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-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandChannel.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs2
6 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
index af72968..52add23 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
@@ -104,7 +104,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
104 List<string> serialisedParcels = new List<string>(); 104 List<string> serialisedParcels = new List<string>();
105 string filePath = "NONE"; 105 string filePath = "NONE";
106 106
107 TarArchiveReader archive = new TarArchiveReader(m_loadStream); 107 TarArchiveReader archive = new TarArchiveReader(m_loadStream);
108 byte[] data; 108 byte[] data;
109 TarArchiveReader.TarEntryType entryType; 109 TarArchiveReader.TarEntryType entryType;
110 110
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs
index 75c4557..9fc6ec4 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs
@@ -91,7 +91,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
91 91
92 m_log.InfoFormat("[ARCHIVER]: Finished writing out OAR for {0}", m_scene.RegionInfo.RegionName); 92 m_log.InfoFormat("[ARCHIVER]: Finished writing out OAR for {0}", m_scene.RegionInfo.RegionName);
93 93
94 m_scene.EventManager.TriggerOarFileSaved(m_requestId, String.Empty); 94 m_scene.EventManager.TriggerOarFileSaved(m_requestId, String.Empty);
95 } 95 }
96 96
97 protected internal void Save(ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids) 97 protected internal void Save(ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids)
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
index 27763bb..fc8d4e1 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
@@ -50,7 +50,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
50 /// <value> 50 /// <value>
51 /// The file used to load and save an opensimulator archive if no filename has been specified 51 /// The file used to load and save an opensimulator archive if no filename has been specified
52 /// </value> 52 /// </value>
53 protected const string DEFAULT_OAR_BACKUP_FILENAME = "region.oar"; 53 protected const string DEFAULT_OAR_BACKUP_FILENAME = "region.oar";
54 54
55 public string Name 55 public string Name
56 { 56 {
@@ -111,7 +111,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
111 { 111 {
112 DearchiveRegion(DEFAULT_OAR_BACKUP_FILENAME, mergeOar, Guid.Empty); 112 DearchiveRegion(DEFAULT_OAR_BACKUP_FILENAME, mergeOar, Guid.Empty);
113 } 113 }
114 } 114 }
115 115
116 /// <summary> 116 /// <summary>
117 /// Save a region to a file, including all the assets needed to restore it. 117 /// Save a region to a file, including all the assets needed to restore it.
diff --git a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
index 81024db..1fbc733 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
@@ -105,7 +105,7 @@ namespace OpenSim.Region.CoreModules.World.Land
105 ILandObject obj = new LandObject(UUID.Zero, false, m_scene); 105 ILandObject obj = new LandObject(UUID.Zero, false, m_scene);
106 obj.LandData.Name = "NO LAND"; 106 obj.LandData.Name = "NO LAND";
107 return obj; 107 return obj;
108 } 108 }
109 109
110 public List<ILandObject> AllParcels() 110 public List<ILandObject> AllParcels()
111 { 111 {
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 9a2ef50..9b39b09 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -627,7 +627,7 @@ namespace OpenSim.Region.CoreModules.World.Land
627 return null; 627 return null;
628 } 628 }
629 } 629 }
630 } 630 }
631 631
632 #endregion 632 #endregion
633 633
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
index c9b3071..e837e9a 100644
--- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
@@ -800,7 +800,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
800 } 800 }
801 801
802 protected bool GenericParcelOwnerPermission(UUID user, ILandObject parcel, ulong groupPowers) 802 protected bool GenericParcelOwnerPermission(UUID user, ILandObject parcel, ulong groupPowers)
803 { 803 {
804 if (parcel.LandData.OwnerID == user) 804 if (parcel.LandData.OwnerID == user)
805 { 805 {
806 // Returning immediately so that group deeded objects on group deeded land don't trigger a NRE on 806 // Returning immediately so that group deeded objects on group deeded land don't trigger a NRE on