diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/World')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Wind/WindModule.cs | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs b/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs index e164f08..98f31f6 100644 --- a/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs +++ b/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs | |||
@@ -37,8 +37,8 @@ namespace OpenSim.Region.CoreModules | |||
37 | { | 37 | { |
38 | public class CloudModule : ICloudModule | 38 | public class CloudModule : ICloudModule |
39 | { | 39 | { |
40 | private static readonly log4net.ILog m_log | 40 | // private static readonly log4net.ILog m_log |
41 | = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 41 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
42 | 42 | ||
43 | private Random m_rndnums = new Random(Environment.TickCount); | 43 | private Random m_rndnums = new Random(Environment.TickCount); |
44 | private Scene m_scene = null; | 44 | private Scene m_scene = null; |
diff --git a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs index 700fe2f..a8c9ac5 100644 --- a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs +++ b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Region.CoreModules | |||
47 | private uint m_frame = 0; | 47 | private uint m_frame = 0; |
48 | private uint m_frameLastUpdateClientArray = 0; | 48 | private uint m_frameLastUpdateClientArray = 0; |
49 | private int m_frameUpdateRate = 150; | 49 | private int m_frameUpdateRate = 150; |
50 | private Random m_rndnums = new Random(Environment.TickCount); | 50 | //private Random m_rndnums = new Random(Environment.TickCount); |
51 | private Scene m_scene = null; | 51 | private Scene m_scene = null; |
52 | private bool m_ready = false; | 52 | private bool m_ready = false; |
53 | 53 | ||