diff options
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs | 8 |
2 files changed, 10 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index e711afb..acd156e 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -639,9 +639,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
639 | 639 | ||
640 | if (grp.HasGroupChanged) | 640 | if (grp.HasGroupChanged) |
641 | { | 641 | { |
642 | // m_log.DebugFormat( | 642 | m_log.DebugFormat( |
643 | // "[ATTACHMENTS MODULE]: Updating asset for attachment {0}, attachpoint {1}", | 643 | "[ATTACHMENTS MODULE]: Updating asset for attachment {0}, attachpoint {1}", |
644 | // grp.UUID, grp.AttachmentPoint); | 644 | grp.UUID, grp.AttachmentPoint); |
645 | 645 | ||
646 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(grp, scriptedState); | 646 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(grp, scriptedState); |
647 | 647 | ||
diff --git a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs index b2c9bce..ab8f143 100644 --- a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs +++ b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs | |||
@@ -606,12 +606,18 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands | |||
606 | cdt.AddColumn("Asset UUID", 36); | 606 | cdt.AddColumn("Asset UUID", 36); |
607 | 607 | ||
608 | foreach (TaskInventoryItem item in inv.GetInventoryItems()) | 608 | foreach (TaskInventoryItem item in inv.GetInventoryItems()) |
609 | { | ||
610 | bool foundScriptInstance, scriptRunning; | ||
611 | foundScriptInstance | ||
612 | = SceneObjectPartInventory.TryGetScriptInstanceRunning(m_scene, item, out scriptRunning); | ||
613 | |||
609 | cdt.AddRow( | 614 | cdt.AddRow( |
610 | item.Name, | 615 | item.Name, |
611 | ((InventoryType)item.InvType).ToString(), | 616 | ((InventoryType)item.InvType).ToString(), |
612 | (InventoryType)item.InvType == InventoryType.LSL ? item.ScriptRunning.ToString() : "n/a", | 617 | foundScriptInstance ? scriptRunning.ToString() : "n/a", |
613 | item.ItemID.ToString(), | 618 | item.ItemID.ToString(), |
614 | item.AssetID.ToString()); | 619 | item.AssetID.ToString()); |
620 | } | ||
615 | 621 | ||
616 | return sb.Append(cdt.ToString()); | 622 | return sb.Append(cdt.ToString()); |
617 | } | 623 | } |