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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Drawing;
30using System.Drawing.Imaging;
31using System.IO;
32using OpenSim.Region.Framework.Interfaces;
33
34namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
35{
36 public class JPEG : ITerrainLoader
37 {
38 #region ITerrainLoader Members
39
40 public string FileExtension
41 {
42 get { return ".jpg"; }
43 }
44
45 public ITerrainChannel LoadFile(string filename)
46 {
47 throw new NotImplementedException();
48 }
49
50 public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h)
51 {
52 throw new NotImplementedException();
53 }
54
55 public ITerrainChannel LoadStream(Stream stream)
56 {
57 throw new NotImplementedException();
58 }
59
60 public void SaveFile(string filename, ITerrainChannel map)
61 {
62 Bitmap colours = CreateBitmapFromMap(map);
63
64 colours.Save(filename, ImageFormat.Jpeg);
65 }
66
67 /// <summary>
68 /// Exports a stream using a System.Drawing exporter.
69 /// </summary>
70 /// <param name="stream">The target stream</param>
71 /// <param name="map">The terrain channel being saved</param>
72 public void SaveStream(Stream stream, ITerrainChannel map)
73 {
74 Bitmap colours = CreateBitmapFromMap(map);
75
76 colours.Save(stream, ImageFormat.Jpeg);
77 }
78
79 #endregion
80
81 public override string ToString()
82 {
83 return "JPEG";
84 }
85
86 private static Bitmap CreateBitmapFromMap(ITerrainChannel map)
87 {
88 Bitmap gradientmapLd = new Bitmap("defaultstripe.png");
89
90 int pallete = gradientmapLd.Height;
91
92 Bitmap bmp = new Bitmap(map.Width, map.Height);
93 Color[] colours = new Color[pallete];
94
95 for (int i = 0; i < pallete; i++)
96 {
97 colours[i] = gradientmapLd.GetPixel(0, i);
98 }
99
100 for (int y = 0; y < map.Height; y++)
101 {
102 for (int x = 0; x < map.Width; x++)
103 {
104 // 512 is the largest possible height before colours clamp
105 int colorindex = (int) (Math.Max(Math.Min(1.0, map[x, y] / 512.0), 0.0) * (pallete - 1));
106 bmp.SetPixel(x, map.Height - y - 1, colours[colorindex]);
107 }
108 }
109 return bmp;
110 }
111 }
112}