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Diffstat (limited to 'OpenSim/Region/CoreModules/World/WorldMap/TexturedMapTileRenderer.cs')
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/TexturedMapTileRenderer.cs31
1 files changed, 13 insertions, 18 deletions
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/TexturedMapTileRenderer.cs b/OpenSim/Region/CoreModules/World/WorldMap/TexturedMapTileRenderer.cs
index 537644a..dc59d9e 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/TexturedMapTileRenderer.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/TexturedMapTileRenderer.cs
@@ -25,22 +25,17 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections; 29using System.Collections.Generic;
30using System.Collections.Generic; 30using System.Drawing;
31using System.Drawing; 31using System.Reflection;
32using System.Drawing.Drawing2D; 32using log4net;
33using System.Drawing.Imaging; 33using Nini.Config;
34using System.Reflection; 34using OpenMetaverse;
35using OpenMetaverse; 35using OpenMetaverse.Imaging;
36using Nini.Config; 36using OpenSim.Framework;
37using log4net; 37using OpenSim.Region.Framework.Scenes;
38using OpenMetaverse.Imaging; 38
39using OpenSim.Framework;
40using OpenSim.Region.Framework.Interfaces;
41using OpenSim.Region.Framework.Scenes;
42using OpenSim.Region.CoreModules.World.Terrain;
43
44namespace OpenSim.Region.CoreModules.World.WorldMap 39namespace OpenSim.Region.CoreModules.World.WorldMap
45{ 40{
46 // Hue, Saturation, Value; used for color-interpolation 41 // Hue, Saturation, Value; used for color-interpolation
@@ -269,7 +264,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
269 264
270 public void TerrainToBitmap(Bitmap mapbmp) 265 public void TerrainToBitmap(Bitmap mapbmp)
271 { 266 {
272 int tc = System.Environment.TickCount; 267 int tc = Environment.TickCount;
273 m_log.Info("[MAPTILE]: Generating Maptile Step 1: Terrain"); 268 m_log.Info("[MAPTILE]: Generating Maptile Step 1: Terrain");
274 269
275 // These textures should be in the AssetCache anyway, as every client conneting to this 270 // These textures should be in the AssetCache anyway, as every client conneting to this
@@ -405,7 +400,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
405 } 400 }
406 } 401 }
407 } 402 }
408 m_log.Info("[MAPTILE]: Generating Maptile Step 1: Done in " + (System.Environment.TickCount - tc) + " ms"); 403 m_log.Info("[MAPTILE]: Generating Maptile Step 1: Done in " + (Environment.TickCount - tc) + " ms");
409 } 404 }
410 } 405 }
411} 406}