e.AbsolutePosition.X, e.AbsolutePosition.Y); | ||
1690 | if (landobject.LandData.OwnerID != e.OwnerID) | ||
1691 | { | ||
1692 | if (e.ContainsScripts()) | ||
1693 | { | ||
1694 | returns.Add(e); | ||
1695 | } | ||
1696 | } | ||
1697 | } | ||
1698 | } | ||
1699 | ); | ||
1700 | } | ||
1701 | foreach (SceneObjectGroup ol in returns) | ||
1702 | { | ||
1703 | ReturnObject(ol, client); | ||
1704 | } | ||
1705 | } | ||
1706 | } | ||
1707 | public void ReturnObject(SceneObjectGroup obj, IClientAPI client) | ||
1708 | { | ||
1709 | SceneObjectGroup[] objs = new SceneObjectGroup[1]; | ||
1710 | objs[0] = obj; | ||
1711 | ((Scene)client.Scene).returnObjects(objs, client.AgentId); | ||
1712 | } | ||
1713 | |||
1714 | Dictionary<UUID, System.Threading.Timer> Timers = new Dictionary<UUID, System.Threading.Timer>(); | ||
1715 | |||
1716 | public void ClientOnParcelFreezeUser(IClientAPI client, UUID parcelowner, uint flags, UUID target) | ||
1717 | { | ||
1718 | ScenePresence targetAvatar = null; | ||
1719 | ((Scene)client.Scene).TryGetScenePresence(target, out targetAvatar); | ||
1720 | ScenePresence parcelManager = null; | ||
1721 | ((Scene)client.Scene).TryGetScenePresence(client.AgentId, out parcelManager); | ||
1722 | System.Threading.Timer Timer; | ||
1723 | |||
1724 | if (targetAvatar.UserLevel == 0) | ||
1725 | { | ||
1726 | ILandObject land = ((Scene)client.Scene).LandChannel.GetLandObject(targetAvatar.AbsolutePosition.X, targetAvatar.AbsolutePosition.Y); | ||
1727 | if (!((Scene)client.Scene).Permissions.CanEditParcelProperties(client.AgentId, land, GroupPowers.LandEjectAndFreeze)) | ||
1728 | return; | ||
1729 | if (flags == 0) | ||
1730 | { | ||
1731 | targetAvatar.AllowMovement = false; | ||
1732 | targetAvatar.ControllingClient.SendAlertMessage(parcelManager.Firstname + " " + parcelManager.Lastname + " has frozen you for 30 seconds. You cannot move or interact with the world."); | ||
1733 | parcelManager.ControllingClient.SendAlertMessage("Avatar Frozen."); | ||
1734 | System.Threading.TimerCallback timeCB = new System.Threading.TimerCallback(OnEndParcelFrozen); | ||
1735 | Timer = new System.Threading.Timer(timeCB, targetAvatar, 30000, 0); | ||
1736 | Timers.Add(targetAvatar.UUID, Timer); | ||
1737 | } | ||
1738 | else | ||
1739 | { | ||
1740 | targetAvatar.AllowMovement = true; | ||
1741 | targetAvatar.ControllingClient.SendAlertMessage(parcelManager.Firstname + " " + parcelManager.Lastname + " has unfrozen you."); | ||
1742 | parcelManager.ControllingClient.SendAlertMessage("Avatar Unfrozen."); | ||
1743 | Timers.TryGetValue(targetAvatar.UUID, out Timer); | ||
1744 | Timers.Remove(targetAvatar.UUID); | ||
1745 | Timer.Dispose(); | ||
1746 | } | ||
1747 | } | ||
1748 | } | ||
1749 | private void OnEndParcelFrozen(object avatar) | ||
1750 | { | ||
1751 | ScenePresence targetAvatar = (ScenePresence)avatar; | ||
1752 | targetAvatar.AllowMovement = true; | ||
1753 | System.Threading.Timer Timer; | ||
1754 | Timers.TryGetValue(targetAvatar.UUID, out Timer); | ||
1755 | Timers.Remove(targetAvatar.UUID); | ||
1756 | targetAvatar.ControllingClient.SendAgentAlertMessage("The freeze has worn off; you may go about your business.", false); | ||
1757 | } | ||
1758 | |||
1759 | |||
1760 | public void ClientOnParcelEjectUser(IClientAPI client, UUID parcelowner, uint flags, UUID target) | ||
1761 | { | ||
1762 | ScenePresence targetAvatar = null; | ||
1763 | ScenePresence parcelManager = null; | ||
1764 | |||
1765 | // Must have presences | ||
1766 | if (!m_scene.TryGetScenePresence(target, out targetAvatar) || | ||
1767 | !m_scene.TryGetScenePresence(client.AgentId, out parcelManager)) | ||
1768 | return; | ||
1769 | |||
1770 | // Cannot eject estate managers or gods | ||
1771 | if (m_scene.Permissions.IsAdministrator(target)) | ||
1772 | return; | ||
1773 | |||
1774 | // Check if you even have permission to do this | ||
1775 | ILandObject land = m_scene.LandChannel.GetLandObject(targetAvatar.AbsolutePosition.X, targetAvatar.AbsolutePosition.Y); | ||
1776 | if (!m_scene.Permissions.CanEditParcelProperties(client.AgentId, land, GroupPowers.LandEjectAndFreeze) && | ||
1777 | !m_scene.Permissions.IsAdministrator(client.AgentId)) | ||
1778 | return; | ||
1779 | |||
1780 | Vector3 pos = m_scene.GetNearestAllowedPosition(targetAvatar, land); | ||
1781 | |||
1782 | targetAvatar.TeleportWithMomentum(pos, null); | ||
1783 | targetAvatar.ControllingClient.SendAlertMessage("You have been ejected by " + parcelManager.Firstname + " " + parcelManager.Lastname); | ||
1784 | parcelManager.ControllingClient.SendAlertMessage("Avatar Ejected."); | ||
1785 | |||
1786 | if ((flags & 1) != 0) // Ban TODO: Remove magic number | ||
1787 | { | ||
1788 | LandAccessEntry entry = new LandAccessEntry(); | ||
1789 | entry.AgentID = targetAvatar.UUID; | ||
1790 | entry.Flags = AccessList.Ban; | ||
1791 | entry.Expires = 0; // Perm | ||
1792 | |||
1793 | land.LandData.ParcelAccessList.Add(entry); | ||
1794 | } | ||
1795 | } | ||
1672 | 1796 | ||
1673 | protected void InstallInterfaces() | 1797 | protected void InstallInterfaces() |
1674 | { | 1798 | { |
@@ -1731,5 +1855,27 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1731 | 1855 | ||
1732 | MainConsole.Instance.Output(report.ToString()); | 1856 | MainConsole.Instance.Output(report.ToString()); |
1733 | } | 1857 | } |
1858 | |||
1859 | public void EnforceBans(ILandObject land, ScenePresence avatar) | ||
1860 | { | ||
1861 | if (avatar.AbsolutePosition.Z > LandChannel.BAN_LINE_SAFETY_HIEGHT) | ||
1862 | return; | ||
1863 | |||
1864 | if (land.IsEitherBannedOrRestricted(avatar.UUID)) | ||
1865 | { | ||
1866 | if (land.ContainsPoint(Convert.ToInt32(avatar.lastKnownAllowedPosition.X), Convert.ToInt32(avatar.lastKnownAllowedPosition.Y))) | ||
1867 | { | ||
1868 | Vector3? pos = m_scene.GetNearestAllowedPosition(avatar); | ||
1869 | if (pos == null) | ||
1870 | m_scene.TeleportClientHome(avatar.UUID, avatar.ControllingClient); | ||
1871 | else | ||
1872 | ForceAvatarToPosition(avatar, (Vector3)pos); | ||
1873 | } | ||
1874 | else | ||
1875 | { | ||
1876 | ForceAvatarToPosition(avatar, avatar.lastKnownAllowedPosition); | ||
1877 | } | ||
1878 | } | ||
1879 | } | ||
1734 | } | 1880 | } |
1735 | } | 1881 | } |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 0536f6e..b7667b9 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -50,6 +50,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
50 | private bool[,] m_landBitmap = new bool[landArrayMax,landArrayMax]; | 50 | private bool[,] m_landBitmap = new bool[landArrayMax,landArrayMax]; |
51 | 51 | ||
52 | private int m_lastSeqId = 0; | 52 | private int m_lastSeqId = 0; |
53 | private int m_expiryCounter = 0; | ||
53 | 54 | ||
54 | protected LandData m_landData = new LandData(); | 55 | protected LandData m_landData = new LandData(); |
55 | protected Scene m_scene; | 56 | protected Scene m_scene; |
@@ -135,6 +136,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
135 | else | 136 | else |
136 | LandData.GroupID = UUID.Zero; | 137 | LandData.GroupID = UUID.Zero; |
137 | LandData.IsGroupOwned = is_group_owned; | 138 | LandData.IsGroupOwned = is_group_owned; |
139 | |||
140 | m_scene.EventManager.OnFrame += OnFrame; | ||
138 | } | 141 | } |
139 | 142 | ||
140 | #endregion | 143 | #endregion |
@@ -193,10 +196,27 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
193 | else | 196 | else |
194 | { | 197 | { |
195 | // Normal Calculations | 198 | // Normal Calculations |
196 | int parcelMax = (int)(((float)LandData.Area / 65536.0f) | 199 | int parcelMax = (int)((long)LandData.Area |
197 | * (float)m_scene.RegionInfo.ObjectCapacity | 200 | * (long)m_scene.RegionInfo.ObjectCapacity |
198 | * (float)m_scene.RegionInfo.RegionSettings.ObjectBonus); | 201 | * (long)m_scene.RegionInfo.RegionSettings.ObjectBonus |
199 | // TODO: The calculation of ObjectBonus should be refactored. It does still not work in the same manner as SL! | 202 | / 65536L); |
203 | m_log.DebugFormat("Area: {0}, Capacity {1}, Bonus {2}, Parcel {3}", LandData.Area, m_scene.RegionInfo.ObjectCapacity, m_scene.RegionInfo.RegionSettings.ObjectBonus, parcelMax); | ||
204 | return parcelMax; | ||
205 | } | ||
206 | } | ||
207 | |||
208 | private int GetParcelBasePrimCount() | ||
209 | { | ||
210 | if (overrideParcelMaxPrimCount != null) | ||
211 | { | ||
212 | return overrideParcelMaxPrimCount(this); | ||
213 | } | ||
214 | else | ||
215 | { | ||
216 | // Normal Calculations | ||
217 | int parcelMax = (int)((long)LandData.Area | ||
218 | * (long)m_scene.RegionInfo.ObjectCapacity | ||
219 | / 65536L); | ||
200 | return parcelMax; | 220 | return parcelMax; |
201 | } | 221 | } |
202 | } | 222 | } |
@@ -210,8 +230,9 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
210 | else | 230 | else |
211 | { | 231 | { |
212 | //Normal Calculations | 232 | //Normal Calculations |
213 | int simMax = (int)(((float)LandData.SimwideArea / 65536.0f) | 233 | int simMax = (int)((long)LandData.SimwideArea |
214 | * (float)m_scene.RegionInfo.ObjectCapacity); | 234 | * (long)m_scene.RegionInfo.ObjectCapacity / 65536L); |
235 | // m_log.DebugFormat("Simwide Area: {0}, Capacity {1}, SimMax {2}", LandData.SimwideArea, m_scene.RegionInfo.ObjectCapacity, simMax); | ||
215 | return simMax; | 236 | return simMax; |
216 | } | 237 | } |
217 | } | 238 | } |
@@ -248,7 +269,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
248 | remote_client.SendLandProperties(seq_id, | 269 | remote_client.SendLandProperties(seq_id, |
249 | snap_selection, request_result, this, | 270 | snap_selection, request_result, this, |
250 | (float)m_scene.RegionInfo.RegionSettings.ObjectBonus, | 271 | (float)m_scene.RegionInfo.RegionSettings.ObjectBonus, |
251 | GetParcelMaxPrimCount(), | 272 | GetParcelBasePrimCount(), |
252 | GetSimulatorMaxPrimCount(), regionFlags); | 273 | GetSimulatorMaxPrimCount(), regionFlags); |
253 | } | 274 | } |
254 | 275 | ||
@@ -308,7 +329,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
308 | 329 | ||
309 | allowedDelta |= (uint)(ParcelFlags.ShowDirectory | | 330 | allowedDelta |= (uint)(ParcelFlags.ShowDirectory | |
310 | ParcelFlags.AllowPublish | | 331 | ParcelFlags.AllowPublish | |
311 | ParcelFlags.MaturePublish); | 332 | ParcelFlags.MaturePublish) | (uint)(1 << 23); |
312 | } | 333 | } |
313 | 334 | ||
314 | if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.LandChangeIdentity)) | 335 | if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.LandChangeIdentity)) |
@@ -1181,6 +1202,17 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1181 | 1202 | ||
1182 | #endregion | 1203 | #endregion |
1183 | 1204 | ||
1205 | private void OnFrame() | ||
1206 | { | ||
1207 | m_expiryCounter++; | ||
1208 | |||
1209 | if (m_expiryCounter >= 50) | ||
1210 | { | ||
1211 | ExpireAccessList(); | ||
1212 | m_expiryCounter = 0; | ||
1213 | } | ||
1214 | } | ||
1215 | |||
1184 | private void ExpireAccessList() | 1216 | private void ExpireAccessList() |
1185 | { | 1217 | { |
1186 | List<LandAccessEntry> delete = new List<LandAccessEntry>(); | 1218 | List<LandAccessEntry> delete = new List<LandAccessEntry>(); |
@@ -1191,7 +1223,22 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1191 | delete.Add(entry); | 1223 | delete.Add(entry); |
1192 | } | 1224 | } |
1193 | foreach (LandAccessEntry entry in delete) | 1225 | foreach (LandAccessEntry entry in delete) |
1226 | { | ||
1194 | LandData.ParcelAccessList.Remove(entry); | 1227 | LandData.ParcelAccessList.Remove(entry); |
1228 | ScenePresence presence; | ||
1229 | |||
1230 | if (m_scene.TryGetScenePresence(entry.AgentID, out presence) && (!presence.IsChildAgent)) | ||
1231 | { | ||
1232 | ILandObject land = m_scene.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y); | ||
1233 | if (land.LandData.LocalID == LandData.LocalID) | ||
1234 | { | ||
1235 | Vector3 pos = m_scene.GetNearestAllowedPosition(presence, land); | ||
1236 | presence.TeleportWithMomentum(pos, null); | ||
1237 | presence.ControllingClient.SendAlertMessage("You have been ejected from this land"); | ||
1238 | } | ||
1239 | } | ||
1240 | m_log.DebugFormat("[LAND]: Removing entry {0} because it has expired", entry.AgentID); | ||
1241 | } | ||
1195 | 1242 | ||
1196 | if (delete.Count > 0) | 1243 | if (delete.Count > 0) |
1197 | m_scene.EventManager.TriggerLandObjectUpdated((uint)LandData.LocalID, this); | 1244 | m_scene.EventManager.TriggerLandObjectUpdated((uint)LandData.LocalID, this); |
diff --git a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs index b2f71d1..102b4d7 100644 --- a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs | |||
@@ -205,7 +205,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
205 | if (m_ParcelCounts.TryGetValue(landData.GlobalID, out parcelCounts)) | 205 | if (m_ParcelCounts.TryGetValue(landData.GlobalID, out parcelCounts)) |
206 | { | 206 | { |
207 | UUID landOwner = landData.OwnerID; | 207 | UUID landOwner = landData.OwnerID; |
208 | int partCount = obj.Parts.Length; | 208 | int partCount = obj.GetPartCount(); |
209 | 209 | ||
210 | m_SimwideCounts[landOwner] += partCount; | 210 | m_SimwideCounts[landOwner] += partCount; |
211 | if (parcelCounts.Users.ContainsKey(obj.OwnerID)) | 211 | if (parcelCounts.Users.ContainsKey(obj.OwnerID)) |
@@ -592,4 +592,4 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
592 | } | 592 | } |
593 | } | 593 | } |
594 | } | 594 | } |
595 | } \ No newline at end of file | 595 | } |
diff --git a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs index 1e4f0a4..eb4731c 100644 --- a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs +++ b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs | |||
@@ -176,6 +176,13 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell | |||
176 | return false; | 176 | return false; |
177 | } | 177 | } |
178 | 178 | ||
179 | if ((perms & (uint)PermissionMask.Copy) == 0) | ||
180 | { | ||
181 | if (m_dialogModule != null) | ||
182 | m_dialogModule.SendAlertToUser(remoteClient, "This sale has been blocked by the permissions system"); | ||
183 | return false; | ||
184 | } | ||
185 | |||
179 | AssetBase asset = m_scene.CreateAsset( | 186 | AssetBase asset = m_scene.CreateAsset( |
180 | group.GetPartName(localID), | 187 | group.GetPartName(localID), |
181 | group.GetPartDescription(localID), | 188 | group.GetPartDescription(localID), |
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 7a8a57c..f3d38bc 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -368,7 +368,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
368 | 368 | ||
369 | public string Name | 369 | public string Name |
370 | { | 370 | { |
371 | get { return "PermissionsModule"; } | 371 | get { return "DefaultPermissionsModule"; } |
372 | } | 372 | } |
373 | 373 | ||
374 | public bool IsSharedModule | 374 | public bool IsSharedModule |
diff --git a/OpenSim/Region/CoreModules/World/Region/RestartModule.cs b/OpenSim/Region/CoreModules/World/Region/RestartModule.cs index fea4de0..287738a 100644 --- a/OpenSim/Region/CoreModules/World/Region/RestartModule.cs +++ b/OpenSim/Region/CoreModules/World/Region/RestartModule.cs | |||
@@ -28,6 +28,8 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Timers; | 30 | using System.Timers; |
31 | using System.IO; | ||
32 | using System.Diagnostics; | ||
31 | using System.Threading; | 33 | using System.Threading; |
32 | using System.Collections.Generic; | 34 | using System.Collections.Generic; |
33 | using log4net; | 35 | using log4net; |
@@ -56,13 +58,24 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
56 | protected UUID m_Initiator; | 58 | protected UUID m_Initiator; |
57 | protected bool m_Notice = false; | 59 | protected bool m_Notice = false; |
58 | protected IDialogModule m_DialogModule = null; | 60 | protected IDialogModule m_DialogModule = null; |
61 | protected string m_MarkerPath = String.Empty; | ||
62 | private int[] m_CurrentAlerts = null; | ||
59 | 63 | ||
60 | public void Initialise(IConfigSource config) | 64 | public void Initialise(IConfigSource config) |
61 | { | 65 | { |
66 | IConfig restartConfig = config.Configs["RestartModule"]; | ||
67 | if (restartConfig != null) | ||
68 | { | ||
69 | m_MarkerPath = restartConfig.GetString("MarkerPath", String.Empty); | ||
70 | } | ||
62 | } | 71 | } |
63 | 72 | ||
64 | public void AddRegion(Scene scene) | 73 | public void AddRegion(Scene scene) |
65 | { | 74 | { |
75 | if (m_MarkerPath != String.Empty) | ||
76 | File.Delete(Path.Combine(m_MarkerPath, | ||
77 | scene.RegionInfo.RegionID.ToString())); | ||
78 | |||
66 | m_Scene = scene; | 79 | m_Scene = scene; |
67 | 80 | ||
68 | scene.RegisterModuleInterface<IRestartModule>(this); | 81 | scene.RegisterModuleInterface<IRestartModule>(this); |
@@ -121,6 +134,7 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
121 | 134 | ||
122 | if (alerts == null) | 135 | if (alerts == null) |
123 | { | 136 | { |
137 | CreateMarkerFile(); | ||
124 | m_Scene.RestartNow(); | 138 | m_Scene.RestartNow(); |
125 | return; | 139 | return; |
126 | } | 140 | } |
@@ -128,25 +142,28 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
128 | m_Message = message; | 142 | m_Message = message; |
129 | m_Initiator = initiator; | 143 | m_Initiator = initiator; |
130 | m_Notice = notice; | 144 | m_Notice = notice; |
145 | m_CurrentAlerts = alerts; | ||
131 | m_Alerts = new List<int>(alerts); | 146 | m_Alerts = new List<int>(alerts); |
132 | m_Alerts.Sort(); | 147 | m_Alerts.Sort(); |
133 | m_Alerts.Reverse(); | 148 | m_Alerts.Reverse(); |
134 | 149 | ||
135 | if (m_Alerts[0] == 0) | 150 | if (m_Alerts[0] == 0) |
136 | { | 151 | { |
152 | CreateMarkerFile(); | ||
137 | m_Scene.RestartNow(); | 153 | m_Scene.RestartNow(); |
138 | return; | 154 | return; |
139 | } | 155 | } |
140 | 156 | ||
141 | int nextInterval = DoOneNotice(); | 157 | int nextInterval = DoOneNotice(true); |
142 | 158 | ||
143 | SetTimer(nextInterval); | 159 | SetTimer(nextInterval); |
144 | } | 160 | } |
145 | 161 | ||
146 | public int DoOneNotice() | 162 | public int DoOneNotice(bool sendOut) |
147 | { | 163 | { |
148 | if (m_Alerts.Count == 0 || m_Alerts[0] == 0) | 164 | if (m_Alerts.Count == 0 || m_Alerts[0] == 0) |
149 | { | 165 | { |
166 | CreateMarkerFile(); | ||
150 | m_Scene.RestartNow(); | 167 | m_Scene.RestartNow(); |
151 | return 0; | 168 | return 0; |
152 | } | 169 | } |
@@ -167,34 +184,37 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
167 | 184 | ||
168 | m_Alerts.RemoveAt(0); | 185 | m_Alerts.RemoveAt(0); |
169 | 186 | ||
170 | int minutes = currentAlert / 60; | 187 | if (sendOut) |
171 | string currentAlertString = String.Empty; | ||
172 | if (minutes > 0) | ||
173 | { | 188 | { |
174 | if (minutes == 1) | 189 | int minutes = currentAlert / 60; |
175 | currentAlertString += "1 minute"; | 190 | string currentAlertString = String.Empty; |
176 | else | 191 | if (minutes > 0) |
177 | currentAlertString += String.Format("{0} minutes", minutes); | 192 | { |
193 | if (minutes == 1) | ||
194 | currentAlertString += "1 minute"; | ||
195 | else | ||
196 | currentAlertString += String.Format("{0} minutes", minutes); | ||
197 | if ((currentAlert % 60) != 0) | ||
198 | currentAlertString += " and "; | ||
199 | } | ||
178 | if ((currentAlert % 60) != 0) | 200 | if ((currentAlert % 60) != 0) |
179 | currentAlertString += " and "; | 201 | { |
180 | } | 202 | int seconds = currentAlert % 60; |
181 | if ((currentAlert % 60) != 0) | 203 | if (seconds == 1) |
182 | { | 204 | currentAlertString += "1 second"; |
183 | int seconds = currentAlert % 60; | 205 | else |
184 | if (seconds == 1) | 206 | currentAlertString += String.Format("{0} seconds", seconds); |
185 | currentAlertString += "1 second"; | 207 | } |
186 | else | ||
187 | currentAlertString += String.Format("{0} seconds", seconds); | ||
188 | } | ||
189 | 208 | ||
190 | string msg = String.Format(m_Message, currentAlertString); | 209 | string msg = String.Format(m_Message, currentAlertString); |
191 | 210 | ||
192 | if (m_DialogModule != null && msg != String.Empty) | 211 | if (m_DialogModule != null && msg != String.Empty) |
193 | { | 212 | { |
194 | if (m_Notice) | 213 | if (m_Notice) |
195 | m_DialogModule.SendGeneralAlert(msg); | 214 | m_DialogModule.SendGeneralAlert(msg); |
196 | else | 215 | else |
197 | m_DialogModule.SendNotificationToUsersInRegion(m_Initiator, "System", msg); | 216 | m_DialogModule.SendNotificationToUsersInRegion(m_Initiator, "System", msg); |
217 | } | ||
198 | } | 218 | } |
199 | 219 | ||
200 | return currentAlert - nextAlert; | 220 | return currentAlert - nextAlert; |
@@ -211,7 +231,25 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
211 | 231 | ||
212 | private void OnTimer(object source, ElapsedEventArgs e) | 232 | private void OnTimer(object source, ElapsedEventArgs e) |
213 | { | 233 | { |
214 | int nextInterval = DoOneNotice(); | 234 | int nextInterval = DoOneNotice(true); |
235 | |||
236 | SetTimer(nextInterval); | ||
237 | } | ||
238 | |||
239 | public void DelayRestart(int seconds, string message) | ||
240 | { | ||
241 | if (m_CountdownTimer == null) | ||
242 | return; | ||
243 | |||
244 | m_CountdownTimer.Stop(); | ||
245 | m_CountdownTimer = null; | ||
246 | |||
247 | m_Alerts = new List<int>(m_CurrentAlerts); | ||
248 | m_Alerts.Add(seconds); | ||
249 | m_Alerts.Sort(); | ||
250 | m_Alerts.Reverse(); | ||
251 | |||
252 | int nextInterval = DoOneNotice(false); | ||
215 | 253 | ||
216 | SetTimer(nextInterval); | 254 | SetTimer(nextInterval); |
217 | } | 255 | } |
@@ -225,6 +263,9 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
225 | if (m_DialogModule != null && message != String.Empty) | 263 | if (m_DialogModule != null && message != String.Empty) |
226 | m_DialogModule.SendGeneralAlert(message); | 264 | m_DialogModule.SendGeneralAlert(message); |
227 | } | 265 | } |
266 | if (m_MarkerPath != String.Empty) | ||
267 | File.Delete(Path.Combine(m_MarkerPath, | ||
268 | m_Scene.RegionInfo.RegionID.ToString())); | ||
228 | } | 269 | } |
229 | 270 | ||
230 | private void HandleRegionRestart(string module, string[] args) | 271 | private void HandleRegionRestart(string module, string[] args) |
@@ -266,5 +307,25 @@ namespace OpenSim.Region.CoreModules.World.Region | |||
266 | 307 | ||
267 | ScheduleRestart(UUID.Zero, args[3], times.ToArray(), notice); | 308 | ScheduleRestart(UUID.Zero, args[3], times.ToArray(), notice); |
268 | } | 309 | } |
310 | |||
311 | protected void CreateMarkerFile() | ||
312 | { | ||
313 | if (m_MarkerPath == String.Empty) | ||
314 | return; | ||
315 | |||
316 | string path = Path.Combine(m_MarkerPath, m_Scene.RegionInfo.RegionID.ToString()); | ||
317 | try | ||
318 | { | ||
319 | string pidstring = System.Diagnostics.Process.GetCurrentProcess().Id.ToString(); | ||
320 | FileStream fs = File.Create(path); | ||
321 | System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); | ||
322 | Byte[] buf = enc.GetBytes(pidstring); | ||
323 | fs.Write(buf, 0, buf.Length); | ||
324 | fs.Close(); | ||
325 | } | ||
326 | catch (Exception) | ||
327 | { | ||
328 | } | ||
329 | } | ||
269 | } | 330 | } |
270 | } | 331 | } |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index 2eac0fa..5b03ac7 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -636,6 +636,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
636 | m_scene.PhysicsScene.SetTerrain(m_channel.GetFloatsSerialised()); | 636 | m_scene.PhysicsScene.SetTerrain(m_channel.GetFloatsSerialised()); |
637 | m_scene.SaveTerrain(); | 637 | m_scene.SaveTerrain(); |
638 | 638 | ||
639 | m_scene.EventManager.TriggerTerrainUpdate(); | ||
640 | |||
639 | // Clients who look at the map will never see changes after they looked at the map, so i've commented this out. | 641 | // Clients who look at the map will never see changes after they looked at the map, so i've commented this out. |
640 | //m_scene.CreateTerrainTexture(true); | 642 | //m_scene.CreateTerrainTexture(true); |
641 | } | 643 | } |
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs index 9002a9f..3c48d07 100644 --- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs +++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs | |||
@@ -63,6 +63,9 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
63 | private bool m_useAntiAliasing = false; // TODO: Make this a config option | 63 | private bool m_useAntiAliasing = false; // TODO: Make this a config option |
64 | private bool m_Enabled = false; | 64 | private bool m_Enabled = false; |
65 | 65 | ||
66 | private Bitmap lastImage = null; | ||
67 | private DateTime lastImageTime = DateTime.MinValue; | ||
68 | |||
66 | #region IRegionModule Members | 69 | #region IRegionModule Members |
67 | 70 | ||
68 | public void Initialise(IConfigSource source) | 71 | public void Initialise(IConfigSource source) |
@@ -85,14 +88,9 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
85 | 88 | ||
86 | List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory()); | 89 | List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory()); |
87 | if (renderers.Count > 0) | 90 | if (renderers.Count > 0) |
88 | { | 91 | m_log.Info("[MAPTILE]: Loaded prim mesher " + renderers[0]); |
89 | m_primMesher = RenderingLoader.LoadRenderer(renderers[0]); | ||
90 | m_log.DebugFormat("[WARP 3D IMAGE MODULE]: Loaded prim mesher {0}", m_primMesher); | ||
91 | } | ||
92 | else | 92 | else |
93 | { | 93 | m_log.Info("[MAPTILE]: No prim mesher loaded, prim rendering will be disabled"); |
94 | m_log.Debug("[WARP 3D IMAGE MODULE]: No prim mesher loaded, prim rendering will be disabled"); | ||
95 | } | ||
96 | 94 | ||
97 | m_scene.RegisterModuleInterface<IMapImageGenerator>(this); | 95 | m_scene.RegisterModuleInterface<IMapImageGenerator>(this); |
98 | } | 96 | } |
@@ -125,9 +123,25 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
125 | 123 | ||
126 | public Bitmap CreateMapTile() | 124 | public Bitmap CreateMapTile() |
127 | { | 125 | { |
126 | if ((DateTime.Now - lastImageTime).TotalSeconds < 3600) | ||
127 | { | ||
128 | return lastImage.Clone(new Rectangle(0, 0, 256, 256), lastImage.PixelFormat); | ||
129 | } | ||
130 | |||
131 | List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory()); | ||
132 | if (renderers.Count > 0) | ||
133 | { | ||
134 | m_primMesher = RenderingLoader.LoadRenderer(renderers[0]); | ||
135 | } | ||
136 | |||
128 | Vector3 camPos = new Vector3(127.5f, 127.5f, 221.7025033688163f); | 137 | Vector3 camPos = new Vector3(127.5f, 127.5f, 221.7025033688163f); |
129 | Viewport viewport = new Viewport(camPos, -Vector3.UnitZ, 1024f, 0.1f, (int)Constants.RegionSize, (int)Constants.RegionSize, (float)Constants.RegionSize, (float)Constants.RegionSize); | 138 | Viewport viewport = new Viewport(camPos, -Vector3.UnitZ, 1024f, 0.1f, (int)Constants.RegionSize, (int)Constants.RegionSize, (float)Constants.RegionSize, (float)Constants.RegionSize); |
130 | return CreateMapTile(viewport, false); | 139 | Bitmap tile = CreateMapTile(viewport, false); |
140 | m_primMesher = null; | ||
141 | |||
142 | lastImage = tile; | ||
143 | lastImageTime = DateTime.Now; | ||
144 | return lastImage.Clone(new Rectangle(0, 0, 256, 256), lastImage.PixelFormat); | ||
131 | } | 145 | } |
132 | 146 | ||
133 | public Bitmap CreateViewImage(Vector3 camPos, Vector3 camDir, float fov, int width, int height, bool useTextures) | 147 | public Bitmap CreateViewImage(Vector3 camPos, Vector3 camDir, float fov, int width, int height, bool useTextures) |
@@ -673,4 +687,4 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
673 | return result; | 687 | return result; |
674 | } | 688 | } |
675 | } | 689 | } |
676 | } \ No newline at end of file | 690 | } |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs index f37dd94..4e6bfb8 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs | |||
@@ -86,9 +86,9 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
86 | 86 | ||
87 | private void OnMapNameRequest(IClientAPI remoteClient, string mapName, uint flags) | 87 | private void OnMapNameRequest(IClientAPI remoteClient, string mapName, uint flags) |
88 | { | 88 | { |
89 | if (mapName.Length < 3) | 89 | if (mapName.Length < 2) |
90 | { | 90 | { |
91 | remoteClient.SendAlertMessage("Use a search string with at least 3 characters"); | 91 | remoteClient.SendAlertMessage("Use a search string with at least 2 characters"); |
92 | return; | 92 | return; |
93 | } | 93 | } |
94 | 94 | ||
@@ -112,10 +112,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
112 | 112 | ||
113 | // try to fetch from GridServer | 113 | // try to fetch from GridServer |
114 | List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20); | 114 | List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20); |
115 | if (regionInfos.Count == 0) | 115 | // if (regionInfos.Count == 0) |
116 | remoteClient.SendAlertMessage("Hyperlink could not be established."); | 116 | // remoteClient.SendAlertMessage("Hyperlink could not be established."); |
117 | 117 | ||
118 | m_log.DebugFormat("[MAPSEARCHMODULE]: search {0} returned {1} regions. Flags={2}", mapName, regionInfos.Count, flags); | 118 | //m_log.DebugFormat("[MAPSEARCHMODULE]: search {0} returned {1} regions", mapName, regionInfos.Count); |
119 | List<MapBlockData> blocks = new List<MapBlockData>(); | 119 | List<MapBlockData> blocks = new List<MapBlockData>(); |
120 | 120 | ||
121 | MapBlockData data; | 121 | MapBlockData data; |
@@ -149,7 +149,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
149 | data.Agents = 0; | 149 | data.Agents = 0; |
150 | data.Access = 255; | 150 | data.Access = 255; |
151 | data.MapImageId = UUID.Zero; | 151 | data.MapImageId = UUID.Zero; |
152 | data.Name = ""; // mapName; | 152 | data.Name = mapName; |
153 | data.RegionFlags = 0; | 153 | data.RegionFlags = 0; |
154 | data.WaterHeight = 0; // not used | 154 | data.WaterHeight = 0; // not used |
155 | data.X = 0; | 155 | data.X = 0; |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index c1c6b49..724bb4c 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -1241,7 +1241,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1241 | } | 1241 | } |
1242 | else | 1242 | else |
1243 | { | 1243 | { |
1244 | OSDArray responsearr = new OSDArray(m_scene.GetRootAgentCount()); | 1244 | OSDArray responsearr = new OSDArray(); // Don't preallocate. MT (m_scene.GetRootAgentCount()); |
1245 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) | 1245 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
1246 | { | 1246 | { |
1247 | OSDMap responsemapdata = new OSDMap(); | 1247 | OSDMap responsemapdata = new OSDMap(); |
@@ -1461,9 +1461,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1461 | Color background = Color.FromArgb(0, 0, 0, 0); | 1461 | Color background = Color.FromArgb(0, 0, 0, 0); |
1462 | SolidBrush transparent = new SolidBrush(background); | 1462 | SolidBrush transparent = new SolidBrush(background); |
1463 | Graphics g = Graphics.FromImage(overlay); | 1463 | Graphics g = Graphics.FromImage(overlay); |
1464 | g.FillRectangle(transparent, 0, 0, 256, 256); | 1464 | g.FillRectangle(transparent, 0, 0, 255, 255); |
1465 | 1465 | ||
1466 | SolidBrush yellow = new SolidBrush(Color.FromArgb(255, 249, 223, 9)); | 1466 | SolidBrush yellow = new SolidBrush(Color.FromArgb(255, 249, 223, 9)); |
1467 | Pen grey = new Pen(Color.FromArgb(255, 92, 92, 92)); | ||
1467 | 1468 | ||
1468 | foreach (ILandObject land in parcels) | 1469 | foreach (ILandObject land in parcels) |
1469 | { | 1470 | { |
@@ -1471,8 +1472,42 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1471 | if ((land.LandData.Flags & (uint)ParcelFlags.ForSale) != 0) | 1472 | if ((land.LandData.Flags & (uint)ParcelFlags.ForSale) != 0) |
1472 | { | 1473 | { |
1473 | landForSale = true; | 1474 | landForSale = true; |
1475 | |||
1476 | bool[,] landBitmap = land.GetLandBitmap(); | ||
1477 | |||
1478 | for (int x = 0 ; x < 64 ; x++) | ||
1479 | { | ||
1480 | for (int y = 0 ; y < 64 ; y++) | ||
1481 | { | ||
1482 | if (landBitmap[x, y]) | ||
1483 | { | ||
1484 | g.FillRectangle(yellow, x * 4, 252 - (y * 4), 4, 4); | ||
1485 | |||
1486 | if (x > 0) | ||
1487 | { | ||
1488 | if ((saleBitmap[x - 1, y] || landBitmap[x - 1, y]) == false) | ||
1489 | g.DrawLine(grey, x * 4, 252 - (y * 4), x * 4, 255 - (y * 4)); | ||
1490 | } | ||
1491 | if (y > 0) | ||
1492 | { | ||
1493 | if ((saleBitmap[x, y-1] || landBitmap[x, y-1]) == false) | ||
1494 | g.DrawLine(grey, x * 4, 255 - (y * 4), x * 4 + 3, 255 - (y * 4)); | ||
1495 | } | ||
1496 | if (x < 63) | ||
1497 | { | ||
1498 | if ((saleBitmap[x + 1, y] || landBitmap[x + 1, y]) == false) | ||
1499 | g.DrawLine(grey, x * 4 + 3, 252 - (y * 4), x * 4 + 3, 255 - (y * 4)); | ||
1500 | } | ||
1501 | if (y < 63) | ||
1502 | { | ||
1503 | if ((saleBitmap[x, y + 1] || landBitmap[x, y + 1]) == false) | ||
1504 | g.DrawLine(grey, x * 4, 252 - (y * 4), x * 4 + 3, 252 - (y * 4)); | ||
1505 | } | ||
1506 | } | ||
1507 | } | ||
1508 | } | ||
1474 | 1509 | ||
1475 | saleBitmap = land.MergeLandBitmaps(saleBitmap, land.GetLandBitmap()); | 1510 | saleBitmap = land.MergeLandBitmaps(saleBitmap, landBitmap); |
1476 | } | 1511 | } |
1477 | } | 1512 | } |
1478 | 1513 | ||
@@ -1484,15 +1519,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1484 | 1519 | ||
1485 | m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, generating overlay", m_scene.RegionInfo.RegionName); | 1520 | m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, generating overlay", m_scene.RegionInfo.RegionName); |
1486 | 1521 | ||
1487 | for (int x = 0 ; x < 64 ; x++) | ||
1488 | { | ||
1489 | for (int y = 0 ; y < 64 ; y++) | ||
1490 | { | ||
1491 | if (saleBitmap[x, y]) | ||
1492 | g.FillRectangle(yellow, x * 4, 252 - (y * 4), 4, 4); | ||
1493 | } | ||
1494 | } | ||
1495 | |||
1496 | try | 1522 | try |
1497 | { | 1523 | { |
1498 | return OpenJPEG.EncodeFromImage(overlay, true); | 1524 | return OpenJPEG.EncodeFromImage(overlay, true); |