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-rw-r--r--OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs15
1 files changed, 5 insertions, 10 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
index bfbbcf8..4d27ea4 100644
--- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
@@ -393,27 +393,22 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
393 { 393 {
394 for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++) 394 for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++)
395 { 395 {
396 if (appearance.Wearables[i].ItemID == UUID.Zero) 396 for (int j = 0 ; j < appearance.Wearables[j].Count ; j ++ )
397 { 397 {
398 appearance.Wearables[i].AssetID = UUID.Zero; 398 InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i][j].ItemID, userID);
399 }
400 else
401 {
402 InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i].ItemID, userID);
403 baseItem = invService.GetItem(baseItem); 399 baseItem = invService.GetItem(baseItem);
404 400
405 if (baseItem != null) 401 if (baseItem != null)
406 { 402 {
407 appearance.Wearables[i].AssetID = baseItem.AssetID; 403 appearance.Wearables[i].Add(appearance.Wearables[i][j].ItemID, baseItem.AssetID);
408 } 404 }
409 else 405 else
410 { 406 {
411 m_log.ErrorFormat( 407 m_log.ErrorFormat(
412 "[AVFACTORY]: Can't find inventory item {0} for {1}, setting to default", 408 "[AVFACTORY]: Can't find inventory item {0} for {1}, setting to default",
413 appearance.Wearables[i].ItemID, (WearableType)i); 409 appearance.Wearables[i][j].ItemID, (WearableType)i);
414 410
415 appearance.Wearables[i].ItemID = UUID.Zero; 411 appearance.Wearables[i].RemoveItem(appearance.Wearables[i][j].ItemID);
416 appearance.Wearables[i].AssetID = UUID.Zero;
417 } 412 }
418 } 413 }
419 } 414 }