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-rw-r--r--OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
index f2c8b3d..18bd018 100644
--- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs
@@ -355,7 +355,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
355 // I'm pretty sure noone whats to set fullbright true if it wasn't true before. 355 // I'm pretty sure noone whats to set fullbright true if it wasn't true before.
356 // tmptex.DefaultTexture.Fullbright = true; 356 // tmptex.DefaultTexture.Fullbright = true;
357 357
358 part.UpdateTexture(tmptex); 358 part.UpdateTextureEntry(tmptex.GetBytes());
359 } 359 }
360 360
361 if (oldID != UUID.Zero && ((Disp & DISP_EXPIRE) != 0)) 361 if (oldID != UUID.Zero && ((Disp & DISP_EXPIRE) != 0))
@@ -437,4 +437,4 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
437 437
438 #endregion 438 #endregion
439 } 439 }
440} \ No newline at end of file 440}