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-rw-r--r--OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs110
1 files changed, 64 insertions, 46 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs
index e91e8b9..d943b20 100644
--- a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs
@@ -37,10 +37,12 @@ using OpenMetaverse;
37using OpenSim.Framework; 37using OpenSim.Framework;
38using OpenSim.Region.Framework.Interfaces; 38using OpenSim.Region.Framework.Interfaces;
39using OpenSim.Region.Framework.Scenes; 39using OpenSim.Region.Framework.Scenes;
40using Mono.Addins;
40 41
41namespace OpenSim.Region.CoreModules.Scripting.EmailModules 42namespace OpenSim.Region.CoreModules.Scripting.EmailModules
42{ 43{
43 public class EmailModule : IRegionModule, IEmailModule 44 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "EmailModule")]
45 public class EmailModule : ISharedRegionModule, IEmailModule
44 { 46 {
45 // 47 //
46 // Log 48 // Log
@@ -72,31 +74,9 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules
72 74
73 private bool m_Enabled = false; 75 private bool m_Enabled = false;
74 76
75 public void InsertEmail(UUID to, Email email) 77 #region ISharedRegionModule
76 {
77 // It's tempting to create the queue here. Don't; objects which have
78 // not yet called GetNextEmail should have no queue, and emails to them
79 // should be silently dropped.
80
81 lock (m_MailQueues)
82 {
83 if (m_MailQueues.ContainsKey(to))
84 {
85 if (m_MailQueues[to].Count >= m_MaxQueueSize)
86 {
87 // fail silently
88 return;
89 }
90
91 lock (m_MailQueues[to])
92 {
93 m_MailQueues[to].Add(email);
94 }
95 }
96 }
97 }
98 78
99 public void Initialise(Scene scene, IConfigSource config) 79 public void Initialise(IConfigSource config)
100 { 80 {
101 m_Config = config; 81 m_Config = config;
102 IConfig SMTPConfig; 82 IConfig SMTPConfig;
@@ -129,36 +109,44 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules
129 SMTP_SERVER_PORT = SMTPConfig.GetInt("SMTP_SERVER_PORT", SMTP_SERVER_PORT); 109 SMTP_SERVER_PORT = SMTPConfig.GetInt("SMTP_SERVER_PORT", SMTP_SERVER_PORT);
130 SMTP_SERVER_LOGIN = SMTPConfig.GetString("SMTP_SERVER_LOGIN", SMTP_SERVER_LOGIN); 110 SMTP_SERVER_LOGIN = SMTPConfig.GetString("SMTP_SERVER_LOGIN", SMTP_SERVER_LOGIN);
131 SMTP_SERVER_PASSWORD = SMTPConfig.GetString("SMTP_SERVER_PASSWORD", SMTP_SERVER_PASSWORD); 111 SMTP_SERVER_PASSWORD = SMTPConfig.GetString("SMTP_SERVER_PASSWORD", SMTP_SERVER_PASSWORD);
132 m_MaxEmailSize = SMTPConfig.GetInt("email_max_size", m_MaxEmailSize); 112 m_MaxEmailSize = SMTPConfig.GetInt("email_max_size", m_MaxEmailSize);
133 } 113 }
134 catch (Exception e) 114 catch (Exception e)
135 { 115 {
136 m_log.Error("[EMAIL] DefaultEmailModule not configured: "+ e.Message); 116 m_log.Error("[EMAIL] DefaultEmailModule not configured: " + e.Message);
137 m_Enabled = false; 117 m_Enabled = false;
138 return; 118 return;
139 } 119 }
140 120
141 // It's a go! 121 }
142 if (m_Enabled) 122
123 public void AddRegion(Scene scene)
124 {
125 if (!m_Enabled)
126 return;
127
128 // It's a go!
129 lock (m_Scenes)
143 { 130 {
144 lock (m_Scenes) 131 // Claim the interface slot
145 { 132 scene.RegisterModuleInterface<IEmailModule>(this);
146 // Claim the interface slot
147 scene.RegisterModuleInterface<IEmailModule>(this);
148 133
149 // Add to scene list 134 // Add to scene list
150 if (m_Scenes.ContainsKey(scene.RegionInfo.RegionHandle)) 135 if (m_Scenes.ContainsKey(scene.RegionInfo.RegionHandle))
151 { 136 {
152 m_Scenes[scene.RegionInfo.RegionHandle] = scene; 137 m_Scenes[scene.RegionInfo.RegionHandle] = scene;
153 } 138 }
154 else 139 else
155 { 140 {
156 m_Scenes.Add(scene.RegionInfo.RegionHandle, scene); 141 m_Scenes.Add(scene.RegionInfo.RegionHandle, scene);
157 }
158 } 142 }
159
160 m_log.Info("[EMAIL] Activated DefaultEmailModule");
161 } 143 }
144
145 m_log.Info("[EMAIL] Activated DefaultEmailModule");
146 }
147
148 public void RemoveRegion(Scene scene)
149 {
162 } 150 }
163 151
164 public void PostInitialise() 152 public void PostInitialise()
@@ -174,9 +162,39 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules
174 get { return "DefaultEmailModule"; } 162 get { return "DefaultEmailModule"; }
175 } 163 }
176 164
177 public bool IsSharedModule 165 public Type ReplaceableInterface
166 {
167 get { return null; }
168 }
169
170 public void RegionLoaded(Scene scene)
178 { 171 {
179 get { return true; } 172 }
173
174 #endregion
175
176 public void InsertEmail(UUID to, Email email)
177 {
178 // It's tempting to create the queue here. Don't; objects which have
179 // not yet called GetNextEmail should have no queue, and emails to them
180 // should be silently dropped.
181
182 lock (m_MailQueues)
183 {
184 if (m_MailQueues.ContainsKey(to))
185 {
186 if (m_MailQueues[to].Count >= m_MaxQueueSize)
187 {
188 // fail silently
189 return;
190 }
191
192 lock (m_MailQueues[to])
193 {
194 m_MailQueues[to].Add(email);
195 }
196 }
197 }
180 } 198 }
181 199
182 private bool IsLocal(UUID objectID) 200 private bool IsLocal(UUID objectID)