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-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs18
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs11
2 files changed, 12 insertions, 17 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 8268bfa..622d057 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -344,8 +344,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
344 AgentData agent = new AgentData(); 344 AgentData agent = new AgentData();
345 sp.CopyTo(agent); 345 sp.CopyTo(agent);
346 agent.Position = position; 346 agent.Position = position;
347 agent.CallbackURI = "http://" + sp.Scene.RegionInfo.ExternalHostName + ":" + sp.Scene.RegionInfo.HttpPort + 347 SetCallbackURL(agent, sp.Scene.RegionInfo);
348 "/agent/" + sp.UUID.ToString() + "/" + sp.Scene.RegionInfo.RegionID.ToString() + "/release/";
349 348
350 UpdateAgent(reg, finalDestination, agent); 349 UpdateAgent(reg, finalDestination, agent);
351 350
@@ -379,7 +378,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
379 EnableChildAgents(sp); 378 EnableChildAgents(sp);
380 379
381 // Finally, kill the agent we just created at the destination. 380 // Finally, kill the agent we just created at the destination.
382 m_aScene.SimulationService.CloseAgent(reg, sp.UUID); 381 m_aScene.SimulationService.CloseAgent(finalDestination, sp.UUID);
383 382
384 return; 383 return;
385 } 384 }
@@ -389,7 +388,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
389 sp.MakeChildAgent(); 388 sp.MakeChildAgent();
390 389
391 // CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it 390 // CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it
392 CrossAttachmentsIntoNewRegion(reg, sp, true); 391 CrossAttachmentsIntoNewRegion(finalDestination, sp, true);
393 392
394 // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone 393 // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
395 394
@@ -447,12 +446,19 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
447 446
448 protected virtual bool CreateAgent(GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason) 447 protected virtual bool CreateAgent(GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason)
449 { 448 {
450 return m_aScene.SimulationService.CreateAgent(reg, agentCircuit, teleportFlags, out reason); 449 return m_aScene.SimulationService.CreateAgent(finalDestination, agentCircuit, teleportFlags, out reason);
451 } 450 }
452 451
453 protected virtual bool UpdateAgent(GridRegion reg, GridRegion finalDestination, AgentData agent) 452 protected virtual bool UpdateAgent(GridRegion reg, GridRegion finalDestination, AgentData agent)
454 { 453 {
455 return m_aScene.SimulationService.UpdateAgent(reg, agent); 454 return m_aScene.SimulationService.UpdateAgent(finalDestination, agent);
455 }
456
457 protected virtual void SetCallbackURL(AgentData agent, RegionInfo region)
458 {
459 agent.CallbackURI = "http://" + region.ExternalHostName + ":" + region.HttpPort +
460 "/agent/" + agent.AgentID.ToString() + "/" + region.RegionID.ToString() + "/release/";
461
456 } 462 }
457 463
458 protected void KillEntity(Scene scene, uint localID) 464 protected void KillEntity(Scene scene, uint localID)
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
index e5a862d..6645293 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
@@ -148,17 +148,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
148 return m_aScene.SimulationService.CreateAgent(reg, agentCircuit, teleportFlags, out reason); 148 return m_aScene.SimulationService.CreateAgent(reg, agentCircuit, teleportFlags, out reason);
149 } 149 }
150 150
151 protected override bool UpdateAgent(GridRegion reg, GridRegion finalDestination, AgentData agent)
152 {
153 if (reg.RegionLocX != finalDestination.RegionLocX && reg.RegionLocY != finalDestination.RegionLocY)
154 {
155 // this user is going to another grid
156 return m_GatekeeperConnector.UpdateAgent(reg, agent);
157 }
158
159 return m_aScene.SimulationService.UpdateAgent(reg, agent);
160 }
161
162 #endregion 151 #endregion
163 } 152 }
164} 153}