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Diffstat (limited to 'OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs98
1 files changed, 72 insertions, 26 deletions
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
index 1f25f28..05ed70a 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
@@ -48,6 +48,7 @@ using OpenSim.Region.Framework.Scenes;
48using Caps=OpenSim.Framework.Capabilities.Caps; 48using Caps=OpenSim.Framework.Capabilities.Caps;
49using OSDArray=OpenMetaverse.StructuredData.OSDArray; 49using OSDArray=OpenMetaverse.StructuredData.OSDArray;
50using OSDMap=OpenMetaverse.StructuredData.OSDMap; 50using OSDMap=OpenMetaverse.StructuredData.OSDMap;
51using GridRegion = OpenSim.Services.Interfaces.GridRegion;
51 52
52namespace OpenSim.Region.CoreModules.World.WorldMap 53namespace OpenSim.Region.CoreModules.World.WorldMap
53{ 54{
@@ -232,10 +233,20 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
232 } 233 }
233 if (lookup) 234 if (lookup)
234 { 235 {
235 List<MapBlockData> mapBlocks; 236 List<MapBlockData> mapBlocks = new List<MapBlockData>(); ;
236 237
237 mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks((int)m_scene.RegionInfo.RegionLocX - 8, (int)m_scene.RegionInfo.RegionLocY - 8, (int)m_scene.RegionInfo.RegionLocX + 8, (int)m_scene.RegionInfo.RegionLocY + 8); 238 List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
238 avatarPresence.ControllingClient.SendMapBlock(mapBlocks,0); 239 (int)(m_scene.RegionInfo.RegionLocX - 8) * (int)Constants.RegionSize,
240 (int)(m_scene.RegionInfo.RegionLocX + 8) * (int)Constants.RegionSize,
241 (int)(m_scene.RegionInfo.RegionLocY - 8) * (int)Constants.RegionSize,
242 (int)(m_scene.RegionInfo.RegionLocY + 8) * (int)Constants.RegionSize);
243 foreach (GridRegion r in regions)
244 {
245 MapBlockData block = new MapBlockData();
246 MapBlockFromGridRegion(block, r);
247 mapBlocks.Add(block);
248 }
249 avatarPresence.ControllingClient.SendMapBlock(mapBlocks, 0);
239 250
240 lock (cachedMapBlocks) 251 lock (cachedMapBlocks)
241 cachedMapBlocks = mapBlocks; 252 cachedMapBlocks = mapBlocks;
@@ -579,7 +590,9 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
579 } 590 }
580 if (httpserver.Length == 0) 591 if (httpserver.Length == 0)
581 { 592 {
582 RegionInfo mreg = m_scene.SceneGridService.RequestNeighbouringRegionInfo(regionhandle); 593 uint x = 0, y = 0;
594 Utils.LongToUInts(regionhandle, out x, out y);
595 GridRegion mreg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y);
583 596
584 if (mreg != null) 597 if (mreg != null)
585 { 598 {
@@ -719,15 +732,25 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
719 { 732 {
720 List<MapBlockData> response = new List<MapBlockData>(); 733 List<MapBlockData> response = new List<MapBlockData>();
721 734
722 // this should return one mapblock at most. But make sure: Look whether the one we requested is in there 735 // this should return one mapblock at most.
723 List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); 736 // (diva note: why?? in that case we should GetRegionByPosition)
724 if (mapBlocks != null) 737 // But make sure: Look whether the one we requested is in there
738 List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
739 minX * (int)Constants.RegionSize,
740 maxX * (int)Constants.RegionSize,
741 minY * (int)Constants.RegionSize,
742 maxY * (int)Constants.RegionSize);
743
744 if (regions != null)
725 { 745 {
726 foreach (MapBlockData block in mapBlocks) 746 foreach (GridRegion r in regions)
727 { 747 {
728 if (block.X == minX && block.Y == minY) 748 if ((r.RegionLocX == minX * (int)Constants.RegionSize) &&
749 (r.RegionLocY == minY * (int)Constants.RegionSize))
729 { 750 {
730 // found it => add it to response 751 // found it => add it to response
752 MapBlockData block = new MapBlockData();
753 MapBlockFromGridRegion(block, r);
731 response.Add(block); 754 response.Add(block);
732 break; 755 break;
733 } 756 }
@@ -754,10 +777,30 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
754 777
755 protected virtual void GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) 778 protected virtual void GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
756 { 779 {
757 List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4); 780 List<MapBlockData> mapBlocks = new List<MapBlockData>();
781 List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
782 (minX - 4) * (int)Constants.RegionSize,
783 (maxX + 4) * (int)Constants.RegionSize,
784 (minY - 4) * (int)Constants.RegionSize,
785 (maxY + 4) * (int)Constants.RegionSize);
786 foreach (GridRegion r in regions)
787 {
788 MapBlockData block = new MapBlockData();
789 MapBlockFromGridRegion(block, r);
790 mapBlocks.Add(block);
791 }
758 remoteClient.SendMapBlock(mapBlocks, flag); 792 remoteClient.SendMapBlock(mapBlocks, flag);
759 } 793 }
760 794
795 protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r)
796 {
797 block.Access = r.Access;
798 block.MapImageId = r.TerrainImage;
799 block.Name = r.RegionName;
800 block.X = (ushort)(r.RegionLocX / Constants.RegionSize);
801 block.Y = (ushort)(r.RegionLocY / Constants.RegionSize);
802 }
803
761 public Hashtable OnHTTPGetMapImage(Hashtable keysvals) 804 public Hashtable OnHTTPGetMapImage(Hashtable keysvals)
762 { 805 {
763 m_log.Debug("[WORLD MAP]: Sending map image jpeg"); 806 m_log.Debug("[WORLD MAP]: Sending map image jpeg");
@@ -874,31 +917,34 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
874 m_log.InfoFormat( 917 m_log.InfoFormat(
875 "[WORLD MAP]: Exporting world map for {0} to {1}", m_scene.RegionInfo.RegionName, exportPath); 918 "[WORLD MAP]: Exporting world map for {0} to {1}", m_scene.RegionInfo.RegionName, exportPath);
876 919
877 List<MapBlockData> mapBlocks = 920 List<MapBlockData> mapBlocks = new List<MapBlockData>();
878 m_scene.CommsManager.GridService.RequestNeighbourMapBlocks( 921 List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
879 (int)(m_scene.RegionInfo.RegionLocX - 9), 922 (int)(m_scene.RegionInfo.RegionLocX - 9) * (int)Constants.RegionSize,
880 (int)(m_scene.RegionInfo.RegionLocY - 9), 923 (int)(m_scene.RegionInfo.RegionLocX + 9) * (int)Constants.RegionSize,
881 (int)(m_scene.RegionInfo.RegionLocX + 9), 924 (int)(m_scene.RegionInfo.RegionLocY - 9) * (int)Constants.RegionSize,
882 (int)(m_scene.RegionInfo.RegionLocY + 9)); 925 (int)(m_scene.RegionInfo.RegionLocY + 9) * (int)Constants.RegionSize);
883 List<AssetBase> textures = new List<AssetBase>(); 926 List<AssetBase> textures = new List<AssetBase>();
884 List<Image> bitImages = new List<Image>(); 927 List<Image> bitImages = new List<Image>();
885 928
886 foreach (MapBlockData mapBlock in mapBlocks) 929 foreach (GridRegion r in regions)
887 { 930 {
931 MapBlockData mapBlock = new MapBlockData();
932 MapBlockFromGridRegion(mapBlock, r);
888 AssetBase texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString()); 933 AssetBase texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString());
889 934
890 if (texAsset != null) 935 if (texAsset != null)
891 { 936 {
892 textures.Add(texAsset); 937 textures.Add(texAsset);
893 } 938 }
894 else 939 //else
895 { 940 //{
896 texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString()); 941 // // WHAT?!? This doesn't seem right. Commenting (diva)
897 if (texAsset != null) 942 // texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString());
898 { 943 // if (texAsset != null)
899 textures.Add(texAsset); 944 // {
900 } 945 // textures.Add(texAsset);
901 } 946 // }
947 //}
902 } 948 }
903 949
904 foreach (AssetBase asset in textures) 950 foreach (AssetBase asset in textures)