aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs')
-rw-r--r--OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs10
1 files changed, 7 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
index 17066bd..f538c9e 100644
--- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
+++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
@@ -125,10 +125,12 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
125 125
126 public Bitmap CreateMapTile() 126 public Bitmap CreateMapTile()
127 { 127 {
128 /* this must be on all map, not just its image
128 if ((DateTime.Now - lastImageTime).TotalSeconds < 3600) 129 if ((DateTime.Now - lastImageTime).TotalSeconds < 3600)
129 { 130 {
130 return lastImage.Clone(new Rectangle(0, 0, 256, 256), lastImage.PixelFormat); 131 return (Bitmap)lastImage.Clone();
131 } 132 }
133 */
132 134
133 List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory()); 135 List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory());
134 if (renderers.Count > 0) 136 if (renderers.Count > 0)
@@ -147,10 +149,12 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
147 149
148 Bitmap tile = CreateMapTile(viewport, false); 150 Bitmap tile = CreateMapTile(viewport, false);
149 m_primMesher = null; 151 m_primMesher = null;
150 152 return tile;
153/*
151 lastImage = tile; 154 lastImage = tile;
152 lastImageTime = DateTime.Now; 155 lastImageTime = DateTime.Now;
153 return lastImage.Clone(new Rectangle(0, 0, 256, 256), lastImage.PixelFormat); 156 return (Bitmap)lastImage.Clone();
157 */
154 } 158 }
155 159
156 public Bitmap CreateViewImage(Vector3 camPos, Vector3 camDir, float fov, int width, int height, bool useTextures) 160 public Bitmap CreateViewImage(Vector3 camPos, Vector3 camDir, float fov, int width, int height, bool useTextures)