diff options
Diffstat (limited to 'OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 9d134ac..f5f3839 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -238,7 +238,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
238 | m_scene.Permissions.OnEditNotecard += CanEditNotecard; //NOT YET IMPLEMENTED | 238 | m_scene.Permissions.OnEditNotecard += CanEditNotecard; //NOT YET IMPLEMENTED |
239 | m_scene.Permissions.OnEditScript += CanEditScript; //NOT YET IMPLEMENTED | 239 | m_scene.Permissions.OnEditScript += CanEditScript; //NOT YET IMPLEMENTED |
240 | 240 | ||
241 | m_scene.Permissions.OnCreateObjectInventory += CanCreateObjectInventory; //NOT IMPLEMENTED HERE | 241 | m_scene.Permissions.OnCreateObjectInventory += CanCreateObjectInventory; |
242 | m_scene.Permissions.OnEditObjectInventory += CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED | 242 | m_scene.Permissions.OnEditObjectInventory += CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED |
243 | m_scene.Permissions.OnCopyObjectInventory += CanCopyObjectInventory; //NOT YET IMPLEMENTED | 243 | m_scene.Permissions.OnCopyObjectInventory += CanCopyObjectInventory; //NOT YET IMPLEMENTED |
244 | m_scene.Permissions.OnDeleteObjectInventory += CanDeleteObjectInventory; //NOT YET IMPLEMENTED | 244 | m_scene.Permissions.OnDeleteObjectInventory += CanDeleteObjectInventory; //NOT YET IMPLEMENTED |
@@ -1780,8 +1780,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1780 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1780 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1781 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1781 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
1782 | 1782 | ||
1783 | SceneObjectPart part = scene.GetSceneObjectPart(objectID); | 1783 | SceneObjectPart part = m_scene.GetSceneObjectPart(objectID); |
1784 | ScenePresence p = scene.GetScenePresence(userID); | 1784 | ScenePresence p = m_scene.GetScenePresence(userID); |
1785 | 1785 | ||
1786 | if (part == null || p == null) | 1786 | if (part == null || p == null) |
1787 | return false; | 1787 | return false; |