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-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 5cd8d5b..84a969b 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -526,7 +526,6 @@ namespace OpenSim.Region.CoreModules.World.Land
526 ILandObject newover = GetLandObject(pos.X, pos.Y); 526 ILandObject newover = GetLandObject(pos.X, pos.Y);
527 if(over != newover || avatar.currentParcelUUID != newover.LandData.GlobalID) 527 if(over != newover || avatar.currentParcelUUID != newover.LandData.GlobalID)
528 { 528 {
529 avatar.currentParcelUUID = newover.LandData.GlobalID;
530 m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, 529 m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar,
531 newover.LandData.LocalID, m_scene.RegionInfo.RegionID); 530 newover.LandData.LocalID, m_scene.RegionInfo.RegionID);
532 } 531 }