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-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs20
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs8
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs14
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs359
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandObject.cs76
-rw-r--r--OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs6
-rw-r--r--OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs7
-rw-r--r--OpenSim/Region/CoreModules/World/Region/RestartModule.cs115
-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs30
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs148
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs624
13 files changed, 892 insertions, 521 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
index 32d245f..fcfdf7c 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
@@ -490,6 +490,23 @@ namespace OpenSim.Region.CoreModules.World.Archiver
490 // being no copy/no mod for everyone 490 // being no copy/no mod for everyone
491 lock (part.TaskInventory) 491 lock (part.TaskInventory)
492 { 492 {
493 if (!ResolveUserUuid(scene, part.CreatorID))
494 part.CreatorID = scene.RegionInfo.EstateSettings.EstateOwner;
495
496 if (!ResolveUserUuid(scene, part.OwnerID))
497 part.OwnerID = scene.RegionInfo.EstateSettings.EstateOwner;
498
499 if (!ResolveUserUuid(scene, part.LastOwnerID))
500 part.LastOwnerID = scene.RegionInfo.EstateSettings.EstateOwner;
501
502 // And zap any troublesome sit target information
503 part.SitTargetOrientation = new Quaternion(0, 0, 0, 1);
504 part.SitTargetPosition = new Vector3(0, 0, 0);
505
506 // Fix ownership/creator of inventory items
507 // Not doing so results in inventory items
508 // being no copy/no mod for everyone
509 part.TaskInventory.LockItemsForRead(true);
493 TaskInventoryDictionary inv = part.TaskInventory; 510 TaskInventoryDictionary inv = part.TaskInventory;
494 foreach (KeyValuePair<UUID, TaskInventoryItem> kvp in inv) 511 foreach (KeyValuePair<UUID, TaskInventoryItem> kvp in inv)
495 { 512 {
@@ -510,6 +527,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
510 if (!ResolveGroupUuid(kvp.Value.GroupID)) 527 if (!ResolveGroupUuid(kvp.Value.GroupID))
511 kvp.Value.GroupID = UUID.Zero; 528 kvp.Value.GroupID = UUID.Zero;
512 } 529 }
530 part.TaskInventory.LockItemsForRead(false);
513 } 531 }
514 } 532 }
515 533
@@ -899,4 +917,4 @@ namespace OpenSim.Region.CoreModules.World.Archiver
899 return dearchivedScenes; 917 return dearchivedScenes;
900 } 918 }
901 } 919 }
902} \ No newline at end of file 920}
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
index 9600023..ada7ecc 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
@@ -271,18 +271,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver
271 271
272 if (asset != null) 272 if (asset != null)
273 { 273 {
274 if (m_options.ContainsKey("verbose")) 274// m_log.DebugFormat("[ARCHIVER]: Writing asset {0}", id);
275 m_log.InfoFormat("[ARCHIVER]: Writing asset {0}", id);
276
277 m_foundAssetUuids.Add(asset.FullID); 275 m_foundAssetUuids.Add(asset.FullID);
278 276
279 m_assetsArchiver.WriteAsset(PostProcess(asset)); 277 m_assetsArchiver.WriteAsset(PostProcess(asset));
280 } 278 }
281 else 279 else
282 { 280 {
283 if (m_options.ContainsKey("verbose")) 281// m_log.DebugFormat("[ARCHIVER]: Recording asset {0} as not found", id);
284 m_log.InfoFormat("[ARCHIVER]: Recording asset {0} as not found", id);
285
286 m_notFoundAssetUuids.Add(new UUID(id)); 282 m_notFoundAssetUuids.Add(new UUID(id));
287 } 283 }
288 284
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index 121b2aa..a5f5749 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -331,6 +331,16 @@ namespace OpenSim.Region.CoreModules.World.Estate
331 IRestartModule restartModule = Scene.RequestModuleInterface<IRestartModule>(); 331 IRestartModule restartModule = Scene.RequestModuleInterface<IRestartModule>();
332 if (restartModule != null) 332 if (restartModule != null)
333 { 333 {
334 if (timeInSeconds == -1)
335 {
336 m_delayCount++;
337 if (m_delayCount > 3)
338 return;
339
340 restartModule.DelayRestart(3600, "Restart delayed by region manager");
341 return;
342 }
343
334 List<int> times = new List<int>(); 344 List<int> times = new List<int>();
335 while (timeInSeconds > 0) 345 while (timeInSeconds > 0)
336 { 346 {
@@ -1249,6 +1259,10 @@ namespace OpenSim.Region.CoreModules.World.Estate
1249 flags |= RegionFlags.AllowParcelChanges; 1259 flags |= RegionFlags.AllowParcelChanges;
1250 if (Scene.RegionInfo.RegionSettings.BlockShowInSearch) 1260 if (Scene.RegionInfo.RegionSettings.BlockShowInSearch)
1251 flags |= RegionFlags.BlockParcelSearch; 1261 flags |= RegionFlags.BlockParcelSearch;
1262 if (Scene.RegionInfo.RegionSettings.GodBlockSearch)
1263 flags |= (RegionFlags)(1 << 11);
1264 if (Scene.RegionInfo.RegionSettings.Casino)
1265 flags |= (RegionFlags)(1 << 10);
1252 1266
1253 if (Scene.RegionInfo.RegionSettings.FixedSun) 1267 if (Scene.RegionInfo.RegionSettings.FixedSun)
1254 flags |= RegionFlags.SunFixed; 1268 flags |= RegionFlags.SunFixed;
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 1789d6d..dbc9296 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -89,19 +89,21 @@ namespace OpenSim.Region.CoreModules.World.Land
89 /// <value> 89 /// <value>
90 /// Land objects keyed by local id 90 /// Land objects keyed by local id
91 /// </value> 91 /// </value>
92 private readonly Dictionary<int, ILandObject> m_landList = new Dictionary<int, ILandObject>(); 92// private readonly Dictionary<int, ILandObject> m_landList = new Dictionary<int, ILandObject>();
93
94 //ubit: removed the readonly so i can move it around
95 private Dictionary<int, ILandObject> m_landList = new Dictionary<int, ILandObject>();
93 96
94 private int m_lastLandLocalID = LandChannel.START_LAND_LOCAL_ID - 1; 97 private int m_lastLandLocalID = LandChannel.START_LAND_LOCAL_ID - 1;
95 98
96 private bool m_allowedForcefulBans = true; 99 private bool m_allowedForcefulBans = true;
100 private UUID DefaultGodParcelGroup;
101 private string DefaultGodParcelName;
97 102
98 // caches ExtendedLandData 103 // caches ExtendedLandData
99 private Cache parcelInfoCache; 104 private Cache parcelInfoCache;
100 105 private Dictionary<UUID, Vector3> forcedPosition =
101 /// <summary> 106 new Dictionary<UUID, Vector3>();
102 /// Record positions that avatar's are currently being forced to move to due to parcel entry restrictions.
103 /// </summary>
104 private Dictionary<UUID, Vector3> forcedPosition = new Dictionary<UUID, Vector3>();
105 107
106 #region INonSharedRegionModule Members 108 #region INonSharedRegionModule Members
107 109
@@ -112,6 +114,12 @@ namespace OpenSim.Region.CoreModules.World.Land
112 114
113 public void Initialise(IConfigSource source) 115 public void Initialise(IConfigSource source)
114 { 116 {
117 IConfig cnf = source.Configs["LandManagement"];
118 if (cnf != null)
119 {
120 DefaultGodParcelGroup = new UUID(cnf.GetString("DefaultAdministratorGroupUUID", UUID.Zero.ToString()));
121 DefaultGodParcelName = cnf.GetString("DefaultAdministratorParcelName", "Default Parcel");
122 }
115 } 123 }
116 124
117 public void AddRegion(Scene scene) 125 public void AddRegion(Scene scene)
@@ -165,13 +173,6 @@ namespace OpenSim.Region.CoreModules.World.Land
165 m_scene.UnregisterModuleCommander(m_commander.Name); 173 m_scene.UnregisterModuleCommander(m_commander.Name);
166 } 174 }
167 175
168// private bool OnVerifyUserConnection(ScenePresence scenePresence, out string reason)
169// {
170// ILandObject nearestParcel = m_scene.GetNearestAllowedParcel(scenePresence.UUID, scenePresence.AbsolutePosition.X, scenePresence.AbsolutePosition.Y);
171// reason = "You are not allowed to enter this sim.";
172// return nearestParcel != null;
173// }
174
175 /// <summary> 176 /// <summary>
176 /// Processes commandline input. Do not call directly. 177 /// Processes commandline input. Do not call directly.
177 /// </summary> 178 /// </summary>
@@ -216,7 +217,6 @@ namespace OpenSim.Region.CoreModules.World.Land
216 client.OnParcelFreezeUser += ClientOnParcelFreezeUser; 217 client.OnParcelFreezeUser += ClientOnParcelFreezeUser;
217 client.OnSetStartLocationRequest += ClientOnSetHome; 218 client.OnSetStartLocationRequest += ClientOnSetHome;
218 219
219
220 EntityBase presenceEntity; 220 EntityBase presenceEntity;
221 if (m_scene.Entities.TryGetValue(client.AgentId, out presenceEntity) && presenceEntity is ScenePresence) 221 if (m_scene.Entities.TryGetValue(client.AgentId, out presenceEntity) && presenceEntity is ScenePresence)
222 { 222 {
@@ -232,48 +232,6 @@ namespace OpenSim.Region.CoreModules.World.Land
232 232
233 void ClientOnPreAgentUpdate(IClientAPI remoteClient, AgentUpdateArgs agentData) 233 void ClientOnPreAgentUpdate(IClientAPI remoteClient, AgentUpdateArgs agentData)
234 { 234 {
235 //If we are forcing a position for them to go
236 if (forcedPosition.ContainsKey(remoteClient.AgentId))
237 {
238 ScenePresence clientAvatar = m_scene.GetScenePresence(remoteClient.AgentId);
239
240 //Putting the user into flying, both keeps the avatar in fligth when it bumps into something and stopped from going another direction AND
241 //When the avatar walks into a ban line on the ground, it prevents getting stuck
242 agentData.ControlFlags = (uint)AgentManager.ControlFlags.AGENT_CONTROL_FLY;
243
244 //Make sure we stop if they get about to the right place to prevent yoyo and prevents getting stuck on banlines
245 if (Vector3.Distance(clientAvatar.AbsolutePosition, forcedPosition[remoteClient.AgentId]) < .2)
246 {
247// m_log.DebugFormat(
248// "[LAND MANAGEMENT MODULE]: Stopping force position of {0} because {1} is close enough to {2}",
249// clientAvatar.Name, clientAvatar.AbsolutePosition, forcedPosition[remoteClient.AgentId]);
250
251 forcedPosition.Remove(remoteClient.AgentId);
252 }
253 //if we are far away, teleport
254 else if (Vector3.Distance(clientAvatar.AbsolutePosition, forcedPosition[remoteClient.AgentId]) > 3)
255 {
256 Vector3 forcePosition = forcedPosition[remoteClient.AgentId];
257// m_log.DebugFormat(
258// "[LAND MANAGEMENT MODULE]: Teleporting out {0} because {1} is too far from avatar position {2}",
259// clientAvatar.Name, clientAvatar.AbsolutePosition, forcePosition);
260
261 m_scene.RequestTeleportLocation(remoteClient, m_scene.RegionInfo.RegionHandle,
262 forcePosition, clientAvatar.Lookat, (uint)Constants.TeleportFlags.ForceRedirect);
263
264 forcedPosition.Remove(remoteClient.AgentId);
265 }
266 else
267 {
268// m_log.DebugFormat(
269// "[LAND MANAGEMENT MODULE]: Forcing {0} from {1} to {2}",
270// clientAvatar.Name, clientAvatar.AbsolutePosition, forcedPosition[remoteClient.AgentId]);
271
272 //Forces them toward the forced position we want if they aren't there yet
273 agentData.UseClientAgentPosition = true;
274 agentData.ClientAgentPosition = forcedPosition[remoteClient.AgentId];
275 }
276 }
277 } 235 }
278 236
279 public void Close() 237 public void Close()
@@ -298,6 +256,7 @@ namespace OpenSim.Region.CoreModules.World.Land
298 { 256 {
299 LandData newData = data.Copy(); 257 LandData newData = data.Copy();
300 newData.LocalID = local_id; 258 newData.LocalID = local_id;
259 ILandObject landobj = null;
301 260
302 ILandObject land; 261 ILandObject land;
303 lock (m_landList) 262 lock (m_landList)
@@ -337,14 +296,14 @@ namespace OpenSim.Region.CoreModules.World.Land
337 protected ILandObject CreateDefaultParcel() 296 protected ILandObject CreateDefaultParcel()
338 { 297 {
339 m_log.DebugFormat( 298 m_log.DebugFormat(
340 "[LAND MANAGEMENT MODULE]: Creating default parcel for region {0}", m_scene.RegionInfo.RegionName); 299 "[LAND MANAGEMENT MODULE]: Creating default parcel for region {0}", m_scene.RegionInfo.RegionName);
341 300
342 ILandObject fullSimParcel = new LandObject(UUID.Zero, false, m_scene); 301 ILandObject fullSimParcel = new LandObject(UUID.Zero, false, m_scene);
343 fullSimParcel.SetLandBitmap(fullSimParcel.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize)); 302 fullSimParcel.SetLandBitmap(fullSimParcel.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize));
344 fullSimParcel.LandData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; 303 fullSimParcel.LandData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
345 fullSimParcel.LandData.ClaimDate = Util.UnixTimeSinceEpoch(); 304 fullSimParcel.LandData.ClaimDate = Util.UnixTimeSinceEpoch();
346 305
347 return AddLandObject(fullSimParcel); 306 return AddLandObject(fullSimParcel);
348 } 307 }
349 308
350 public List<ILandObject> AllParcels() 309 public List<ILandObject> AllParcels()
@@ -393,10 +352,16 @@ namespace OpenSim.Region.CoreModules.World.Land
393 private void ForceAvatarToPosition(ScenePresence avatar, Vector3? position) 352 private void ForceAvatarToPosition(ScenePresence avatar, Vector3? position)
394 { 353 {
395 if (m_scene.Permissions.IsGod(avatar.UUID)) return; 354 if (m_scene.Permissions.IsGod(avatar.UUID)) return;
396 if (position.HasValue) 355
397 { 356 if (!position.HasValue)
398 forcedPosition[avatar.ControllingClient.AgentId] = (Vector3)position; 357 return;
399 } 358
359 bool isFlying = avatar.PhysicsActor.Flying;
360 avatar.RemoveFromPhysicalScene();
361
362 avatar.AbsolutePosition = (Vector3)position;
363
364 avatar.AddToPhysicalScene(isFlying);
400 } 365 }
401 366
402 public void SendYouAreRestrictedNotice(ScenePresence avatar) 367 public void SendYouAreRestrictedNotice(ScenePresence avatar)
@@ -416,29 +381,7 @@ namespace OpenSim.Region.CoreModules.World.Land
416 } 381 }
417 382
418 if (parcelAvatarIsEntering != null) 383 if (parcelAvatarIsEntering != null)
419 { 384 EnforceBans(parcelAvatarIsEntering, avatar);
420 if (avatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT)
421 {
422 if (parcelAvatarIsEntering.IsBannedFromLand(avatar.UUID))
423 {
424 SendYouAreBannedNotice(avatar);
425 ForceAvatarToPosition(avatar, m_scene.GetNearestAllowedPosition(avatar));
426 }
427 else if (parcelAvatarIsEntering.IsRestrictedFromLand(avatar.UUID))
428 {
429 SendYouAreRestrictedNotice(avatar);
430 ForceAvatarToPosition(avatar, m_scene.GetNearestAllowedPosition(avatar));
431 }
432 else
433 {
434 avatar.sentMessageAboutRestrictedParcelFlyingDown = true;
435 }
436 }
437 else
438 {
439 avatar.sentMessageAboutRestrictedParcelFlyingDown = true;
440 }
441 }
442 } 385 }
443 } 386 }
444 387
@@ -467,30 +410,51 @@ namespace OpenSim.Region.CoreModules.World.Land
467 410
468 public void SendLandUpdate(ScenePresence avatar, bool force) 411 public void SendLandUpdate(ScenePresence avatar, bool force)
469 { 412 {
413
414 /* stop sendind same data twice
415 ILandObject over = GetLandObject((int)Math.Min(((int)Constants.RegionSize - 1), Math.Max(0, Math.Round(avatar.AbsolutePosition.X))),
416 (int)Math.Min(((int)Constants.RegionSize - 1), Math.Max(0, Math.Round(avatar.AbsolutePosition.Y))));
417
418 if (over != null)
419 {
420
421 if (force)
422 {
423 if (!avatar.IsChildAgent)
424 {
425 over.SendLandUpdateToClient(avatar.ControllingClient);
426 m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID,
427 m_scene.RegionInfo.RegionID);
428 }
429 }
430
431 if (avatar.currentParcelUUID != over.LandData.GlobalID)
432 {
433 if (!avatar.IsChildAgent)
434 {
435 over.SendLandUpdateToClient(avatar.ControllingClient);
436 avatar.currentParcelUUID = over.LandData.GlobalID;
437 m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID,
438 m_scene.RegionInfo.RegionID);
439 }
440 }
441 */
442 if (avatar.IsChildAgent)
443 return;
444
470 ILandObject over = GetLandObject((int)Math.Min(((int)Constants.RegionSize - 1), Math.Max(0, Math.Round(avatar.AbsolutePosition.X))), 445 ILandObject over = GetLandObject((int)Math.Min(((int)Constants.RegionSize - 1), Math.Max(0, Math.Round(avatar.AbsolutePosition.X))),
471 (int)Math.Min(((int)Constants.RegionSize - 1), Math.Max(0, Math.Round(avatar.AbsolutePosition.Y)))); 446 (int)Math.Min(((int)Constants.RegionSize - 1), Math.Max(0, Math.Round(avatar.AbsolutePosition.Y))));
472 447
473 if (over != null) 448 if (over != null)
474 { 449 {
475 if (force) 450 bool NotsameID = (avatar.currentParcelUUID != over.LandData.GlobalID);
476 { 451 if (force || NotsameID)
477 if (!avatar.IsChildAgent)
478 {
479 over.SendLandUpdateToClient(avatar.ControllingClient);
480 m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID,
481 m_scene.RegionInfo.RegionID);
482 }
483 }
484
485 if (avatar.currentParcelUUID != over.LandData.GlobalID)
486 { 452 {
487 if (!avatar.IsChildAgent) 453 over.SendLandUpdateToClient(avatar.ControllingClient);
488 { 454 if (NotsameID)
489 over.SendLandUpdateToClient(avatar.ControllingClient);
490 avatar.currentParcelUUID = over.LandData.GlobalID; 455 avatar.currentParcelUUID = over.LandData.GlobalID;
491 m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID, 456 m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID,
492 m_scene.RegionInfo.RegionID); 457 m_scene.RegionInfo.RegionID);
493 }
494 } 458 }
495 } 459 }
496 } 460 }
@@ -542,6 +506,7 @@ namespace OpenSim.Region.CoreModules.World.Land
542 //when we are finally in a safe place, lets release the forced position lock 506 //when we are finally in a safe place, lets release the forced position lock
543 forcedPosition.Remove(clientAvatar.ControllingClient.AgentId); 507 forcedPosition.Remove(clientAvatar.ControllingClient.AgentId);
544 } 508 }
509 EnforceBans(parcel, clientAvatar);
545 } 510 }
546 } 511 }
547 512
@@ -692,27 +657,28 @@ namespace OpenSim.Region.CoreModules.World.Land
692 /// </summary> 657 /// </summary>
693 public void Clear(bool setupDefaultParcel) 658 public void Clear(bool setupDefaultParcel)
694 { 659 {
695 List<ILandObject> parcels; 660 Dictionary<int, ILandObject> landworkList;
661 // move to work pointer since we are deleting it all
696 lock (m_landList) 662 lock (m_landList)
697 { 663 {
698 parcels = new List<ILandObject>(m_landList.Values); 664 landworkList = m_landList;
665 m_landList = new Dictionary<int, ILandObject>();
699 } 666 }
700 667
701 foreach (ILandObject lo in parcels) 668 // this 2 methods have locks (now)
669 ResetSimLandObjects();
670
671 if (setupDefaultParcel)
672 CreateDefaultParcel();
673
674 // fire outside events unlocked
675 foreach (ILandObject lo in landworkList.Values)
702 { 676 {
703 //m_scene.SimulationDataService.RemoveLandObject(lo.LandData.GlobalID); 677 //m_scene.SimulationDataService.RemoveLandObject(lo.LandData.GlobalID);
704 m_scene.EventManager.TriggerLandObjectRemoved(lo.LandData.GlobalID); 678 m_scene.EventManager.TriggerLandObjectRemoved(lo.LandData.GlobalID);
705 } 679 }
680 landworkList.Clear();
706 681
707 lock (m_landList)
708 {
709 m_landList.Clear();
710
711 ResetSimLandObjects();
712 }
713
714 if (setupDefaultParcel)
715 CreateDefaultParcel();
716 } 682 }
717 683
718 private void performFinalLandJoin(ILandObject master, ILandObject slave) 684 private void performFinalLandJoin(ILandObject master, ILandObject slave)
@@ -759,7 +725,7 @@ namespace OpenSim.Region.CoreModules.World.Land
759 int x; 725 int x;
760 int y; 726 int y;
761 727
762 if (x_float >= Constants.RegionSize || x_float < 0 || y_float >= Constants.RegionSize || y_float < 0) 728 if (x_float > Constants.RegionSize || x_float < 0 || y_float > Constants.RegionSize || y_float < 0)
763 return null; 729 return null;
764 730
765 try 731 try
@@ -809,14 +775,13 @@ namespace OpenSim.Region.CoreModules.World.Land
809 { 775 {
810 try 776 try
811 { 777 {
812 return m_landList[m_landIDList[x / 4, y / 4]]; 778 //if (m_landList.ContainsKey(m_landIDList[x / 4, y / 4]))
779 return m_landList[m_landIDList[x / 4, y / 4]];
780 //else
781 // return null;
813 } 782 }
814 catch (IndexOutOfRangeException) 783 catch (IndexOutOfRangeException)
815 { 784 {
816// m_log.WarnFormat(
817// "[LAND MANAGEMENT MODULE]: Tried to retrieve land object from out of bounds co-ordinate ({0},{1}) in {2}",
818// x, y, m_scene.RegionInfo.RegionName);
819
820 return null; 785 return null;
821 } 786 }
822 } 787 }
@@ -975,6 +940,8 @@ namespace OpenSim.Region.CoreModules.World.Land
975 newLand.LandData.Name = newLand.LandData.Name; 940 newLand.LandData.Name = newLand.LandData.Name;
976 newLand.LandData.GlobalID = UUID.Random(); 941 newLand.LandData.GlobalID = UUID.Random();
977 newLand.LandData.Dwell = 0; 942 newLand.LandData.Dwell = 0;
943 // Clear "Show in search" on the cut out parcel to prevent double-charging
944 newLand.LandData.Flags &= ~(uint)ParcelFlags.ShowDirectory;
978 945
979 newLand.SetLandBitmap(newLand.GetSquareLandBitmap(start_x, start_y, end_x, end_y)); 946 newLand.SetLandBitmap(newLand.GetSquareLandBitmap(start_x, start_y, end_x, end_y));
980 947
@@ -1100,6 +1067,10 @@ namespace OpenSim.Region.CoreModules.World.Land
1100 //Owner Flag 1067 //Owner Flag
1101 tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_REQUESTER); 1068 tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_REQUESTER);
1102 } 1069 }
1070 else if (currentParcelBlock.LandData.IsGroupOwned && remote_client.IsGroupMember(currentParcelBlock.LandData.GroupID))
1071 {
1072 tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_GROUP);
1073 }
1103 else if (currentParcelBlock.LandData.SalePrice > 0 && 1074 else if (currentParcelBlock.LandData.SalePrice > 0 &&
1104 (currentParcelBlock.LandData.AuthBuyerID == UUID.Zero || 1075 (currentParcelBlock.LandData.AuthBuyerID == UUID.Zero ||
1105 currentParcelBlock.LandData.AuthBuyerID == remote_client.AgentId)) 1076 currentParcelBlock.LandData.AuthBuyerID == remote_client.AgentId))
@@ -1180,8 +1151,11 @@ namespace OpenSim.Region.CoreModules.World.Land
1180 { 1151 {
1181 if (!temp.Contains(currentParcel)) 1152 if (!temp.Contains(currentParcel))
1182 { 1153 {
1183 currentParcel.ForceUpdateLandInfo(); 1154 if (!currentParcel.IsEitherBannedOrRestricted(remote_client.AgentId))
1184 temp.Add(currentParcel); 1155 {
1156 currentParcel.ForceUpdateLandInfo();
1157 temp.Add(currentParcel);
1158 }
1185 } 1159 }
1186 } 1160 }
1187 } 1161 }
@@ -1400,8 +1374,26 @@ namespace OpenSim.Region.CoreModules.World.Land
1400 1374
1401 public void EventManagerOnIncomingLandDataFromStorage(List<LandData> data) 1375 public void EventManagerOnIncomingLandDataFromStorage(List<LandData> data)
1402 { 1376 {
1403// m_log.DebugFormat( 1377 Dictionary<int, ILandObject> landworkList;
1404// "[LAND MANAGMENT MODULE]: Processing {0} incoming parcels on {1}", data.Count, m_scene.Name); 1378 // move to work pointer since we are deleting it all
1379 lock (m_landList)
1380 {
1381 landworkList = m_landList;
1382 m_landList = new Dictionary<int, ILandObject>();
1383 }
1384
1385 //Remove all the land objects in the sim and then process our new data
1386 foreach (int n in landworkList.Keys)
1387 {
1388 m_scene.EventManager.TriggerLandObjectRemoved(landworkList[n].LandData.GlobalID);
1389 }
1390 landworkList.Clear();
1391
1392 lock (m_landList)
1393 {
1394 m_landIDList.Initialize();
1395 m_landList.Clear();
1396 }
1405 1397
1406 for (int i = 0; i < data.Count; i++) 1398 for (int i = 0; i < data.Count; i++)
1407 IncomingLandObjectFromStorage(data[i]); 1399 IncomingLandObjectFromStorage(data[i]);
@@ -1409,10 +1401,12 @@ namespace OpenSim.Region.CoreModules.World.Land
1409 1401
1410 public void IncomingLandObjectFromStorage(LandData data) 1402 public void IncomingLandObjectFromStorage(LandData data)
1411 { 1403 {
1404
1412 ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene); 1405 ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene);
1413 new_land.LandData = data.Copy(); 1406 new_land.LandData = data.Copy();
1414 new_land.SetLandBitmapFromByteArray(); 1407 new_land.SetLandBitmapFromByteArray();
1415 AddLandObject(new_land); 1408 AddLandObject(new_land);
1409 new_land.SendLandUpdateToAvatarsOverMe();
1416 } 1410 }
1417 1411
1418 public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) 1412 public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient)
@@ -1743,7 +1737,86 @@ namespace OpenSim.Region.CoreModules.World.Land
1743 1737
1744 UpdateLandObject(localID, land.LandData); 1738 UpdateLandObject(localID, land.LandData);
1745 } 1739 }
1746 1740
1741 public void ClientOnParcelGodMark(IClientAPI client, UUID god, int landID)
1742 {
1743 ILandObject land = null;
1744 List<ILandObject> Land = ((Scene)client.Scene).LandChannel.AllParcels();
1745 foreach (ILandObject landObject in Land)
1746 {
1747 if (landObject.LandData.LocalID == landID)
1748 {
1749 land = landObject;
1750 }
1751 }
1752 land.DeedToGroup(DefaultGodParcelGroup);
1753 land.LandData.Name = DefaultGodParcelName;
1754 land.SendLandUpdateToAvatarsOverMe();
1755 }
1756
1757 private void ClientOnSimWideDeletes(IClientAPI client, UUID agentID, int flags, UUID targetID)
1758 {
1759 ScenePresence SP;
1760 ((Scene)client.Scene).TryGetScenePresence(client.AgentId, out SP);
1761 List<SceneObjectGroup> returns = new List<SceneObjectGroup>();
1762 if (SP.UserLevel != 0)
1763 {
1764 if (flags == 0) //All parcels, scripted or not
1765 {
1766 ((Scene)client.Scene).ForEachSOG(delegate(SceneObjectGroup e)
1767 {
1768 if (e.OwnerID == targetID)
1769 {
1770 returns.Add(e);
1771 }
1772 }
1773 );
1774 }
1775 if (flags == 4) //All parcels, scripted object
1776 {
1777 ((Scene)client.Scene).ForEachSOG(delegate(SceneObjectGroup e)
1778 {
1779 if (e.OwnerID == targetID)
1780 {
1781 if (e.ContainsScripts())
1782 {
1783 returns.Add(e);
1784 }
1785 }
1786 }
1787 );
1788 }
1789 if (flags == 4) //not target parcel, scripted object
1790 {
1791 ((Scene)client.Scene).ForEachSOG(delegate(SceneObjectGroup e)
1792 {
1793 if (e.OwnerID == targetID)
1794 {
1795 ILandObject landobject = ((Scene)client.Scene).LandChannel.GetLandObject(e.AbsolutePosition.X, e.AbsolutePosition.Y);
1796 if (landobject.LandData.OwnerID != e.OwnerID)
1797 {
1798 if (e.ContainsScripts())
1799 {
1800 returns.Add(e);
1801 }
1802 }
1803 }
1804 }
1805 );
1806 }
1807 foreach (SceneObjectGroup ol in returns)
1808 {
1809 ReturnObject(ol, client);
1810 }
1811 }
1812 }
1813 public void ReturnObject(SceneObjectGroup obj, IClientAPI client)
1814 {
1815 SceneObjectGroup[] objs = new SceneObjectGroup[1];
1816 objs[0] = obj;
1817 ((Scene)client.Scene).returnObjects(objs, client.AgentId);
1818 }
1819
1747 Dictionary<UUID, System.Threading.Timer> Timers = new Dictionary<UUID, System.Threading.Timer>(); 1820 Dictionary<UUID, System.Threading.Timer> Timers = new Dictionary<UUID, System.Threading.Timer>();
1748 1821
1749 public void ClientOnParcelFreezeUser(IClientAPI client, UUID parcelowner, uint flags, UUID target) 1822 public void ClientOnParcelFreezeUser(IClientAPI client, UUID parcelowner, uint flags, UUID target)
@@ -1779,7 +1852,6 @@ namespace OpenSim.Region.CoreModules.World.Land
1779 } 1852 }
1780 } 1853 }
1781 } 1854 }
1782
1783 private void OnEndParcelFrozen(object avatar) 1855 private void OnEndParcelFrozen(object avatar)
1784 { 1856 {
1785 ScenePresence targetAvatar = (ScenePresence)avatar; 1857 ScenePresence targetAvatar = (ScenePresence)avatar;
@@ -1790,6 +1862,7 @@ namespace OpenSim.Region.CoreModules.World.Land
1790 targetAvatar.ControllingClient.SendAgentAlertMessage("The freeze has worn off; you may go about your business.", false); 1862 targetAvatar.ControllingClient.SendAgentAlertMessage("The freeze has worn off; you may go about your business.", false);
1791 } 1863 }
1792 1864
1865
1793 public void ClientOnParcelEjectUser(IClientAPI client, UUID parcelowner, uint flags, UUID target) 1866 public void ClientOnParcelEjectUser(IClientAPI client, UUID parcelowner, uint flags, UUID target)
1794 { 1867 {
1795 ScenePresence targetAvatar = null; 1868 ScenePresence targetAvatar = null;
@@ -1809,12 +1882,13 @@ namespace OpenSim.Region.CoreModules.World.Land
1809 if (!m_scene.Permissions.CanEditParcelProperties(client.AgentId, land, GroupPowers.LandEjectAndFreeze) && 1882 if (!m_scene.Permissions.CanEditParcelProperties(client.AgentId, land, GroupPowers.LandEjectAndFreeze) &&
1810 !m_scene.Permissions.IsAdministrator(client.AgentId)) 1883 !m_scene.Permissions.IsAdministrator(client.AgentId))
1811 return; 1884 return;
1885
1812 Vector3 pos = m_scene.GetNearestAllowedPosition(targetAvatar, land); 1886 Vector3 pos = m_scene.GetNearestAllowedPosition(targetAvatar, land);
1813 1887
1814 targetAvatar.TeleportWithMomentum(pos, null); 1888 targetAvatar.TeleportWithMomentum(pos, null);
1815 targetAvatar.ControllingClient.SendAlertMessage("You have been ejected by " + parcelManager.Firstname + " " + parcelManager.Lastname); 1889 targetAvatar.ControllingClient.SendAlertMessage("You have been ejected by " + parcelManager.Firstname + " " + parcelManager.Lastname);
1816 parcelManager.ControllingClient.SendAlertMessage("Avatar Ejected."); 1890 parcelManager.ControllingClient.SendAlertMessage("Avatar Ejected.");
1817 1891
1818 if ((flags & 1) != 0) // Ban TODO: Remove magic number 1892 if ((flags & 1) != 0) // Ban TODO: Remove magic number
1819 { 1893 {
1820 LandAccessEntry entry = new LandAccessEntry(); 1894 LandAccessEntry entry = new LandAccessEntry();
@@ -1872,7 +1946,6 @@ namespace OpenSim.Region.CoreModules.World.Land
1872 m_Dialog.SendAlertToUser(remoteClient, "You are not allowed to set your home location in this parcel."); 1946 m_Dialog.SendAlertToUser(remoteClient, "You are not allowed to set your home location in this parcel.");
1873 } 1947 }
1874 1948
1875
1876 protected void InstallInterfaces() 1949 protected void InstallInterfaces()
1877 { 1950 {
1878 Command clearCommand 1951 Command clearCommand
@@ -1934,5 +2007,27 @@ namespace OpenSim.Region.CoreModules.World.Land
1934 2007
1935 MainConsole.Instance.Output(report.ToString()); 2008 MainConsole.Instance.Output(report.ToString());
1936 } 2009 }
2010
2011 public void EnforceBans(ILandObject land, ScenePresence avatar)
2012 {
2013 if (avatar.AbsolutePosition.Z > LandChannel.BAN_LINE_SAFETY_HIEGHT)
2014 return;
2015
2016 if (land.IsEitherBannedOrRestricted(avatar.UUID))
2017 {
2018 if (land.ContainsPoint(Convert.ToInt32(avatar.lastKnownAllowedPosition.X), Convert.ToInt32(avatar.lastKnownAllowedPosition.Y)))
2019 {
2020 Vector3? pos = m_scene.GetNearestAllowedPosition(avatar);
2021 if (pos == null)
2022 m_scene.TeleportClientHome(avatar.UUID, avatar.ControllingClient);
2023 else
2024 ForceAvatarToPosition(avatar, (Vector3)pos);
2025 }
2026 else
2027 {
2028 ForceAvatarToPosition(avatar, avatar.lastKnownAllowedPosition);
2029 }
2030 }
2031 }
1937 } 2032 }
1938} 2033}
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
index e55c9ed..ce4bd0f 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
@@ -51,6 +51,7 @@ namespace OpenSim.Region.CoreModules.World.Land
51 private bool[,] m_landBitmap = new bool[landArrayMax,landArrayMax]; 51 private bool[,] m_landBitmap = new bool[landArrayMax,landArrayMax];
52 52
53 private int m_lastSeqId = 0; 53 private int m_lastSeqId = 0;
54 private int m_expiryCounter = 0;
54 55
55 protected LandData m_landData = new LandData(); 56 protected LandData m_landData = new LandData();
56 protected Scene m_scene; 57 protected Scene m_scene;
@@ -136,6 +137,8 @@ namespace OpenSim.Region.CoreModules.World.Land
136 else 137 else
137 LandData.GroupID = UUID.Zero; 138 LandData.GroupID = UUID.Zero;
138 LandData.IsGroupOwned = is_group_owned; 139 LandData.IsGroupOwned = is_group_owned;
140
141 m_scene.EventManager.OnFrame += OnFrame;
139 } 142 }
140 143
141 #endregion 144 #endregion
@@ -194,10 +197,27 @@ namespace OpenSim.Region.CoreModules.World.Land
194 else 197 else
195 { 198 {
196 // Normal Calculations 199 // Normal Calculations
197 int parcelMax = (int)(((float)LandData.Area / 65536.0f) 200 int parcelMax = (int)((long)LandData.Area
198 * (float)m_scene.RegionInfo.ObjectCapacity 201 * (long)m_scene.RegionInfo.ObjectCapacity
199 * (float)m_scene.RegionInfo.RegionSettings.ObjectBonus); 202 * (long)m_scene.RegionInfo.RegionSettings.ObjectBonus
200 // TODO: The calculation of ObjectBonus should be refactored. It does still not work in the same manner as SL! 203 / 65536L);
204 //m_log.DebugFormat("Area: {0}, Capacity {1}, Bonus {2}, Parcel {3}", LandData.Area, m_scene.RegionInfo.ObjectCapacity, m_scene.RegionInfo.RegionSettings.ObjectBonus, parcelMax);
205 return parcelMax;
206 }
207 }
208
209 private int GetParcelBasePrimCount()
210 {
211 if (overrideParcelMaxPrimCount != null)
212 {
213 return overrideParcelMaxPrimCount(this);
214 }
215 else
216 {
217 // Normal Calculations
218 int parcelMax = (int)((long)LandData.Area
219 * (long)m_scene.RegionInfo.ObjectCapacity
220 / 65536L);
201 return parcelMax; 221 return parcelMax;
202 } 222 }
203 } 223 }
@@ -211,8 +231,9 @@ namespace OpenSim.Region.CoreModules.World.Land
211 else 231 else
212 { 232 {
213 //Normal Calculations 233 //Normal Calculations
214 int simMax = (int)(((float)LandData.SimwideArea / 65536.0f) 234 int simMax = (int)((long)LandData.SimwideArea
215 * (float)m_scene.RegionInfo.ObjectCapacity); 235 * (long)m_scene.RegionInfo.ObjectCapacity / 65536L);
236 // m_log.DebugFormat("Simwide Area: {0}, Capacity {1}, SimMax {2}", LandData.SimwideArea, m_scene.RegionInfo.ObjectCapacity, simMax);
216 return simMax; 237 return simMax;
217 } 238 }
218 } 239 }
@@ -242,7 +263,7 @@ namespace OpenSim.Region.CoreModules.World.Land
242 remote_client.SendLandProperties(seq_id, 263 remote_client.SendLandProperties(seq_id,
243 snap_selection, request_result, this, 264 snap_selection, request_result, this,
244 (float)m_scene.RegionInfo.RegionSettings.ObjectBonus, 265 (float)m_scene.RegionInfo.RegionSettings.ObjectBonus,
245 GetParcelMaxPrimCount(), 266 GetParcelBasePrimCount(),
246 GetSimulatorMaxPrimCount(), regionFlags); 267 GetSimulatorMaxPrimCount(), regionFlags);
247 } 268 }
248 269
@@ -302,7 +323,7 @@ namespace OpenSim.Region.CoreModules.World.Land
302 323
303 allowedDelta |= (uint)(ParcelFlags.ShowDirectory | 324 allowedDelta |= (uint)(ParcelFlags.ShowDirectory |
304 ParcelFlags.AllowPublish | 325 ParcelFlags.AllowPublish |
305 ParcelFlags.MaturePublish); 326 ParcelFlags.MaturePublish) | (uint)(1 << 23);
306 } 327 }
307 328
308 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.LandChangeIdentity)) 329 if (m_scene.Permissions.CanEditParcelProperties(remote_client.AgentId,this, GroupPowers.LandChangeIdentity))
@@ -414,6 +435,19 @@ namespace OpenSim.Region.CoreModules.World.Land
414 return false; 435 return false;
415 } 436 }
416 437
438 public bool CanBeOnThisLand(UUID avatar, float posHeight)
439 {
440 if (posHeight < LandChannel.BAN_LINE_SAFETY_HIEGHT && IsBannedFromLand(avatar))
441 {
442 return false;
443 }
444 else if (IsRestrictedFromLand(avatar))
445 {
446 return false;
447 }
448 return true;
449 }
450
417 public bool HasGroupAccess(UUID avatar) 451 public bool HasGroupAccess(UUID avatar)
418 { 452 {
419 if (LandData.GroupID != UUID.Zero && (LandData.Flags & (uint)ParcelFlags.UseAccessGroup) == (uint)ParcelFlags.UseAccessGroup) 453 if (LandData.GroupID != UUID.Zero && (LandData.Flags & (uint)ParcelFlags.UseAccessGroup) == (uint)ParcelFlags.UseAccessGroup)
@@ -1178,6 +1212,17 @@ namespace OpenSim.Region.CoreModules.World.Land
1178 1212
1179 #endregion 1213 #endregion
1180 1214
1215 private void OnFrame()
1216 {
1217 m_expiryCounter++;
1218
1219 if (m_expiryCounter >= 50)
1220 {
1221 ExpireAccessList();
1222 m_expiryCounter = 0;
1223 }
1224 }
1225
1181 private void ExpireAccessList() 1226 private void ExpireAccessList()
1182 { 1227 {
1183 List<LandAccessEntry> delete = new List<LandAccessEntry>(); 1228 List<LandAccessEntry> delete = new List<LandAccessEntry>();
@@ -1188,7 +1233,22 @@ namespace OpenSim.Region.CoreModules.World.Land
1188 delete.Add(entry); 1233 delete.Add(entry);
1189 } 1234 }
1190 foreach (LandAccessEntry entry in delete) 1235 foreach (LandAccessEntry entry in delete)
1236 {
1191 LandData.ParcelAccessList.Remove(entry); 1237 LandData.ParcelAccessList.Remove(entry);
1238 ScenePresence presence;
1239
1240 if (m_scene.TryGetScenePresence(entry.AgentID, out presence) && (!presence.IsChildAgent))
1241 {
1242 ILandObject land = m_scene.LandChannel.GetLandObject(presence.AbsolutePosition.X, presence.AbsolutePosition.Y);
1243 if (land.LandData.LocalID == LandData.LocalID)
1244 {
1245 Vector3 pos = m_scene.GetNearestAllowedPosition(presence, land);
1246 presence.TeleportWithMomentum(pos, null);
1247 presence.ControllingClient.SendAlertMessage("You have been ejected from this land");
1248 }
1249 }
1250 m_log.DebugFormat("[LAND]: Removing entry {0} because it has expired", entry.AgentID);
1251 }
1192 1252
1193 if (delete.Count > 0) 1253 if (delete.Count > 0)
1194 m_scene.EventManager.TriggerLandObjectUpdated((uint)LandData.LocalID, this); 1254 m_scene.EventManager.TriggerLandObjectUpdated((uint)LandData.LocalID, this);
diff --git a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs
index 9b51cc8..771fdd2 100644
--- a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs
@@ -207,7 +207,7 @@ namespace OpenSim.Region.CoreModules.World.Land
207 if (m_ParcelCounts.TryGetValue(landData.GlobalID, out parcelCounts)) 207 if (m_ParcelCounts.TryGetValue(landData.GlobalID, out parcelCounts))
208 { 208 {
209 UUID landOwner = landData.OwnerID; 209 UUID landOwner = landData.OwnerID;
210 int partCount = obj.Parts.Length; 210 int partCount = obj.GetPartCount();
211 211
212 m_SimwideCounts[landOwner] += partCount; 212 m_SimwideCounts[landOwner] += partCount;
213 if (parcelCounts.Users.ContainsKey(obj.OwnerID)) 213 if (parcelCounts.Users.ContainsKey(obj.OwnerID))
@@ -597,4 +597,4 @@ namespace OpenSim.Region.CoreModules.World.Land
597 } 597 }
598 } 598 }
599 } 599 }
600} \ No newline at end of file 600}
diff --git a/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs b/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs
index 89f3280..f13d648 100644
--- a/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs
+++ b/OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs
@@ -190,6 +190,9 @@ namespace OpenSim.Region.CoreModules.World.LightShare
190 190
191 public void SendProfileToClient(IClientAPI client, RegionLightShareData wl) 191 public void SendProfileToClient(IClientAPI client, RegionLightShareData wl)
192 { 192 {
193 if (client == null)
194 return;
195
193 if (m_enableWindlight) 196 if (m_enableWindlight)
194 { 197 {
195 if (m_scene.RegionInfo.WindlightSettings.valid) 198 if (m_scene.RegionInfo.WindlightSettings.valid)
@@ -207,7 +210,8 @@ namespace OpenSim.Region.CoreModules.World.LightShare
207 210
208 private void EventManager_OnMakeRootAgent(ScenePresence presence) 211 private void EventManager_OnMakeRootAgent(ScenePresence presence)
209 { 212 {
210 m_log.Debug("[WINDLIGHT]: Sending windlight scene to new client"); 213 if (m_enableWindlight && m_scene.RegionInfo.WindlightSettings.valid)
214 m_log.Debug("[WINDLIGHT]: Sending windlight scene to new client");
211 SendProfileToClient(presence.ControllingClient); 215 SendProfileToClient(presence.ControllingClient);
212 } 216 }
213 217
diff --git a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs
index 22a53a8..28daf2f 100644
--- a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs
+++ b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs
@@ -177,6 +177,13 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell
177 return false; 177 return false;
178 } 178 }
179 179
180 if ((perms & (uint)PermissionMask.Copy) == 0)
181 {
182 if (m_dialogModule != null)
183 m_dialogModule.SendAlertToUser(remoteClient, "This sale has been blocked by the permissions system");
184 return false;
185 }
186
180 AssetBase asset = m_scene.CreateAsset( 187 AssetBase asset = m_scene.CreateAsset(
181 group.GetPartName(localID), 188 group.GetPartName(localID),
182 group.GetPartDescription(localID), 189 group.GetPartDescription(localID),
diff --git a/OpenSim/Region/CoreModules/World/Region/RestartModule.cs b/OpenSim/Region/CoreModules/World/Region/RestartModule.cs
index 249a40d..9c441ed 100644
--- a/OpenSim/Region/CoreModules/World/Region/RestartModule.cs
+++ b/OpenSim/Region/CoreModules/World/Region/RestartModule.cs
@@ -29,6 +29,8 @@ using System;
29using System.Linq; 29using System.Linq;
30using System.Reflection; 30using System.Reflection;
31using System.Timers; 31using System.Timers;
32using System.IO;
33using System.Diagnostics;
32using System.Threading; 34using System.Threading;
33using System.Collections.Generic; 35using System.Collections.Generic;
34using log4net; 36using log4net;
@@ -57,13 +59,24 @@ namespace OpenSim.Region.CoreModules.World.Region
57 protected UUID m_Initiator; 59 protected UUID m_Initiator;
58 protected bool m_Notice = false; 60 protected bool m_Notice = false;
59 protected IDialogModule m_DialogModule = null; 61 protected IDialogModule m_DialogModule = null;
62 protected string m_MarkerPath = String.Empty;
63 private int[] m_CurrentAlerts = null;
60 64
61 public void Initialise(IConfigSource config) 65 public void Initialise(IConfigSource config)
62 { 66 {
67 IConfig restartConfig = config.Configs["RestartModule"];
68 if (restartConfig != null)
69 {
70 m_MarkerPath = restartConfig.GetString("MarkerPath", String.Empty);
71 }
63 } 72 }
64 73
65 public void AddRegion(Scene scene) 74 public void AddRegion(Scene scene)
66 { 75 {
76 if (m_MarkerPath != String.Empty)
77 File.Delete(Path.Combine(m_MarkerPath,
78 scene.RegionInfo.RegionID.ToString()));
79
67 m_Scene = scene; 80 m_Scene = scene;
68 81
69 scene.RegisterModuleInterface<IRestartModule>(this); 82 scene.RegisterModuleInterface<IRestartModule>(this);
@@ -122,6 +135,7 @@ namespace OpenSim.Region.CoreModules.World.Region
122 135
123 if (alerts == null) 136 if (alerts == null)
124 { 137 {
138 CreateMarkerFile();
125 m_Scene.RestartNow(); 139 m_Scene.RestartNow();
126 return; 140 return;
127 } 141 }
@@ -129,25 +143,28 @@ namespace OpenSim.Region.CoreModules.World.Region
129 m_Message = message; 143 m_Message = message;
130 m_Initiator = initiator; 144 m_Initiator = initiator;
131 m_Notice = notice; 145 m_Notice = notice;
146 m_CurrentAlerts = alerts;
132 m_Alerts = new List<int>(alerts); 147 m_Alerts = new List<int>(alerts);
133 m_Alerts.Sort(); 148 m_Alerts.Sort();
134 m_Alerts.Reverse(); 149 m_Alerts.Reverse();
135 150
136 if (m_Alerts[0] == 0) 151 if (m_Alerts[0] == 0)
137 { 152 {
153 CreateMarkerFile();
138 m_Scene.RestartNow(); 154 m_Scene.RestartNow();
139 return; 155 return;
140 } 156 }
141 157
142 int nextInterval = DoOneNotice(); 158 int nextInterval = DoOneNotice(true);
143 159
144 SetTimer(nextInterval); 160 SetTimer(nextInterval);
145 } 161 }
146 162
147 public int DoOneNotice() 163 public int DoOneNotice(bool sendOut)
148 { 164 {
149 if (m_Alerts.Count == 0 || m_Alerts[0] == 0) 165 if (m_Alerts.Count == 0 || m_Alerts[0] == 0)
150 { 166 {
167 CreateMarkerFile();
151 m_Scene.RestartNow(); 168 m_Scene.RestartNow();
152 return 0; 169 return 0;
153 } 170 }
@@ -168,34 +185,37 @@ namespace OpenSim.Region.CoreModules.World.Region
168 185
169 m_Alerts.RemoveAt(0); 186 m_Alerts.RemoveAt(0);
170 187
171 int minutes = currentAlert / 60; 188 if (sendOut)
172 string currentAlertString = String.Empty;
173 if (minutes > 0)
174 { 189 {
175 if (minutes == 1) 190 int minutes = currentAlert / 60;
176 currentAlertString += "1 minute"; 191 string currentAlertString = String.Empty;
177 else 192 if (minutes > 0)
178 currentAlertString += String.Format("{0} minutes", minutes); 193 {
194 if (minutes == 1)
195 currentAlertString += "1 minute";
196 else
197 currentAlertString += String.Format("{0} minutes", minutes);
198 if ((currentAlert % 60) != 0)
199 currentAlertString += " and ";
200 }
179 if ((currentAlert % 60) != 0) 201 if ((currentAlert % 60) != 0)
180 currentAlertString += " and "; 202 {
181 } 203 int seconds = currentAlert % 60;
182 if ((currentAlert % 60) != 0) 204 if (seconds == 1)
183 { 205 currentAlertString += "1 second";
184 int seconds = currentAlert % 60; 206 else
185 if (seconds == 1) 207 currentAlertString += String.Format("{0} seconds", seconds);
186 currentAlertString += "1 second"; 208 }
187 else
188 currentAlertString += String.Format("{0} seconds", seconds);
189 }
190 209
191 string msg = String.Format(m_Message, currentAlertString); 210 string msg = String.Format(m_Message, currentAlertString);
192 211
193 if (m_DialogModule != null && msg != String.Empty) 212 if (m_DialogModule != null && msg != String.Empty)
194 { 213 {
195 if (m_Notice) 214 if (m_Notice)
196 m_DialogModule.SendGeneralAlert(msg); 215 m_DialogModule.SendGeneralAlert(msg);
197 else 216 else
198 m_DialogModule.SendNotificationToUsersInRegion(m_Initiator, "System", msg); 217 m_DialogModule.SendNotificationToUsersInRegion(m_Initiator, "System", msg);
218 }
199 } 219 }
200 220
201 return currentAlert - nextAlert; 221 return currentAlert - nextAlert;
@@ -212,7 +232,25 @@ namespace OpenSim.Region.CoreModules.World.Region
212 232
213 private void OnTimer(object source, ElapsedEventArgs e) 233 private void OnTimer(object source, ElapsedEventArgs e)
214 { 234 {
215 int nextInterval = DoOneNotice(); 235 int nextInterval = DoOneNotice(true);
236
237 SetTimer(nextInterval);
238 }
239
240 public void DelayRestart(int seconds, string message)
241 {
242 if (m_CountdownTimer == null)
243 return;
244
245 m_CountdownTimer.Stop();
246 m_CountdownTimer = null;
247
248 m_Alerts = new List<int>(m_CurrentAlerts);
249 m_Alerts.Add(seconds);
250 m_Alerts.Sort();
251 m_Alerts.Reverse();
252
253 int nextInterval = DoOneNotice(false);
216 254
217 SetTimer(nextInterval); 255 SetTimer(nextInterval);
218 } 256 }
@@ -226,6 +264,9 @@ namespace OpenSim.Region.CoreModules.World.Region
226 if (m_DialogModule != null && message != String.Empty) 264 if (m_DialogModule != null && message != String.Empty)
227 m_DialogModule.SendGeneralAlert(message); 265 m_DialogModule.SendGeneralAlert(message);
228 } 266 }
267 if (m_MarkerPath != String.Empty)
268 File.Delete(Path.Combine(m_MarkerPath,
269 m_Scene.RegionInfo.RegionID.ToString()));
229 } 270 }
230 271
231 private void HandleRegionRestart(string module, string[] args) 272 private void HandleRegionRestart(string module, string[] args)
@@ -270,5 +311,25 @@ namespace OpenSim.Region.CoreModules.World.Region
270 311
271 ScheduleRestart(UUID.Zero, args[3], times.ToArray(), notice); 312 ScheduleRestart(UUID.Zero, args[3], times.ToArray(), notice);
272 } 313 }
314
315 protected void CreateMarkerFile()
316 {
317 if (m_MarkerPath == String.Empty)
318 return;
319
320 string path = Path.Combine(m_MarkerPath, m_Scene.RegionInfo.RegionID.ToString());
321 try
322 {
323 string pidstring = System.Diagnostics.Process.GetCurrentProcess().Id.ToString();
324 FileStream fs = File.Create(path);
325 System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
326 Byte[] buf = enc.GetBytes(pidstring);
327 fs.Write(buf, 0, buf.Length);
328 fs.Close();
329 }
330 catch (Exception)
331 {
332 }
333 }
273 } 334 }
274} \ No newline at end of file 335} \ No newline at end of file
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
index fd30c46..4d738a5 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
@@ -644,6 +644,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain
644 m_scene.PhysicsScene.SetTerrain(m_channel.GetFloatsSerialised()); 644 m_scene.PhysicsScene.SetTerrain(m_channel.GetFloatsSerialised());
645 m_scene.SaveTerrain(); 645 m_scene.SaveTerrain();
646 646
647 m_scene.EventManager.TriggerTerrainUpdate();
648
647 // Clients who look at the map will never see changes after they looked at the map, so i've commented this out. 649 // Clients who look at the map will never see changes after they looked at the map, so i've commented this out.
648 //m_scene.CreateTerrainTexture(true); 650 //m_scene.CreateTerrainTexture(true);
649 } 651 }
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
index ed2b06a..d38f34b 100644
--- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
+++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
@@ -65,6 +65,9 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
65 private bool m_useAntiAliasing = false; // TODO: Make this a config option 65 private bool m_useAntiAliasing = false; // TODO: Make this a config option
66 private bool m_Enabled = false; 66 private bool m_Enabled = false;
67 67
68 private Bitmap lastImage = null;
69 private DateTime lastImageTime = DateTime.MinValue;
70
68 #region Region Module interface 71 #region Region Module interface
69 72
70 public void Initialise(IConfigSource source) 73 public void Initialise(IConfigSource source)
@@ -87,14 +90,9 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
87 90
88 List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory()); 91 List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory());
89 if (renderers.Count > 0) 92 if (renderers.Count > 0)
90 { 93 m_log.Info("[MAPTILE]: Loaded prim mesher " + renderers[0]);
91 m_primMesher = RenderingLoader.LoadRenderer(renderers[0]);
92 m_log.DebugFormat("[WARP 3D IMAGE MODULE]: Loaded prim mesher {0}", m_primMesher);
93 }
94 else 94 else
95 { 95 m_log.Info("[MAPTILE]: No prim mesher loaded, prim rendering will be disabled");
96 m_log.Debug("[WARP 3D IMAGE MODULE]: No prim mesher loaded, prim rendering will be disabled");
97 }
98 96
99 m_scene.RegisterModuleInterface<IMapImageGenerator>(this); 97 m_scene.RegisterModuleInterface<IMapImageGenerator>(this);
100 } 98 }
@@ -127,9 +125,25 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
127 125
128 public Bitmap CreateMapTile() 126 public Bitmap CreateMapTile()
129 { 127 {
128 if ((DateTime.Now - lastImageTime).TotalSeconds < 3600)
129 {
130 return lastImage.Clone(new Rectangle(0, 0, 256, 256), lastImage.PixelFormat);
131 }
132
133 List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory());
134 if (renderers.Count > 0)
135 {
136 m_primMesher = RenderingLoader.LoadRenderer(renderers[0]);
137 }
138
130 Vector3 camPos = new Vector3(127.5f, 127.5f, 221.7025033688163f); 139 Vector3 camPos = new Vector3(127.5f, 127.5f, 221.7025033688163f);
131 Viewport viewport = new Viewport(camPos, -Vector3.UnitZ, 1024f, 0.1f, (int)Constants.RegionSize, (int)Constants.RegionSize, (float)Constants.RegionSize, (float)Constants.RegionSize); 140 Viewport viewport = new Viewport(camPos, -Vector3.UnitZ, 1024f, 0.1f, (int)Constants.RegionSize, (int)Constants.RegionSize, (float)Constants.RegionSize, (float)Constants.RegionSize);
132 return CreateMapTile(viewport, false); 141 Bitmap tile = CreateMapTile(viewport, false);
142 m_primMesher = null;
143
144 lastImage = tile;
145 lastImageTime = DateTime.Now;
146 return lastImage.Clone(new Rectangle(0, 0, 256, 256), lastImage.PixelFormat);
133 } 147 }
134 148
135 public Bitmap CreateViewImage(Vector3 camPos, Vector3 camDir, float fov, int width, int height, bool useTextures) 149 public Bitmap CreateViewImage(Vector3 camPos, Vector3 camDir, float fov, int width, int height, bool useTextures)
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
index 708a9a2..14deeb6 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs
@@ -128,85 +128,93 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
128 128
129 private void OnMapNameRequest(IClientAPI remoteClient, string mapName, uint flags) 129 private void OnMapNameRequest(IClientAPI remoteClient, string mapName, uint flags)
130 { 130 {
131 List<MapBlockData> blocks = new List<MapBlockData>(); 131 Util.FireAndForget(x =>
132 MapBlockData data;
133 if (mapName.Length < 3 || (mapName.EndsWith("#") && mapName.Length < 4))
134 { 132 {
133 if (mapName.Length < 2)
134 {
135 remoteClient.SendAlertMessage("Use a search string with at least 2 characters");
136 return;
137 }
138
139 //m_log.DebugFormat("MAP NAME=({0})", mapName);
140
141 // Hack to get around the fact that ll V3 now drops the port from the
142 // map name. See https://jira.secondlife.com/browse/VWR-28570
143 //
144 // Caller, use this magic form instead:
145 // secondlife://http|!!mygrid.com|8002|Region+Name/128/128
146 // or url encode if possible.
147 // the hacks we do with this viewer...
148 //
149 string mapNameOrig = mapName;
150 if (mapName.Contains("|"))
151 mapName = mapName.Replace('|', ':');
152 if (mapName.Contains("+"))
153 mapName = mapName.Replace('+', ' ');
154 if (mapName.Contains("!"))
155 mapName = mapName.Replace('!', '/');
156
157 // try to fetch from GridServer
158 List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20);
159 // if (regionInfos.Count == 0)
160 // remoteClient.SendAlertMessage("Hyperlink could not be established.");
161
162 //m_log.DebugFormat("[MAPSEARCHMODULE]: search {0} returned {1} regions", mapName, regionInfos.Count);
163 List<MapBlockData> blocks = new List<MapBlockData>();
164
165 MapBlockData data;
166 if (regionInfos.Count > 0)
167 {
168 foreach (GridRegion info in regionInfos)
169 {
170 data = new MapBlockData();
171 data.Agents = 0;
172 data.Access = info.Access;
173 if (flags == 2) // V2 sends this
174 data.MapImageId = UUID.Zero;
175 else
176 data.MapImageId = info.TerrainImage;
177 // ugh! V2-3 is very sensitive about the result being
178 // exactly the same as the requested name
179 if (regionInfos.Count == 1 && mapNameOrig.Contains("|") || mapNameOrig.Contains("+"))
180 data.Name = mapNameOrig;
181 else
182 data.Name = info.RegionName;
183 data.RegionFlags = 0; // TODO not used?
184 data.WaterHeight = 0; // not used
185 data.X = (ushort)(info.RegionLocX / Constants.RegionSize);
186 data.Y = (ushort)(info.RegionLocY / Constants.RegionSize);
187 blocks.Add(data);
188 }
189 }
190
135 // final block, closing the search result 191 // final block, closing the search result
136 AddFinalBlock(blocks); 192 data = new MapBlockData();
193 data.Agents = 0;
194 data.Access = 255;
195 data.MapImageId = UUID.Zero;
196 data.Name = mapName;
197 data.RegionFlags = 0;
198 data.WaterHeight = 0; // not used
199 data.X = 0;
200 data.Y = 0;
201 blocks.Add(data);
137 202
138 // flags are agent flags sent from the viewer. 203 // flags are agent flags sent from the viewer.
139 // they have different values depending on different viewers, apparently 204 // they have different values depending on different viewers, apparently
140 remoteClient.SendMapBlock(blocks, flags); 205 remoteClient.SendMapBlock(blocks, flags);
141 remoteClient.SendAlertMessage("Use a search string with at least 3 characters");
142 return;
143 }
144
145 206
146 //m_log.DebugFormat("MAP NAME=({0})", mapName); 207 // send extra user messages for V3
147 208 // because the UI is very confusing
148 // Hack to get around the fact that ll V3 now drops the port from the 209 // while we don't fix the hard-coded urls
149 // map name. See https://jira.secondlife.com/browse/VWR-28570 210 if (flags == 2)
150 //
151 // Caller, use this magic form instead:
152 // secondlife://http|!!mygrid.com|8002|Region+Name/128/128
153 // or url encode if possible.
154 // the hacks we do with this viewer...
155 //
156 string mapNameOrig = mapName;
157 if (mapName.Contains("|"))
158 mapName = mapName.Replace('|', ':');
159 if (mapName.Contains("+"))
160 mapName = mapName.Replace('+', ' ');
161 if (mapName.Contains("!"))
162 mapName = mapName.Replace('!', '/');
163
164 // try to fetch from GridServer
165 List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(m_scene.RegionInfo.ScopeID, mapName, 20);
166
167 m_log.DebugFormat("[MAPSEARCHMODULE]: search {0} returned {1} regions. Flags={2}", mapName, regionInfos.Count, flags);
168 if (regionInfos.Count > 0)
169 {
170 foreach (GridRegion info in regionInfos)
171 { 211 {
172 data = new MapBlockData(); 212 if (regionInfos.Count == 0)
173 data.Agents = 0; 213 remoteClient.SendAgentAlertMessage("No regions found with that name.", true);
174 data.Access = info.Access; 214// else if (regionInfos.Count == 1)
175 if (flags == 2) // V2 sends this 215// remoteClient.SendAgentAlertMessage("Region found!", false);
176 data.MapImageId = UUID.Zero;
177 else
178 data.MapImageId = info.TerrainImage;
179 // ugh! V2-3 is very sensitive about the result being
180 // exactly the same as the requested name
181 if (regionInfos.Count == 1 && mapNameOrig.Contains("|") || mapNameOrig.Contains("+"))
182 data.Name = mapNameOrig;
183 else
184 data.Name = info.RegionName;
185 data.RegionFlags = 0; // TODO not used?
186 data.WaterHeight = 0; // not used
187 data.X = (ushort)(info.RegionLocX / Constants.RegionSize);
188 data.Y = (ushort)(info.RegionLocY / Constants.RegionSize);
189 blocks.Add(data);
190 } 216 }
191 } 217 });
192
193 // final block, closing the search result
194 AddFinalBlock(blocks);
195
196 // flags are agent flags sent from the viewer.
197 // they have different values depending on different viewers, apparently
198 remoteClient.SendMapBlock(blocks, flags);
199
200 // send extra user messages for V3
201 // because the UI is very confusing
202 // while we don't fix the hard-coded urls
203 if (flags == 2)
204 {
205 if (regionInfos.Count == 0)
206 remoteClient.SendAlertMessage("No regions found with that name.");
207 else if (regionInfos.Count == 1)
208 remoteClient.SendAlertMessage("Region found!");
209 }
210 } 218 }
211 219
212 private void AddFinalBlock(List<MapBlockData> blocks) 220 private void AddFinalBlock(List<MapBlockData> blocks)
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
index a26a5f0..bf18616 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
@@ -66,7 +66,11 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
66 private static readonly UUID STOP_UUID = UUID.Random(); 66 private static readonly UUID STOP_UUID = UUID.Random();
67 private static readonly string m_mapLayerPath = "0001/"; 67 private static readonly string m_mapLayerPath = "0001/";
68 68
69 private OpenSim.Framework.BlockingQueue<MapRequestState> requests = new OpenSim.Framework.BlockingQueue<MapRequestState>(); 69 private ManualResetEvent queueEvent = new ManualResetEvent(false);
70 private Queue<MapRequestState> requests = new Queue<MapRequestState>();
71
72 private ManualResetEvent m_mapBlockRequestEvent = new ManualResetEvent(false);
73 private Dictionary<UUID, Queue<MapBlockRequestData>> m_mapBlockRequests = new Dictionary<UUID, Queue<MapBlockRequestData>>();
70 74
71 protected Scene m_scene; 75 protected Scene m_scene;
72 private List<MapBlockData> cachedMapBlocks = new List<MapBlockData>(); 76 private List<MapBlockData> cachedMapBlocks = new List<MapBlockData>();
@@ -74,15 +78,12 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
74 private int blacklistTimeout = 10*60*1000; // 10 minutes 78 private int blacklistTimeout = 10*60*1000; // 10 minutes
75 private byte[] myMapImageJPEG; 79 private byte[] myMapImageJPEG;
76 protected volatile bool m_Enabled = false; 80 protected volatile bool m_Enabled = false;
77 private Dictionary<UUID, MapRequestState> m_openRequests = new Dictionary<UUID, MapRequestState>();
78 private Dictionary<string, int> m_blacklistedurls = new Dictionary<string, int>(); 81 private Dictionary<string, int> m_blacklistedurls = new Dictionary<string, int>();
79 private Dictionary<ulong, int> m_blacklistedregions = new Dictionary<ulong, int>(); 82 private Dictionary<ulong, int> m_blacklistedregions = new Dictionary<ulong, int>();
80 private Dictionary<ulong, string> m_cachedRegionMapItemsAddress = new Dictionary<ulong, string>(); 83 private Dictionary<ulong, string> m_cachedRegionMapItemsAddress = new Dictionary<ulong, string>();
81 private List<UUID> m_rootAgents = new List<UUID>(); 84 private List<UUID> m_rootAgents = new List<UUID>();
82 private volatile bool threadrunning = false; 85 private volatile bool threadrunning = false;
83 86
84 private IServiceThrottleModule m_ServiceThrottle;
85
86 //private int CacheRegionsDistance = 256; 87 //private int CacheRegionsDistance = 256;
87 88
88 #region INonSharedRegionModule Members 89 #region INonSharedRegionModule Members
@@ -93,7 +94,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
93 if (Util.GetConfigVarFromSections<string>( 94 if (Util.GetConfigVarFromSections<string>(
94 config, "WorldMapModule", configSections, "WorldMap") == "WorldMap") 95 config, "WorldMapModule", configSections, "WorldMap") == "WorldMap")
95 m_Enabled = true; 96 m_Enabled = true;
96 97
97 blacklistTimeout 98 blacklistTimeout
98 = Util.GetConfigVarFromSections<int>(config, "BlacklistTimeout", configSections, 10 * 60) * 1000; 99 = Util.GetConfigVarFromSections<int>(config, "BlacklistTimeout", configSections, 10 * 60) * 1000;
99 } 100 }
@@ -133,10 +134,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
133 134
134 public virtual void RegionLoaded (Scene scene) 135 public virtual void RegionLoaded (Scene scene)
135 { 136 {
136 if (!m_Enabled)
137 return;
138
139 m_ServiceThrottle = scene.RequestModuleInterface<IServiceThrottleModule>();
140 } 137 }
141 138
142 139
@@ -176,13 +173,13 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
176 m_scene.EventManager.OnMakeRootAgent += MakeRootAgent; 173 m_scene.EventManager.OnMakeRootAgent += MakeRootAgent;
177 m_scene.EventManager.OnRegionUp += OnRegionUp; 174 m_scene.EventManager.OnRegionUp += OnRegionUp;
178 175
179// StartThread(new object()); 176 StartThread(new object());
180 } 177 }
181 178
182 // this has to be called with a lock on m_scene 179 // this has to be called with a lock on m_scene
183 protected virtual void RemoveHandlers() 180 protected virtual void RemoveHandlers()
184 { 181 {
185// StopThread(); 182 StopThread();
186 183
187 m_scene.EventManager.OnRegionUp -= OnRegionUp; 184 m_scene.EventManager.OnRegionUp -= OnRegionUp;
188 m_scene.EventManager.OnMakeRootAgent -= MakeRootAgent; 185 m_scene.EventManager.OnMakeRootAgent -= MakeRootAgent;
@@ -240,54 +237,54 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
240 // 6/8/2011 -- I'm adding an explicit 2048 check, so that we never forget that there is 237 // 6/8/2011 -- I'm adding an explicit 2048 check, so that we never forget that there is
241 // a hack here, and so that regions below 4096 don't get spammed with unnecessary map blocks. 238 // a hack here, and so that regions below 4096 don't get spammed with unnecessary map blocks.
242 239
243 if (m_scene.RegionInfo.RegionLocX >= 2048 || m_scene.RegionInfo.RegionLocY >= 2048) 240 //if (m_scene.RegionInfo.RegionLocX >= 2048 || m_scene.RegionInfo.RegionLocY >= 2048)
244 { 241 //{
245 ScenePresence avatarPresence = null; 242 // ScenePresence avatarPresence = null;
246 243
247 m_scene.TryGetScenePresence(agentID, out avatarPresence); 244 // m_scene.TryGetScenePresence(agentID, out avatarPresence);
248 245
249 if (avatarPresence != null) 246 // if (avatarPresence != null)
250 { 247 // {
251 bool lookup = false; 248 // bool lookup = false;
252 249
253 lock (cachedMapBlocks) 250 // lock (cachedMapBlocks)
254 { 251 // {
255 if (cachedMapBlocks.Count > 0 && ((cachedTime + 1800) > Util.UnixTimeSinceEpoch())) 252 // if (cachedMapBlocks.Count > 0 && ((cachedTime + 1800) > Util.UnixTimeSinceEpoch()))
256 { 253 // {
257 List<MapBlockData> mapBlocks; 254 // List<MapBlockData> mapBlocks;
258 255
259 mapBlocks = cachedMapBlocks; 256 // mapBlocks = cachedMapBlocks;
260 avatarPresence.ControllingClient.SendMapBlock(mapBlocks, 0); 257 // avatarPresence.ControllingClient.SendMapBlock(mapBlocks, 0);
261 } 258 // }
262 else 259 // else
263 { 260 // {
264 lookup = true; 261 // lookup = true;
265 } 262 // }
266 } 263 // }
267 if (lookup) 264 // if (lookup)
268 { 265 // {
269 List<MapBlockData> mapBlocks = new List<MapBlockData>(); ; 266 // List<MapBlockData> mapBlocks = new List<MapBlockData>(); ;
270 267
271 List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, 268 // List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
272 (int)(m_scene.RegionInfo.RegionLocX - 8) * (int)Constants.RegionSize, 269 // (int)(m_scene.RegionInfo.RegionLocX - 8) * (int)Constants.RegionSize,
273 (int)(m_scene.RegionInfo.RegionLocX + 8) * (int)Constants.RegionSize, 270 // (int)(m_scene.RegionInfo.RegionLocX + 8) * (int)Constants.RegionSize,
274 (int)(m_scene.RegionInfo.RegionLocY - 8) * (int)Constants.RegionSize, 271 // (int)(m_scene.RegionInfo.RegionLocY - 8) * (int)Constants.RegionSize,
275 (int)(m_scene.RegionInfo.RegionLocY + 8) * (int)Constants.RegionSize); 272 // (int)(m_scene.RegionInfo.RegionLocY + 8) * (int)Constants.RegionSize);
276 foreach (GridRegion r in regions) 273 // foreach (GridRegion r in regions)
277 { 274 // {
278 MapBlockData block = new MapBlockData(); 275 // MapBlockData block = new MapBlockData();
279 MapBlockFromGridRegion(block, r, 0); 276 // MapBlockFromGridRegion(block, r, 0);
280 mapBlocks.Add(block); 277 // mapBlocks.Add(block);
281 } 278 // }
282 avatarPresence.ControllingClient.SendMapBlock(mapBlocks, 0); 279 // avatarPresence.ControllingClient.SendMapBlock(mapBlocks, 0);
283 280
284 lock (cachedMapBlocks) 281 // lock (cachedMapBlocks)
285 cachedMapBlocks = mapBlocks; 282 // cachedMapBlocks = mapBlocks;
286 283
287 cachedTime = Util.UnixTimeSinceEpoch(); 284 // cachedTime = Util.UnixTimeSinceEpoch();
288 } 285 // }
289 } 286 // }
290 } 287 //}
291 288
292 LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); 289 LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse();
293 mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse()); 290 mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse());
@@ -314,8 +311,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
314 protected static OSDMapLayer GetOSDMapLayerResponse() 311 protected static OSDMapLayer GetOSDMapLayerResponse()
315 { 312 {
316 OSDMapLayer mapLayer = new OSDMapLayer(); 313 OSDMapLayer mapLayer = new OSDMapLayer();
317 mapLayer.Right = 5000; 314 mapLayer.Right = 2048;
318 mapLayer.Top = 5000; 315 mapLayer.Top = 2048;
319 mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006"); 316 mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006");
320 317
321 return mapLayer; 318 return mapLayer;
@@ -344,6 +341,11 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
344 { 341 {
345 m_rootAgents.Remove(AgentId); 342 m_rootAgents.Remove(AgentId);
346 } 343 }
344 lock (m_mapBlockRequestEvent)
345 {
346 if (m_mapBlockRequests.ContainsKey(AgentId))
347 m_mapBlockRequests.Remove(AgentId);
348 }
347 } 349 }
348 #endregion 350 #endregion
349 351
@@ -366,6 +368,12 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
366 ThreadPriority.BelowNormal, 368 ThreadPriority.BelowNormal,
367 true, 369 true,
368 true); 370 true);
371 Watchdog.StartThread(
372 MapBlockSendThread,
373 string.Format("MapBlockSendThread ({0})", m_scene.RegionInfo.RegionName),
374 ThreadPriority.BelowNormal,
375 true,
376 true);
369 } 377 }
370 378
371 /// <summary> 379 /// <summary>
@@ -381,7 +389,27 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
381 st.itemtype=0; 389 st.itemtype=0;
382 st.regionhandle=0; 390 st.regionhandle=0;
383 391
384 requests.Enqueue(st); 392 lock (requests)
393 {
394 queueEvent.Set();
395 requests.Enqueue(st);
396 }
397
398 MapBlockRequestData req = new MapBlockRequestData();
399
400 req.client = null;
401 req.minX = 0;
402 req.maxX = 0;
403 req.minY = 0;
404 req.maxY = 0;
405 req.flags = 0;
406
407 lock (m_mapBlockRequestEvent)
408 {
409 m_mapBlockRequests[UUID.Zero] = new Queue<MapBlockRequestData>();
410 m_mapBlockRequests[UUID.Zero].Enqueue(req);
411 m_mapBlockRequestEvent.Set();
412 }
385 } 413 }
386 414
387 public virtual void HandleMapItemRequest(IClientAPI remoteClient, uint flags, 415 public virtual void HandleMapItemRequest(IClientAPI remoteClient, uint flags,
@@ -532,12 +560,26 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
532 /// </summary> 560 /// </summary>
533 public void process() 561 public void process()
534 { 562 {
535 //const int MAX_ASYNC_REQUESTS = 20; 563 const int MAX_ASYNC_REQUESTS = 20;
536 try 564 try
537 { 565 {
538 while (true) 566 while (true)
539 { 567 {
540 MapRequestState st = requests.Dequeue(1000); 568 MapRequestState st = new MapRequestState();
569 bool valid = false;
570 queueEvent.WaitOne();
571 lock (requests)
572 {
573 if (requests.Count > 0)
574 {
575 st = requests.Dequeue();
576 valid = true;
577 }
578 if (requests.Count == 0)
579 queueEvent.Reset();
580 }
581 if (!valid)
582 continue;
541 583
542 // end gracefully 584 // end gracefully
543 if (st.agentID == STOP_UUID) 585 if (st.agentID == STOP_UUID)
@@ -555,13 +597,13 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
555 if (dorequest && !m_blacklistedregions.ContainsKey(st.regionhandle)) 597 if (dorequest && !m_blacklistedregions.ContainsKey(st.regionhandle))
556 { 598 {
557 while (nAsyncRequests >= MAX_ASYNC_REQUESTS) // hit the break 599 while (nAsyncRequests >= MAX_ASYNC_REQUESTS) // hit the break
558 Thread.Sleep(80); 600 Thread.Sleep(100);
559 601
560 RequestMapItemsDelegate d = RequestMapItemsAsync;
561 d.BeginInvoke(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle, RequestMapItemsCompleted, null);
562 //OSDMap response = RequestMapItemsAsync(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle);
563 //RequestMapItemsCompleted(response);
564 Interlocked.Increment(ref nAsyncRequests); 602 Interlocked.Increment(ref nAsyncRequests);
603 Util.FireAndForget(x =>
604 {
605 RequestMapItemsAsync(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle);
606 });
565 } 607 }
566 } 608 }
567 609
@@ -577,147 +619,16 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
577 Watchdog.RemoveThread(); 619 Watchdog.RemoveThread();
578 } 620 }
579 621
580 const int MAX_ASYNC_REQUESTS = 20;
581
582 /// <summary> 622 /// <summary>
583 /// Enqueues the map item request into the services throttle processing thread 623 /// Enqueues the map item request into the processing thread
584 /// </summary> 624 /// </summary>
585 /// <param name="state"></param> 625 /// <param name="state"></param>
586 public void EnqueueMapItemRequest(MapRequestState st) 626 public void EnqueueMapItemRequest(MapRequestState state)
587 {
588
589 m_ServiceThrottle.Enqueue("map-item", st.regionhandle.ToString() + st.agentID.ToString(), delegate
590 {
591 if (st.agentID != UUID.Zero)
592 {
593 bool dorequest = true;
594 lock (m_rootAgents)
595 {
596 if (!m_rootAgents.Contains(st.agentID))
597 dorequest = false;
598 }
599
600 if (dorequest && !m_blacklistedregions.ContainsKey(st.regionhandle))
601 {
602 if (nAsyncRequests >= MAX_ASYNC_REQUESTS) // hit the break
603 {
604 // AH!!! Recursive !
605 // Put this request back in the queue and return
606 EnqueueMapItemRequest(st);
607 return;
608 }
609
610 RequestMapItemsDelegate d = RequestMapItemsAsync;
611 d.BeginInvoke(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle, RequestMapItemsCompleted, null);
612 //OSDMap response = RequestMapItemsAsync(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle);
613 //RequestMapItemsCompleted(response);
614 Interlocked.Increment(ref nAsyncRequests);
615 }
616 }
617 });
618 }
619
620 /// <summary>
621 /// Sends the mapitem response to the IClientAPI
622 /// </summary>
623 /// <param name="response">The OSDMap Response for the mapitem</param>
624 private void RequestMapItemsCompleted(IAsyncResult iar)
625 { 627 {
626 AsyncResult result = (AsyncResult)iar; 628 lock (requests)
627 RequestMapItemsDelegate icon = (RequestMapItemsDelegate)result.AsyncDelegate;
628
629 OSDMap response = (OSDMap)icon.EndInvoke(iar);
630
631 Interlocked.Decrement(ref nAsyncRequests);
632
633 if (!response.ContainsKey("requestID"))
634 return;
635
636 UUID requestID = response["requestID"].AsUUID();
637
638 if (requestID != UUID.Zero)
639 { 629 {
640 MapRequestState mrs = new MapRequestState(); 630 queueEvent.Set();
641 mrs.agentID = UUID.Zero; 631 requests.Enqueue(state);
642 lock (m_openRequests)
643 {
644 if (m_openRequests.ContainsKey(requestID))
645 {
646 mrs = m_openRequests[requestID];
647 m_openRequests.Remove(requestID);
648 }
649 }
650
651 if (mrs.agentID != UUID.Zero)
652 {
653 ScenePresence av = null;
654 m_scene.TryGetScenePresence(mrs.agentID, out av);
655 if (av != null)
656 {
657 if (response.ContainsKey(mrs.itemtype.ToString()))
658 {
659 List<mapItemReply> returnitems = new List<mapItemReply>();
660 OSDArray itemarray = (OSDArray)response[mrs.itemtype.ToString()];
661 for (int i = 0; i < itemarray.Count; i++)
662 {
663 OSDMap mapitem = (OSDMap)itemarray[i];
664 mapItemReply mi = new mapItemReply();
665 mi.x = (uint)mapitem["X"].AsInteger();
666 mi.y = (uint)mapitem["Y"].AsInteger();
667 mi.id = mapitem["ID"].AsUUID();
668 mi.Extra = mapitem["Extra"].AsInteger();
669 mi.Extra2 = mapitem["Extra2"].AsInteger();
670 mi.name = mapitem["Name"].AsString();
671 returnitems.Add(mi);
672 }
673 av.ControllingClient.SendMapItemReply(returnitems.ToArray(), mrs.itemtype, mrs.flags);
674 }
675
676 // Service 7 (MAP_ITEM_LAND_FOR_SALE)
677 uint itemtype = 7;
678
679 if (response.ContainsKey(itemtype.ToString()))
680 {
681 List<mapItemReply> returnitems = new List<mapItemReply>();
682 OSDArray itemarray = (OSDArray)response[itemtype.ToString()];
683 for (int i = 0; i < itemarray.Count; i++)
684 {
685 OSDMap mapitem = (OSDMap)itemarray[i];
686 mapItemReply mi = new mapItemReply();
687 mi.x = (uint)mapitem["X"].AsInteger();
688 mi.y = (uint)mapitem["Y"].AsInteger();
689 mi.id = mapitem["ID"].AsUUID();
690 mi.Extra = mapitem["Extra"].AsInteger();
691 mi.Extra2 = mapitem["Extra2"].AsInteger();
692 mi.name = mapitem["Name"].AsString();
693 returnitems.Add(mi);
694 }
695 av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, mrs.flags);
696 }
697
698 // Service 1 (MAP_ITEM_TELEHUB)
699 itemtype = 1;
700
701 if (response.ContainsKey(itemtype.ToString()))
702 {
703 List<mapItemReply> returnitems = new List<mapItemReply>();
704 OSDArray itemarray = (OSDArray)response[itemtype.ToString()];
705 for (int i = 0; i < itemarray.Count; i++)
706 {
707 OSDMap mapitem = (OSDMap)itemarray[i];
708 mapItemReply mi = new mapItemReply();
709 mi.x = (uint)mapitem["X"].AsInteger();
710 mi.y = (uint)mapitem["Y"].AsInteger();
711 mi.id = mapitem["ID"].AsUUID();
712 mi.Extra = mapitem["Extra"].AsInteger();
713 mi.Extra2 = mapitem["Extra2"].AsInteger();
714 mi.name = mapitem["Name"].AsString();
715 returnitems.Add(mi);
716 }
717 av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, mrs.flags);
718 }
719 }
720 }
721 } 632 }
722 } 633 }
723 634
@@ -744,8 +655,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
744 EnqueueMapItemRequest(st); 655 EnqueueMapItemRequest(st);
745 } 656 }
746 657
747 private delegate OSDMap RequestMapItemsDelegate(UUID id, uint flags,
748 uint EstateID, bool godlike, uint itemtype, ulong regionhandle);
749 /// <summary> 658 /// <summary>
750 /// Does the actual remote mapitem request 659 /// Does the actual remote mapitem request
751 /// This should be called from an asynchronous thread 660 /// This should be called from an asynchronous thread
@@ -760,7 +669,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
760 /// <param name="itemtype">passed in from packet</param> 669 /// <param name="itemtype">passed in from packet</param>
761 /// <param name="regionhandle">Region we're looking up</param> 670 /// <param name="regionhandle">Region we're looking up</param>
762 /// <returns></returns> 671 /// <returns></returns>
763 private OSDMap RequestMapItemsAsync(UUID id, uint flags, 672 private void RequestMapItemsAsync(UUID id, uint flags,
764 uint EstateID, bool godlike, uint itemtype, ulong regionhandle) 673 uint EstateID, bool godlike, uint itemtype, ulong regionhandle)
765 { 674 {
766// m_log.DebugFormat("[WORLDMAP]: RequestMapItemsAsync; region handle: {0} {1}", regionhandle, itemtype); 675// m_log.DebugFormat("[WORLDMAP]: RequestMapItemsAsync; region handle: {0} {1}", regionhandle, itemtype);
@@ -783,7 +692,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
783 } 692 }
784 693
785 if (blacklisted) 694 if (blacklisted)
786 return new OSDMap(); 695 {
696 Interlocked.Decrement(ref nAsyncRequests);
697 return;
698 }
787 699
788 UUID requestID = UUID.Random(); 700 UUID requestID = UUID.Random();
789 lock (m_cachedRegionMapItemsAddress) 701 lock (m_cachedRegionMapItemsAddress)
@@ -791,6 +703,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
791 if (m_cachedRegionMapItemsAddress.ContainsKey(regionhandle)) 703 if (m_cachedRegionMapItemsAddress.ContainsKey(regionhandle))
792 httpserver = m_cachedRegionMapItemsAddress[regionhandle]; 704 httpserver = m_cachedRegionMapItemsAddress[regionhandle];
793 } 705 }
706
794 if (httpserver.Length == 0) 707 if (httpserver.Length == 0)
795 { 708 {
796 uint x = 0, y = 0; 709 uint x = 0, y = 0;
@@ -835,18 +748,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
835 748
836 // Can't find the http server 749 // Can't find the http server
837 if (httpserver.Length == 0 || blacklisted) 750 if (httpserver.Length == 0 || blacklisted)
838 return new OSDMap(); 751 {
839 752 Interlocked.Decrement(ref nAsyncRequests);
840 MapRequestState mrs = new MapRequestState(); 753 return;
841 mrs.agentID = id; 754 }
842 mrs.EstateID = EstateID;
843 mrs.flags = flags;
844 mrs.godlike = godlike;
845 mrs.itemtype=itemtype;
846 mrs.regionhandle = regionhandle;
847
848 lock (m_openRequests)
849 m_openRequests.Add(requestID, mrs);
850 755
851 WebRequest mapitemsrequest = null; 756 WebRequest mapitemsrequest = null;
852 try 757 try
@@ -856,7 +761,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
856 catch (Exception e) 761 catch (Exception e)
857 { 762 {
858 m_log.DebugFormat("[WORLD MAP]: Access to {0} failed with {1}", httpserver, e); 763 m_log.DebugFormat("[WORLD MAP]: Access to {0} failed with {1}", httpserver, e);
859 return new OSDMap(); 764 Interlocked.Decrement(ref nAsyncRequests);
765 return;
860 } 766 }
861 767
862 mapitemsrequest.Method = "POST"; 768 mapitemsrequest.Method = "POST";
@@ -881,7 +787,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
881 catch (WebException ex) 787 catch (WebException ex)
882 { 788 {
883 m_log.WarnFormat("[WORLD MAP]: Bad send on GetMapItems {0}", ex.Message); 789 m_log.WarnFormat("[WORLD MAP]: Bad send on GetMapItems {0}", ex.Message);
884 responseMap["connect"] = OSD.FromBoolean(false);
885 lock (m_blacklistedurls) 790 lock (m_blacklistedurls)
886 { 791 {
887 if (!m_blacklistedurls.ContainsKey(httpserver)) 792 if (!m_blacklistedurls.ContainsKey(httpserver))
@@ -890,13 +795,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
890 795
891 m_log.WarnFormat("[WORLD MAP]: Blacklisted {0}", httpserver); 796 m_log.WarnFormat("[WORLD MAP]: Blacklisted {0}", httpserver);
892 797
893 return responseMap; 798 Interlocked.Decrement(ref nAsyncRequests);
799 return;
894 } 800 }
895 catch 801 catch
896 { 802 {
897 m_log.DebugFormat("[WORLD MAP]: RequestMapItems failed for {0}", httpserver); 803 m_log.DebugFormat("[WORLD MAP]: RequestMapItems failed for {0}", httpserver);
898 responseMap["connect"] = OSD.FromBoolean(false); 804 Interlocked.Decrement(ref nAsyncRequests);
899 return responseMap; 805 return;
900 } 806 }
901 finally 807 finally
902 { 808 {
@@ -905,26 +811,24 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
905 } 811 }
906 812
907 string response_mapItems_reply = null; 813 string response_mapItems_reply = null;
908 { 814 { // get the response
815 StreamReader sr = null;
909 try 816 try
910 { 817 {
911 using (WebResponse webResponse = mapitemsrequest.GetResponse()) 818 WebResponse webResponse = mapitemsrequest.GetResponse();
819 if (webResponse != null)
912 { 820 {
913 if (webResponse != null) 821 sr = new StreamReader(webResponse.GetResponseStream());
914 { 822 response_mapItems_reply = sr.ReadToEnd().Trim();
915 using (Stream s = webResponse.GetResponseStream()) 823 }
916 using (StreamReader sr = new StreamReader(s)) 824 else
917 response_mapItems_reply = sr.ReadToEnd().Trim(); 825 {
918 } 826 Interlocked.Decrement(ref nAsyncRequests);
919 else 827 return;
920 { 828 }
921 return new OSDMap();
922 }
923 }
924 } 829 }
925 catch (WebException) 830 catch (WebException)
926 { 831 {
927 responseMap["connect"] = OSD.FromBoolean(false);
928 lock (m_blacklistedurls) 832 lock (m_blacklistedurls)
929 { 833 {
930 if (!m_blacklistedurls.ContainsKey(httpserver)) 834 if (!m_blacklistedurls.ContainsKey(httpserver))
@@ -933,19 +837,25 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
933 837
934 m_log.WarnFormat("[WORLD MAP]: Blacklisted {0}", httpserver); 838 m_log.WarnFormat("[WORLD MAP]: Blacklisted {0}", httpserver);
935 839
936 return responseMap; 840 Interlocked.Decrement(ref nAsyncRequests);
841 return;
937 } 842 }
938 catch 843 catch
939 { 844 {
940 m_log.DebugFormat("[WORLD MAP]: RequestMapItems failed for {0}", httpserver); 845 m_log.DebugFormat("[WORLD MAP]: RequestMapItems failed for {0}", httpserver);
941 responseMap["connect"] = OSD.FromBoolean(false);
942 lock (m_blacklistedregions) 846 lock (m_blacklistedregions)
943 { 847 {
944 if (!m_blacklistedregions.ContainsKey(regionhandle)) 848 if (!m_blacklistedregions.ContainsKey(regionhandle))
945 m_blacklistedregions.Add(regionhandle, Environment.TickCount); 849 m_blacklistedregions.Add(regionhandle, Environment.TickCount);
946 } 850 }
947 851
948 return responseMap; 852 Interlocked.Decrement(ref nAsyncRequests);
853 return;
854 }
855 finally
856 {
857 if (sr != null)
858 sr.Close();
949 } 859 }
950 860
951 OSD rezResponse = null; 861 OSD rezResponse = null;
@@ -959,15 +869,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
959 catch (Exception ex) 869 catch (Exception ex)
960 { 870 {
961 m_log.InfoFormat("[WORLD MAP]: exception on parse of RequestMapItems reply from {0}: {1}", httpserver, ex.Message); 871 m_log.InfoFormat("[WORLD MAP]: exception on parse of RequestMapItems reply from {0}: {1}", httpserver, ex.Message);
962 responseMap["connect"] = OSD.FromBoolean(false);
963
964 lock (m_blacklistedregions) 872 lock (m_blacklistedregions)
965 { 873 {
966 if (!m_blacklistedregions.ContainsKey(regionhandle)) 874 if (!m_blacklistedregions.ContainsKey(regionhandle))
967 m_blacklistedregions.Add(regionhandle, Environment.TickCount); 875 m_blacklistedregions.Add(regionhandle, Environment.TickCount);
968 } 876 }
969 877
970 return responseMap; 878 Interlocked.Decrement(ref nAsyncRequests);
879 return;
971 } 880 }
972 } 881 }
973 882
@@ -981,7 +890,78 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
981 } 890 }
982 } 891 }
983 892
984 return responseMap; 893 Interlocked.Decrement(ref nAsyncRequests);
894
895 if (id != UUID.Zero)
896 {
897 ScenePresence av = null;
898 m_scene.TryGetScenePresence(id, out av);
899 if (av != null)
900 {
901 if (responseMap.ContainsKey(itemtype.ToString()))
902 {
903 List<mapItemReply> returnitems = new List<mapItemReply>();
904 OSDArray itemarray = (OSDArray)responseMap[itemtype.ToString()];
905 for (int i = 0; i < itemarray.Count; i++)
906 {
907 OSDMap mapitem = (OSDMap)itemarray[i];
908 mapItemReply mi = new mapItemReply();
909 mi.x = (uint)mapitem["X"].AsInteger();
910 mi.y = (uint)mapitem["Y"].AsInteger();
911 mi.id = mapitem["ID"].AsUUID();
912 mi.Extra = mapitem["Extra"].AsInteger();
913 mi.Extra2 = mapitem["Extra2"].AsInteger();
914 mi.name = mapitem["Name"].AsString();
915 returnitems.Add(mi);
916 }
917 av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, flags);
918 }
919
920 // Service 7 (MAP_ITEM_LAND_FOR_SALE)
921 itemtype = 7;
922
923 if (responseMap.ContainsKey(itemtype.ToString()))
924 {
925 List<mapItemReply> returnitems = new List<mapItemReply>();
926 OSDArray itemarray = (OSDArray)responseMap[itemtype.ToString()];
927 for (int i = 0; i < itemarray.Count; i++)
928 {
929 OSDMap mapitem = (OSDMap)itemarray[i];
930 mapItemReply mi = new mapItemReply();
931 mi.x = (uint)mapitem["X"].AsInteger();
932 mi.y = (uint)mapitem["Y"].AsInteger();
933 mi.id = mapitem["ID"].AsUUID();
934 mi.Extra = mapitem["Extra"].AsInteger();
935 mi.Extra2 = mapitem["Extra2"].AsInteger();
936 mi.name = mapitem["Name"].AsString();
937 returnitems.Add(mi);
938 }
939 av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, flags);
940 }
941
942 // Service 1 (MAP_ITEM_TELEHUB)
943 itemtype = 1;
944
945 if (responseMap.ContainsKey(itemtype.ToString()))
946 {
947 List<mapItemReply> returnitems = new List<mapItemReply>();
948 OSDArray itemarray = (OSDArray)responseMap[itemtype.ToString()];
949 for (int i = 0; i < itemarray.Count; i++)
950 {
951 OSDMap mapitem = (OSDMap)itemarray[i];
952 mapItemReply mi = new mapItemReply();
953 mi.x = (uint)mapitem["X"].AsInteger();
954 mi.y = (uint)mapitem["Y"].AsInteger();
955 mi.id = mapitem["ID"].AsUUID();
956 mi.Extra = mapitem["Extra"].AsInteger();
957 mi.Extra2 = mapitem["Extra2"].AsInteger();
958 mi.name = mapitem["Name"].AsString();
959 returnitems.Add(mi);
960 }
961 av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, flags);
962 }
963 }
964 }
985 } 965 }
986 966
987 /// <summary> 967 /// <summary>
@@ -991,7 +971,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
991 /// <param name="minY"></param> 971 /// <param name="minY"></param>
992 /// <param name="maxX"></param> 972 /// <param name="maxX"></param>
993 /// <param name="maxY"></param> 973 /// <param name="maxY"></param>
994 public virtual void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) 974 public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
995 { 975 {
996 //m_log.ErrorFormat("[YYY] RequestMapBlocks {0}={1}={2}={3} {4}", minX, minY, maxX, maxY, flag); 976 //m_log.ErrorFormat("[YYY] RequestMapBlocks {0}={1}={2}={3} {4}", minX, minY, maxX, maxY, flag);
997 if ((flag & 0x10000) != 0) // user clicked on qthe map a tile that isn't visible 977 if ((flag & 0x10000) != 0) // user clicked on qthe map a tile that isn't visible
@@ -1044,21 +1024,91 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1044 1024
1045 protected virtual List<MapBlockData> GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) 1025 protected virtual List<MapBlockData> GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
1046 { 1026 {
1027 MapBlockRequestData req = new MapBlockRequestData();
1028
1029 req.client = remoteClient;
1030 req.minX = minX;
1031 req.maxX = maxX;
1032 req.minY = minY;
1033 req.maxY = maxY;
1034 req.flags = flag;
1035
1036 lock (m_mapBlockRequestEvent)
1037 {
1038 if (!m_mapBlockRequests.ContainsKey(remoteClient.AgentId))
1039 m_mapBlockRequests[remoteClient.AgentId] = new Queue<MapBlockRequestData>();
1040 m_mapBlockRequests[remoteClient.AgentId].Enqueue(req);
1041 m_mapBlockRequestEvent.Set();
1042 }
1043
1044 return new List<MapBlockData>();
1045 }
1046
1047 protected void MapBlockSendThread()
1048 {
1049 while (true)
1050 {
1051 List<MapBlockRequestData> thisRunData = new List<MapBlockRequestData>();
1052
1053 m_mapBlockRequestEvent.WaitOne();
1054 lock (m_mapBlockRequestEvent)
1055 {
1056 int total = 0;
1057 foreach (Queue<MapBlockRequestData> q in m_mapBlockRequests.Values)
1058 {
1059 if (q.Count > 0)
1060 thisRunData.Add(q.Dequeue());
1061
1062 total += q.Count;
1063 }
1064
1065 if (total == 0)
1066 m_mapBlockRequestEvent.Reset();
1067 }
1068
1069 foreach (MapBlockRequestData req in thisRunData)
1070 {
1071 // Null client stops thread
1072 if (req.client == null)
1073 return;
1074
1075 GetAndSendBlocksInternal(req.client, req.minX, req.minY, req.maxX, req.maxY, req.flags);
1076 }
1077
1078 Thread.Sleep(50);
1079 }
1080 }
1081
1082 protected virtual List<MapBlockData> GetAndSendBlocksInternal(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
1083 {
1084 List<MapBlockData> allBlocks = new List<MapBlockData>();
1047 List<MapBlockData> mapBlocks = new List<MapBlockData>(); 1085 List<MapBlockData> mapBlocks = new List<MapBlockData>();
1048 List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, 1086 List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
1049 (minX - 4) * (int)Constants.RegionSize, 1087 minX * (int)Constants.RegionSize,
1050 (maxX + 4) * (int)Constants.RegionSize, 1088 maxX * (int)Constants.RegionSize,
1051 (minY - 4) * (int)Constants.RegionSize, 1089 minY * (int)Constants.RegionSize,
1052 (maxY + 4) * (int)Constants.RegionSize); 1090 maxY * (int)Constants.RegionSize);
1091// (minX - 4) * (int)Constants.RegionSize,
1092// (maxX + 4) * (int)Constants.RegionSize,
1093// (minY - 4) * (int)Constants.RegionSize,
1094// (maxY + 4) * (int)Constants.RegionSize);
1053 foreach (GridRegion r in regions) 1095 foreach (GridRegion r in regions)
1054 { 1096 {
1055 MapBlockData block = new MapBlockData(); 1097 MapBlockData block = new MapBlockData();
1056 MapBlockFromGridRegion(block, r, flag); 1098 MapBlockFromGridRegion(block, r, flag);
1057 mapBlocks.Add(block); 1099 mapBlocks.Add(block);
1100 allBlocks.Add(block);
1101 if (mapBlocks.Count >= 10)
1102 {
1103 remoteClient.SendMapBlock(mapBlocks, flag & 0xffff);
1104 mapBlocks.Clear();
1105 Thread.Sleep(50);
1106 }
1058 } 1107 }
1059 remoteClient.SendMapBlock(mapBlocks, flag & 0xffff); 1108 if (mapBlocks.Count > 0)
1109 remoteClient.SendMapBlock(mapBlocks, flag & 0xffff);
1060 1110
1061 return mapBlocks; 1111 return allBlocks;
1062 } 1112 }
1063 1113
1064 protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r, uint flag) 1114 protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r, uint flag)
@@ -1282,7 +1332,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1282 } 1332 }
1283 else 1333 else
1284 { 1334 {
1285 OSDArray responsearr = new OSDArray(m_scene.GetRootAgentCount()); 1335 OSDArray responsearr = new OSDArray(); // Don't preallocate. MT (m_scene.GetRootAgentCount());
1286 m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) 1336 m_scene.ForEachRootScenePresence(delegate(ScenePresence sp)
1287 { 1337 {
1288 OSDMap responsemapdata = new OSDMap(); 1338 OSDMap responsemapdata = new OSDMap();
@@ -1458,6 +1508,12 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1458 { 1508 {
1459 m_rootAgents.Remove(avatar.UUID); 1509 m_rootAgents.Remove(avatar.UUID);
1460 } 1510 }
1511
1512 lock (m_mapBlockRequestEvent)
1513 {
1514 if (m_mapBlockRequests.ContainsKey(avatar.UUID))
1515 m_mapBlockRequests.Remove(avatar.UUID);
1516 }
1461 } 1517 }
1462 1518
1463 public void OnRegionUp(GridRegion otherRegion) 1519 public void OnRegionUp(GridRegion otherRegion)
@@ -1502,9 +1558,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1502 Color background = Color.FromArgb(0, 0, 0, 0); 1558 Color background = Color.FromArgb(0, 0, 0, 0);
1503 SolidBrush transparent = new SolidBrush(background); 1559 SolidBrush transparent = new SolidBrush(background);
1504 Graphics g = Graphics.FromImage(overlay); 1560 Graphics g = Graphics.FromImage(overlay);
1505 g.FillRectangle(transparent, 0, 0, 256, 256); 1561 g.FillRectangle(transparent, 0, 0, 255, 255);
1506 1562
1507 SolidBrush yellow = new SolidBrush(Color.FromArgb(255, 249, 223, 9)); 1563 SolidBrush yellow = new SolidBrush(Color.FromArgb(255, 249, 223, 9));
1564 Pen grey = new Pen(Color.FromArgb(255, 92, 92, 92));
1508 1565
1509 foreach (ILandObject land in parcels) 1566 foreach (ILandObject land in parcels)
1510 { 1567 {
@@ -1512,8 +1569,42 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1512 if ((land.LandData.Flags & (uint)ParcelFlags.ForSale) != 0) 1569 if ((land.LandData.Flags & (uint)ParcelFlags.ForSale) != 0)
1513 { 1570 {
1514 landForSale = true; 1571 landForSale = true;
1572
1573 bool[,] landBitmap = land.GetLandBitmap();
1574
1575 for (int x = 0 ; x < 64 ; x++)
1576 {
1577 for (int y = 0 ; y < 64 ; y++)
1578 {
1579 if (landBitmap[x, y])
1580 {
1581 g.FillRectangle(yellow, x * 4, 252 - (y * 4), 4, 4);
1582
1583 if (x > 0)
1584 {
1585 if ((saleBitmap[x - 1, y] || landBitmap[x - 1, y]) == false)
1586 g.DrawLine(grey, x * 4, 252 - (y * 4), x * 4, 255 - (y * 4));
1587 }
1588 if (y > 0)
1589 {
1590 if ((saleBitmap[x, y-1] || landBitmap[x, y-1]) == false)
1591 g.DrawLine(grey, x * 4, 255 - (y * 4), x * 4 + 3, 255 - (y * 4));
1592 }
1593 if (x < 63)
1594 {
1595 if ((saleBitmap[x + 1, y] || landBitmap[x + 1, y]) == false)
1596 g.DrawLine(grey, x * 4 + 3, 252 - (y * 4), x * 4 + 3, 255 - (y * 4));
1597 }
1598 if (y < 63)
1599 {
1600 if ((saleBitmap[x, y + 1] || landBitmap[x, y + 1]) == false)
1601 g.DrawLine(grey, x * 4, 252 - (y * 4), x * 4 + 3, 252 - (y * 4));
1602 }
1603 }
1604 }
1605 }
1515 1606
1516 saleBitmap = land.MergeLandBitmaps(saleBitmap, land.GetLandBitmap()); 1607 saleBitmap = land.MergeLandBitmaps(saleBitmap, landBitmap);
1517 } 1608 }
1518 } 1609 }
1519 1610
@@ -1525,15 +1616,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1525 1616
1526 m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, generating overlay", m_scene.RegionInfo.RegionName); 1617 m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, generating overlay", m_scene.RegionInfo.RegionName);
1527 1618
1528 for (int x = 0 ; x < 64 ; x++)
1529 {
1530 for (int y = 0 ; y < 64 ; y++)
1531 {
1532 if (saleBitmap[x, y])
1533 g.FillRectangle(yellow, x * 4, 252 - (y * 4), 4, 4);
1534 }
1535 }
1536
1537 try 1619 try
1538 { 1620 {
1539 return OpenJPEG.EncodeFromImage(overlay, true); 1621 return OpenJPEG.EncodeFromImage(overlay, true);
@@ -1555,4 +1637,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1555 public uint itemtype; 1637 public uint itemtype;
1556 public ulong regionhandle; 1638 public ulong regionhandle;
1557 } 1639 }
1640
1641 public struct MapBlockRequestData
1642 {
1643 public IClientAPI client;
1644 public int minX;
1645 public int minY;
1646 public int maxX;
1647 public int maxY;
1648 public uint flags;
1649 }
1558} 1650}