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-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs4
1 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs
index 9fc77a7..60a932d 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/Tests/InventoryAccessModuleTests.cs
@@ -89,11 +89,9 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests
89 // Create asset 89 // Create asset
90 SceneObjectGroup object1 = SceneSetupHelpers.CreateSceneObject(1, m_userId, "Object1", 0x20); 90 SceneObjectGroup object1 = SceneSetupHelpers.CreateSceneObject(1, m_userId, "Object1", 0x20);
91 object1.AbsolutePosition = new Vector3(15, 30, 45); 91 object1.AbsolutePosition = new Vector3(15, 30, 45);
92 object1.Parts[0].Scale = new Vector3(1, 1, 1);
93 92
94 SceneObjectGroup object2 = SceneSetupHelpers.CreateSceneObject(1, m_userId, "Object2", 0x40); 93 SceneObjectGroup object2 = SceneSetupHelpers.CreateSceneObject(1, m_userId, "Object2", 0x40);
95 object2.AbsolutePosition = new Vector3(25, 50, 75); 94 object2.AbsolutePosition = new Vector3(25, 50, 75);
96 object2.Parts[0].Scale = new Vector3(1, 1, 1);
97 95
98 CoalescedSceneObjects coa = new CoalescedSceneObjects(m_userId, object1, object2); 96 CoalescedSceneObjects coa = new CoalescedSceneObjects(m_userId, object1, object2);
99 97