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-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index 7d51eed..8b34c28 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -204,8 +204,9 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
204 204
205 AssetBase asset = m_Scene.CreateAsset(name, description, assetType, data, remoteClient.AgentId); 205 AssetBase asset = m_Scene.CreateAsset(name, description, assetType, data, remoteClient.AgentId);
206 m_Scene.AssetService.Store(asset); 206 m_Scene.AssetService.Store(asset);
207 207 m_Scene.CreateNewInventoryItem(
208 m_Scene.CreateNewInventoryItem(remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, asset.Name, 0, callbackID, asset, invType, nextOwnerMask, creationDate); 208 remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID,
209 name, description, 0, callbackID, asset, invType, nextOwnerMask, creationDate);
209 } 210 }
210 else 211 else
211 { 212 {