diff options
Diffstat (limited to 'OpenSim/Region/CoreModules')
3 files changed, 858 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/HGInventoryBroker.cs new file mode 100644 index 0000000..f4cd269 --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/HGInventoryBroker.cs | |||
@@ -0,0 +1,366 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using log4net; | ||
29 | using Nini.Config; | ||
30 | using System; | ||
31 | using System.Collections.Generic; | ||
32 | using System.Reflection; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Communications.Cache; | ||
35 | using OpenSim.Server.Base; | ||
36 | using OpenSim.Region.Framework.Interfaces; | ||
37 | using OpenSim.Region.Framework.Scenes; | ||
38 | using OpenSim.Services.Interfaces; | ||
39 | using OpenSim.Services.Connectors; | ||
40 | using OpenMetaverse; | ||
41 | |||
42 | namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory | ||
43 | { | ||
44 | public class HGInventoryBroker : ISharedRegionModule, IInventoryService | ||
45 | { | ||
46 | private static readonly ILog m_log = | ||
47 | LogManager.GetLogger( | ||
48 | MethodBase.GetCurrentMethod().DeclaringType); | ||
49 | |||
50 | private bool m_Enabled = false; | ||
51 | private bool m_Initialized = false; | ||
52 | private Scene m_Scene; | ||
53 | private UserProfileCacheService m_UserProfileService; // This should change to IUserProfileService | ||
54 | |||
55 | private IInventoryService m_GridService; | ||
56 | private ISessionAuthInventoryService m_HGService; | ||
57 | |||
58 | private string m_LocalGridInventoryURI = string.Empty; | ||
59 | public string Name | ||
60 | { | ||
61 | get { return "HGInventoryBroker"; } | ||
62 | } | ||
63 | |||
64 | public void Initialise(IConfigSource source) | ||
65 | { | ||
66 | IConfig moduleConfig = source.Configs["Modules"]; | ||
67 | if (moduleConfig != null) | ||
68 | { | ||
69 | string name = moduleConfig.GetString("InventoryServices", ""); | ||
70 | if (name == Name) | ||
71 | { | ||
72 | IConfig inventoryConfig = source.Configs["InventoryService"]; | ||
73 | if (inventoryConfig == null) | ||
74 | { | ||
75 | m_log.Error("[HG INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini"); | ||
76 | return; | ||
77 | } | ||
78 | |||
79 | string localDll = inventoryConfig.GetString("LocalGridInventoryService", | ||
80 | String.Empty); | ||
81 | string HGDll = inventoryConfig.GetString("HypergridInventoryService", | ||
82 | String.Empty); | ||
83 | |||
84 | if (localDll == String.Empty) | ||
85 | { | ||
86 | m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService"); | ||
87 | return; | ||
88 | } | ||
89 | |||
90 | if (HGDll == String.Empty) | ||
91 | { | ||
92 | m_log.Error("[HG INVENTORY CONNECTOR]: No HypergridInventoryService named in section InventoryService"); | ||
93 | return; | ||
94 | } | ||
95 | |||
96 | Object[] args = new Object[] { source }; | ||
97 | m_GridService = | ||
98 | ServerUtils.LoadPlugin<IInventoryService>(localDll, | ||
99 | args); | ||
100 | |||
101 | m_HGService = | ||
102 | ServerUtils.LoadPlugin<ISessionAuthInventoryService>(HGDll, | ||
103 | args); | ||
104 | |||
105 | if (m_GridService == null) | ||
106 | { | ||
107 | m_log.Error("[HG INVENTORY CONNECTOR]: Can't load local inventory service"); | ||
108 | return; | ||
109 | } | ||
110 | if (m_HGService == null) | ||
111 | { | ||
112 | m_log.Error("[HG INVENTORY CONNECTOR]: Can't load hypergrid inventory service"); | ||
113 | return; | ||
114 | } | ||
115 | |||
116 | m_LocalGridInventoryURI = inventoryConfig.GetString("InventoryServerURI", string.Empty); | ||
117 | |||
118 | m_Enabled = true; | ||
119 | m_log.Info("[HG INVENTORY CONNECTOR]: HG asset broker enabled"); | ||
120 | } | ||
121 | } | ||
122 | } | ||
123 | |||
124 | public void PostInitialise() | ||
125 | { | ||
126 | } | ||
127 | |||
128 | public void Close() | ||
129 | { | ||
130 | } | ||
131 | |||
132 | public void AddRegion(Scene scene) | ||
133 | { | ||
134 | if (!m_Enabled) | ||
135 | return; | ||
136 | |||
137 | if (!m_Initialized) | ||
138 | { | ||
139 | m_Scene = scene; | ||
140 | // HACK for now. Ugh! | ||
141 | m_UserProfileService = m_Scene.CommsManager.UserProfileCacheService; | ||
142 | } | ||
143 | |||
144 | scene.RegisterModuleInterface<IInventoryService>(this); | ||
145 | } | ||
146 | |||
147 | public void RemoveRegion(Scene scene) | ||
148 | { | ||
149 | } | ||
150 | |||
151 | public void RegionLoaded(Scene scene) | ||
152 | { | ||
153 | if (!m_Enabled) | ||
154 | return; | ||
155 | |||
156 | m_log.InfoFormat("[INVENTORY CONNECTOR]: Enabled remote inventory for region {0}", scene.RegionInfo.RegionName); | ||
157 | |||
158 | } | ||
159 | |||
160 | #region IInventoryService | ||
161 | |||
162 | public void GetUserInventory(UUID userID, InventoryReceiptCallback callback) | ||
163 | { | ||
164 | if (IsLocalGridUser(userID)) | ||
165 | m_GridService.GetUserInventory(userID, callback); | ||
166 | else | ||
167 | { | ||
168 | UUID sessionID = GetSessionID(userID); | ||
169 | string uri = "http://" + GetUserInventoryURI(userID) + "/" + userID.ToString(); | ||
170 | m_HGService.GetUserInventory(uri, sessionID, callback); | ||
171 | } | ||
172 | } | ||
173 | |||
174 | public bool AddFolder(InventoryFolderBase folder) | ||
175 | { | ||
176 | if (folder == null) | ||
177 | return false; | ||
178 | |||
179 | if (IsLocalGridUser(folder.Owner)) | ||
180 | return m_GridService.AddFolder(folder); | ||
181 | else | ||
182 | { | ||
183 | UUID sessionID = GetSessionID(folder.Owner); | ||
184 | string uri = "http://" + GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString(); | ||
185 | return m_HGService.AddFolder(uri, folder, sessionID); | ||
186 | } | ||
187 | } | ||
188 | |||
189 | public bool UpdateFolder(InventoryFolderBase folder) | ||
190 | { | ||
191 | if (folder == null) | ||
192 | return false; | ||
193 | |||
194 | if (IsLocalGridUser(folder.Owner)) | ||
195 | return m_GridService.UpdateFolder(folder); | ||
196 | else | ||
197 | { | ||
198 | UUID sessionID = GetSessionID(folder.Owner); | ||
199 | string uri = "http://" + GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString(); | ||
200 | return m_HGService.UpdateFolder(uri, folder, sessionID); | ||
201 | } | ||
202 | } | ||
203 | |||
204 | public bool MoveFolder(InventoryFolderBase folder) | ||
205 | { | ||
206 | if (folder == null) | ||
207 | return false; | ||
208 | |||
209 | if (IsLocalGridUser(folder.Owner)) | ||
210 | return m_GridService.MoveFolder(folder); | ||
211 | else | ||
212 | { | ||
213 | UUID sessionID = GetSessionID(folder.Owner); | ||
214 | string uri = "http://" + GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString(); | ||
215 | return m_HGService.MoveFolder(uri, folder, sessionID); | ||
216 | } | ||
217 | } | ||
218 | |||
219 | public bool PurgeFolder(InventoryFolderBase folder) | ||
220 | { | ||
221 | if (folder == null) | ||
222 | return false; | ||
223 | |||
224 | if (IsLocalGridUser(folder.Owner)) | ||
225 | return m_GridService.PurgeFolder(folder); | ||
226 | else | ||
227 | { | ||
228 | UUID sessionID = GetSessionID(folder.Owner); | ||
229 | string uri = "http://" + GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString(); | ||
230 | return m_HGService.PurgeFolder(uri, folder, sessionID); | ||
231 | } | ||
232 | } | ||
233 | |||
234 | public bool AddItem(InventoryItemBase item) | ||
235 | { | ||
236 | if (item == null) | ||
237 | return false; | ||
238 | |||
239 | if (IsLocalGridUser(item.Owner)) | ||
240 | return m_GridService.AddItem(item); | ||
241 | else | ||
242 | { | ||
243 | UUID sessionID = GetSessionID(item.Owner); | ||
244 | string uri = "http://" + GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString(); | ||
245 | return m_HGService.AddItem(uri, item, sessionID); | ||
246 | } | ||
247 | } | ||
248 | |||
249 | public bool UpdateItem(InventoryItemBase item) | ||
250 | { | ||
251 | if (item == null) | ||
252 | return false; | ||
253 | |||
254 | if (IsLocalGridUser(item.Owner)) | ||
255 | return m_GridService.UpdateItem(item); | ||
256 | else | ||
257 | { | ||
258 | UUID sessionID = GetSessionID(item.Owner); | ||
259 | string uri = "http://" + GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString(); | ||
260 | return m_HGService.UpdateItem(uri, item, sessionID); | ||
261 | } | ||
262 | } | ||
263 | |||
264 | public bool DeleteItem(InventoryItemBase item) | ||
265 | { | ||
266 | if (item == null) | ||
267 | return false; | ||
268 | |||
269 | if (IsLocalGridUser(item.Owner)) | ||
270 | return m_GridService.DeleteItem(item); | ||
271 | else | ||
272 | { | ||
273 | UUID sessionID = GetSessionID(item.Owner); | ||
274 | string uri = "http://" + GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString(); | ||
275 | return m_HGService.DeleteItem(uri, item, sessionID); | ||
276 | } | ||
277 | } | ||
278 | |||
279 | public InventoryItemBase QueryItem(InventoryItemBase item) | ||
280 | { | ||
281 | if (item == null) | ||
282 | return null; | ||
283 | |||
284 | if (IsLocalGridUser(item.Owner)) | ||
285 | return m_GridService.QueryItem(item); | ||
286 | else | ||
287 | { | ||
288 | UUID sessionID = GetSessionID(item.Owner); | ||
289 | string uri = "http://" + GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString(); | ||
290 | return m_HGService.QueryItem(uri, item, sessionID); | ||
291 | } | ||
292 | } | ||
293 | |||
294 | public InventoryFolderBase QueryFolder(InventoryFolderBase folder) | ||
295 | { | ||
296 | if (folder == null) | ||
297 | return null; | ||
298 | |||
299 | if (IsLocalGridUser(folder.Owner)) | ||
300 | return m_GridService.QueryFolder(folder); | ||
301 | else | ||
302 | { | ||
303 | UUID sessionID = GetSessionID(folder.Owner); | ||
304 | string uri = "http://" + GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString(); | ||
305 | return m_HGService.QueryFolder(uri, folder, sessionID); | ||
306 | } | ||
307 | } | ||
308 | |||
309 | public bool HasInventoryForUser(UUID userID) | ||
310 | { | ||
311 | return false; | ||
312 | } | ||
313 | |||
314 | public InventoryFolderBase RequestRootFolder(UUID userID) | ||
315 | { | ||
316 | return null; | ||
317 | } | ||
318 | |||
319 | #endregion | ||
320 | |||
321 | private UUID GetSessionID(UUID userID) | ||
322 | { | ||
323 | ScenePresence sp = m_Scene.GetScenePresence(userID); | ||
324 | if (sp != null) | ||
325 | return sp.ControllingClient.SessionId; | ||
326 | |||
327 | return UUID.Zero; | ||
328 | } | ||
329 | |||
330 | private bool IsLocalGridUser(UUID userID) | ||
331 | { | ||
332 | if (m_UserProfileService == null) | ||
333 | return false; | ||
334 | |||
335 | CachedUserInfo uinfo = m_UserProfileService.GetUserDetails(userID); | ||
336 | if (uinfo == null) | ||
337 | return true; | ||
338 | |||
339 | string userInventoryServerURI = HGNetworkServersInfo.ServerURI(uinfo.UserProfile.UserInventoryURI); | ||
340 | |||
341 | if ((userInventoryServerURI == m_LocalGridInventoryURI) || (userInventoryServerURI == "")) | ||
342 | { | ||
343 | return true; | ||
344 | } | ||
345 | return false; | ||
346 | } | ||
347 | |||
348 | private string GetUserInventoryURI(UUID userID) | ||
349 | { | ||
350 | string invURI = m_LocalGridInventoryURI; | ||
351 | |||
352 | CachedUserInfo uinfo = m_UserProfileService.GetUserDetails(userID); | ||
353 | if ((uinfo == null) || (uinfo.UserProfile == null)) | ||
354 | return invURI; | ||
355 | |||
356 | string userInventoryServerURI = HGNetworkServersInfo.ServerURI(uinfo.UserProfile.UserInventoryURI); | ||
357 | |||
358 | if ((userInventoryServerURI != null) && | ||
359 | (userInventoryServerURI != "")) | ||
360 | invURI = userInventoryServerURI; | ||
361 | return invURI; | ||
362 | } | ||
363 | |||
364 | |||
365 | } | ||
366 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/LocalInventoryServiceConnector.cs new file mode 100644 index 0000000..3db08eb --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/LocalInventoryServiceConnector.cs | |||
@@ -0,0 +1,246 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using log4net; | ||
29 | using Nini.Config; | ||
30 | using System; | ||
31 | using System.Collections.Generic; | ||
32 | using System.Reflection; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Data; | ||
35 | using OpenSim.Server.Base; | ||
36 | using OpenSim.Region.Framework.Interfaces; | ||
37 | using OpenSim.Region.Framework.Scenes; | ||
38 | using OpenSim.Services.Interfaces; | ||
39 | using OpenMetaverse; | ||
40 | |||
41 | namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory | ||
42 | { | ||
43 | public class LocalInventoryServicesConnector : | ||
44 | ISharedRegionModule, IInventoryService | ||
45 | { | ||
46 | private static readonly ILog m_log = | ||
47 | LogManager.GetLogger( | ||
48 | MethodBase.GetCurrentMethod().DeclaringType); | ||
49 | |||
50 | private IInventoryService m_InventoryService; | ||
51 | |||
52 | private bool m_Enabled = false; | ||
53 | |||
54 | public string Name | ||
55 | { | ||
56 | get { return "LocalInventoryServicesConnector"; } | ||
57 | } | ||
58 | |||
59 | public void Initialise(IConfigSource source) | ||
60 | { | ||
61 | IConfig moduleConfig = source.Configs["Modules"]; | ||
62 | if (moduleConfig != null) | ||
63 | { | ||
64 | string name = moduleConfig.GetString("InventoryServices", ""); | ||
65 | if (name == Name) | ||
66 | { | ||
67 | IConfig assetConfig = source.Configs["InventoryService"]; | ||
68 | if (assetConfig == null) | ||
69 | { | ||
70 | m_log.Error("[INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini"); | ||
71 | return; | ||
72 | } | ||
73 | |||
74 | string serviceDll = assetConfig.GetString("LocalServiceModule", | ||
75 | String.Empty); | ||
76 | |||
77 | if (serviceDll == String.Empty) | ||
78 | { | ||
79 | m_log.Error("[INVENTORY CONNECTOR]: No LocalServiceModule named in section InventoryService"); | ||
80 | return; | ||
81 | } | ||
82 | |||
83 | Object[] args = new Object[] { source }; | ||
84 | m_InventoryService = | ||
85 | ServerUtils.LoadPlugin<IInventoryService>(serviceDll, | ||
86 | args); | ||
87 | |||
88 | if (m_InventoryService == null) | ||
89 | { | ||
90 | m_log.Error("[INVENTORY CONNECTOR]: Can't load asset service"); | ||
91 | return; | ||
92 | } | ||
93 | |||
94 | //List<IInventoryDataPlugin> plugins | ||
95 | // = DataPluginFactory.LoadDataPlugins<IInventoryDataPlugin>( | ||
96 | // configSettings.StandaloneInventoryPlugin, | ||
97 | // configSettings.StandaloneInventorySource); | ||
98 | |||
99 | //foreach (IInventoryDataPlugin plugin in plugins) | ||
100 | //{ | ||
101 | // // Using the OSP wrapper plugin for database plugins should be made configurable at some point | ||
102 | // m_InventoryService.AddPlugin(new OspInventoryWrapperPlugin(plugin, this)); | ||
103 | //} | ||
104 | |||
105 | m_Enabled = true; | ||
106 | m_log.Info("[INVENTORY CONNECTOR]: Local asset connector enabled"); | ||
107 | } | ||
108 | } | ||
109 | } | ||
110 | |||
111 | public void PostInitialise() | ||
112 | { | ||
113 | } | ||
114 | |||
115 | public void Close() | ||
116 | { | ||
117 | } | ||
118 | |||
119 | public void AddRegion(Scene scene) | ||
120 | { | ||
121 | if (!m_Enabled) | ||
122 | return; | ||
123 | |||
124 | scene.RegisterModuleInterface<IInventoryService>(this); | ||
125 | } | ||
126 | |||
127 | public void RemoveRegion(Scene scene) | ||
128 | { | ||
129 | } | ||
130 | |||
131 | public void RegionLoaded(Scene scene) | ||
132 | { | ||
133 | if (!m_Enabled) | ||
134 | return; | ||
135 | |||
136 | m_log.InfoFormat("[INVENTORY CONNECTOR]: Enabled local assets for region {0}", scene.RegionInfo.RegionName); | ||
137 | |||
138 | } | ||
139 | |||
140 | public void GetUserInventory(UUID userID, InventoryReceiptCallback callback) | ||
141 | { | ||
142 | m_InventoryService.GetUserInventory(userID, callback); | ||
143 | } | ||
144 | |||
145 | /// <summary> | ||
146 | /// Add a new folder to the user's inventory | ||
147 | /// </summary> | ||
148 | /// <param name="folder"></param> | ||
149 | /// <returns>true if the folder was successfully added</returns> | ||
150 | public bool AddFolder(InventoryFolderBase folder) | ||
151 | { | ||
152 | return m_InventoryService.AddFolder(folder); | ||
153 | } | ||
154 | |||
155 | /// <summary> | ||
156 | /// Update a folder in the user's inventory | ||
157 | /// </summary> | ||
158 | /// <param name="folder"></param> | ||
159 | /// <returns>true if the folder was successfully updated</returns> | ||
160 | public bool UpdateFolder(InventoryFolderBase folder) | ||
161 | { | ||
162 | return m_InventoryService.UpdateFolder(folder); | ||
163 | } | ||
164 | |||
165 | /// <summary> | ||
166 | /// Move an inventory folder to a new location | ||
167 | /// </summary> | ||
168 | /// <param name="folder">A folder containing the details of the new location</param> | ||
169 | /// <returns>true if the folder was successfully moved</returns> | ||
170 | public bool MoveFolder(InventoryFolderBase folder) | ||
171 | { | ||
172 | return m_InventoryService.MoveFolder(folder); | ||
173 | } | ||
174 | |||
175 | /// <summary> | ||
176 | /// Purge an inventory folder of all its items and subfolders. | ||
177 | /// </summary> | ||
178 | /// <param name="folder"></param> | ||
179 | /// <returns>true if the folder was successfully purged</returns> | ||
180 | public bool PurgeFolder(InventoryFolderBase folder) | ||
181 | { | ||
182 | return m_InventoryService.PurgeFolder(folder); | ||
183 | } | ||
184 | |||
185 | /// <summary> | ||
186 | /// Add a new item to the user's inventory | ||
187 | /// </summary> | ||
188 | /// <param name="item"></param> | ||
189 | /// <returns>true if the item was successfully added</returns> | ||
190 | public bool AddItem(InventoryItemBase item) | ||
191 | { | ||
192 | return m_InventoryService.AddItem(item); | ||
193 | } | ||
194 | |||
195 | /// <summary> | ||
196 | /// Update an item in the user's inventory | ||
197 | /// </summary> | ||
198 | /// <param name="item"></param> | ||
199 | /// <returns>true if the item was successfully updated</returns> | ||
200 | public bool UpdateItem(InventoryItemBase item) | ||
201 | { | ||
202 | return m_InventoryService.UpdateItem(item); | ||
203 | } | ||
204 | |||
205 | /// <summary> | ||
206 | /// Delete an item from the user's inventory | ||
207 | /// </summary> | ||
208 | /// <param name="item"></param> | ||
209 | /// <returns>true if the item was successfully deleted</returns> | ||
210 | public bool DeleteItem(InventoryItemBase item) | ||
211 | { | ||
212 | return m_InventoryService.DeleteItem(item); | ||
213 | } | ||
214 | |||
215 | public InventoryItemBase QueryItem(InventoryItemBase item) | ||
216 | { | ||
217 | return m_InventoryService.QueryItem(item); | ||
218 | } | ||
219 | |||
220 | public InventoryFolderBase QueryFolder(InventoryFolderBase folder) | ||
221 | { | ||
222 | return m_InventoryService.QueryFolder(folder); | ||
223 | } | ||
224 | |||
225 | /// <summary> | ||
226 | /// Does the given user have an inventory structure? | ||
227 | /// </summary> | ||
228 | /// <param name="userID"></param> | ||
229 | /// <returns></returns> | ||
230 | public bool HasInventoryForUser(UUID userID) | ||
231 | { | ||
232 | return m_InventoryService.HasInventoryForUser(userID); | ||
233 | } | ||
234 | |||
235 | /// <summary> | ||
236 | /// Retrieve the root inventory folder for the given user. | ||
237 | /// </summary> | ||
238 | /// <param name="userID"></param> | ||
239 | /// <returns>null if no root folder was found</returns> | ||
240 | public InventoryFolderBase RequestRootFolder(UUID userID) | ||
241 | { | ||
242 | return m_InventoryService.RequestRootFolder(userID); | ||
243 | } | ||
244 | |||
245 | } | ||
246 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/RemoteInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/RemoteInventoryServiceConnector.cs new file mode 100644 index 0000000..ddb6cff --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/RemoteInventoryServiceConnector.cs | |||
@@ -0,0 +1,246 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using log4net; | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using Nini.Config; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Statistics; | ||
35 | using OpenSim.Services.Connectors; | ||
36 | using OpenSim.Region.Framework.Interfaces; | ||
37 | using OpenSim.Region.Framework.Scenes; | ||
38 | using OpenSim.Services.Interfaces; | ||
39 | using OpenMetaverse; | ||
40 | |||
41 | namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory | ||
42 | { | ||
43 | public class RemoteInventoryServicesConnector : | ||
44 | ISharedRegionModule, IInventoryService | ||
45 | { | ||
46 | private static readonly ILog m_log = | ||
47 | LogManager.GetLogger( | ||
48 | MethodBase.GetCurrentMethod().DeclaringType); | ||
49 | |||
50 | private bool m_Enabled = false; | ||
51 | private bool m_Initialized = false; | ||
52 | private Scene m_Scene; | ||
53 | private InventoryServicesConnector m_RemoteConnector; | ||
54 | |||
55 | public string Name | ||
56 | { | ||
57 | get { return "RemoteInventoryServicesConnector"; } | ||
58 | } | ||
59 | |||
60 | public RemoteInventoryServicesConnector(IConfigSource source) | ||
61 | { | ||
62 | Init(source); | ||
63 | } | ||
64 | |||
65 | private void Init(IConfigSource source) | ||
66 | { | ||
67 | m_RemoteConnector = new InventoryServicesConnector(source); | ||
68 | } | ||
69 | |||
70 | |||
71 | #region ISharedRegionModule | ||
72 | |||
73 | public void Initialise(IConfigSource source) | ||
74 | { | ||
75 | IConfig moduleConfig = source.Configs["Modules"]; | ||
76 | if (moduleConfig != null) | ||
77 | { | ||
78 | string name = moduleConfig.GetString("InventoryServices", ""); | ||
79 | if (name == Name) | ||
80 | { | ||
81 | Init(source); | ||
82 | m_Enabled = true; | ||
83 | |||
84 | m_log.Info("[INVENTORY CONNECTOR]: Remote inventory enabled"); | ||
85 | } | ||
86 | } | ||
87 | } | ||
88 | |||
89 | public void PostInitialise() | ||
90 | { | ||
91 | } | ||
92 | |||
93 | public void Close() | ||
94 | { | ||
95 | } | ||
96 | |||
97 | public void AddRegion(Scene scene) | ||
98 | { | ||
99 | if (!m_Enabled) | ||
100 | return; | ||
101 | |||
102 | if (!m_Initialized) | ||
103 | m_Scene = scene; | ||
104 | |||
105 | scene.RegisterModuleInterface<IInventoryService>(this); | ||
106 | } | ||
107 | |||
108 | public void RemoveRegion(Scene scene) | ||
109 | { | ||
110 | } | ||
111 | |||
112 | public void RegionLoaded(Scene scene) | ||
113 | { | ||
114 | if (!m_Enabled) | ||
115 | return; | ||
116 | |||
117 | m_log.InfoFormat("[INVENTORY CONNECTOR]: Enabled remote inventory for region {0}", scene.RegionInfo.RegionName); | ||
118 | |||
119 | } | ||
120 | |||
121 | #endregion ISharedRegionModule | ||
122 | |||
123 | #region IInventoryService | ||
124 | |||
125 | public void GetUserInventory(UUID userID, InventoryReceiptCallback callback) | ||
126 | { | ||
127 | UUID sessionID = GetSessionID(userID); | ||
128 | try | ||
129 | { | ||
130 | m_RemoteConnector.GetUserInventory(userID.ToString(), sessionID, callback); | ||
131 | } | ||
132 | catch (Exception e) | ||
133 | { | ||
134 | if (StatsManager.SimExtraStats != null) | ||
135 | StatsManager.SimExtraStats.AddInventoryServiceRetrievalFailure(); | ||
136 | |||
137 | m_log.ErrorFormat("[INVENTORY CONNECTOR]: Request inventory operation failed, {0} {1}", | ||
138 | e.Source, e.Message); | ||
139 | } | ||
140 | |||
141 | } | ||
142 | |||
143 | public bool AddFolder(InventoryFolderBase folder) | ||
144 | { | ||
145 | if (folder == null) | ||
146 | return false; | ||
147 | |||
148 | UUID sessionID = GetSessionID(folder.Owner); | ||
149 | return m_RemoteConnector.AddFolder(folder.Owner.ToString(), folder, sessionID); | ||
150 | } | ||
151 | |||
152 | public bool UpdateFolder(InventoryFolderBase folder) | ||
153 | { | ||
154 | if (folder == null) | ||
155 | return false; | ||
156 | |||
157 | UUID sessionID = GetSessionID(folder.Owner); | ||
158 | return m_RemoteConnector.UpdateFolder(folder.Owner.ToString(), folder, sessionID); | ||
159 | } | ||
160 | |||
161 | public bool MoveFolder(InventoryFolderBase folder) | ||
162 | { | ||
163 | if (folder == null) | ||
164 | return false; | ||
165 | |||
166 | UUID sessionID = GetSessionID(folder.Owner); | ||
167 | return m_RemoteConnector.MoveFolder(folder.Owner.ToString(), folder, sessionID); | ||
168 | } | ||
169 | |||
170 | public bool PurgeFolder(InventoryFolderBase folder) | ||
171 | { | ||
172 | if (folder == null) | ||
173 | return false; | ||
174 | |||
175 | UUID sessionID = GetSessionID(folder.Owner); | ||
176 | return m_RemoteConnector.PurgeFolder(folder.Owner.ToString(), folder, sessionID); | ||
177 | } | ||
178 | |||
179 | public bool AddItem(InventoryItemBase item) | ||
180 | { | ||
181 | if (item == null) | ||
182 | return false; | ||
183 | |||
184 | UUID sessionID = GetSessionID(item.Owner); | ||
185 | return m_RemoteConnector.AddItem(item.Owner.ToString(), item, sessionID); | ||
186 | } | ||
187 | |||
188 | public bool UpdateItem(InventoryItemBase item) | ||
189 | { | ||
190 | if (item == null) | ||
191 | return false; | ||
192 | |||
193 | UUID sessionID = GetSessionID(item.Owner); | ||
194 | return m_RemoteConnector.UpdateItem(item.Owner.ToString(), item, sessionID); | ||
195 | } | ||
196 | |||
197 | public bool DeleteItem(InventoryItemBase item) | ||
198 | { | ||
199 | if (item == null) | ||
200 | return false; | ||
201 | |||
202 | UUID sessionID = GetSessionID(item.Owner); | ||
203 | return m_RemoteConnector.DeleteItem(item.Owner.ToString(), item, sessionID); | ||
204 | } | ||
205 | |||
206 | public InventoryItemBase QueryItem(InventoryItemBase item) | ||
207 | { | ||
208 | if (item == null) | ||
209 | return null; | ||
210 | |||
211 | UUID sessionID = GetSessionID(item.Owner); | ||
212 | return m_RemoteConnector.QueryItem(item.Owner.ToString(), item, sessionID); | ||
213 | } | ||
214 | |||
215 | public InventoryFolderBase QueryFolder(InventoryFolderBase folder) | ||
216 | { | ||
217 | if (folder == null) | ||
218 | return null; | ||
219 | |||
220 | UUID sessionID = GetSessionID(folder.Owner); | ||
221 | return m_RemoteConnector.QueryFolder(folder.Owner.ToString(), folder, sessionID); | ||
222 | } | ||
223 | |||
224 | public bool HasInventoryForUser(UUID userID) | ||
225 | { | ||
226 | return false; | ||
227 | } | ||
228 | |||
229 | public InventoryFolderBase RequestRootFolder(UUID userID) | ||
230 | { | ||
231 | return null; | ||
232 | } | ||
233 | |||
234 | #endregion | ||
235 | |||
236 | private UUID GetSessionID(UUID userID) | ||
237 | { | ||
238 | ScenePresence sp = m_Scene.GetScenePresence(userID); | ||
239 | if (sp != null) | ||
240 | return sp.ControllingClient.SessionId; | ||
241 | |||
242 | return UUID.Zero; | ||
243 | } | ||
244 | |||
245 | } | ||
246 | } | ||